migrate input

This commit is contained in:
2026-09-17 16:12:31 +07:00
parent 7118565b4d
commit 75a25a9a9d
27 changed files with 219 additions and 7016 deletions
-6
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@@ -17,13 +17,7 @@ anyhow.workspace = true
itertools.workspace = true
log.workspace = true
unicode-segmentation = "1.12.0"
uuid = "1.10"
regex = "1"
lsp-types = "0.97.0"
ropey = { version = "=2.0.0-beta.1", features = ["metric_lines_lf", "metric_utf16"] }
sum_tree.workspace = true
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
smol.workspace = true
tree-sitter = "0.26"
-184
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@@ -1,184 +0,0 @@
use std::fmt::Debug;
use instant::{Duration, Instant};
/// A HistoryItem represents a single change in the history.
/// It must implement Clone and PartialEq to be used in the History.
pub trait HistoryItem: Clone + PartialEq {
fn version(&self) -> usize;
fn set_version(&mut self, version: usize);
}
/// The History is used to keep track of changes to a model and to allow undo and redo operations.
///
/// This is now used in Input for undo/redo operations. You can also use this in
/// your own models to keep track of changes, for example to track the tab
/// history for prev/next features.
///
/// ## Use cases
///
/// - Undo/redo operations in Input
/// - Tracking tab history for prev/next features
#[derive(Debug)]
pub struct History<I: HistoryItem> {
undos: Vec<I>,
redos: Vec<I>,
last_changed_at: Instant,
version: usize,
pub(crate) ignore: bool,
max_undos: usize,
group_interval: Option<Duration>,
grouping: bool,
unique: bool,
}
impl<I> History<I>
where
I: HistoryItem,
{
pub fn new() -> Self {
Self {
undos: Default::default(),
redos: Default::default(),
ignore: false,
last_changed_at: Instant::now(),
version: 0,
max_undos: 1000,
group_interval: None,
grouping: false,
unique: false,
}
}
/// Set the maximum number of undo steps to keep, defaults to 1000.
pub fn max_undos(mut self, max_undos: usize) -> Self {
self.max_undos = max_undos;
self
}
/// Set the history to be unique, defaults to false.
/// If set to true, the history will only keep unique changes.
pub fn unique(mut self) -> Self {
self.unique = true;
self
}
/// Set the interval in milliseconds to group changes, defaults to None.
pub fn group_interval(mut self, group_interval: Duration) -> Self {
self.group_interval = Some(group_interval);
self
}
/// Start grouping changes, this will prevent the version from being incremented until `end_grouping` is called.
pub fn start_grouping(&mut self) {
self.grouping = true;
}
/// End grouping changes, this will allow the version to be incremented again.
pub fn end_grouping(&mut self) {
self.grouping = false;
}
/// Increment the version number if the last change was made more than `GROUP_INTERVAL` milliseconds ago.
fn inc_version(&mut self) -> usize {
let t = Instant::now();
if !self.grouping && Some(self.last_changed_at.elapsed()) > self.group_interval {
self.version += 1;
}
self.last_changed_at = t;
self.version
}
/// Get the current version number.
pub fn version(&self) -> usize {
self.version
}
/// Push a new change to the history.
pub fn push(&mut self, item: I) {
let version = self.inc_version();
if self.undos.len() >= self.max_undos {
self.undos.remove(0);
}
if self.unique {
self.undos.retain(|c| *c != item);
self.redos.retain(|c| *c != item);
}
let mut item = item;
item.set_version(version);
self.undos.push(item);
}
/// Get the undo stack.
pub fn undos(&self) -> &Vec<I> {
&self.undos
}
/// Get the redo stack.
pub fn redos(&self) -> &Vec<I> {
&self.redos
}
/// Clear the undo and redo stacks.
pub fn clear(&mut self) {
self.undos.clear();
self.redos.clear();
}
/// Undo the last change and return the changes that were undone.
pub fn undo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.undos.pop() {
let mut changes = vec![first_change.clone()];
// pick the next all changes with the same version
while self
.undos
.iter()
.filter(|c| c.version() == first_change.version())
.count()
> 0
{
let change = self.undos.pop().unwrap();
changes.push(change);
}
self.redos.extend(changes.clone());
Some(changes)
} else {
None
}
}
/// Redo the last undone change and return the changes that were redone.
pub fn redo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.redos.pop() {
let mut changes = vec![first_change.clone()];
// pick the next all changes with the same version
while self
.redos
.iter()
.filter(|c| c.version() == first_change.version())
.count()
> 0
{
let change = self.redos.pop().unwrap();
changes.push(change);
}
self.undos.extend(changes.clone());
Some(changes)
} else {
None
}
}
}
impl<I> Default for History<I>
where
I: HistoryItem,
{
fn default() -> Self {
Self::new()
}
}
-96
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@@ -1,96 +0,0 @@
use instant::Duration;
use gpui::{Context, Pixels, Task, px};
static INTERVAL: Duration = Duration::from_millis(500);
static PAUSE_DELAY: Duration = Duration::from_millis(300);
// On Windows, Linux, we should use integer to avoid blurry cursor.
#[cfg(not(target_os = "macos"))]
pub(super) const CURSOR_WIDTH: Pixels = px(2.);
#[cfg(target_os = "macos")]
pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
/// To manage the Input cursor blinking.
///
/// It will start blinking with a interval of 500ms.
/// Every loop will notify the view to update the `visible`, and Input will observe this update to touch repaint.
///
/// The input painter will check if this in visible state, then it will draw the cursor.
pub(crate) struct BlinkCursor {
visible: bool,
paused: bool,
epoch: usize,
_task: Task<()>,
}
impl BlinkCursor {
pub fn new() -> Self {
Self {
visible: false,
paused: false,
epoch: 0,
_task: Task::ready(()),
}
}
/// Start the blinking
pub fn start(&mut self, cx: &mut Context<Self>) {
self.blink(self.epoch, cx);
}
pub fn stop(&mut self, cx: &mut Context<Self>) {
self.epoch = 0;
cx.notify();
}
fn next_epoch(&mut self) -> usize {
self.epoch += 1;
self.epoch
}
fn blink(&mut self, epoch: usize, cx: &mut Context<Self>) {
if self.paused || epoch != self.epoch {
self.visible = true;
return;
}
self.visible = !self.visible;
cx.notify();
// Schedule the next blink
let epoch = self.next_epoch();
self._task = cx.spawn(async move |this, cx| {
cx.background_executor().timer(INTERVAL).await;
if let Some(this) = this.upgrade() {
this.update(cx, |this, cx| this.blink(epoch, cx));
}
});
}
pub fn visible(&self) -> bool {
// Keep showing the cursor if paused
self.paused || self.visible
}
/// Pause the blinking, and delay 500ms to resume the blinking.
pub fn pause(&mut self, cx: &mut Context<Self>) {
self.paused = true;
self.visible = true;
cx.notify();
// delay 500ms to start the blinking
let epoch = self.next_epoch();
self._task = cx.spawn(async move |this, cx| {
cx.background_executor().timer(PAUSE_DELAY).await;
if let Some(this) = this.upgrade() {
this.update(cx, |this, cx| {
this.paused = false;
this.blink(epoch, cx);
});
}
});
}
}
-39
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@@ -1,39 +0,0 @@
use std::fmt::Debug;
use crate::{history::HistoryItem, input::Selection};
#[derive(Debug, PartialEq, Clone)]
pub struct Change {
pub(crate) old_range: Selection,
pub(crate) old_text: String,
pub(crate) new_range: Selection,
pub(crate) new_text: String,
version: usize,
}
impl Change {
pub fn new(
old_range: impl Into<Selection>,
old_text: &str,
new_range: impl Into<Selection>,
new_text: &str,
) -> Self {
Self {
old_range: old_range.into(),
old_text: old_text.to_string(),
new_range: new_range.into(),
new_text: new_text.to_string(),
version: 0,
}
}
}
impl HistoryItem for Change {
fn version(&self) -> usize {
self.version
}
fn set_version(&mut self, version: usize) {
self.version = version;
}
}
-53
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@@ -1,53 +0,0 @@
use std::ops::{Range, RangeBounds};
/// A selection in the text, represented by start and end byte indices.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
pub struct Selection {
pub start: usize,
pub end: usize,
}
impl Selection {
pub fn new(start: usize, end: usize) -> Self {
Self { start, end }
}
pub fn len(&self) -> usize {
self.end.saturating_sub(self.start)
}
pub fn is_empty(&self) -> bool {
self.start == self.end
}
/// Clears the selection, setting start and end to 0.
pub fn clear(&mut self) {
self.start = 0;
self.end = 0;
}
/// Checks if the given offset is within the selection range.
pub fn contains(&self, offset: usize) -> bool {
offset >= self.start && offset < self.end
}
}
impl From<Range<usize>> for Selection {
fn from(value: Range<usize>) -> Self {
Self::new(value.start, value.end)
}
}
impl From<Selection> for Range<usize> {
fn from(value: Selection) -> Self {
value.start..value.end
}
}
impl RangeBounds<usize> for Selection {
fn start_bound(&self) -> std::ops::Bound<&usize> {
std::ops::Bound::Included(&self.start)
}
fn end_bound(&self) -> std::ops::Bound<&usize> {
std::ops::Bound::Excluded(&self.end)
}
}
@@ -1,172 +0,0 @@
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::text_wrapper::{LineItem, WrapDisplayPoint};
use super::wrap_map::WrapMap;
use crate::input::Point as TreeSitterPoint;
/// DisplayMap is the main interface for Input coordinate mapping.
pub struct DisplayMap {
wrap_map: WrapMap,
}
impl DisplayMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrap_map: WrapMap::new(font, font_size, wrap_width),
}
}
/// Get total number of display rows (same as wrap rows without folding)
#[inline]
pub fn display_row_count(&self) -> usize {
self.wrap_map.wrap_row_count()
}
/// Get the buffer line for a given display row
pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
self.wrap_map.wrap_row_to_buffer_line(display_row)
}
/// Get the display row range for a buffer line: [start, end)
pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
let range = self.wrap_map.buffer_line_to_wrap_row_range(line);
if range.is_empty() { None } else { Some(range) }
}
/// Check if a buffer line is completely hidden (never true without folding)
#[inline]
pub fn is_buffer_line_hidden(&self, _line: usize) -> bool {
false
}
/// All wrap rows are visible since there's no folding.
#[inline]
pub fn folded_ranges(&self) -> &[()] {
&[]
}
/// Adjust folds for edit (no-op without folding)
pub fn adjust_folds_for_edit(
&mut self,
_old_text: &Rope,
_range: &Range<usize>,
_new_text: &str,
) {
// No-op: no folding
}
/// Update text (incremental or full)
pub fn on_text_changed(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
self.wrap_map
.on_text_changed(changed_text, range, new_text, cx);
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrap_map.on_layout_changed(wrap_width, cx);
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrap_map.set_font(font, font_size, cx);
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
self.wrap_map.ensure_text_prepared(text, cx);
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrap_map.set_text(text, cx);
}
/// Convert byte offset to wrap display point (with soft wrap info).
#[inline]
pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
self.wrap_map.wrapper().offset_to_display_point(offset)
}
/// Convert wrap display point to byte offset.
#[inline]
pub(crate) fn wrap_display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
self.wrap_map.wrapper().display_point_to_offset(point)
}
/// Convert wrap display point to TreeSitterPoint (buffer line/col).
