migrate input

This commit is contained in:
2026-09-17 16:12:31 +07:00
parent 7118565b4d
commit 75a25a9a9d
27 changed files with 219 additions and 7016 deletions
Generated
-32
View File
@@ -7072,12 +7072,6 @@ version = "0.4.4"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d08889ec5408683408db66ad89e0e1f93dff55c73a4ccc71c427d5b277ee47e6" checksum = "d08889ec5408683408db66ad89e0e1f93dff55c73a4ccc71c427d5b277ee47e6"
[[package]]
name = "streaming-iterator"
version = "0.1.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2b2231b7c3057d5e4ad0156fb3dc807d900806020c5ffa3ee6ff2c8c76fb8520"
[[package]] [[package]]
name = "strict-num" name = "strict-num"
version = "0.1.1" version = "0.1.1"
@@ -7872,26 +7866,6 @@ dependencies = [
"wasm-bindgen", "wasm-bindgen",
] ]
[[package]]
name = "tree-sitter"
version = "0.26.13"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "17ebdd3a5a7e28a1890b876fdbd0c3c0fe0a6336cffaa104f11b9f720c9daa29"
dependencies = [
"cc",
"regex",
"regex-syntax",
"serde_json",
"streaming-iterator",
"tree-sitter-language",
]
[[package]]
name = "tree-sitter-language"
version = "0.1.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ca0d1bf6fdd806e43ae5198f82f527056d359def39e54e67a0f478ac09dac081"
[[package]] [[package]]
name = "try-lock" name = "try-lock"
version = "0.2.5" version = "0.2.5"
@@ -7957,19 +7931,13 @@ dependencies = [
"common", "common",
"gpui-base", "gpui-base",
"gpui-pre", "gpui-pre",
"gpui-pre-sum-tree",
"instant", "instant",
"itertools 0.13.0", "itertools 0.13.0",
"log", "log",
"lsp-types",
"regex",
"ropey",
"serde", "serde",
"smallvec", "smallvec",
"smol", "smol",
"theme", "theme",
"tree-sitter",
"unicode-segmentation",
"uuid", "uuid",
] ]
+4 -4
View File
@@ -29,7 +29,7 @@ use theme::ActiveTheme;
use ui::avatar::Avatar; use ui::avatar::Avatar;
use ui::button::{Button, ButtonVariants}; use ui::button::{Button, ButtonVariants};
use ui::dock::{Panel, PanelEvent}; use ui::dock::{Panel, PanelEvent};
use ui::input::{Input, InputEvent, InputState}; use ui::input::{Input, InputEvent, InputState, Textarea, TextareaState};
use ui::menu::DropdownMenu; use ui::menu::DropdownMenu;
use ui::notification::Notification; use ui::notification::Notification;
use ui::scroll::Scrollbar; use ui::scroll::Scrollbar;
@@ -85,7 +85,7 @@ pub struct ChatPanel {
reports_by_id: Arc<RwLock<BTreeMap<EventId, Vec<SendReport>>>>, reports_by_id: Arc<RwLock<BTreeMap<EventId, Vec<SendReport>>>>,
/// Chat input state /// Chat input state
input: Entity<InputState>, input: Entity<TextareaState>,
/// Subject input state /// Subject input state
subject_input: Entity<InputState>, subject_input: Entity<InputState>,
@@ -142,7 +142,7 @@ impl ChatPanel {
// Define input state // Define input state
let input = cx.new(|cx| { let input = cx.new(|cx| {
InputState::new(window, cx) TextareaState::new(window, cx)
.placeholder(format!("Message {}", name)) .placeholder(format!("Message {}", name))
.auto_grow(1, 20) .auto_grow(1, 20)
.clean_on_escape() .clean_on_escape()
@@ -2108,7 +2108,7 @@ impl Render for ChatPanel {
this.upload(window, cx); this.upload(window, cx);
})), })),
) )
.child(Input::new(&self.input).appearance(false).flex_1()) .child(Textarea::new(&self.input).appearance(false).flex_1())
.child( .child(
h_flex() h_flex()
.pl_1() .pl_1()
-6
View File
@@ -17,13 +17,7 @@ anyhow.workspace = true
itertools.workspace = true itertools.workspace = true
log.workspace = true log.workspace = true
unicode-segmentation = "1.12.0"
uuid = "1.10" uuid = "1.10"
regex = "1"
lsp-types = "0.97.0"
ropey = { version = "=2.0.0-beta.1", features = ["metric_lines_lf", "metric_utf16"] }
sum_tree.workspace = true
[target.'cfg(not(target_arch = "wasm32"))'.dependencies] [target.'cfg(not(target_arch = "wasm32"))'.dependencies]
smol.workspace = true smol.workspace = true
tree-sitter = "0.26"
-184
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@@ -1,184 +0,0 @@
use std::fmt::Debug;
use instant::{Duration, Instant};
/// A HistoryItem represents a single change in the history.
/// It must implement Clone and PartialEq to be used in the History.
pub trait HistoryItem: Clone + PartialEq {
fn version(&self) -> usize;
fn set_version(&mut self, version: usize);
}
/// The History is used to keep track of changes to a model and to allow undo and redo operations.
///
/// This is now used in Input for undo/redo operations. You can also use this in
/// your own models to keep track of changes, for example to track the tab
/// history for prev/next features.
///
/// ## Use cases
///
/// - Undo/redo operations in Input
/// - Tracking tab history for prev/next features
#[derive(Debug)]
pub struct History<I: HistoryItem> {
undos: Vec<I>,
redos: Vec<I>,
last_changed_at: Instant,
version: usize,
pub(crate) ignore: bool,
max_undos: usize,
group_interval: Option<Duration>,
grouping: bool,
unique: bool,
}
impl<I> History<I>
where
I: HistoryItem,
{
pub fn new() -> Self {
Self {
undos: Default::default(),
redos: Default::default(),
ignore: false,
last_changed_at: Instant::now(),
version: 0,
max_undos: 1000,
group_interval: None,
grouping: false,
unique: false,
}
}
/// Set the maximum number of undo steps to keep, defaults to 1000.
pub fn max_undos(mut self, max_undos: usize) -> Self {
self.max_undos = max_undos;
self
}
/// Set the history to be unique, defaults to false.
/// If set to true, the history will only keep unique changes.
pub fn unique(mut self) -> Self {
self.unique = true;
self
}
/// Set the interval in milliseconds to group changes, defaults to None.
pub fn group_interval(mut self, group_interval: Duration) -> Self {
self.group_interval = Some(group_interval);
self
}
/// Start grouping changes, this will prevent the version from being incremented until `end_grouping` is called.
pub fn start_grouping(&mut self) {
self.grouping = true;
}
/// End grouping changes, this will allow the version to be incremented again.
pub fn end_grouping(&mut self) {
self.grouping = false;
}
/// Increment the version number if the last change was made more than `GROUP_INTERVAL` milliseconds ago.
fn inc_version(&mut self) -> usize {
let t = Instant::now();
if !self.grouping && Some(self.last_changed_at.elapsed()) > self.group_interval {
self.version += 1;
}
self.last_changed_at = t;
self.version
}
/// Get the current version number.
pub fn version(&self) -> usize {
self.version
}
/// Push a new change to the history.
pub fn push(&mut self, item: I) {
let version = self.inc_version();
if self.undos.len() >= self.max_undos {
self.undos.remove(0);
}
if self.unique {
self.undos.retain(|c| *c != item);
self.redos.retain(|c| *c != item);
}
let mut item = item;
item.set_version(version);
self.undos.push(item);
}
/// Get the undo stack.
pub fn undos(&self) -> &Vec<I> {
&self.undos
}
/// Get the redo stack.
pub fn redos(&self) -> &Vec<I> {
&self.redos
}
/// Clear the undo and redo stacks.
