add community ui

This commit is contained in:
2026-09-20 09:45:15 +07:00
parent 10e53b9fcc
commit 3bbdc5ad34
6 changed files with 643 additions and 11 deletions
+13 -10
View File
@@ -147,6 +147,9 @@ crates/community_ui/src/lib.rs init + CommunityPanel
crates/community_ui/src/message.rs one message row's rendering
```
`community` re-exports the types the panel names, as `chat` already does for
`Message`: `ChatMessage`, `ReplyRef`, `ChannelId`, `CommunityId`.
```rust
pub fn init(community: Entity<Community>, window: &mut Window, cx: &mut App) -> Entity<CommunityPanel>;
@@ -156,11 +159,10 @@ pub struct CommunityPanel {
community: WeakEntity<Community>,
channel: Option<ChannelId>, // the selected channel
messages: Vec<ChatMessage>, // ascending, bottom-aligned list
message_index: HashMap<EventId, usize>,
list_state: ListState,
input: Entity<TextareaState>,
tasks: Vec<Task<Result<()>>>,
subscriptions: SmallVec<[Subscription; 2]>,
_subscriptions: SmallVec<[Subscription; 2]>,
}
```
@@ -168,18 +170,19 @@ pub struct CommunityPanel {
`cx.subscribe_in(&community, window, ...)` while it has it, and keeps only the
weak handle afterwards (`ChatPanel::subscribe_room_events` is the same split).
It picks `channels().first()` (the genesis `#general`) and, in the subscription,
`CommunityEvent::Updated(id)` reloads the open channel while
`CommunityEvent::Error(error)` becomes a window notification. A `cx.defer_in` does
the first `backfill` + `messages` load, exactly as `ChatPanel::new` defers `connect`.
`CommunityEvent::Updated(id)` reloads the open channel through `cx.defer_in`,
because the emit sits inside the community's own update; `CommunityEvent::Error(error)`
becomes a window notification. A `cx.defer_in` does the first `backfill` + `messages`
load, exactly as `ChatPanel::new` defers `connect`.
- The channel and member lists are read live in `render` through the weak entity
(as the sidebar reads `Community::channels()`), so a new channel or member needs no
invalidation; a dropped entity renders an empty state instead.
- `select_channel(channel, window, cx)` swaps the selection, resets the list and
loads: `backfill` once per channel, then `messages`.
- `reload(cx)` awaits `community.messages(&channel, cx)`, replaces `messages`,
rebuilds `message_index` and `list_state.reset(len)` (then `scroll_to_end`).
Edits, deletes and reactions are folded server-side of the UI, so a full replace
is the honest update and stays small at `MESSAGE_LIMIT`.
- `reload(cx)` awaits `community.messages(&channel, cx)`, replaces `messages` and
`list_state.reset(len)` (then `scroll_to_end`). Edits, deletes and reactions are
folded server-side of the UI, so a full replace is the honest update and stays
small at `MESSAGE_LIMIT`. A failed load becomes a window notification.
- `send(window, cx)` reads `self.input`, calls `community.send(...)`, clears the
input, and reloads when the task resolves. Empty input is refused with a
notification, like `ChatPanel`.
@@ -194,7 +197,7 @@ pub struct CommunityPanel {
`message::render(...)` and `Scrollbar::vertical(&self.list_state)`, then the
composer row: `Textarea` (`InputEvent::PressEnter` sends) and a
`Button::new("send").icon(IconName::PaperPlaneFill)`.
- A message row: author name (person profile, "Unknown" fallback), `at_ago()` from
- A message row: author name (person profile, "Unknown" fallback), `to_ago()` from
`common::TimestampExt`, the content as plain text (no markdown, media or file
rendering in this pass), a muted `(edited)` marker when `edited_at` is set, an
emoji summary line from `reactions`, and `"Message deleted"` in