#[inline]
pub(crate) fn wrap_display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
self.wrap_map.wrapper().display_point_to_point(point)
}
/// Since there's no folding, wrap row == display row.
#[inline]
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
if wrap_row < self.wrap_row_count() {
Some(wrap_row)
} else {
None
}
}
/// Since there's no folding, nearest visible row is the row itself.
#[inline]
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
wrap_row.min(self.wrap_row_count().saturating_sub(1))
}
/// Since there's no folding, display row == wrap row.
#[inline]
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
if display_row < self.wrap_row_count() {
Some(display_row)
} else {
None
}
}
/// Get the longest row index (by byte length).
#[inline]
pub(crate) fn longest_row(&self) -> usize {
self.wrap_map.wrapper().longest_row.row
}
/// Get access to line items (for rendering)
#[inline]
pub(crate) fn lines(&self) -> &[LineItem] {
self.wrap_map.lines()
}
/// Get the rope text
#[inline]
pub fn text(&self) -> &Rope {
self.wrap_map.text()
}
/// Calculate how many wrap rows of a buffer line are visible
#[inline]
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.wrap_map.visible_wrap_row_count_for_buffer_line(line)
}
/// Get the wrap row count
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrap_map.wrap_row_count()
}
/// Get the buffer line count (logical lines)
#[inline]
pub fn buffer_line_count(&self) -> usize {
self.wrap_map.buffer_line_count()
}
}
-7
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@@ -1,7 +0,0 @@
#[allow(clippy::module_inception)]
mod display_map;
mod text_wrapper;
mod wrap_map;
pub use self::display_map::DisplayMap;
pub(crate) use self::text_wrapper::LineLayout;
@@ -1,582 +0,0 @@
use std::ops::Range;
use gpui::{
App, Font, Half, LineFragment, Pixels, Point, ShapedLine, Size, TextAlign, Window, point, px,
size,
};
use ropey::Rope;
use smallvec::SmallVec;
use crate::input::{LastLayout, Point as TreeSitterPoint, RopeExt, WhitespaceIndicators};
/// A line with soft wrapped lines info.
#[derive(Debug, Clone)]
pub(crate) struct LineItem {
/// The original line text, without end `\n`.
line: Rope,
/// The soft wrapped lines relative byte range (0..line.len) of this line (Include first line).
///
/// Not contains the line end `\n`.
pub(crate) wrapped_lines: Vec<Range<usize>>,
}
impl LineItem {
/// Get the bytes length of this line.
#[inline]
pub(crate) fn len(&self) -> usize {
self.line.len()
}
/// Get number of soft wrapped lines of this line (include the first line).
#[inline]
pub(crate) fn lines_len(&self) -> usize {
self.wrapped_lines.len()
}
}
#[derive(Debug, Default)]
pub(crate) struct LongestRow {
/// The 0-based row index.
pub row: usize,
/// The bytes length of the longest line.
pub len: usize,
}
/// Used to prepare the text with soft wrap to be get lines to displayed in the Editor.
///
/// After use lines to calculate the scroll size of the Editor.
pub(crate) struct TextWrapper {
text: Rope,
/// Total wrapped lines (Inlucde the first line), value is start and end index of the line.
soft_lines: usize,
font: Font,
font_size: Pixels,
/// If is none, it means the text is not wrapped
wrap_width: Option<Pixels>,
/// The longest (row, bytes len) in characters, used to calculate the horizontal scroll width.
pub(crate) longest_row: LongestRow,
/// The lines by split \n
pub(crate) lines: Vec<LineItem>,
_initialized: bool,
}
#[allow(unused)]
impl TextWrapper {
pub(crate) fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
text: Rope::new(),
font,
font_size,
wrap_width,
soft_lines: 0,
longest_row: LongestRow::default(),
lines: Vec::new(),
_initialized: false,
}
}
#[inline]
pub(crate) fn set_default_text(&mut self, text: &Rope) {
self.text = text.clone();
}
/// Get reference to the rope text.
#[inline]
pub(crate) fn text(&self) -> &Rope {
&self.text
}
/// Get the total number of lines including wrapped lines.
#[inline]
pub(crate) fn len(&self) -> usize {
self.soft_lines
}
/// Get the line item by row index.
#[inline]
pub(crate) fn line(&self, row: usize) -> Option<&LineItem> {
self.lines.get(row)
}
pub(crate) fn set_wrap_width(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
if wrap_width == self.wrap_width {
return;
}
self.wrap_width = wrap_width;
self.update_all(&self.text.clone(), cx);
}
pub(crate) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
if self.font.eq(&font) && self.font_size == font_size {
return;
}
self.font = font;
self.font_size = font_size;
self.update_all(&self.text.clone(), cx);
}
pub(crate) fn prepare_if_need(&mut self, text: &Rope, cx: &mut App) -> bool {
if self._initialized {
return false;
}
self._initialized = true;
self.update_all(text, cx);
true
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
///
/// - `changed_text`: The text [`Rope`] that has changed.
/// - `range`: The `selected_range` before change.
/// - `new_text`: The inserted text.
/// - `force`: Whether to force the update, if false, the update will be skipped if the text is the same.
/// - `cx`: The application context.
pub(crate) fn update(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
let mut line_wrapper = cx
.text_system()
.line_wrapper(self.font.clone(), self.font_size);
self._update(
changed_text,
range,
new_text,
&mut |line_str, wrap_width| {
line_wrapper
.wrap_line(&[LineFragment::text(line_str)], wrap_width)
.collect()
},
);
}
fn _update<F>(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
wrap_line: &mut F,
) where
F: FnMut(&str, Pixels) -> Vec<gpui::Boundary>,
{
// Remove the old changed lines.
let start_row = self.text.offset_to_point(range.start).row;
let start_row = start_row.min(self.lines.len().saturating_sub(1));
let end_row = self.text.offset_to_point(range.end).row;
let end_row = end_row.min(self.lines.len().saturating_sub(1));
let rows_range = start_row..=end_row;
if rows_range.contains(&self.longest_row.row) {
self.longest_row = LongestRow::default();
}
let mut longest_row_ix = self.longest_row.row;
let mut longest_row_len = self.longest_row.len;
// To add the new lines.
let new_start_row = changed_text.offset_to_point(range.start).row;
let new_start_offset = changed_text.line_start_offset(new_start_row);
let new_end_row = changed_text
.offset_to_point(range.start + new_text.len())
.row;
let new_end_offset = changed_text.line_end_offset(new_end_row);
let new_range = new_start_offset..new_end_offset;
let mut new_lines = vec![];
let wrap_width = self.wrap_width;
// line not contains `\n`.
for (ix, line) in Rope::from(changed_text.slice(new_range))
.iter_lines()
.enumerate()
{
let line_str = line.to_string();
let mut wrapped_lines = vec![];
let mut prev_boundary_ix = 0;
if line_str.len() > longest_row_len {
longest_row_ix = new_start_row + ix;
longest_row_len = line_str.len();
}
// If wrap_width is Pixels::MAX, skip wrapping to disable word wrap
if let Some(wrap_width) = wrap_width {
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
for boundary in wrap_line(&line_str, wrap_width) {
wrapped_lines.push(prev_boundary_ix..boundary.ix);
prev_boundary_ix = boundary.ix;
}
}
// Reset of the line
if !line_str[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
wrapped_lines.push(prev_boundary_ix..line.len());
}
new_lines.push(LineItem {
line: Rope::from(line),
wrapped_lines,
});
}
if self.lines.is_empty() {
self.lines = new_lines;
} else {
self.lines.splice(rows_range, new_lines);
}
self.text = changed_text.clone();
self.soft_lines = self.lines.iter().map(|l| l.lines_len()).sum();
self.longest_row = LongestRow {
row: longest_row_ix,
len: longest_row_len,
}
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
fn update_all(&mut self, text: &Rope, cx: &mut App) {
self.update(text, &(0..text.len()), text, cx);
}
/// Return display point (with soft wrap) from the given byte offset in the text.
///
/// Panics if the `offset` is out of bounds.
pub(crate) fn offset_to_display_point(&self, offset: usize) -> WrapDisplayPoint {
let row = self.text.offset_to_point(offset).row;
let start = self.text.line_start_offset(row);
let line = &self.lines[row];
let mut wrapped_row = self
.lines
.iter()
.take(row)
.map(|l| l.lines_len())
.sum::<usize>();
let local_offset = offset.saturating_sub(start);
for (ix, range) in line.wrapped_lines.iter().enumerate() {
if range.contains(&local_offset) {
return WrapDisplayPoint::new(
wrapped_row + ix,
ix,
local_offset.saturating_sub(range.start),
);
}
}
// Otherwise return the eof of the line.
let last_range = line.wrapped_lines.last().unwrap_or(&(0..0));
let ix = line.lines_len().saturating_sub(1);
WrapDisplayPoint::new(wrapped_row + ix, ix, last_range.len())
}
/// Return byte offset in the text from the given display point (with soft wrap).
///
/// Panics if the `point.row` is out of bounds.
pub(crate) fn display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
let mut wrapped_row = 0;
for (row, line) in self.lines.iter().enumerate() {
if wrapped_row + line.lines_len() > point.row {
let line_start = self.text.line_start_offset(row);
let local_row = point.row.saturating_sub(wrapped_row);
if let Some(range) = line.wrapped_lines.get(local_row) {
return line_start + (range.start + point.column).min(range.end);
} else {
// If not found, return the end of the line.
return line_start + line.len();
}
}
wrapped_row += line.lines_len();
}
self.text.len()
}
pub(crate) fn display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
let offset = self.display_point_to_offset(point);
self.text.offset_to_point(offset)
}
pub(crate) fn point_to_display_point(&self, point: TreeSitterPoint) -> WrapDisplayPoint {
let offset = self.text.point_to_offset(point);
self.offset_to_display_point(offset)
}
}
/// A display point within the soft-wrapped text.
///
/// This represents a position in the text after soft-wrapping,
/// with an additional `local_row` field tracking the wrap line
/// within the original buffer line.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) struct WrapDisplayPoint {
/// The 0-based soft wrapped row index in the text.
pub row: usize,
/// The 0-based row index in local line (include first line).
