refactor sidebar (wip)
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@@ -3,8 +3,8 @@ use std::rc::Rc;
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use chat::RoomKind;
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use gpui::prelude::FluentBuilder;
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use gpui::{
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App, ClickEvent, InteractiveElement, IntoElement, ParentElement as _, RenderOnce, SharedString,
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StatefulInteractiveElement, Styled, Window, div,
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AnyElement, App, ClickEvent, InteractiveElement, IntoElement, ParentElement as _, RenderOnce,
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SharedString, StatefulInteractiveElement, Styled, Window, div, px,
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};
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use nostr_sdk::prelude::*;
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use settings::AppSettings;
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@@ -24,9 +24,11 @@ pub struct RoomEntry {
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avatar: Option<SharedString>,
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created_at: Option<SharedString>,
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kind: Option<RoomKind>,
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depth: u8,
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selected: bool,
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#[allow(clippy::type_complexity)]
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handler: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>,
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trailing: Option<AnyElement>,
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}
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impl RoomEntry {
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@@ -38,8 +40,10 @@ impl RoomEntry {
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avatar: None,
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created_at: None,
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kind: None,
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depth: 0,
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handler: None,
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selected: false,
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trailing: None,
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}
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}
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@@ -68,6 +72,16 @@ impl RoomEntry {
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self
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}
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pub fn depth(mut self, depth: u8) -> Self {
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self.depth = depth;
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self
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}
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pub fn trailing(mut self, trailing: impl IntoElement) -> Self {
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self.trailing = Some(trailing.into_any_element());
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self
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}
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pub fn on_click(
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mut self,
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handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
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@@ -98,9 +112,10 @@ impl RenderOnce for RoomEntry {
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h_flex()
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.id(self.ix)
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.h_9()
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.h_8()
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.w_full()
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.px_1p5()
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.pl(px(6. + self.depth as f32 * 14.))
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.pr_1p5()
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.gap_2()
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.text_sm()
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.rounded(cx.theme().radius)
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@@ -143,6 +158,7 @@ impl RenderOnce for RoomEntry {
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.when_some(self.created_at, |this, created_at| this.child(created_at)),
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),
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)
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.when_some(self.trailing, |this, trailing| this.child(trailing))
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.hover(|this| this.bg(cx.theme().elevated_surface_background))
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.when_some(self.handler, |this, handler| {
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this.on_click(move |event, window, cx| {
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