chore: update gpui
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@@ -410,7 +410,7 @@ impl Sidebar {
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})
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}
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fn render_uniform_item(
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fn list_items(
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&self,
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rooms: &[Entity<Room>],
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range: Range<usize>,
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@@ -634,12 +634,11 @@ impl Render for Sidebar {
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})
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.child(
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uniform_list(
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cx.entity(),
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"rooms",
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rooms.len(),
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move |this, range, _window, cx| {
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this.render_uniform_item(&rooms, range, cx)
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},
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cx.processor(move |this, range, _window, cx| {
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this.list_items(&rooms, range, cx)
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}),
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)
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.h_full(),
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),
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