///
/// This value only valid when return from [`TextWrapper::offset_to_display_point`], otherwise it will be ignored.
pub local_row: usize,
/// The 0-based column byte index in the display line (with soft wrap).
pub column: usize,
}
impl WrapDisplayPoint {
pub fn new(row: usize, local_row: usize, column: usize) -> Self {
Self {
row,
local_row,
column,
}
}
}
/// The layout info of a line with soft wrapped lines.
pub(crate) struct LineLayout {
/// Total bytes length of this line.
len: usize,
/// The soft wrapped lines of this line (Include the first line).
pub(crate) wrapped_lines: SmallVec<[ShapedLine; 1]>,
pub(crate) longest_width: Pixels,
pub(crate) whitespace_indicators: Option<WhitespaceIndicators>,
/// Whitespace indicators: (line_index, x_position, is_tab)
pub(crate) whitespace_chars: Vec<(usize, Pixels, bool)>,
}
impl LineLayout {
pub(crate) fn new() -> Self {
Self {
len: 0,
longest_width: px(0.),
wrapped_lines: SmallVec::new(),
whitespace_chars: Vec::new(),
whitespace_indicators: None,
}
}
pub(crate) fn lines(mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) -> Self {
self.set_wrapped_lines(wrapped_lines);
self
}
pub(crate) fn set_wrapped_lines(&mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) {
self.len = wrapped_lines.iter().map(|l| l.len).sum();
let width = wrapped_lines
.iter()
.map(|l| l.width)
.max()
.unwrap_or_default();
self.longest_width = width;
self.wrapped_lines = wrapped_lines;
}
pub(crate) fn with_whitespaces(mut self, indicators: Option<WhitespaceIndicators>) -> Self {
self.whitespace_indicators = indicators;
let Some(indicators) = self.whitespace_indicators.as_ref() else {
return self;
};
let space_indicator_offset = indicators.space.width.half();
for (line_index, wrapped_line) in self.wrapped_lines.iter().enumerate() {
for (relative_offset, c) in wrapped_line.text.char_indices() {
if matches!(c, ' ' | '\t') {
let is_tab = c == '\t';
let start_x = wrapped_line.x_for_index(relative_offset);
let end_x = wrapped_line.x_for_index(relative_offset + c.len_utf8());
// Center the indicator in the actual character's space
let x_position = if c == ' ' {
(start_x + end_x).half() - space_indicator_offset
} else {
start_x
};
self.whitespace_chars.push((line_index, x_position, is_tab));
}
}
}
self
}
#[inline]
pub(crate) fn len(&self) -> usize {
self.len
}
/// Get the position (x, y) for the given index in this line layout.
///
/// - The `offset` is a local byte index in this line layout.
/// - When `line_end_affinity` is true, an offset at a soft wrap boundary is placed at
/// the end of the current visual line rather than the start of the next one.
/// - The return value is relative to the top-left corner of this line layout, start from (0, 0)
pub(crate) fn position_for_index(
&self,
offset: usize,
last_layout: &LastLayout,
line_end_affinity: bool,
) -> Option<Point<Pixels>> {
let mut acc_len = 0;
let mut offset_y = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
let matches = if line.len == 0 {
// Empty visual lines still own their boundary offset.
offset == acc_len
} else if is_last || line_end_affinity {
// Inclusive: cursor can sit at end of this visual line.
offset >= acc_len && offset <= acc_len + line.len
} else {
// Exclusive: boundary offset belongs to the next visual line.
offset >= acc_len && offset < acc_len + line.len
};
if matches {
let x = line.x_for_index(offset.saturating_sub(acc_len)) + x_offset;
return Some(point(x, offset_y));
}
// Always advance by actual line length. The last line gets +1 so the
// cursor can be placed after the final character.
acc_len += if is_last { line.len + 1 } else { line.len };
offset_y += last_layout.line_height;
}
None
}
/// Get the closest index for the given x in this line layout.
pub(crate) fn closest_index_for_x(&self, x: Pixels, last_layout: &LastLayout) -> usize {
let mut acc_len = 0;
let x_offset = last_layout.alignment_offset(self.longest_width);
let x = x - x_offset;
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
if x <= line.width {
let mut ix = line.closest_index_for_x(x);
if !is_last && ix == line.text.len() {
// For soft wrap line, we can't put the cursor at the end of the line.
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
ix = ix.saturating_sub(c_len);
}
return acc_len + ix;
}
acc_len += line.text.len();
}
acc_len
}
/// Get the index for the given position (x, y) in this line layout.
///
/// The `pos` is relative to the top-left corner of this line layout, start from (0, 0)
/// The return value is a local byte index in this line layout, start from 0.
pub(crate) fn closest_index_for_position(
&self,
pos: Point<Pixels>,
last_layout: &LastLayout,
) -> Option<usize> {
let mut offset = 0;
let mut line_top = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
let line_bottom = line_top + last_layout.line_height;
if pos.y >= line_top && pos.y < line_bottom {
let mut ix = line.closest_index_for_x(pos.x - x_offset);
if !is_last && ix == line.text.len() {
// For soft wrap line, we can't put the cursor at the end of the line.
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
ix = ix.saturating_sub(c_len);
}
return Some(offset + ix);
}
offset += line.text.len();
line_top = line_bottom;
}
None
}
pub(crate) fn index_for_position(
&self,
pos: Point<Pixels>,
last_layout: &LastLayout,
) -> Option<usize> {
let mut offset = 0;
let mut line_top = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for line in self.wrapped_lines.iter() {
let line_bottom = line_top + last_layout.line_height;
if pos.y >= line_top && pos.y < line_bottom {
let ix = line.index_for_x(pos.x - x_offset)?;
return Some(offset + ix);
}
offset += line.text.len();
line_top = line_bottom;
}
None
}
pub(crate) fn size(&self, line_height: Pixels) -> Size<Pixels> {
size(self.longest_width, self.wrapped_lines.len() * line_height)
}
pub(crate) fn paint(
&self,
pos: Point<Pixels>,
line_height: Pixels,
text_align: TextAlign,
align_width: Option<Pixels>,
window: &mut Window,
cx: &mut App,
) {
for (ix, line) in self.wrapped_lines.iter().enumerate() {
_ = line.paint(
pos + point(px(0.), ix * line_height),
line_height,
text_align,
align_width,
window,
cx,
);
}
// Paint whitespace indicators
if let Some(indicators) = self.whitespace_indicators.as_ref() {
for (line_index, x_position, is_tab) in &self.whitespace_chars {
let invisible = if *is_tab {
indicators.tab.clone()
} else {
indicators.space.clone()
};
let origin = point(
pos.x + *x_position,
pos.y + *line_index as f32 * line_height,
);
_ = invisible.paint(origin, line_height, text_align, align_width, window, cx);
}
}
}
}
-172
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@@ -1,172 +0,0 @@
/// WrapMap: Soft-wrapping layer (Buffer → Wrap rows).
///
/// This module wraps the existing TextWrapper and provides:
/// - BufferPoint ↔ WrapPoint mapping
/// - Efficient buffer_line → wrap_row queries via prefix sum cache
/// - Incremental updates when text or layout changes
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::text_wrapper::{LineItem, TextWrapper};
/// WrapMap manages soft-wrapping and provides buffer ↔ wrap coordinate mapping.
pub struct WrapMap {
/// The underlying text wrapper (reuses existing implementation)
wrapper: TextWrapper,
/// Prefix sum cache: buffer_line_starts[line] = first wrap_row for buffer line `line`
/// This allows O(1) lookup of buffer_line → wrap_row
buffer_line_starts: Vec<usize>,
/// Cached line count from last rebuild
cached_line_count: usize,
/// Cached total wrap row count from last rebuild.
/// Used together with `cached_line_count` to detect if the cache is stale.
/// When soft wrap changes a line's wrap count without changing buffer line count,
/// this catches the staleness.
cached_wrap_row_count: usize,
}
impl WrapMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrapper: TextWrapper::new(font, font_size, wrap_width),
buffer_line_starts: Vec::new(),
cached_line_count: 0,
cached_wrap_row_count: 0,
}
}
/// Get total number of wrap rows (visual rows after soft-wrapping)
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrapper.len()
}
/// Get total number of buffer lines (logical lines)
#[inline]
pub fn buffer_line_count(&self) -> usize {
self.wrapper.lines.len()
}
/// Get the buffer line for a given wrap row
pub fn wrap_row_to_buffer_line(&self, wrap_row: usize) -> usize {
if wrap_row >= self.wrap_row_count() {
return self.buffer_line_count().saturating_sub(1);
}
// Binary search in prefix sum cache
match self.buffer_line_starts.binary_search(&wrap_row) {
Ok(line) => line,
Err(insert_pos) => insert_pos.saturating_sub(1),
}
}
/// Get the first wrap row for a given buffer line
pub fn buffer_line_to_first_wrap_row(&self, line: usize) -> usize {
if line >= self.buffer_line_starts.len() {
return self.wrap_row_count();
}
self.buffer_line_starts[line]
}
/// Get the wrap row range for a buffer line: [start, end)
pub fn buffer_line_to_wrap_row_range(&self, line: usize) -> Range<usize> {
let start = self.buffer_line_to_first_wrap_row(line);
let end = if line + 1 < self.buffer_line_starts.len() {
self.buffer_line_starts[line + 1]
} else {
self.wrap_row_count()
};
start..end
}
/// Update text (incremental or full)
pub fn on_text_changed(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
self.wrapper.update(changed_text, range, new_text, cx);
self.rebuild_cache();
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrapper.set_wrap_width(wrap_width, cx);
self.rebuild_cache();
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrapper.set_font(font, font_size, cx);
self.rebuild_cache();
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) -> bool {
let did_initialize = self.wrapper.prepare_if_need(text, cx);
if did_initialize {
self.rebuild_cache();
}
did_initialize
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrapper.set_default_text(text);
self.wrapper.prepare_if_need(text, cx);
self.rebuild_cache();
}
/// Rebuild the prefix sum cache: buffer_line_starts
fn rebuild_cache(&mut self) {
let line_count = self.wrapper.lines.len();
let wrap_row_count = self.wrapper.len();
// Skip if nothing changed: both buffer line count and total wrap row count must match.
if line_count == self.cached_line_count
&& wrap_row_count == self.cached_wrap_row_count
&& !self.buffer_line_starts.is_empty()
{
return;
}
self.buffer_line_starts.clear();
let mut wrap_row = 0;
for line_item in &self.wrapper.lines {
self.buffer_line_starts.push(wrap_row);
wrap_row += line_item.lines_len();
}
self.cached_line_count = line_count;
self.cached_wrap_row_count = wrap_row_count;
}
/// Get access to the underlying wrapper (for rendering/hit-testing)
pub(crate) fn wrapper(&self) -> &TextWrapper {
&self.wrapper
}
/// Get access to line items (for rendering)
pub(crate) fn lines(&self) -> &[LineItem] {
&self.wrapper.lines
}
/// Get the rope text
pub fn text(&self) -> &Rope {
self.wrapper.text()
}
/// Calculate how many wrap rows of a buffer line are visible.
/// Without folding, all wrap rows are visible.
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.buffer_line_to_wrap_row_range(line).len()
}
}
File diff suppressed because it is too large Load Diff
-269
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@@ -1,269 +0,0 @@
use gpui::{Context, EntityInputHandler, SharedString, Window};
use ropey::RopeSlice;
use crate::input::mode::InputMode;
use crate::input::{Indent, IndentInline, InputState, Outdent, OutdentInline};
#[derive(Debug, Copy, Clone)]
pub struct TabSize {
/// Default is 2
pub tab_size: usize,
/// Set true to use `\t` as tab indent, default is false
pub hard_tabs: bool,
}
impl Default for TabSize {
fn default() -> Self {
Self {
tab_size: 2,
hard_tabs: false,
}
}
}
impl TabSize {
pub(super) fn to_string(self) -> SharedString {
if self.hard_tabs {
"\t".into()
} else {
" ".repeat(self.tab_size).into()
}
}
/// Count the indent size of the line in spaces.
pub fn indent_count(&self, line: &RopeSlice) -> usize {
let mut count = 0;
for ch in line.chars() {
match ch {
'\t' => count += self.tab_size,
' ' => count += 1,
_ => break,
}
}
count
}
}
impl InputState {
/// Set the tab size for the input.
