chore: migrate to gpui-base (#51)

Reviewed-on: #51
This commit was merged in pull request #51.
This commit is contained in:
2026-09-17 11:50:14 +00:00
parent 874f103752
commit 0c1c23fe9c
69 changed files with 2458 additions and 15637 deletions
+85 -8
View File
@@ -1,7 +1,11 @@
use std::any::Any;
use std::sync::Arc;
use gpui::{
AnyElement, AnyView, App, Element, Entity, EventEmitter, FocusHandle, Focusable, Render,
SharedString, Window,
};
use gpui_base::dock::{PanelId, PanelState};
use crate::button::Button;
use crate::menu::PopupMenu;
@@ -13,14 +17,6 @@ pub enum PanelEvent {
LayoutChanged,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum PanelStyle {
/// Display the TabBar when there are multiple tabs, otherwise display the simple title.
Default,
/// Always display the tab bar.
TabBar,
}
pub trait Panel: EventEmitter<PanelEvent> + Render + Focusable {
/// The name of the panel used to serialize, deserialize and identify the panel.
///
@@ -156,3 +152,84 @@ impl PartialEq for dyn PanelView {
self.view() == other.view()
}
}
#[derive(Clone)]
pub struct PanelHandle {
id: PanelId,
panel: Arc<dyn PanelView>,
}
impl PanelHandle {
pub fn new<P: Panel>(panel: Entity<P>) -> Self {
Self {
id: PanelId::from(panel.entity_id()),
panel: Arc::new(panel),
}
}
/// Recover the coop handle behind one of base's.
pub fn of(panel: &Arc<dyn gpui_base::dock::PanelView>) -> Option<&Self> {
panel.as_any().downcast_ref::<Self>()
}
/// The coop panel behind this handle.
pub fn panel(&self) -> &Arc<dyn PanelView> {
&self.panel
}
}
impl gpui_base::dock::PanelView for PanelHandle {
fn panel_name(&self, _: &App) -> &'static str {
"CoopPanel"
}
fn panel_id(&self, _: &App) -> PanelId {
self.id
}
fn closable(&self, cx: &App) -> bool {
self.panel.closable(cx)
}
fn zoomable(&self, cx: &App) -> bool {
self.panel.zoomable(cx)
}
fn visible(&self, cx: &App) -> bool {
self.panel.visible(cx)
}
fn set_active(&self, active: bool, _: &mut Window, cx: &mut App) {
self.panel.set_active(active, cx);
}
fn set_zoomed(&self, zoomed: bool, _: &mut Window, cx: &mut App) {
self.panel.set_zoomed(zoomed, cx);
}
fn on_added_to(
&self,
_group: gpui::WeakEntity<gpui_base::dock::TabGroup>,
_: &mut Window,
_: &mut App,
) {
}
fn on_removed(&self, _: &mut Window, _: &mut App) {}
fn view(&self) -> AnyView {
self.panel.view()
}
fn focus_handle(&self, cx: &App) -> FocusHandle {
self.panel.focus_handle(cx)
}
fn dump(&self, cx: &App) -> PanelState {
PanelState::new(self.panel_name(cx))
}
fn as_any(&self) -> &dyn Any {
self
}
}