pub fn clear(&mut self) {
self.undos.clear();
self.redos.clear();
}
/// Undo the last change and return the changes that were undone.
pub fn undo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.undos.pop() {
let mut changes = vec![first_change.clone()];
// pick the next all changes with the same version
while self
.undos
.iter()
.filter(|c| c.version() == first_change.version())
.count()
> 0
{
let change = self.undos.pop().unwrap();
changes.push(change);
}
self.redos.extend(changes.clone());
Some(changes)
} else {
None
}
}
/// Redo the last undone change and return the changes that were redone.
pub fn redo(&mut self) -> Option<Vec<I>> {
if let Some(first_change) = self.redos.pop() {
let mut changes = vec![first_change.clone()];
// pick the next all changes with the same version
while self
.redos
.iter()
.filter(|c| c.version() == first_change.version())
.count()
> 0
{
let change = self.redos.pop().unwrap();
changes.push(change);
}
self.undos.extend(changes.clone());
Some(changes)
} else {
None
}
}
}
impl<I> Default for History<I>
where
I: HistoryItem,
{
fn default() -> Self {
Self::new()
}
}
-96
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@@ -1,96 +0,0 @@
use instant::Duration;
use gpui::{Context, Pixels, Task, px};
static INTERVAL: Duration = Duration::from_millis(500);
static PAUSE_DELAY: Duration = Duration::from_millis(300);
// On Windows, Linux, we should use integer to avoid blurry cursor.
#[cfg(not(target_os = "macos"))]
pub(super) const CURSOR_WIDTH: Pixels = px(2.);
#[cfg(target_os = "macos")]
pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
/// To manage the Input cursor blinking.
///
/// It will start blinking with a interval of 500ms.
/// Every loop will notify the view to update the `visible`, and Input will observe this update to touch repaint.
///
/// The input painter will check if this in visible state, then it will draw the cursor.
pub(crate) struct BlinkCursor {
visible: bool,
paused: bool,
epoch: usize,
_task: Task<()>,
}
impl BlinkCursor {
pub fn new() -> Self {
Self {
visible: false,
paused: false,
epoch: 0,
_task: Task::ready(()),
}
}
/// Start the blinking
pub fn start(&mut self, cx: &mut Context<Self>) {
self.blink(self.epoch, cx);
}
pub fn stop(&mut self, cx: &mut Context<Self>) {
self.epoch = 0;
cx.notify();
}
fn next_epoch(&mut self) -> usize {
self.epoch += 1;
self.epoch
}
fn blink(&mut self, epoch: usize, cx: &mut Context<Self>) {
if self.paused || epoch != self.epoch {
self.visible = true;
return;
}
self.visible = !self.visible;
cx.notify();
// Schedule the next blink
let epoch = self.next_epoch();
self._task = cx.spawn(async move |this, cx| {
cx.background_executor().timer(INTERVAL).await;
if let Some(this) = this.upgrade() {
this.update(cx, |this, cx| this.blink(epoch, cx));
}
});
}
pub fn visible(&self) -> bool {
// Keep showing the cursor if paused
self.paused || self.visible
}
/// Pause the blinking, and delay 500ms to resume the blinking.
pub fn pause(&mut self, cx: &mut Context<Self>) {
self.paused = true;
self.visible = true;
cx.notify();
// delay 500ms to start the blinking
let epoch = self.next_epoch();
self._task = cx.spawn(async move |this, cx| {
cx.background_executor().timer(PAUSE_DELAY).await;
if let Some(this) = this.upgrade() {
this.update(cx, |this, cx| {
this.paused = false;
this.blink(epoch, cx);
});
}
});
}
}
-39
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@@ -1,39 +0,0 @@
use std::fmt::Debug;
use crate::{history::HistoryItem, input::Selection};
#[derive(Debug, PartialEq, Clone)]
pub struct Change {
pub(crate) old_range: Selection,
pub(crate) old_text: String,
pub(crate) new_range: Selection,
pub(crate) new_text: String,
version: usize,
}
impl Change {
pub fn new(
old_range: impl Into<Selection>,
old_text: &str,
new_range: impl Into<Selection>,
new_text: &str,
) -> Self {
Self {
old_range: old_range.into(),
old_text: old_text.to_string(),
new_range: new_range.into(),
new_text: new_text.to_string(),
version: 0,
}
}
}
impl HistoryItem for Change {
fn version(&self) -> usize {
self.version
}
fn set_version(&mut self, version: usize) {
self.version = version;
}
}
-53
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@@ -1,53 +0,0 @@
use std::ops::{Range, RangeBounds};
/// A selection in the text, represented by start and end byte indices.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
pub struct Selection {
pub start: usize,
pub end: usize,
}
impl Selection {
pub fn new(start: usize, end: usize) -> Self {
Self { start, end }
}
pub fn len(&self) -> usize {
self.end.saturating_sub(self.start)
}
pub fn is_empty(&self) -> bool {
self.start == self.end
}
/// Clears the selection, setting start and end to 0.
pub fn clear(&mut self) {
self.start = 0;
self.end = 0;
}
/// Checks if the given offset is within the selection range.
pub fn contains(&self, offset: usize) -> bool {
offset >= self.start && offset < self.end
}
}
impl From<Range<usize>> for Selection {
fn from(value: Range<usize>) -> Self {
Self::new(value.start, value.end)
}
}
impl From<Selection> for Range<usize> {
fn from(value: Selection) -> Self {
value.start..value.end
}
}
impl RangeBounds<usize> for Selection {
fn start_bound(&self) -> std::ops::Bound<&usize> {
std::ops::Bound::Included(&self.start)
}
fn end_bound(&self) -> std::ops::Bound<&usize> {
std::ops::Bound::Excluded(&self.end)
}
}
@@ -1,172 +0,0 @@
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::text_wrapper::{LineItem, WrapDisplayPoint};
use super::wrap_map::WrapMap;
use crate::input::Point as TreeSitterPoint;
/// DisplayMap is the main interface for Input coordinate mapping.
pub struct DisplayMap {
wrap_map: WrapMap,
}
impl DisplayMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrap_map: WrapMap::new(font, font_size, wrap_width),
}
}
/// Get total number of display rows (same as wrap rows without folding)
#[inline]
pub fn display_row_count(&self) -> usize {
self.wrap_map.wrap_row_count()
}
/// Get the buffer line for a given display row
pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
self.wrap_map.wrap_row_to_buffer_line(display_row)
}
/// Get the display row range for a buffer line: [start, end)
pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
let range = self.wrap_map.buffer_line_to_wrap_row_range(line);
if range.is_empty() { None } else { Some(range) }
}
/// Check if a buffer line is completely hidden (never true without folding)
#[inline]
pub fn is_buffer_line_hidden(&self, _line: usize) -> bool {
false
}
/// All wrap rows are visible since there's no folding.
#[inline]
pub fn folded_ranges(&self) -> &[()] {
&[]
}
/// Adjust folds for edit (no-op without folding)
pub fn adjust_folds_for_edit(
&mut self,
_old_text: &Rope,
_range: &Range<usize>,
_new_text: &str,
) {
// No-op: no folding
}
/// Update text (incremental or full)
pub fn on_text_changed(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
self.wrap_map
.on_text_changed(changed_text, range, new_text, cx);
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrap_map.on_layout_changed(wrap_width, cx);
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrap_map.set_font(font, font_size, cx);
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
self.wrap_map.ensure_text_prepared(text, cx);
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrap_map.set_text(text, cx);
}
/// Convert byte offset to wrap display point (with soft wrap info).
#[inline]
pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
self.wrap_map.wrapper().offset_to_display_point(offset)
}
/// Convert wrap display point to byte offset.
#[inline]
pub(crate) fn wrap_display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
self.wrap_map.wrapper().display_point_to_offset(point)
}
/// Convert wrap display point to TreeSitterPoint (buffer line/col).