///
/// Only for [`InputMode::PlainText`] mode with multi_line.
pub fn tab_size(mut self, tab: TabSize) -> Self {
debug_assert!(self.mode.is_multi_line());
if let InputMode::PlainText { tab: t, .. } = &mut self.mode {
*t = tab;
}
self
}
pub(super) fn indent_inline(
&mut self,
_: &IndentInline,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.indent(false, window, cx);
}
pub(super) fn indent_block(&mut self, _: &Indent, window: &mut Window, cx: &mut Context<Self>) {
self.indent(true, window, cx);
}
pub(super) fn outdent_inline(
&mut self,
_: &OutdentInline,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.outdent(false, window, cx);
}
pub(super) fn outdent_block(
&mut self,
_: &Outdent,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.outdent(true, window, cx);
}
pub(super) fn indent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
if !self.mode.is_indentable() {
cx.propagate();
return;
};
let tab_indent = self.mode.tab_size().to_string();
let selected_range = self.selected_range;
let mut added_len = 0;
let is_selected = !self.selected_range.is_empty();
if is_selected || block {
let start_offset = self.start_of_line_of_selection(window, cx);
let mut offset = start_offset;
let selected_text = self
.text_for_range(
self.range_to_utf16(&(offset..selected_range.end)),
&mut None,
window,
cx,
)
.unwrap_or("".into());
for line in selected_text.split('\n') {
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset))),
&tab_indent,
window,
cx,
);
added_len += tab_indent.len();
// +1 for "\n", the `\r` is included in the `line`.
offset += line.len() + tab_indent.len() + 1;
}
if is_selected {
self.selected_range = (start_offset..selected_range.end + added_len).into();
} else {
self.selected_range =
(selected_range.start + added_len..selected_range.end + added_len).into();
}
} else {
// Selected none
let offset = self.selected_range.start;
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset))),
&tab_indent,
window,
cx,
);
added_len = tab_indent.len();
self.selected_range =
(selected_range.start + added_len..selected_range.end + added_len).into();
}
}
pub(super) fn outdent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
if !self.mode.is_indentable() {
cx.propagate();
return;
};
let tab_indent = self.mode.tab_size().to_string();
let selected_range = self.selected_range;
let mut removed_len = 0;
let is_selected = !self.selected_range.is_empty();
if is_selected || block {
let start_offset = self.start_of_line_of_selection(window, cx);
let mut offset = start_offset;
let selected_text = self
.text_for_range(
self.range_to_utf16(&(offset..selected_range.end)),
&mut None,
window,
cx,
)
.unwrap_or("".into());
for line in selected_text.split('\n') {
if line.starts_with(tab_indent.as_ref()) {
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
"",
window,
cx,
);
removed_len += tab_indent.len();
// +1 for "\n"
offset += line.len().saturating_sub(tab_indent.len()) + 1;
} else {
offset += line.len() + 1;
}
}
if is_selected {
self.selected_range =
(start_offset..selected_range.end.saturating_sub(removed_len)).into();
} else {
self.selected_range = (selected_range.start.saturating_sub(removed_len)
..selected_range.end.saturating_sub(removed_len))
.into();
}
} else {
// Selected none
let start_offset = self.selected_range.start;
let offset = self.start_of_line_of_selection(window, cx);
let offset = self.offset_from_utf16(self.offset_to_utf16(offset));
// FIXME: To improve performance
if self
.text
.slice(offset..self.text.len())
.to_string()
.starts_with(tab_indent.as_ref())
{
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
"",
window,
cx,
);
removed_len = tab_indent.len();
let new_offset = start_offset.saturating_sub(removed_len);
self.selected_range = (new_offset..new_offset).into();
}
}
}
}
#[cfg(test)]
mod tests {
use ropey::RopeSlice;
use super::TabSize;
#[test]
fn test_tab_size() {
let tab = TabSize {
tab_size: 2,
hard_tabs: false,
};
assert_eq!(tab.to_string(), " ");
let tab = TabSize {
tab_size: 4,
hard_tabs: false,
};
assert_eq!(tab.to_string(), " ");
let tab = TabSize {
tab_size: 2,
hard_tabs: true,
};
assert_eq!(tab.to_string(), "\t");
let tab = TabSize {
tab_size: 4,
hard_tabs: true,
};
assert_eq!(tab.to_string(), "\t");
}
#[test]
fn test_tab_size_indent_count() {
let tab = TabSize {
tab_size: 4,
hard_tabs: false,
};
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 2);
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 4);
assert_eq!(tab.indent_count(&RopeSlice::from("\tabc")), 4);
assert_eq!(tab.indent_count(&RopeSlice::from(" \tabc")), 6);
assert_eq!(tab.indent_count(&RopeSlice::from(" \t abc ")), 6);
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
}
}
+112 -169
View File
@@ -1,31 +1,76 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, DefiniteLength, Edges, EdgesRefinement, Entity, Hsla, InteractiveElement as _,
IntoElement, MouseButton, ParentElement as _, Rems, RenderOnce, StyleRefinement, Styled,
TextAlign, Window, div, px, relative,
AnyElement, App, DefiniteLength, Edges, Entity, Hsla, InteractiveElement as _, IntoElement,
MouseButton, ParentElement as _, Pixels, Rems, RenderOnce, StyleRefinement, Styled, TextAlign,
Window, div, px, relative,
};
use gpui_base::InputBase;
use gpui_base::input::{InputBaseState, InputEditorStyle, InputMode, InputModeKind, TextareaMode};
use theme::ActiveTheme;
use super::InputState;
use super::element::EditorScrollbar;
use crate::button::{Button, ButtonVariants as _};
use crate::indicator::Indicator;
use crate::input::clear_button;
use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex};
/// Returns `(background, foreground)` colors for input-like components.
pub(crate) fn input_style(disabled: bool, cx: &App) -> (Hsla, Hsla) {
/// The background of an input frame, which reads muted while the input is disabled.
fn input_background(disabled: bool, cx: &App) -> Hsla {
if disabled {
(cx.theme().surface_background, cx.theme().text_muted)
cx.theme().surface_background
} else {
(cx.theme().elevated_surface_background, cx.theme().text)
cx.theme().elevated_surface_background
}
}
/// A text input element bind to an [`InputState`].
/// The colors base paints input text with, read from the coop theme.
///
/// Base fills in any color left transparent from its own palette, and that
/// palette is only a projection of this one, so every color coop paints with is
/// named here rather than left to resolve.
fn input_editor_style(cx: &App) -> InputEditorStyle {
let theme = cx.theme();
InputEditorStyle {
foreground: theme.text,
muted_foreground: theme.text_muted,
background: theme.elevated_surface_background,
border: theme.border,
selection: theme.selection,
caret: theme.cursor,
..InputEditorStyle::default()
}
}
/// The input's own padding, resolved to pixels.
///
/// Base applies the multi-line padding itself so that the text, the gutter, and
/// the scrollbar share one inset, and the single-line frame carries its own.
/// Both come from the same size table, resolved through the window's rem size.
fn input_paddings(size: Size, style: &StyleRefinement, window: &Window) -> Edges<Pixels> {
let mut probe = div().input_px(size).input_py(size).refine_style(style);
let padding = probe.style().padding.clone();
let base_size = window.text_style().font_size;
let rem_size = window.rem_size();
let resolve = |value: Option<DefiniteLength>| {
value
.map(|value| value.to_pixels(base_size, rem_size))
.unwrap_or(px(0.))
};
Edges {
left: resolve(padding.left),
right: resolve(padding.right),
top: resolve(padding.top),
bottom: resolve(padding.bottom),
}
}
/// A text input element bound to an [`InputState`] or a [`TextareaState`].
///
/// The editing kind lives on the state, so `Input::new` accepts either and
/// infers which one is rendered.
#[derive(IntoElement)]
pub struct Input {
state: Entity<InputState>,
pub struct Input<M: InputModeKind = InputMode> {
state: Entity<InputBaseState<M>>,
style: StyleRefinement,
size: Size,
prefix: Option<AnyElement>,
@@ -39,14 +84,17 @@ pub struct Input {
selected: bool,
}
impl Sizable for Input {
/// A styled multi-line text input.
pub type Textarea = Input<TextareaMode>;
impl<M: InputModeKind> Sizable for Input<M> {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl Selectable for Input {
impl<M: InputModeKind> Selectable for Input<M> {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
@@ -57,9 +105,9 @@ impl Selectable for Input {
}
}
impl Input {
/// Create a new [`Input`] element bind to the [`InputState`].
pub fn new(state: &Entity<InputState>) -> Self {
impl<M: InputModeKind> Input<M> {
/// Create a new [`Input`] element bind to the given state.
pub fn new(state: &Entity<InputBaseState<M>>) -> Self {
Self {
state: state.clone(),
size: Size::default(),
@@ -128,8 +176,7 @@ impl Input {
self
}
fn render_toggle_mask_button(state: &Entity<InputState>, cx: &App) -> impl IntoElement {
let _masked = state.read(cx).masked;
fn render_toggle_mask_button(state: &Entity<InputBaseState<M>>) -> impl IntoElement {
Button::new("toggle-mask")
.icon(IconName::Eye)
.xsmall()
@@ -137,78 +184,42 @@ impl Input {
.tab_stop(false)
.on_click({
let state = state.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.set_masked(!state.masked, window, cx);
})
}
move |_, window, cx| state.update(cx, |state, cx| state.toggle_masked(window, cx))
})
}
/// This method must after the refine_style.
