update
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@@ -1,10 +1,13 @@
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use anyhow::Result;
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#[cfg(target_arch = "wasm32")]
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use common::web_store;
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use gpui::{App, Task};
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use gpui::{App, AppContext as _, Task};
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use crate::USER_KEYRING;
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/// The storage key for the NIP-4e app keys
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const APP_KEYS_KEY: &str = "coop/nip4e/app-keys";
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/// Read the stored credential as `(username, secret)`
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#[allow(clippy::type_complexity)]
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pub(crate) fn read(cx: &App) -> Task<Result<Option<(String, Vec<u8>)>>> {
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@@ -49,3 +52,54 @@ pub(crate) fn delete(cx: &App) -> Task<Result<()>> {
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Task::ready(web_store::remove(USER_KEYRING))
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}
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}
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/// Read named bytes from the platform keyring,
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/// falling back to browser storage on web where no keyring exists
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fn read_named(cx: &App, key: &str) -> Task<Result<Option<Vec<u8>>>> {
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#[cfg(not(target_arch = "wasm32"))]
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{
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let key = key.to_owned();
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let read = cx.read_credentials(&key);
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cx.background_spawn(async move { Ok(read.await?.map(|(_, secret)| secret)) })
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}
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#[cfg(target_arch = "wasm32")]
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{
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let _ = cx;
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let stored = web_store::get(key).map(|content| content.map(|s| s.into_bytes()));
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Task::ready(stored)
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}
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}
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/// Write named bytes to the platform keyring,
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/// falling back to browser storage on web where no keyring exists
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fn write_named(cx: &App, key: &str, secret: &[u8]) -> Task<Result<()>> {
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#[cfg(not(target_arch = "wasm32"))]
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{
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let key = key.to_owned();
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let secret = secret.to_vec();
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let write = cx.write_credentials(&key, "", &secret);
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cx.background_spawn(write)
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}
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#[cfg(target_arch = "wasm32")]
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{
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let _ = cx;
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let content = match std::str::from_utf8(secret) {
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Ok(content) => content,
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Err(e) => return Task::ready(Err(anyhow::anyhow!("secret is not UTF-8: {e}"))),
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};
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Task::ready(web_store::set(key, content))
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}
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}
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/// Load the NIP-4e app keys from storage, as raw secret bytes
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pub fn read_app_keys(cx: &App) -> Task<Result<Option<Vec<u8>>>> {
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read_named(cx, APP_KEYS_KEY)
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}
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/// Persist the NIP-4e app keys, as raw secret bytes
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pub fn write_app_keys(cx: &App, secret: &[u8]) -> Task<Result<()>> {
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write_named(cx, APP_KEYS_KEY, secret)
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}
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@@ -22,7 +22,7 @@ use nostr_sdk::prelude::*;
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mod blossom;
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mod constants;
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mod credentials;
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pub mod credentials;
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mod file;
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mod nip05;
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mod nip4e;
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