#[inline]
pub(crate) fn wrap_display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
self.wrap_map.wrapper().display_point_to_point(point)
}
/// Since there's no folding, wrap row == display row.
#[inline]
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
if wrap_row < self.wrap_row_count() {
Some(wrap_row)
} else {
None
}
}
/// Since there's no folding, nearest visible row is the row itself.
#[inline]
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
wrap_row.min(self.wrap_row_count().saturating_sub(1))
}
/// Since there's no folding, display row == wrap row.
#[inline]
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
if display_row < self.wrap_row_count() {
Some(display_row)
} else {
None
}
}
/// Get the longest row index (by byte length).
#[inline]
pub(crate) fn longest_row(&self) -> usize {
self.wrap_map.wrapper().longest_row.row
}
/// Get access to line items (for rendering)
#[inline]
pub(crate) fn lines(&self) -> &[LineItem] {
self.wrap_map.lines()
}
/// Get the rope text
#[inline]
pub fn text(&self) -> &Rope {
self.wrap_map.text()
}
/// Calculate how many wrap rows of a buffer line are visible
#[inline]
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.wrap_map.visible_wrap_row_count_for_buffer_line(line)
}
/// Get the wrap row count
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrap_map.wrap_row_count()
}
/// Get the buffer line count (logical lines)
#[inline]
pub fn buffer_line_count(&self) -> usize {
self.wrap_map.buffer_line_count()
}
}
-7
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@@ -1,7 +0,0 @@
#[allow(clippy::module_inception)]
mod display_map;
mod text_wrapper;
mod wrap_map;
pub use self::display_map::DisplayMap;
pub(crate) use self::text_wrapper::LineLayout;
@@ -1,582 +0,0 @@
use std::ops::Range;
use gpui::{
App, Font, Half, LineFragment, Pixels, Point, ShapedLine, Size, TextAlign, Window, point, px,
size,
};
use ropey::Rope;
use smallvec::SmallVec;
use crate::input::{LastLayout, Point as TreeSitterPoint, RopeExt, WhitespaceIndicators};
/// A line with soft wrapped lines info.
#[derive(Debug, Clone)]
pub(crate) struct LineItem {
/// The original line text, without end `\n`.
line: Rope,
/// The soft wrapped lines relative byte range (0..line.len) of this line (Include first line).
///
/// Not contains the line end `\n`.
pub(crate) wrapped_lines: Vec<Range<usize>>,
}
impl LineItem {
/// Get the bytes length of this line.
#[inline]
pub(crate) fn len(&self) -> usize {
self.line.len()
}
/// Get number of soft wrapped lines of this line (include the first line).
#[inline]
pub(crate) fn lines_len(&self) -> usize {
self.wrapped_lines.len()
}
}
#[derive(Debug, Default)]
pub(crate) struct LongestRow {
/// The 0-based row index.
pub row: usize,
/// The bytes length of the longest line.
pub len: usize,
}
/// Used to prepare the text with soft wrap to be get lines to displayed in the Editor.
///
/// After use lines to calculate the scroll size of the Editor.
pub(crate) struct TextWrapper {
text: Rope,
/// Total wrapped lines (Inlucde the first line), value is start and end index of the line.
soft_lines: usize,
font: Font,
font_size: Pixels,
/// If is none, it means the text is not wrapped
wrap_width: Option<Pixels>,
/// The longest (row, bytes len) in characters, used to calculate the horizontal scroll width.
pub(crate) longest_row: LongestRow,
/// The lines by split \n
pub(crate) lines: Vec<LineItem>,
_initialized: bool,
}
#[allow(unused)]
impl TextWrapper {
pub(crate) fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
text: Rope::new(),
font,
font_size,
wrap_width,
soft_lines: 0,
longest_row: LongestRow::default(),
lines: Vec::new(),
_initialized: false,
}
}
#[inline]
pub(crate) fn set_default_text(&mut self, text: &Rope) {
self.text = text.clone();
}
/// Get reference to the rope text.
#[inline]
pub(crate) fn text(&self) -> &Rope {
&self.text
}
/// Get the total number of lines including wrapped lines.
#[inline]
pub(crate) fn len(&self) -> usize {
self.soft_lines
}
/// Get the line item by row index.
#[inline]
pub(crate) fn line(&self, row: usize) -> Option<&LineItem> {
self.lines.get(row)
}
pub(crate) fn set_wrap_width(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
if wrap_width == self.wrap_width {
return;
}
self.wrap_width = wrap_width;
self.update_all(&self.text.clone(), cx);
}
pub(crate) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
if self.font.eq(&font) && self.font_size == font_size {
return;
}
self.font = font;
self.font_size = font_size;
self.update_all(&self.text.clone(), cx);
}
pub(crate) fn prepare_if_need(&mut self, text: &Rope, cx: &mut App) -> bool {
if self._initialized {
return false;
}
self._initialized = true;
self.update_all(text, cx);
true
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
///
/// - `changed_text`: The text [`Rope`] that has changed.
/// - `range`: The `selected_range` before change.
/// - `new_text`: The inserted text.
/// - `force`: Whether to force the update, if false, the update will be skipped if the text is the same.
/// - `cx`: The application context.
pub(crate) fn update(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
let mut line_wrapper = cx
.text_system()
.line_wrapper(self.font.clone(), self.font_size);
self._update(
changed_text,
range,
new_text,
&mut |line_str, wrap_width| {
line_wrapper
.wrap_line(&[LineFragment::text(line_str)], wrap_width)
.collect()
},
);
}
fn _update<F>(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
wrap_line: &mut F,
) where
F: FnMut(&str, Pixels) -> Vec<gpui::Boundary>,
{
// Remove the old changed lines.
let start_row = self.text.offset_to_point(range.start).row;
let start_row = start_row.min(self.lines.len().saturating_sub(1));
let end_row = self.text.offset_to_point(range.end).row;
let end_row = end_row.min(self.lines.len().saturating_sub(1));
let rows_range = start_row..=end_row;
if rows_range.contains(&self.longest_row.row) {
self.longest_row = LongestRow::default();
}
let mut longest_row_ix = self.longest_row.row;
let mut longest_row_len = self.longest_row.len;
// To add the new lines.
let new_start_row = changed_text.offset_to_point(range.start).row;
let new_start_offset = changed_text.line_start_offset(new_start_row);
let new_end_row = changed_text
.offset_to_point(range.start + new_text.len())
.row;
let new_end_offset = changed_text.line_end_offset(new_end_row);
let new_range = new_start_offset..new_end_offset;
let mut new_lines = vec![];
let wrap_width = self.wrap_width;
// line not contains `\n`.
for (ix, line) in Rope::from(changed_text.slice(new_range))
.iter_lines()
.enumerate()
{
let line_str = line.to_string();
let mut wrapped_lines = vec![];
let mut prev_boundary_ix = 0;
if line_str.len() > longest_row_len {
longest_row_ix = new_start_row + ix;
longest_row_len = line_str.len();
}
// If wrap_width is Pixels::MAX, skip wrapping to disable word wrap
if let Some(wrap_width) = wrap_width {
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
for boundary in wrap_line(&line_str, wrap_width) {
wrapped_lines.push(prev_boundary_ix..boundary.ix);
prev_boundary_ix = boundary.ix;
}
}
// Reset of the line
if !line_str[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
wrapped_lines.push(prev_boundary_ix..line.len());
}
new_lines.push(LineItem {
line: Rope::from(line),
wrapped_lines,
});
}
if self.lines.is_empty() {
self.lines = new_lines;
} else {
self.lines.splice(rows_range, new_lines);
}
self.text = changed_text.clone();
self.soft_lines = self.lines.iter().map(|l| l.lines_len()).sum();
self.longest_row = LongestRow {
row: longest_row_ix,
len: longest_row_len,
}
}
/// Update the text wrapper and recalculate the wrapped lines.