fn render_editor(
paddings: EdgesRefinement<DefiniteLength>,
input_state: &Entity<InputState>,
state: &InputState,
window: &Window,
) -> impl IntoElement {
let base_size = window.text_style().font_size;
let rem_size = window.rem_size();
let paddings = Edges {
left: paddings
.left
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
right: paddings
.right
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
top: paddings
.top
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
bottom: paddings
.bottom
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
};
state.editor_scrollbar_paddings.set(paddings);
state.editor_scrollbar_snapshot.set(None);
v_flex().size_full().child(
div()
.relative()
.flex_1()
.child(input_state.clone())
.child(EditorScrollbar::new(input_state.clone())),
)
}
}
impl Styled for Input {
impl<M: InputModeKind> Styled for Input<M> {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl RenderOnce for Input {
impl<M: InputModeKind> RenderOnce for Input<M> {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
const LINE_HEIGHT: Rems = Rems(1.25);
let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left);
self.state.update(cx, |state, _| {
state.disabled = self.disabled;
state.size = self.size;
// Only for single line mode
if state.mode.is_single_line() {
state.text_align = text_align;
let multi_line = self.state.read(cx).is_multi_line();
let editor_paddings = if multi_line {
input_paddings(self.size, &self.style, window)
} else {
Edges::default()
};
self.state.update(cx, |state, cx| {
state.set_editor_style(input_editor_style(cx));
state.set_editor_paddings(editor_paddings);
state.set_disabled(self.disabled, cx);
if state.is_single_line() {
state.set_text_align(text_align, cx);
}
});
let state = self.state.read(cx);
let _focused = state.focus_handle.is_focused(window) && !state.disabled;
let presentation = state.presentation();
let disabled = presentation.is_disabled();
let loading = presentation.is_loading();
let text_is_empty = state.text().len() == 0;
let gap_x = match self.size {
Size::Small => px(4.),
@@ -216,117 +227,49 @@ impl RenderOnce for Input {
_ => px(6.),
};
let (bg, _) = input_style(state.disabled, cx);
let background = input_background(disabled, cx);
let show_clear_button =
self.cleanable && state.is_editable() && !loading && !text_is_empty && !multi_line;
let has_suffix = self.suffix.is_some() || loading || self.mask_toggle || show_clear_button;
let prefix = self.prefix;
let suffix = self.suffix;
let show_clear_button = self.cleanable
&& !state.disabled
&& !state.loading
&& state.text.len() > 0
&& state.mode.is_single_line();
let has_suffix = suffix.is_some() || state.loading || self.mask_toggle || show_clear_button;
let state_entity = self.state.clone();
div()
.id(("input", self.state.entity_id()))
InputBase::new(("input", self.state.entity_id()))
.flex()
.key_context(crate::input::CONTEXT)
.track_focus(&state.focus_handle.clone())
.tab_index(self.tab_index)
.when(!state.disabled, |this| {
this.on_action(window.listener_for(&self.state, InputState::backspace))
.on_action(window.listener_for(&self.state, InputState::delete))
.on_action(
window.listener_for(&self.state, InputState::delete_to_beginning_of_line),
)
.on_action(window.listener_for(&self.state, InputState::delete_to_end_of_line))
.on_action(window.listener_for(&self.state, InputState::delete_previous_word))
.on_action(window.listener_for(&self.state, InputState::delete_next_word))
.on_action(window.listener_for(&self.state, InputState::enter))
.on_action(window.listener_for(&self.state, InputState::escape))
.on_action(window.listener_for(&self.state, InputState::paste))
.on_action(window.listener_for(&self.state, InputState::cut))
.on_action(window.listener_for(&self.state, InputState::undo))
.on_action(window.listener_for(&self.state, InputState::redo))
.when(state.mode.is_multi_line(), |this| {
this.on_action(window.listener_for(&self.state, InputState::indent_inline))
.on_action(window.listener_for(&self.state, InputState::outdent_inline))
.on_action(window.listener_for(&self.state, InputState::indent_block))
.on_action(window.listener_for(&self.state, InputState::outdent_block))
})
})
.on_action(window.listener_for(&self.state, InputState::left))
.on_action(window.listener_for(&self.state, InputState::right))
.on_action(window.listener_for(&self.state, InputState::select_left))
.on_action(window.listener_for(&self.state, InputState::select_right))
.when(state.mode.is_multi_line(), |this| {
this.on_action(window.listener_for(&self.state, InputState::up))
.on_action(window.listener_for(&self.state, InputState::down))
.on_action(window.listener_for(&self.state, InputState::select_up))
.on_action(window.listener_for(&self.state, InputState::select_down))
.on_action(window.listener_for(&self.state, InputState::page_up))
.on_action(window.listener_for(&self.state, InputState::page_down))
})
.on_action(window.listener_for(&self.state, InputState::select_all))
.on_action(window.listener_for(&self.state, InputState::select_to_start_of_line))
.on_action(window.listener_for(&self.state, InputState::select_to_end_of_line))
.on_action(window.listener_for(&self.state, InputState::select_to_previous_word))
.on_action(window.listener_for(&self.state, InputState::select_to_next_word))
.on_action(window.listener_for(&self.state, InputState::home))
.on_action(window.listener_for(&self.state, InputState::end))
.on_action(window.listener_for(&self.state, InputState::move_to_start))
.on_action(window.listener_for(&self.state, InputState::move_to_end))
.on_action(window.listener_for(&self.state, InputState::move_to_previous_word))
.on_action(window.listener_for(&self.state, InputState::move_to_next_word))
.on_action(window.listener_for(&self.state, InputState::select_to_start))
.on_action(window.listener_for(&self.state, InputState::select_to_end))
.on_action(window.listener_for(&self.state, InputState::show_character_palette))
.on_action(window.listener_for(&self.state, InputState::copy))
.on_key_down(window.listener_for(&self.state, InputState::on_key_down))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&self.state, InputState::on_mouse_down),
)
.on_mouse_down(
MouseButton::Right,
window.listener_for(&self.state, InputState::on_mouse_down),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&self.state, InputState::on_mouse_up),
)
.on_mouse_up(
MouseButton::Right,
window.listener_for(&self.state, InputState::on_mouse_up),
)
.on_scroll_wheel(window.listener_for(&self.state, InputState::on_scroll_wheel))
.size_full()
.line_height(LINE_HEIGHT)
.input_px(self.size)
.input_py(self.size)
.when(!multi_line, |this| {
this.input_px(self.size).input_py(self.size)
})
.input_h(self.size)
.input_font_size(self.size)
.when(!self.disabled, |this| this.cursor_text())
.when(!disabled, |this| this.cursor_text())
.on_mouse_down(MouseButton::Left, {
let state_entity = state_entity.clone();
move |_, window, cx| state_entity.update(cx, |state, cx| state.focus(window, cx))
})
.items_center()
.when(state.mode.is_multi_line(), |this| {
.when(multi_line, |this| {
this.h_auto()
.when_some(self.height, |this, height| this.h(height))
})
.when(self.appearance, |this| {
this.bg(bg)
this.bg(background)
.when(self.disabled, |this| this.opacity(0.5))
.rounded(cx.theme().radius)
})
.items_center()
.tab_index(self.tab_index)
.gap(gap_x)
.refine_style(&self.style)
.children(prefix)
.when(state.mode.is_multi_line(), |mut this| {
let paddings = this.style().padding.clone();
this.child(Self::render_editor(paddings, &self.state, state, window))
})
.when(!state.mode.is_multi_line(), |this| {
this.child(self.state.clone())
.when(!multi_line, |this| this.child(state_entity.clone()))
.when(multi_line, |this| {
this.child(
v_flex()
.size_full()
.child(div().relative().flex_1().child(state_entity.clone())),
)
})
.when(has_suffix, |this| {
this.pr_2().child(
@@ -334,13 +277,13 @@ impl RenderOnce for Input {
.id("suffix")
.gap(gap_x)
.items_center()
.when(state.loading, |this| this.child(Indicator::new()))
.when(loading, |this| this.child(Indicator::new()))
.when(self.mask_toggle, |this| {
this.child(Self::render_toggle_mask_button(&self.state, cx))
this.child(Self::render_toggle_mask_button(&state_entity))
})
.when(show_clear_button, |this| {
this.child(clear_button(cx).on_click({
let state = self.state.clone();
let state = state_entity.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.clean(window, cx);
-409
View File
@@ -1,409 +0,0 @@
use gpui::SharedString;
#[derive(Clone, PartialEq, Debug)]
pub enum MaskToken {
/// 0 Digit, equivalent to `[0]`
// Digit0,
/// Digit, equivalent to `[0-9]`
Digit,
/// Letter, equivalent to `[a-zA-Z]`
Letter,
/// Letter or digit, equivalent to `[a-zA-Z0-9]`
LetterOrDigit,
/// Separator
Sep(char),
/// Any character
Any,
}
#[allow(unused)]
impl MaskToken {
/// Check if the token is any character.
pub fn is_any(&self) -> bool {
matches!(self, MaskToken::Any)
}
/// Check if the token is a match for the given character.
///
/// The separator is always a match any input character.
fn is_match(&self, ch: char) -> bool {
match self {
MaskToken::Digit => ch.is_ascii_digit(),
MaskToken::Letter => ch.is_ascii_alphabetic(),
MaskToken::LetterOrDigit => ch.is_ascii_alphanumeric(),
MaskToken::Any => true,
MaskToken::Sep(c) => *c == ch,
}
}
/// Is the token a separator (Can be ignored)
fn is_sep(&self) -> bool {
matches!(self, MaskToken::Sep(_))
}
/// Check if the token is a number.
pub fn is_number(&self) -> bool {
matches!(self, MaskToken::Digit)
}
pub fn placeholder(&self) -> char {
match self {
MaskToken::Sep(c) => *c,
_ => '_',
}
}
fn mask_char(&self, ch: char) -> char {
match self {
MaskToken::Digit | MaskToken::LetterOrDigit | MaskToken::Letter => ch,
MaskToken::Sep(c) => *c,
MaskToken::Any => ch,
}
}
fn unmask_char(&self, ch: char) -> Option<char> {
match self {
MaskToken::Digit => Some(ch),
MaskToken::Letter => Some(ch),
MaskToken::LetterOrDigit => Some(ch),
MaskToken::Any => Some(ch),
_ => None,
}
}
}
#[derive(Clone, Default)]
pub enum MaskPattern {
#[default]
None,
Pattern {
pattern: SharedString,
tokens: Vec<MaskToken>,
},
Number {
/// Group separator, e.g. "," or " "
separator: Option<char>,
/// Number of fraction digits, e.g. 2 for 123.45
fraction: Option<usize>,
},
}
impl From<&str> for MaskPattern {
fn from(pattern: &str) -> Self {
Self::new(pattern)
}
}
impl MaskPattern {
/// Create a new mask pattern
///
/// - `9` - Digit
/// - `A` - Letter
/// - `#` - Letter or Digit
/// - `*` - Any character
/// - other characters - Separator
///
/// For example:
///
/// - `(999)999-9999` - US phone number: (123)456-7890
/// - `99999-9999` - ZIP code: 12345-6789
/// - `AAAA-99-####` - Custom pattern: ABCD-12-3AB4
/// - `*999*` - Custom pattern: (123) or [123]
pub fn new(pattern: &str) -> Self {
let tokens = pattern
.chars()
.map(|ch| match ch {
// '0' => MaskToken::Digit0,
'9' => MaskToken::Digit,
'A' => MaskToken::Letter,
'#' => MaskToken::LetterOrDigit,
'*' => MaskToken::Any,
_ => MaskToken::Sep(ch),
})
.collect();
Self::Pattern {
pattern: pattern.to_owned().into(),
tokens,
}
}
#[allow(unused)]
fn tokens(&self) -> Option<&Vec<MaskToken>> {
match self {
Self::Pattern { tokens, .. } => Some(tokens),
Self::Number { .. } => None,
Self::None => None,
}
}
/// Create a new mask pattern with group separator, e.g. "," or " "
pub fn number(sep: Option<char>) -> Self {
Self::Number {
separator: sep,
fraction: None,
}
}
pub fn placeholder(&self) -> Option<String> {
match self {
Self::Pattern { tokens, .. } => {
Some(tokens.iter().map(|token| token.placeholder()).collect())
}
Self::Number { .. } => None,
Self::None => None,
}
}
/// Return true if the mask pattern is None or no any pattern.
pub fn is_none(&self) -> bool {
match self {
Self::Pattern { tokens, .. } => tokens.is_empty(),
Self::Number { .. } => false,
Self::None => true,
}
}
/// Check is the mask text is valid.