///
/// If the `text` is the same as the current text, do nothing.
fn update_all(&mut self, text: &Rope, cx: &mut App) {
self.update(text, &(0..text.len()), text, cx);
}
/// Return display point (with soft wrap) from the given byte offset in the text.
///
/// Panics if the `offset` is out of bounds.
pub(crate) fn offset_to_display_point(&self, offset: usize) -> WrapDisplayPoint {
let row = self.text.offset_to_point(offset).row;
let start = self.text.line_start_offset(row);
let line = &self.lines[row];
let mut wrapped_row = self
.lines
.iter()
.take(row)
.map(|l| l.lines_len())
.sum::<usize>();
let local_offset = offset.saturating_sub(start);
for (ix, range) in line.wrapped_lines.iter().enumerate() {
if range.contains(&local_offset) {
return WrapDisplayPoint::new(
wrapped_row + ix,
ix,
local_offset.saturating_sub(range.start),
);
}
}
// Otherwise return the eof of the line.
let last_range = line.wrapped_lines.last().unwrap_or(&(0..0));
let ix = line.lines_len().saturating_sub(1);
WrapDisplayPoint::new(wrapped_row + ix, ix, last_range.len())
}
/// Return byte offset in the text from the given display point (with soft wrap).
///
/// Panics if the `point.row` is out of bounds.
pub(crate) fn display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
let mut wrapped_row = 0;
for (row, line) in self.lines.iter().enumerate() {
if wrapped_row + line.lines_len() > point.row {
let line_start = self.text.line_start_offset(row);
let local_row = point.row.saturating_sub(wrapped_row);
if let Some(range) = line.wrapped_lines.get(local_row) {
return line_start + (range.start + point.column).min(range.end);
} else {
// If not found, return the end of the line.
return line_start + line.len();
}
}
wrapped_row += line.lines_len();
}
self.text.len()
}
pub(crate) fn display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
let offset = self.display_point_to_offset(point);
self.text.offset_to_point(offset)
}
pub(crate) fn point_to_display_point(&self, point: TreeSitterPoint) -> WrapDisplayPoint {
let offset = self.text.point_to_offset(point);
self.offset_to_display_point(offset)
}
}
/// A display point within the soft-wrapped text.
///
/// This represents a position in the text after soft-wrapping,
/// with an additional `local_row` field tracking the wrap line
/// within the original buffer line.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) struct WrapDisplayPoint {
/// The 0-based soft wrapped row index in the text.
pub row: usize,
/// The 0-based row index in local line (include first line).
///
/// This value only valid when return from [`TextWrapper::offset_to_display_point`], otherwise it will be ignored.
pub local_row: usize,
/// The 0-based column byte index in the display line (with soft wrap).
pub column: usize,
}
impl WrapDisplayPoint {
pub fn new(row: usize, local_row: usize, column: usize) -> Self {
Self {
row,
local_row,
column,
}
}
}
/// The layout info of a line with soft wrapped lines.
pub(crate) struct LineLayout {
/// Total bytes length of this line.
len: usize,
/// The soft wrapped lines of this line (Include the first line).
pub(crate) wrapped_lines: SmallVec<[ShapedLine; 1]>,
pub(crate) longest_width: Pixels,
pub(crate) whitespace_indicators: Option<WhitespaceIndicators>,
/// Whitespace indicators: (line_index, x_position, is_tab)
pub(crate) whitespace_chars: Vec<(usize, Pixels, bool)>,
}
impl LineLayout {
pub(crate) fn new() -> Self {
Self {
len: 0,
longest_width: px(0.),
wrapped_lines: SmallVec::new(),
whitespace_chars: Vec::new(),
whitespace_indicators: None,
}
}
pub(crate) fn lines(mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) -> Self {
self.set_wrapped_lines(wrapped_lines);
self
}
pub(crate) fn set_wrapped_lines(&mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) {
self.len = wrapped_lines.iter().map(|l| l.len).sum();
let width = wrapped_lines
.iter()
.map(|l| l.width)
.max()
.unwrap_or_default();
self.longest_width = width;
self.wrapped_lines = wrapped_lines;
}
pub(crate) fn with_whitespaces(mut self, indicators: Option<WhitespaceIndicators>) -> Self {
self.whitespace_indicators = indicators;
let Some(indicators) = self.whitespace_indicators.as_ref() else {
return self;
};
let space_indicator_offset = indicators.space.width.half();
for (line_index, wrapped_line) in self.wrapped_lines.iter().enumerate() {
for (relative_offset, c) in wrapped_line.text.char_indices() {
if matches!(c, ' ' | '\t') {
let is_tab = c == '\t';
let start_x = wrapped_line.x_for_index(relative_offset);
let end_x = wrapped_line.x_for_index(relative_offset + c.len_utf8());
// Center the indicator in the actual character's space
let x_position = if c == ' ' {
(start_x + end_x).half() - space_indicator_offset
} else {
start_x
};
self.whitespace_chars.push((line_index, x_position, is_tab));
}
}
}
self
}
#[inline]
pub(crate) fn len(&self) -> usize {
self.len
}
/// Get the position (x, y) for the given index in this line layout.
///
/// - The `offset` is a local byte index in this line layout.
/// - When `line_end_affinity` is true, an offset at a soft wrap boundary is placed at
/// the end of the current visual line rather than the start of the next one.
/// - The return value is relative to the top-left corner of this line layout, start from (0, 0)
pub(crate) fn position_for_index(
&self,
offset: usize,
last_layout: &LastLayout,
line_end_affinity: bool,
) -> Option<Point<Pixels>> {
let mut acc_len = 0;
let mut offset_y = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
let matches = if line.len == 0 {
// Empty visual lines still own their boundary offset.
offset == acc_len
} else if is_last || line_end_affinity {
// Inclusive: cursor can sit at end of this visual line.
offset >= acc_len && offset <= acc_len + line.len
} else {
// Exclusive: boundary offset belongs to the next visual line.
offset >= acc_len && offset < acc_len + line.len
};
if matches {
let x = line.x_for_index(offset.saturating_sub(acc_len)) + x_offset;
return Some(point(x, offset_y));
}
// Always advance by actual line length. The last line gets +1 so the
// cursor can be placed after the final character.
acc_len += if is_last { line.len + 1 } else { line.len };
offset_y += last_layout.line_height;
}
None
}
/// Get the closest index for the given x in this line layout.
pub(crate) fn closest_index_for_x(&self, x: Pixels, last_layout: &LastLayout) -> usize {
let mut acc_len = 0;
let x_offset = last_layout.alignment_offset(self.longest_width);
let x = x - x_offset;
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
if x <= line.width {
let mut ix = line.closest_index_for_x(x);
if !is_last && ix == line.text.len() {
// For soft wrap line, we can't put the cursor at the end of the line.
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
ix = ix.saturating_sub(c_len);
}
return acc_len + ix;
}
acc_len += line.text.len();
}
acc_len
}
/// Get the index for the given position (x, y) in this line layout.
///
/// The `pos` is relative to the top-left corner of this line layout, start from (0, 0)
/// The return value is a local byte index in this line layout, start from 0.
pub(crate) fn closest_index_for_position(
&self,
pos: Point<Pixels>,
last_layout: &LastLayout,
) -> Option<usize> {
let mut offset = 0;
let mut line_top = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for (i, line) in self.wrapped_lines.iter().enumerate() {
let is_last = i + 1 == self.wrapped_lines.len();
let line_bottom = line_top + last_layout.line_height;
if pos.y >= line_top && pos.y < line_bottom {
let mut ix = line.closest_index_for_x(pos.x - x_offset);
if !is_last && ix == line.text.len() {
// For soft wrap line, we can't put the cursor at the end of the line.
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
ix = ix.saturating_sub(c_len);
}
return Some(offset + ix);
}
offset += line.text.len();
line_top = line_bottom;
}
None
}
pub(crate) fn index_for_position(
&self,
pos: Point<Pixels>,
last_layout: &LastLayout,
) -> Option<usize> {
let mut offset = 0;
let mut line_top = px(0.);
let x_offset = last_layout.alignment_offset(self.longest_width);
for line in self.wrapped_lines.iter() {
let line_bottom = line_top + last_layout.line_height;
if pos.y >= line_top && pos.y < line_bottom {
let ix = line.index_for_x(pos.x - x_offset)?;
return Some(offset + ix);
}
offset += line.text.len();
line_top = line_bottom;
}
None
}
pub(crate) fn size(&self, line_height: Pixels) -> Size<Pixels> {
size(self.longest_width, self.wrapped_lines.len() * line_height)
}
pub(crate) fn paint(
&self,
pos: Point<Pixels>,
line_height: Pixels,
text_align: TextAlign,
align_width: Option<Pixels>,
window: &mut Window,
cx: &mut App,
) {
for (ix, line) in self.wrapped_lines.iter().enumerate() {
_ = line.paint(
pos + point(px(0.), ix * line_height),
line_height,
text_align,
align_width,
window,
cx,
);
}
// Paint whitespace indicators
if let Some(indicators) = self.whitespace_indicators.as_ref() {
for (line_index, x_position, is_tab) in &self.whitespace_chars {
let invisible = if *is_tab {
indicators.tab.clone()
} else {
indicators.space.clone()
};
let origin = point(
pos.x + *x_position,
pos.y + *line_index as f32 * line_height,
);
_ = invisible.paint(origin, line_height, text_align, align_width, window, cx);
}
}
}
}
-172
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@@ -1,172 +0,0 @@
/// WrapMap: Soft-wrapping layer (Buffer → Wrap rows).
///
/// This module wraps the existing TextWrapper and provides:
/// - BufferPoint ↔ WrapPoint mapping
/// - Efficient buffer_line → wrap_row queries via prefix sum cache
/// - Incremental updates when text or layout changes
use std::ops::Range;
use gpui::{App, Font, Pixels};
use ropey::Rope;
use super::text_wrapper::{LineItem, TextWrapper};
/// WrapMap manages soft-wrapping and provides buffer ↔ wrap coordinate mapping.
pub struct WrapMap {
/// The underlying text wrapper (reuses existing implementation)
wrapper: TextWrapper,
/// Prefix sum cache: buffer_line_starts[line] = first wrap_row for buffer line `line`
/// This allows O(1) lookup of buffer_line → wrap_row
buffer_line_starts: Vec<usize>,
/// Cached line count from last rebuild
cached_line_count: usize,
/// Cached total wrap row count from last rebuild.
/// Used together with `cached_line_count` to detect if the cache is stale.
/// When soft wrap changes a line's wrap count without changing buffer line count,
/// this catches the staleness.
cached_wrap_row_count: usize,
}
impl WrapMap {
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
Self {
wrapper: TextWrapper::new(font, font_size, wrap_width),
buffer_line_starts: Vec::new(),
cached_line_count: 0,
cached_wrap_row_count: 0,
}
}
/// Get total number of wrap rows (visual rows after soft-wrapping)
#[inline]
pub fn wrap_row_count(&self) -> usize {
self.wrapper.len()
}
/// Get total number of buffer lines (logical lines)
#[inline]
pub fn buffer_line_count(&self) -> usize {
self.wrapper.lines.len()
}
/// Get the buffer line for a given wrap row
pub fn wrap_row_to_buffer_line(&self, wrap_row: usize) -> usize {
if wrap_row >= self.wrap_row_count() {
return self.buffer_line_count().saturating_sub(1);
}
// Binary search in prefix sum cache
match self.buffer_line_starts.binary_search(&wrap_row) {
Ok(line) => line,
Err(insert_pos) => insert_pos.saturating_sub(1),
}
}
/// Get the first wrap row for a given buffer line
pub fn buffer_line_to_first_wrap_row(&self, line: usize) -> usize {
if line >= self.buffer_line_starts.len() {
return self.wrap_row_count();
}
self.buffer_line_starts[line]
}
/// Get the wrap row range for a buffer line: [start, end)
pub fn buffer_line_to_wrap_row_range(&self, line: usize) -> Range<usize> {
let start = self.buffer_line_to_first_wrap_row(line);
let end = if line + 1 < self.buffer_line_starts.len() {
self.buffer_line_starts[line + 1]
} else {
self.wrap_row_count()
};
start..end
}
/// Update text (incremental or full)
pub fn on_text_changed(
&mut self,
changed_text: &Rope,
range: &Range<usize>,
new_text: &Rope,
cx: &mut App,
) {
self.wrapper.update(changed_text, range, new_text, cx);
self.rebuild_cache();
}
/// Update layout parameters (wrap width or font)
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
self.wrapper.set_wrap_width(wrap_width, cx);
self.rebuild_cache();
}
/// Set font parameters
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
self.wrapper.set_font(font, font_size, cx);
self.rebuild_cache();
}
/// Ensure text is prepared (initializes wrapper if needed)
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) -> bool {
let did_initialize = self.wrapper.prepare_if_need(text, cx);
if did_initialize {
self.rebuild_cache();
}
did_initialize
}
/// Initialize with text
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
self.wrapper.set_default_text(text);
self.wrapper.prepare_if_need(text, cx);
self.rebuild_cache();
}
/// Rebuild the prefix sum cache: buffer_line_starts
fn rebuild_cache(&mut self) {
let line_count = self.wrapper.lines.len();
let wrap_row_count = self.wrapper.len();
// Skip if nothing changed: both buffer line count and total wrap row count must match.
if line_count == self.cached_line_count
&& wrap_row_count == self.cached_wrap_row_count
&& !self.buffer_line_starts.is_empty()
{
return;
}
self.buffer_line_starts.clear();
let mut wrap_row = 0;
for line_item in &self.wrapper.lines {
self.buffer_line_starts.push(wrap_row);
wrap_row += line_item.lines_len();
}
self.cached_line_count = line_count;
self.cached_wrap_row_count = wrap_row_count;
}
/// Get access to the underlying wrapper (for rendering/hit-testing)
pub(crate) fn wrapper(&self) -> &TextWrapper {
&self.wrapper
}
/// Get access to line items (for rendering)
pub(crate) fn lines(&self) -> &[LineItem] {
&self.wrapper.lines
}
/// Get the rope text
pub fn text(&self) -> &Rope {
self.wrapper.text()
}
/// Calculate how many wrap rows of a buffer line are visible.
/// Without folding, all wrap rows are visible.
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
self.buffer_line_to_wrap_row_range(line).len()
}
}
File diff suppressed because it is too large Load Diff
-269
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@@ -1,269 +0,0 @@
use gpui::{Context, EntityInputHandler, SharedString, Window};
use ropey::RopeSlice;
use crate::input::mode::InputMode;
use crate::input::{Indent, IndentInline, InputState, Outdent, OutdentInline};
#[derive(Debug, Copy, Clone)]
pub struct TabSize {
/// Default is 2
pub tab_size: usize,
/// Set true to use `\t` as tab indent, default is false
pub hard_tabs: bool,
}
impl Default for TabSize {
fn default() -> Self {
Self {
tab_size: 2,
hard_tabs: false,
}
}
}
impl TabSize {
pub(super) fn to_string(self) -> SharedString {
if self.hard_tabs {
"\t".into()
} else {
" ".repeat(self.tab_size).into()
}
}
/// Count the indent size of the line in spaces.
pub fn indent_count(&self, line: &RopeSlice) -> usize {
let mut count = 0;
for ch in line.chars() {
match ch {
'\t' => count += self.tab_size,
' ' => count += 1,
_ => break,
}
}
count
}
}
impl InputState {
/// Set the tab size for the input.