///
/// If the mask pattern is None, always return true.
pub fn is_valid(&self, mask_text: &str) -> bool {
if self.is_none() {
return true;
}
let mut text_index = 0;
let mask_text_chars: Vec<char> = mask_text.chars().collect();
match self {
Self::Pattern { tokens, .. } => {
for token in tokens {
if text_index >= mask_text_chars.len() {
break;
}
let ch = mask_text_chars[text_index];
if token.is_match(ch) {
text_index += 1;
}
}
text_index == mask_text.len()
}
Self::Number { separator, .. } => {
if mask_text.is_empty() {
return true;
}
// check if the text is valid number
let mut parts = mask_text.split('.');
let int_part = parts.next().unwrap_or("");
let frac_part = parts.next();
if int_part.is_empty() {
return false;
}
let sign_positions: Vec<usize> = int_part
.chars()
.enumerate()
.filter_map(|(i, ch)| match is_sign(&ch) {
true => Some(i),
false => None,
})
.collect();
// only one sign is valid
// sign is only valid at the beginning of the string
if sign_positions.len() > 1 || sign_positions.first() > Some(&0) {
return false;
}
// check if the integer part is valid
if !int_part.chars().enumerate().all(|(i, ch)| {
ch.is_ascii_digit() || is_sign(&ch) && i == 0 || Some(ch) == *separator
}) {
return false;
}
// check if the fraction part is valid
if let Some(frac) = frac_part
&& !frac
.chars()
.all(|ch| ch.is_ascii_digit() || Some(ch) == *separator)
{
return false;
}
true
}
Self::None => true,
}
}
/// Check if valid input char at the given position.
pub fn is_valid_at(&self, ch: char, pos: usize) -> bool {
if self.is_none() {
return true;
}
match self {
Self::Pattern { tokens, .. } => {
if let Some(token) = tokens.get(pos) {
if token.is_match(ch) {
return true;
}
if token.is_sep() {
// If next token is match, it's valid
if let Some(next_token) = tokens.get(pos + 1)
&& next_token.is_match(ch)
{
return true;
}
}
}
false
}
Self::Number { .. } => true,
Self::None => true,
}
}
/// Format the text according to the mask pattern
///
/// For example:
///
/// - pattern: (999)999-999
/// - text: 123456789
/// - mask_text: (123)456-789
pub fn mask(&self, text: &str) -> SharedString {
if self.is_none() {
return text.to_owned().into();
}
match self {
Self::Number {
separator,
fraction,
} => {
if let Some(sep) = *separator {
// Remove the existing group separator
let text = text.replace(sep, "");
let mut parts = text.split('.');
let int_part = parts.next().unwrap_or("");
// Limit the fraction part to the given range, if not enough, pad with 0
let frac_part = parts.next().map(|part| {
part.chars()
.take(fraction.unwrap_or(usize::MAX))
.collect::<String>()
});
// Reverse the integer part for easier grouping
let mut chars: Vec<char> = int_part.chars().rev().collect();
// Removing the sign from formatting to avoid cases such as: -,123
let maybe_signed = chars.iter().position(is_sign).map(|pos| chars.remove(pos));
let mut result = String::new();
for (i, ch) in chars.iter().enumerate() {
if i > 0 && i % 3 == 0 {
result.push(sep);
}
result.push(*ch);
}
let int_with_sep: String = result.chars().rev().collect();
let final_str = if let Some(frac) = frac_part {
if fraction == &Some(0) {
int_with_sep
} else {
format!("{}.{}", int_with_sep, frac)
}
} else {
int_with_sep
};
let final_str = if let Some(sign) = maybe_signed {
format!("{}{}", sign, final_str)
} else {
final_str
};
return final_str.into();
}
text.to_owned().into()
}
Self::Pattern { tokens, .. } => {
let mut result = String::new();
let mut text_index = 0;
let text_chars: Vec<char> = text.chars().collect();
for (pos, token) in tokens.iter().enumerate() {
if text_index >= text_chars.len() {
break;
}
let ch = text_chars[text_index];
// Break if expected char is not match
if !token.is_sep() && !self.is_valid_at(ch, pos) {
break;
}
let mask_ch = token.mask_char(ch);
result.push(mask_ch);
if ch == mask_ch {
text_index += 1;
continue;
}
}
result.into()
}
Self::None => text.to_owned().into(),
}
}
/// Extract original text from masked text
pub fn unmask(&self, mask_text: &str) -> String {
match self {
Self::Number { separator, .. } => {
if let Some(sep) = *separator {
let mut result = String::new();
for ch in mask_text.chars() {
if ch == sep {
continue;
}
result.push(ch);
}
if result.contains('.') {
result = result.trim_end_matches('0').to_string();
}
return result;
}
mask_text.to_owned()
}
Self::Pattern { tokens, .. } => {
let mut result = String::new();
let mask_text_chars: Vec<char> = mask_text.chars().collect();
for (text_index, token) in tokens.iter().enumerate() {
if text_index >= mask_text_chars.len() {
break;
}
let ch = mask_text_chars[text_index];
let unmask_ch = token.unmask_char(ch);
if let Some(ch) = unmask_ch {
result.push(ch);
}
}
result
}
Self::None => mask_text.to_owned(),
}
}
}
#[inline]
fn is_sign(ch: &char) -> bool {
matches!(ch, '+' | '-')
}
+1 -21
View File
@@ -1,27 +1,7 @@
pub(super) const MASK_CHAR: char = '*';
mod blink_cursor;
mod change;
mod clear_button;
mod cursor;
mod display_map;
mod element;
mod indent;
#[allow(clippy::module_inception)]
mod input;
mod mask_pattern;
mod mode;
mod movement;
mod rope_ext;
mod selection;
mod state;
pub(crate) use clear_button::*;
pub use cursor::*;
pub use display_map::DisplayMap;
pub use indent::TabSize;
pub use gpui_base::input::{InputEvent, InputState, TextareaState};
pub use input::*;
pub use mask_pattern::MaskPattern;
pub use rope_ext::{InputEdit, Point, RopeExt, RopeLines};
pub use ropey::Rope;
pub use state::*;
-145
View File
@@ -1,145 +0,0 @@
use super::display_map::DisplayMap;
#[derive(Clone)]
pub(crate) enum InputMode {
/// A plain text input mode.
PlainText {
multi_line: bool,
tab: crate::input::indent::TabSize,
rows: usize,
},
/// An auto grow input mode.
AutoGrow {
rows: usize,
min_rows: usize,
max_rows: usize,
},
}
impl Default for InputMode {
fn default() -> Self {
InputMode::plain_text()
}
}
#[allow(unused)]
impl InputMode {
/// Create a plain input mode with default settings.
pub(super) fn plain_text() -> Self {
InputMode::PlainText {
multi_line: false,
tab: crate::input::indent::TabSize::default(),
rows: 1,
}
}
/// Create an auto grow input mode with given min and max rows.
pub(super) fn auto_grow(min_rows: usize, max_rows: usize) -> Self {
InputMode::AutoGrow {
rows: min_rows,
min_rows,
max_rows,
}
}
pub(super) fn multi_line(mut self, multi_line: bool) -> Self {
match &mut self {
InputMode::PlainText { multi_line: ml, .. } => *ml = multi_line,
InputMode::AutoGrow { .. } => {}
}
self
}
#[inline]
pub(super) fn is_single_line(&self) -> bool {
!self.is_multi_line()
}
#[inline]
pub(super) fn is_auto_grow(&self) -> bool {
matches!(self, InputMode::AutoGrow { .. })
}
#[inline]
pub(super) fn is_multi_line(&self) -> bool {
match self {
InputMode::PlainText { multi_line, .. } => *multi_line,
InputMode::AutoGrow { max_rows, .. } => *max_rows > 1,
}
}
pub(super) fn set_rows(&mut self, new_rows: usize) {
match self {
InputMode::PlainText { rows, .. } => {
*rows = new_rows;
}
InputMode::AutoGrow {
rows,
min_rows,
max_rows,
} => {
*rows = new_rows.clamp(*min_rows, *max_rows);
}
}
}
pub(super) fn update_auto_grow(&mut self, display_map: &DisplayMap) {
if self.is_single_line() {
return;
}
let wrapped_lines = display_map.wrap_row_count();
self.set_rows(wrapped_lines);
}
/// At least 1 row be return.
pub(super) fn rows(&self) -> usize {
if !self.is_multi_line() {
return 1;
}
match self {
InputMode::PlainText { rows, .. } => *rows,
InputMode::AutoGrow { rows, .. } => *rows,
}
.max(1)
}
/// At least 1 row be return.
#[allow(unused)]
pub(super) fn min_rows(&self) -> usize {
match self {
InputMode::AutoGrow { min_rows, .. } => *min_rows,
_ => 1,
}
.max(1)
}
#[allow(unused)]
pub(super) fn max_rows(&self) -> usize {
if !self.is_multi_line() {
return 1;
}
match self {
InputMode::AutoGrow { max_rows, .. } => *max_rows,
_ => usize::MAX,
}
}
#[inline]
pub(super) fn is_indentable(&self) -> bool {
match self {
InputMode::PlainText { multi_line, .. } => *multi_line,
_ => false,
}
}
#[inline]
pub(super) fn tab_size(&self) -> crate::input::indent::TabSize {
match self {
InputMode::PlainText { tab, .. } => *tab,
_ => crate::input::indent::TabSize::default(),
}
}
}
-264
View File
@@ -1,264 +0,0 @@
use gpui::{Context, Point, Window};
use crate::input::{
InputState, MoveDown, MoveEnd, MoveHome, MoveLeft, MovePageDown, MovePageUp, MoveRight,
MoveToEnd, MoveToNextWord, MoveToPreviousWord, MoveToStart, MoveUp, RopeExt as _,
};
#[derive(Clone, Copy, PartialEq, Eq)]
pub(crate) enum MoveDirection {
Up,
Down,
}
impl InputState {
/// Called after moving the cursor. Updates preferred_column if we know where the cursor now is.
pub(super) fn update_preferred_column(&mut self) {
let Some(last_layout) = &self.last_layout else {
self.preferred_column = None;
return;
};
let point = self.text.offset_to_point(self.cursor());
let Some(line) = last_layout.line(point.row) else {
self.preferred_column = None;
return;
};
let Some(pos) = line.position_for_index(point.column, last_layout, false) else {
self.preferred_column = None;
return;
};
self.preferred_column = Some((pos.x, point.column));
}
/// Move the cursor to the given offset.
///
/// The offset is the UTF-8 offset.
///
/// Ensure the offset use self.next_boundary or self.previous_boundary to get the correct offset.
pub(crate) fn move_to(
&mut self,
offset: usize,
direction: Option<MoveDirection>,
cx: &mut Context<Self>,
) {
let offset = offset.clamp(0, self.text.len());
self.cursor_line_end_affinity = false;
self.selected_range = (offset..offset).into();
self.scroll_to(offset, direction, cx);
self.pause_blink_cursor(cx);
self.update_preferred_column();
cx.notify()
}
/// Move the cursor vertically by one line (up or down) while preserving the column if possible.