///
/// Only for [`InputMode::PlainText`] mode with multi_line.
pub fn tab_size(mut self, tab: TabSize) -> Self {
debug_assert!(self.mode.is_multi_line());
if let InputMode::PlainText { tab: t, .. } = &mut self.mode {
*t = tab;
}
self
}
pub(super) fn indent_inline(
&mut self,
_: &IndentInline,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.indent(false, window, cx);
}
pub(super) fn indent_block(&mut self, _: &Indent, window: &mut Window, cx: &mut Context<Self>) {
self.indent(true, window, cx);
}
pub(super) fn outdent_inline(
&mut self,
_: &OutdentInline,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.outdent(false, window, cx);
}
pub(super) fn outdent_block(
&mut self,
_: &Outdent,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.outdent(true, window, cx);
}
pub(super) fn indent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
if !self.mode.is_indentable() {
cx.propagate();
return;
};
let tab_indent = self.mode.tab_size().to_string();
let selected_range = self.selected_range;
let mut added_len = 0;
let is_selected = !self.selected_range.is_empty();
if is_selected || block {
let start_offset = self.start_of_line_of_selection(window, cx);
let mut offset = start_offset;
let selected_text = self
.text_for_range(
self.range_to_utf16(&(offset..selected_range.end)),
&mut None,
window,
cx,
)
.unwrap_or("".into());
for line in selected_text.split('\n') {
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset))),
&tab_indent,
window,
cx,
);
added_len += tab_indent.len();
// +1 for "\n", the `\r` is included in the `line`.
offset += line.len() + tab_indent.len() + 1;
}
if is_selected {
self.selected_range = (start_offset..selected_range.end + added_len).into();
} else {
self.selected_range =
(selected_range.start + added_len..selected_range.end + added_len).into();
}
} else {
// Selected none
let offset = self.selected_range.start;
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset))),
&tab_indent,
window,
cx,
);
added_len = tab_indent.len();
self.selected_range =
(selected_range.start + added_len..selected_range.end + added_len).into();
}
}
pub(super) fn outdent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
if !self.mode.is_indentable() {
cx.propagate();
return;
};
let tab_indent = self.mode.tab_size().to_string();
let selected_range = self.selected_range;
let mut removed_len = 0;
let is_selected = !self.selected_range.is_empty();
if is_selected || block {
let start_offset = self.start_of_line_of_selection(window, cx);
let mut offset = start_offset;
let selected_text = self
.text_for_range(
self.range_to_utf16(&(offset..selected_range.end)),
&mut None,
window,
cx,
)
.unwrap_or("".into());
for line in selected_text.split('\n') {
if line.starts_with(tab_indent.as_ref()) {
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
"",
window,
cx,
);
removed_len += tab_indent.len();
// +1 for "\n"
offset += line.len().saturating_sub(tab_indent.len()) + 1;
} else {
offset += line.len() + 1;
}
}
if is_selected {
self.selected_range =
(start_offset..selected_range.end.saturating_sub(removed_len)).into();
} else {
self.selected_range = (selected_range.start.saturating_sub(removed_len)
..selected_range.end.saturating_sub(removed_len))
.into();
}
} else {
// Selected none
let start_offset = self.selected_range.start;
let offset = self.start_of_line_of_selection(window, cx);
let offset = self.offset_from_utf16(self.offset_to_utf16(offset));
// FIXME: To improve performance
if self
.text
.slice(offset..self.text.len())
.to_string()
.starts_with(tab_indent.as_ref())
{
self.replace_text_in_range_silent(
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
"",
window,
cx,
);
removed_len = tab_indent.len();
let new_offset = start_offset.saturating_sub(removed_len);
self.selected_range = (new_offset..new_offset).into();
}
}
}
}
#[cfg(test)]
mod tests {
use ropey::RopeSlice;
use super::TabSize;
#[test]
fn test_tab_size() {
let tab = TabSize {
tab_size: 2,
hard_tabs: false,
};
assert_eq!(tab.to_string(), " ");
let tab = TabSize {
tab_size: 4,
hard_tabs: false,
};
assert_eq!(tab.to_string(), " ");
let tab = TabSize {
tab_size: 2,
hard_tabs: true,
};
assert_eq!(tab.to_string(), "\t");
let tab = TabSize {
tab_size: 4,
hard_tabs: true,
};
assert_eq!(tab.to_string(), "\t");
}
#[test]
fn test_tab_size_indent_count() {
let tab = TabSize {
tab_size: 4,
hard_tabs: false,
};
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 2);
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 4);
assert_eq!(tab.indent_count(&RopeSlice::from("\tabc")), 4);
assert_eq!(tab.indent_count(&RopeSlice::from(" \tabc")), 6);
assert_eq!(tab.indent_count(&RopeSlice::from(" \t abc ")), 6);
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
}
}
+112 -169
View File
@@ -1,31 +1,76 @@
use gpui::prelude::FluentBuilder as _; use gpui::prelude::FluentBuilder as _;
use gpui::{ use gpui::{
AnyElement, App, DefiniteLength, Edges, EdgesRefinement, Entity, Hsla, InteractiveElement as _, AnyElement, App, DefiniteLength, Edges, Entity, Hsla, InteractiveElement as _, IntoElement,
IntoElement, MouseButton, ParentElement as _, Rems, RenderOnce, StyleRefinement, Styled, MouseButton, ParentElement as _, Pixels, Rems, RenderOnce, StyleRefinement, Styled, TextAlign,
TextAlign, Window, div, px, relative, Window, div, px, relative,
}; };
use gpui_base::InputBase;
use gpui_base::input::{InputBaseState, InputEditorStyle, InputMode, InputModeKind, TextareaMode};
use theme::ActiveTheme; use theme::ActiveTheme;
use super::InputState;
use super::element::EditorScrollbar;
use crate::button::{Button, ButtonVariants as _}; use crate::button::{Button, ButtonVariants as _};
use crate::indicator::Indicator; use crate::indicator::Indicator;
use crate::input::clear_button; use crate::input::clear_button;
use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex}; use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex};
/// Returns `(background, foreground)` colors for input-like components. /// The background of an input frame, which reads muted while the input is disabled.
pub(crate) fn input_style(disabled: bool, cx: &App) -> (Hsla, Hsla) { fn input_background(disabled: bool, cx: &App) -> Hsla {
if disabled { if disabled {
(cx.theme().surface_background, cx.theme().text_muted) cx.theme().surface_background
} else { } else {
(cx.theme().elevated_surface_background, cx.theme().text) cx.theme().elevated_surface_background
} }
} }
/// A text input element bind to an [`InputState`]. /// The colors base paints input text with, read from the coop theme.
///
/// Base fills in any color left transparent from its own palette, and that
/// palette is only a projection of this one, so every color coop paints with is
/// named here rather than left to resolve.
fn input_editor_style(cx: &App) -> InputEditorStyle {
let theme = cx.theme();
InputEditorStyle {
foreground: theme.text,
muted_foreground: theme.text_muted,
background: theme.elevated_surface_background,
border: theme.border,
selection: theme.selection,
caret: theme.cursor,
..InputEditorStyle::default()
}
}
/// The input's own padding, resolved to pixels.
///
/// Base applies the multi-line padding itself so that the text, the gutter, and
/// the scrollbar share one inset, and the single-line frame carries its own.
/// Both come from the same size table, resolved through the window's rem size.
fn input_paddings(size: Size, style: &StyleRefinement, window: &Window) -> Edges<Pixels> {
let mut probe = div().input_px(size).input_py(size).refine_style(style);
let padding = probe.style().padding.clone();
let base_size = window.text_style().font_size;
let rem_size = window.rem_size();
let resolve = |value: Option<DefiniteLength>| {
value
.map(|value| value.to_pixels(base_size, rem_size))
.unwrap_or(px(0.))