///
/// move_lines: Number of lines to move vertically (positive for down, negative for up).
pub(super) fn move_vertical(
&mut self,
move_lines: isize,
_: &mut Window,
cx: &mut Context<Self>,
) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let offset = self.cursor();
let was_preferred_column = self.preferred_column;
let mut display_point = self.display_map.offset_to_wrap_display_point(offset);
// Convert wrap row → display row (skips folded rows), move, then convert back
let current_display_row = self
.display_map
.wrap_row_to_display_row(display_point.row)
.unwrap_or_else(|| {
self.display_map
.nearest_visible_display_row(display_point.row)
});
let max_display_row = self.display_map.display_row_count().saturating_sub(1);
let target_display_row = current_display_row
.saturating_add_signed(move_lines)
.min(max_display_row);
let target_wrap_row = self
.display_map
.display_row_to_wrap_row(target_display_row)
.unwrap_or(display_point.row);
display_point.row = target_wrap_row;
display_point.column = 0;
let mut new_offset = self.display_map.wrap_display_point_to_offset(display_point);
if let Some((preferred_x, column)) = was_preferred_column {
// Get display point again to update local_row.
let mut next_display_point = self.display_map.offset_to_wrap_display_point(new_offset);
next_display_point.column = 0;
let next_point = self
.display_map
.wrap_display_point_to_point(next_display_point);
let line_start_offset = self.text.line_start_offset(next_point.row);
// If in visible range, prefer to use position to get column.
if let Some(line) = last_layout.line(next_point.row) {
if let Some(x) = line.closest_index_for_position(
Point {
x: preferred_x,
y: next_display_point.local_row * last_layout.line_height,
},
last_layout,
) {
new_offset = line_start_offset + x;
}
} else {
// Not in visible range, use column directly.
let max_line_len = self.text.slice_line(next_point.row).len();
new_offset = line_start_offset + column.min(max_line_len);
}
}
self.pause_blink_cursor(cx);
let direction = if move_lines < 0 {
MoveDirection::Up
} else {
MoveDirection::Down
};
self.move_to(new_offset, Some(direction), cx);
// Set back the preferred_column
self.preferred_column = was_preferred_column;
cx.notify();
}
pub(super) fn left(&mut self, _: &MoveLeft, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
if self.selected_range.is_empty() {
self.move_to(self.previous_boundary(self.cursor()), None, cx);
} else {
self.move_to(self.selected_range.start, None, cx)
}
}
pub(super) fn right(&mut self, _: &MoveRight, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
if self.selected_range.is_empty() {
self.move_to(self.next_boundary(self.selected_range.end), None, cx);
} else {
self.move_to(self.selected_range.end, None, cx)
}
}
pub(super) fn up(&mut self, _action: &MoveUp, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
if !self.selected_range.is_empty() {
self.move_to(
self.previous_boundary(self.selected_range.start.saturating_sub(1)),
Some(MoveDirection::Up),
cx,
);
}
self.pause_blink_cursor(cx);
self.move_vertical(-1, window, cx);
}
pub(super) fn down(&mut self, _action: &MoveDown, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
if !self.selected_range.is_empty() {
self.move_to(
self.next_boundary(self.selected_range.end.saturating_sub(1)),
Some(MoveDirection::Down),
cx,
);
}
self.pause_blink_cursor(cx);
self.move_vertical(1, window, cx);
}
pub(super) fn page_up(&mut self, _: &MovePageUp, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
self.move_vertical(-display_lines, window, cx);
}
pub(super) fn page_down(
&mut self,
_: &MovePageDown,
window: &mut Window,
cx: &mut Context<Self>,
) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
self.move_vertical(display_lines, window, cx);
}
pub(super) fn home(&mut self, _: &MoveHome, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
let offset = self.start_of_line();
self.move_to(offset, Some(MoveDirection::Up), cx);
}
pub(super) fn end(&mut self, _: &MoveEnd, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
let offset = self.end_of_line();
self.move_to(offset, Some(MoveDirection::Down), cx);
self.cursor_line_end_affinity = true;
}
pub(super) fn move_to_start(
&mut self,
_: &MoveToStart,
_: &mut Window,
cx: &mut Context<Self>,
) {
self.move_to(0, None, cx);
}
pub(super) fn move_to_end(&mut self, _: &MoveToEnd, _: &mut Window, cx: &mut Context<Self>) {
self.move_to(self.text.len(), None, cx);
}
pub(super) fn move_to_previous_word(
&mut self,
_: &MoveToPreviousWord,
_: &mut Window,
cx: &mut Context<Self>,
) {
let offset = self.previous_start_of_word();
self.move_to(offset, None, cx);
}
pub(super) fn move_to_next_word(
&mut self,
_: &MoveToNextWord,
_: &mut Window,
cx: &mut Context<Self>,
) {
let offset = self.next_end_of_word();
self.move_to(offset, None, cx);
}
}
-456
View File
@@ -1,456 +0,0 @@
use std::ops::Range;
use ropey::{LineType, Rope, RopeSlice};
use sum_tree::Bias;
#[cfg(not(target_family = "wasm"))]
pub use tree_sitter::{InputEdit, Point};
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter Point on WASM (tree-sitter not available).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Point {
pub row: usize,
pub column: usize,
}
#[cfg(target_family = "wasm")]
impl Point {
pub fn new(row: usize, column: usize) -> Self {
Self { row, column }
}
}
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter InputEdit on WASM (tree-sitter not available).
#[derive(Debug, Clone, Copy)]
pub struct InputEdit {
pub start_byte: usize,
pub old_end_byte: usize,
pub new_end_byte: usize,
pub start_position: Point,
pub old_end_position: Point,
pub new_end_position: Point,
}
pub type Position = lsp_types::Position;
/// An iterator over the lines of a `Rope`.
pub struct RopeLines<'a> {
rope: &'a Rope,
row: usize,
end_row: usize,
}
impl<'a> RopeLines<'a> {
/// Create a new `RopeLines` iterator.
pub fn new(rope: &'a Rope) -> Self {
let end_row = rope.lines_len();
Self {
row: 0,
end_row,
rope,
}
}
}
impl<'a> Iterator for RopeLines<'a> {
type Item = RopeSlice<'a>;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
if self.row >= self.end_row {
return None;
}
let line = self.rope.slice_line(self.row);
self.row += 1;
Some(line)
}
#[inline]
fn nth(&mut self, n: usize) -> Option<Self::Item> {
self.row = self.row.saturating_add(n);
self.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
let len = self.end_row - self.row;
(len, Some(len))
}
}
impl std::iter::ExactSizeIterator for RopeLines<'_> {}
impl std::iter::FusedIterator for RopeLines<'_> {}
/// An extension trait for [`Rope`] to provide additional utility methods.
pub trait RopeExt {
/// Start offset of the line at the given row (0-based) index.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
///
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_start_offset(0), 0);
/// assert_eq!(rope.line_start_offset(1), 6);
/// ```
fn line_start_offset(&self, row: usize) -> usize;
/// Line the end offset (including `\n`) of the line at the given row (0-based) index.
///
/// Return the end of the rope if the row is out of bounds.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_end_offset(0), 5); // "Hello\n"
/// assert_eq!(rope.line_end_offset(1), 12); // "World\r\n"
/// ```
fn line_end_offset(&self, row: usize) -> usize;
/// Return a line slice at the given row (0-based) index. including `\r` if present, but not `\n`.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.slice_line(0).to_string(), "Hello");
/// assert_eq!(rope.slice_line(1).to_string(), "World\r");
/// assert_eq!(rope.slice_line(2).to_string(), "This is a test 中文");
/// assert_eq!(rope.slice_line(6).to_string(), ""); // out of bounds
/// ```
fn slice_line(&self, row: usize) -> RopeSlice<'_>;
/// Return a slice of rows in the given range (0-based, end exclusive).
///
/// If the range is out of bounds, it will be clamped to the valid range.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.slice_lines(0..2).to_string(), "Hello\nWorld\r");
/// assert_eq!(rope.slice_lines(1..3).to_string(), "World\r\nThis is a test 中文");
/// assert_eq!(rope.slice_lines(2..5).to_string(), "This is a test 中文\nRope");
/// assert_eq!(rope.slice_lines(3..10).to_string(), "Rope");
/// assert_eq!(rope.slice_lines(5..10).to_string(), ""); // out of bounds
/// ```
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_>;
/// Return an iterator over all lines in the rope.
///
/// Each line slice includes `\r` if present, but not `\n`.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// let lines: Vec<_> = rope.iter_lines().map(|r| r.to_string()).collect();
/// assert_eq!(lines, vec!["Hello", "World\r", "This is a test 中文", "Rope"]);
/// ```
fn iter_lines(&self) -> RopeLines<'_>;
/// Return the number of lines in the rope.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.lines_len(), 4);
/// ```
fn lines_len(&self) -> usize;
/// Return the length of the row (0-based) in characters, including `\r` if present, but not `\n`.
///
/// If the row is out of bounds, return 0.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_len(0), 5); // "Hello"
/// assert_eq!(rope.line_len(1), 6); // "World\r"
/// assert_eq!(rope.line_len(2), 21); // "This is a test 中文"
/// assert_eq!(rope.line_len(4), 0); // out of bounds
/// ```
fn line_len(&self, row: usize) -> usize;
/// Replace the text in the given byte range with new text.
///
/// # Panics
///
/// - If the range is not on char boundary.
/// - If the range is out of bounds.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let mut rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// rope.replace(6..11, "Universe");
/// assert_eq!(rope.to_string(), "Hello\nUniverse\r\nThis is a test 中文\nRope");
/// ```
fn replace(&mut self, range: Range<usize>, new_text: &str);
/// Get char at the given offset (byte).
///
/// - If the offset is in the middle of a multi-byte character will panic.
/// - If the offset is out of bounds, return None.
fn char_at(&self, offset: usize) -> Option<char>;
/// Get the byte offset from the given line, column [`Position`] (0-based).
///
/// The column is in characters.
fn position_to_offset(&self, line_col: &Position) -> usize;
/// Get the line, column [`Position`] (0-based) from the given byte offset.
///
/// The column is in characters.
fn offset_to_position(&self, offset: usize) -> Position;
/// Get point (row, column) from the given byte offset.
///
/// The column is in bytes.
fn offset_to_point(&self, offset: usize) -> Point;
/// Get byte offset from the given point (row, column).
///
/// The column is 0-based in bytes.
fn point_to_offset(&self, point: Point) -> usize;
/// Get the word byte range at the given byte offset (0-based).
fn word_range(&self, offset: usize) -> Option<Range<usize>>;
/// Get word at the given byte offset (0-based).
fn word_at(&self, offset: usize) -> String;
/// Convert offset in UTF-16 to byte offset (0-based).
///
/// Runs in O(log N) time.
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize;
/// Convert byte offset (0-based) to offset in UTF-16.
///
/// Runs in O(log N) time.
fn offset_to_offset_utf16(&self, offset: usize) -> usize;
/// Get a clipped offset (avoid in a char boundary).
///
/// - If Bias::Left and inside the char boundary, return the ix - 1;
/// - If Bias::Right and in inside char boundary, return the ix + 1;
/// - Otherwise return the ix.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// use sum_tree::Bias;
///
/// let rope = Rope::from("Hello 中文🎉 test\nRope");
/// assert_eq!(rope.clip_offset(5, Bias::Left), 5);
/// // Inside multi-byte character '中' (3 bytes)
/// assert_eq!(rope.clip_offset(7, Bias::Left), 6);
/// assert_eq!(rope.clip_offset(7, Bias::Right), 9);
/// ```
fn clip_offset(&self, offset: usize, bias: Bias) -> usize;
/// Convert offset in characters to byte offset (0-based).
///
/// Run in O(n) time.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("a 中文🎉 test\nRope");
/// assert_eq!(rope.char_index_to_offset(0), 0);
/// assert_eq!(rope.char_index_to_offset(1), 1);
/// assert_eq!(rope.char_index_to_offset(3), "a 中".len());
/// assert_eq!(rope.char_index_to_offset(5), "a 中文🎉".len());
/// ```
fn char_index_to_offset(&self, char_index: usize) -> usize;
/// Convert byte offset (0-based) to offset in characters.