};
Edges {
left: resolve(padding.left),
right: resolve(padding.right),
top: resolve(padding.top),
bottom: resolve(padding.bottom),
}
}
/// A text input element bound to an [`InputState`] or a [`TextareaState`].
///
/// The editing kind lives on the state, so `Input::new` accepts either and
/// infers which one is rendered.
#[derive(IntoElement)] #[derive(IntoElement)]
pub struct Input { pub struct Input<M: InputModeKind = InputMode> {
state: Entity<InputState>, state: Entity<InputBaseState<M>>,
style: StyleRefinement, style: StyleRefinement,
size: Size, size: Size,
prefix: Option<AnyElement>, prefix: Option<AnyElement>,
@@ -39,14 +84,17 @@ pub struct Input {
selected: bool, selected: bool,
} }
impl Sizable for Input { /// A styled multi-line text input.
pub type Textarea = Input<TextareaMode>;
impl<M: InputModeKind> Sizable for Input<M> {
fn with_size(mut self, size: impl Into<Size>) -> Self { fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into(); self.size = size.into();
self self
} }
} }
impl Selectable for Input { impl<M: InputModeKind> Selectable for Input<M> {
fn selected(mut self, selected: bool) -> Self { fn selected(mut self, selected: bool) -> Self {
self.selected = selected; self.selected = selected;
self self
@@ -57,9 +105,9 @@ impl Selectable for Input {
} }
} }
impl Input { impl<M: InputModeKind> Input<M> {
/// Create a new [`Input`] element bind to the [`InputState`]. /// Create a new [`Input`] element bind to the given state.
pub fn new(state: &Entity<InputState>) -> Self { pub fn new(state: &Entity<InputBaseState<M>>) -> Self {
Self { Self {
state: state.clone(), state: state.clone(),
size: Size::default(), size: Size::default(),
@@ -128,8 +176,7 @@ impl Input {
self self
} }
fn render_toggle_mask_button(state: &Entity<InputState>, cx: &App) -> impl IntoElement { fn render_toggle_mask_button(state: &Entity<InputBaseState<M>>) -> impl IntoElement {
let _masked = state.read(cx).masked;
Button::new("toggle-mask") Button::new("toggle-mask")
.icon(IconName::Eye) .icon(IconName::Eye)
.xsmall() .xsmall()
@@ -137,78 +184,42 @@ impl Input {
.tab_stop(false) .tab_stop(false)
.on_click({ .on_click({
let state = state.clone(); let state = state.clone();
move |_, window, cx| { move |_, window, cx| state.update(cx, |state, cx| state.toggle_masked(window, cx))
state.update(cx, |state, cx| {
state.set_masked(!state.masked, window, cx);
})
}
}) })
} }
/// This method must after the refine_style.
fn render_editor(
paddings: EdgesRefinement<DefiniteLength>,
input_state: &Entity<InputState>,
state: &InputState,
window: &Window,
) -> impl IntoElement {
let base_size = window.text_style().font_size;
let rem_size = window.rem_size();
let paddings = Edges {
left: paddings
.left
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
right: paddings
.right
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
top: paddings
.top
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
bottom: paddings
.bottom
.map(|v| v.to_pixels(base_size, rem_size))
.unwrap_or(px(0.)),
};
state.editor_scrollbar_paddings.set(paddings);
state.editor_scrollbar_snapshot.set(None);
v_flex().size_full().child(
div()
.relative()
.flex_1()
.child(input_state.clone())
.child(EditorScrollbar::new(input_state.clone())),
)
}
} }
impl Styled for Input { impl<M: InputModeKind> Styled for Input<M> {
fn style(&mut self) -> &mut StyleRefinement { fn style(&mut self) -> &mut StyleRefinement {
&mut self.style &mut self.style
} }
} }
impl RenderOnce for Input { impl<M: InputModeKind> RenderOnce for Input<M> {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement { fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
const LINE_HEIGHT: Rems = Rems(1.25); const LINE_HEIGHT: Rems = Rems(1.25);
let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left); let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left);
self.state.update(cx, |state, _| { let multi_line = self.state.read(cx).is_multi_line();
state.disabled = self.disabled; let editor_paddings = if multi_line {
state.size = self.size; input_paddings(self.size, &self.style, window)
// Only for single line mode } else {
if state.mode.is_single_line() { Edges::default()
state.text_align = text_align; };
self.state.update(cx, |state, cx| {
state.set_editor_style(input_editor_style(cx));
state.set_editor_paddings(editor_paddings);
state.set_disabled(self.disabled, cx);
if state.is_single_line() {
state.set_text_align(text_align, cx);
} }
}); });
let state = self.state.read(cx); let state = self.state.read(cx);
let _focused = state.focus_handle.is_focused(window) && !state.disabled; let presentation = state.presentation();
let disabled = presentation.is_disabled();
let loading = presentation.is_loading();
let text_is_empty = state.text().len() == 0;
let gap_x = match self.size { let gap_x = match self.size {
Size::Small => px(4.), Size::Small => px(4.),
@@ -216,117 +227,49 @@ impl RenderOnce for Input {
_ => px(6.), _ => px(6.),
}; };
let (bg, _) = input_style(state.disabled, cx); let background = input_background(disabled, cx);
let show_clear_button =
self.cleanable && state.is_editable() && !loading && !text_is_empty && !multi_line;
let has_suffix = self.suffix.is_some() || loading || self.mask_toggle || show_clear_button;
let prefix = self.prefix; let prefix = self.prefix;
let suffix = self.suffix; let suffix = self.suffix;
let show_clear_button = self.cleanable let state_entity = self.state.clone();
&& !state.disabled
&& !state.loading
&& state.text.len() > 0
&& state.mode.is_single_line();
let has_suffix = suffix.is_some() || state.loading || self.mask_toggle || show_clear_button;
div() InputBase::new(("input", self.state.entity_id()))
.id(("input", self.state.entity_id()))
.flex() .flex()
.key_context(crate::input::CONTEXT)
.track_focus(&state.focus_handle.clone())
.tab_index(self.tab_index)
.when(!state.disabled, |this| {
this.on_action(window.listener_for(&self.state, InputState::backspace))
.on_action(window.listener_for(&self.state, InputState::delete))
.on_action(
window.listener_for(&self.state, InputState::delete_to_beginning_of_line),
)
.on_action(window.listener_for(&self.state, InputState::delete_to_end_of_line))
.on_action(window.listener_for(&self.state, InputState::delete_previous_word))
.on_action(window.listener_for(&self.state, InputState::delete_next_word))
.on_action(window.listener_for(&self.state, InputState::enter))
.on_action(window.listener_for(&self.state, InputState::escape))
.on_action(window.listener_for(&self.state, InputState::paste))
.on_action(window.listener_for(&self.state, InputState::cut))
.on_action(window.listener_for(&self.state, InputState::undo))
.on_action(window.listener_for(&self.state, InputState::redo))
.when(state.mode.is_multi_line(), |this| {
this.on_action(window.listener_for(&self.state, InputState::indent_inline))
.on_action(window.listener_for(&self.state, InputState::outdent_inline))
.on_action(window.listener_for(&self.state, InputState::indent_block))
.on_action(window.listener_for(&self.state, InputState::outdent_block))
})
})
.on_action(window.listener_for(&self.state, InputState::left))
.on_action(window.listener_for(&self.state, InputState::right))
.on_action(window.listener_for(&self.state, InputState::select_left))