///
/// Run in O(n) time.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("a 中文🎉 test\nRope");
/// assert_eq!(rope.offset_to_char_index(0), 0);
/// assert_eq!(rope.offset_to_char_index(1), 1);
/// assert_eq!(rope.offset_to_char_index(3), 3);
/// assert_eq!(rope.offset_to_char_index(4), 3);
/// ```
fn offset_to_char_index(&self, offset: usize) -> usize;
}
impl RopeExt for Rope {
fn slice_line(&self, row: usize) -> RopeSlice<'_> {
let total_lines = self.lines_len();
if row >= total_lines {
return self.slice(0..0);
}
let line = self.line(row, LineType::LF);
if line.len() > 0 {
let line_end = line.len() - 1;
if line.is_char_boundary(line_end) && line.char(line_end) == '\n' {
return line.slice(..line_end);
}
}
line
}
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_> {
let start = self.line_start_offset(rows_range.start);
let end = self.line_end_offset(rows_range.end.saturating_sub(1));
self.slice(start..end)
}
fn iter_lines(&self) -> RopeLines<'_> {
RopeLines::new(self)
}
fn line_len(&self, row: usize) -> usize {
self.slice_line(row).len()
}
fn line_start_offset(&self, row: usize) -> usize {
self.point_to_offset(Point::new(row, 0))
}
fn offset_to_point(&self, offset: usize) -> Point {
let offset = self.clip_offset(offset, Bias::Left);
let row = self.byte_to_line_idx(offset, LineType::LF);
let line_start = self.line_to_byte_idx(row, LineType::LF);
let column = offset.saturating_sub(line_start);
Point::new(row, column)
}
fn point_to_offset(&self, point: Point) -> usize {
if point.row >= self.lines_len() {
return self.len();
}
let line_start = self.line_to_byte_idx(point.row, LineType::LF);
line_start + point.column
}
fn position_to_offset(&self, pos: &Position) -> usize {
let line = self.slice_line(pos.line as usize);
self.line_start_offset(pos.line as usize)
+ line
.chars()
.take(pos.character as usize)
.map(|c| c.len_utf8())
.sum::<usize>()
}
fn offset_to_position(&self, offset: usize) -> Position {
let point = self.offset_to_point(offset);
let line = self.slice_line(point.row);
let offset = line.utf16_to_byte_idx(line.byte_to_utf16_idx(point.column));
let character = line.slice(..offset).chars().count();
Position::new(point.row as u32, character as u32)
}
fn line_end_offset(&self, row: usize) -> usize {
if row > self.lines_len() {
return self.len();
}
self.line_start_offset(row) + self.line_len(row)
}
fn lines_len(&self) -> usize {
self.len_lines(LineType::LF)
}
fn char_at(&self, offset: usize) -> Option<char> {
if offset > self.len() {
return None;
}
self.get_char(offset).ok()
}
fn word_range(&self, offset: usize) -> Option<Range<usize>> {
if offset >= self.len() {
return None;
}
let mut left = String::new();
let offset = self.clip_offset(offset, Bias::Left);
for c in self.chars_at(offset).reversed() {
if c.is_alphanumeric() || c == '_' {
left.insert(0, c);
} else {
break;
}
}
let start = offset.saturating_sub(left.len());
let right = self
.chars_at(offset)
.take_while(|c| c.is_alphanumeric() || *c == '_')
.collect::<String>();
let end = offset + right.len();
if start == end { None } else { Some(start..end) }
}
fn word_at(&self, offset: usize) -> String {
if let Some(range) = self.word_range(offset) {
self.slice(range).to_string()
} else {
String::new()
}
}
#[inline]
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize {
if offset_utf16 > self.len_utf16() {
return self.len();
}
self.utf16_to_byte_idx(offset_utf16)
}
#[inline]
fn offset_to_offset_utf16(&self, offset: usize) -> usize {
if offset > self.len() {
return self.len_utf16();
}
self.byte_to_utf16_idx(offset)
}
fn replace(&mut self, range: Range<usize>, new_text: &str) {
let range =
self.clip_offset(range.start, Bias::Left)..self.clip_offset(range.end, Bias::Right);
self.remove(range.clone());
self.insert(range.start, new_text);
}
fn clip_offset(&self, offset: usize, bias: Bias) -> usize {
if offset > self.len() {
return self.len();
}
if self.is_char_boundary(offset) {
return offset;
}
if bias == Bias::Left {
self.floor_char_boundary(offset)
} else {
self.ceil_char_boundary(offset)
}
}
fn char_index_to_offset(&self, char_offset: usize) -> usize {
self.chars().take(char_offset).map(|c| c.len_utf8()).sum()
}
fn offset_to_char_index(&self, offset: usize) -> usize {
let offset = self.clip_offset(offset, Bias::Right);
self.slice(..offset).chars().count()
}
}
-140
View File
@@ -1,140 +0,0 @@
use std::ops::Range;
use gpui::{Context, Window};
use ropey::Rope;
use sum_tree::Bias;
use crate::input::{InputState, RopeExt};
impl InputState {
/// Select the word at the given offset on double-click.
///
/// The offset is the UTF-8 offset.
pub(super) fn select_word(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
let Some(range) = TextSelector::word_range(&self.text, offset) else {
return;
};
self.selected_range = (range.start..range.end).into();
self.selected_word_range = Some(self.selected_range);
cx.notify()
}
/// Select the line at the given offset on triple-click.
///
/// The offset is the UTF-8 offset.
pub(super) fn select_line(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
let range = TextSelector::line_range(&self.text, offset);
self.selected_range = (range.start..range.end).into();
self.selected_word_range = None;
cx.notify()
}
}
struct TextSelector;
impl TextSelector {
/// Select a line in the given text at the specified offset.
///
/// The offset is the UTF-8 offset.
///
/// Returns the start and end offsets of the selected line.
pub fn line_range(text: &Rope, offset: usize) -> Range<usize> {
let offset = text.clip_offset(offset, Bias::Left);
let row = text.offset_to_point(offset).row;
let start = text.line_start_offset(row);
let end = text.line_end_offset(row);
start..end
}
/// Select a word in the given text at the specified offset.
///
/// The offset is the UTF-8 offset.
///
/// Returns the start and end offsets of the selected word.
pub fn word_range(text: &Rope, offset: usize) -> Option<Range<usize>> {
let offset = text.clip_offset(offset, Bias::Left);
let char = text.char_at(offset)?;
let end = offset + char.len_utf8();
let prev_chars = text.chars_at(offset).reversed().take(128);
let next_chars = text.chars_at(end).take(128);
Some(word_range_from_chars(offset, char, prev_chars, next_chars))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum CharType {
/// a-z, A-Z, 0-9, _
Word,
/// '\t', ' ', '\u{00A0}' etc.
Whitespace,
/// \n, \r
Newline,
/// . , ; : ( ) [ ] { } ... or CJK characters: `汉`, `🎉` etc.
Other,
}
impl From<char> for CharType {
fn from(c: char) -> Self {
match c {
c if is_word_char(c) => CharType::Word,
c if c == '\n' || c == '\r' => CharType::Newline,
c if c.is_whitespace() => CharType::Whitespace,
_ => CharType::Other,
}
}
}
impl CharType {
fn is_connectable(self, c: char) -> bool {
matches!(
(self, CharType::from(c)),
(CharType::Word, CharType::Word) | (CharType::Whitespace, CharType::Whitespace)
)
}
}
fn is_word_char(c: char) -> bool {
matches!(c, '_')
// ASCII alphanumeric characters, for English, numbers: `Hello123`, etc.
|| c.is_ascii_alphanumeric()
// Latin script in Unicode for French, German, Spanish, etc.
|| matches!(c, '\u{00C0}'..='\u{00FF}')
|| matches!(c, '\u{0100}'..='\u{017F}')
|| matches!(c, '\u{0180}'..='\u{024F}')
// Cyrillic for Russian, Ukrainian, etc.
|| matches!(c, '\u{0400}'..='\u{04FF}')
// Vietnamese
|| matches!(c, '\u{1E00}'..='\u{1EFF}')
|| matches!(c, '\u{0300}'..='\u{036F}')
}
pub(crate) fn word_range_from_chars(
offset: usize,
c: char,
prev_chars: impl Iterator<Item = char>,
next_chars: impl Iterator<Item = char>,
) -> Range<usize> {
let char_type = CharType::from(c);
let mut start = offset;
let mut end = offset + c.len_utf8();
for prev in prev_chars.take(128) {
if char_type.is_connectable(prev) {
start -= prev.len_utf8();
} else {
break;
}
}
for next in next_chars.take(128) {
if char_type.is_connectable(next) {
end += next.len_utf8();
} else {
break;
}
}
start..end
}
File diff suppressed because it is too large Load Diff
-2
View File
@@ -15,7 +15,6 @@ pub mod button;
pub mod divider;
pub mod dock;
pub mod group_box;
pub mod history;
pub mod indicator;
pub mod input;
pub mod menu;
@@ -43,7 +42,6 @@ mod window_ext;
pub fn init(cx: &mut gpui::App) {
gpui_base::init(cx);
theme::sync_base(cx);
input::init(cx);
modal::init(cx);
popover::init(cx);
menu::init(cx);
-8
View File
@@ -13,7 +13,6 @@ use theme::{
CLIENT_SIDE_DECORATION_SHADOW,
};
use crate::input::InputState;
use crate::modal::Modal;
use crate::notification::{Notification, NotificationList};
@@ -50,9 +49,6 @@ pub struct Root {
/// Notification layer
pub(crate) notification: Entity<NotificationList>,
/// Current focused input
pub(crate) focused_input: Option<Entity<InputState>>,
/// App view
view: AnyView,
}
@@ -60,7 +56,6 @@ pub struct Root {
impl Root {
pub fn new(view: AnyView, window: &mut Window, cx: &mut Context<Self>) -> Self {
Self {
focused_input: None,
active_modals: Vec::new(),
notification: cx.new(|cx| NotificationList::new(window, cx)),
view,
@@ -171,8 +166,6 @@ impl Root {
/// Close the topmost modal.
pub fn close_modal(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.focused_input = None;
if let Some(handle) = self
.active_modals
.pop()
@@ -187,7 +180,6 @@ impl Root {
/// Close all modals.
pub fn close_all_modals(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.focused_input = None;
self.active_modals.clear();
let previous_focused_handle = self
-15
View File
@@ -3,7 +3,6 @@ use std::rc::Rc;
use gpui::{App, ElementId, Entity, Window};
use crate::Root;
use crate::input::InputState;
use crate::modal::Modal;
use crate::notification::Notification;
@@ -43,12 +42,6 @@ pub trait WindowExtension: Sized {
/// Clear all notifications
fn clear_notifications(&mut self, cx: &mut App);
/// Return current focused Input entity.
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>>;
/// Returns true if there is a focused Input entity.
fn has_focused_input(&mut self, cx: &mut App) -> bool;
}
impl WindowExtension for Window {
@@ -122,12 +115,4 @@ impl WindowExtension for Window {
let entity = Root::read(self, cx).notification.clone();
Rc::new(entity.read(cx).notifications())
}
fn has_focused_input(&mut self, cx: &mut App) -> bool {
Root::read(self, cx).focused_input.is_some()
}
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>> {
Root::read(self, cx).focused_input.clone()
}
}