.on_action(window.listener_for(&self.state, InputState::select_right))
.when(state.mode.is_multi_line(), |this| {
this.on_action(window.listener_for(&self.state, InputState::up))
.on_action(window.listener_for(&self.state, InputState::down))
.on_action(window.listener_for(&self.state, InputState::select_up))
.on_action(window.listener_for(&self.state, InputState::select_down))
.on_action(window.listener_for(&self.state, InputState::page_up))
.on_action(window.listener_for(&self.state, InputState::page_down))
})
.on_action(window.listener_for(&self.state, InputState::select_all))
.on_action(window.listener_for(&self.state, InputState::select_to_start_of_line))
.on_action(window.listener_for(&self.state, InputState::select_to_end_of_line))
.on_action(window.listener_for(&self.state, InputState::select_to_previous_word))
.on_action(window.listener_for(&self.state, InputState::select_to_next_word))
.on_action(window.listener_for(&self.state, InputState::home))
.on_action(window.listener_for(&self.state, InputState::end))
.on_action(window.listener_for(&self.state, InputState::move_to_start))
.on_action(window.listener_for(&self.state, InputState::move_to_end))
.on_action(window.listener_for(&self.state, InputState::move_to_previous_word))
.on_action(window.listener_for(&self.state, InputState::move_to_next_word))
.on_action(window.listener_for(&self.state, InputState::select_to_start))
.on_action(window.listener_for(&self.state, InputState::select_to_end))
.on_action(window.listener_for(&self.state, InputState::show_character_palette))
.on_action(window.listener_for(&self.state, InputState::copy))
.on_key_down(window.listener_for(&self.state, InputState::on_key_down))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&self.state, InputState::on_mouse_down),
)
.on_mouse_down(
MouseButton::Right,
window.listener_for(&self.state, InputState::on_mouse_down),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&self.state, InputState::on_mouse_up),
)
.on_mouse_up(
MouseButton::Right,
window.listener_for(&self.state, InputState::on_mouse_up),
)
.on_scroll_wheel(window.listener_for(&self.state, InputState::on_scroll_wheel))
.size_full() .size_full()
.line_height(LINE_HEIGHT) .line_height(LINE_HEIGHT)
.input_px(self.size) .when(!multi_line, |this| {
.input_py(self.size) this.input_px(self.size).input_py(self.size)
})
.input_h(self.size) .input_h(self.size)
.input_font_size(self.size) .when(!disabled, |this| this.cursor_text())
.when(!self.disabled, |this| this.cursor_text()) .on_mouse_down(MouseButton::Left, {
let state_entity = state_entity.clone();
move |_, window, cx| state_entity.update(cx, |state, cx| state.focus(window, cx))
})
.items_center() .items_center()
.when(state.mode.is_multi_line(), |this| { .when(multi_line, |this| {
this.h_auto() this.h_auto()
.when_some(self.height, |this, height| this.h(height)) .when_some(self.height, |this, height| this.h(height))
}) })
.when(self.appearance, |this| { .when(self.appearance, |this| {
this.bg(bg) this.bg(background)
.when(self.disabled, |this| this.opacity(0.5)) .when(self.disabled, |this| this.opacity(0.5))
.rounded(cx.theme().radius) .rounded(cx.theme().radius)
}) })
.items_center() .tab_index(self.tab_index)
.gap(gap_x) .gap(gap_x)
.refine_style(&self.style) .refine_style(&self.style)
.children(prefix) .children(prefix)
.when(state.mode.is_multi_line(), |mut this| { .when(!multi_line, |this| this.child(state_entity.clone()))
let paddings = this.style().padding.clone(); .when(multi_line, |this| {
this.child(Self::render_editor(paddings, &self.state, state, window)) this.child(
}) v_flex()
.when(!state.mode.is_multi_line(), |this| { .size_full()
this.child(self.state.clone()) .child(div().relative().flex_1().child(state_entity.clone())),
)
}) })
.when(has_suffix, |this| { .when(has_suffix, |this| {
this.pr_2().child( this.pr_2().child(
@@ -334,13 +277,13 @@ impl RenderOnce for Input {
.id("suffix") .id("suffix")
.gap(gap_x) .gap(gap_x)
.items_center() .items_center()
.when(state.loading, |this| this.child(Indicator::new())) .when(loading, |this| this.child(Indicator::new()))
.when(self.mask_toggle, |this| { .when(self.mask_toggle, |this| {
this.child(Self::render_toggle_mask_button(&self.state, cx)) this.child(Self::render_toggle_mask_button(&state_entity))
}) })
.when(show_clear_button, |this| { .when(show_clear_button, |this| {
this.child(clear_button(cx).on_click({ this.child(clear_button(cx).on_click({
let state = self.state.clone(); let state = state_entity.clone();
move |_, window, cx| { move |_, window, cx| {
state.update(cx, |state, cx| { state.update(cx, |state, cx| {
state.clean(window, cx); state.clean(window, cx);
-409
View File
@@ -1,409 +0,0 @@
use gpui::SharedString;
#[derive(Clone, PartialEq, Debug)]
pub enum MaskToken {
/// 0 Digit, equivalent to `[0]`
// Digit0,
/// Digit, equivalent to `[0-9]`
Digit,
/// Letter, equivalent to `[a-zA-Z]`
Letter,
/// Letter or digit, equivalent to `[a-zA-Z0-9]`
LetterOrDigit,
/// Separator
Sep(char),
/// Any character
Any,
}
#[allow(unused)]
impl MaskToken {
/// Check if the token is any character.
pub fn is_any(&self) -> bool {
matches!(self, MaskToken::Any)
}
/// Check if the token is a match for the given character.
///
/// The separator is always a match any input character.
fn is_match(&self, ch: char) -> bool {
match self {
MaskToken::Digit => ch.is_ascii_digit(),
MaskToken::Letter => ch.is_ascii_alphabetic(),
MaskToken::LetterOrDigit => ch.is_ascii_alphanumeric(),
MaskToken::Any => true,
MaskToken::Sep(c) => *c == ch,
}
}
/// Is the token a separator (Can be ignored)
fn is_sep(&self) -> bool {
matches!(self, MaskToken::Sep(_))
}
/// Check if the token is a number.
pub fn is_number(&self) -> bool {
matches!(self, MaskToken::Digit)
}
pub fn placeholder(&self) -> char {
match self {
MaskToken::Sep(c) => *c,
_ => '_',
}
}
fn mask_char(&self, ch: char) -> char {
match self {
MaskToken::Digit | MaskToken::LetterOrDigit | MaskToken::Letter => ch,
MaskToken::Sep(c) => *c,
MaskToken::Any => ch,
}
}
fn unmask_char(&self, ch: char) -> Option<char> {
match self {
MaskToken::Digit => Some(ch),
MaskToken::Letter => Some(ch),
MaskToken::LetterOrDigit => Some(ch),
MaskToken::Any => Some(ch),
_ => None,
}
}
}
#[derive(Clone, Default)]
pub enum MaskPattern {
#[default]
None,
Pattern {
pattern: SharedString,
tokens: Vec<MaskToken>,
},
Number {
/// Group separator, e.g. "," or " "
separator: Option<char>,
/// Number of fraction digits, e.g. 2 for 123.45
fraction: Option<usize>,
},
}
impl From<&str> for MaskPattern {
fn from(pattern: &str) -> Self {
Self::new(pattern)
}
}
impl MaskPattern {
/// Create a new mask pattern
///
/// - `9` - Digit
/// - `A` - Letter
/// - `#` - Letter or Digit
/// - `*` - Any character
/// - other characters - Separator
///
/// For example:
///
/// - `(999)999-9999` - US phone number: (123)456-7890
/// - `99999-9999` - ZIP code: 12345-6789
/// - `AAAA-99-####` - Custom pattern: ABCD-12-3AB4
/// - `*999*` - Custom pattern: (123) or [123]
pub fn new(pattern: &str) -> Self {
let tokens = pattern
.chars()
.map(|ch| match ch {
// '0' => MaskToken::Digit0,
'9' => MaskToken::Digit,
'A' => MaskToken::Letter,
'#' => MaskToken::LetterOrDigit,
'*' => MaskToken::Any,
_ => MaskToken::Sep(ch),
})
.collect();
Self::Pattern {
pattern: pattern.to_owned().into(),
tokens,
}
}
#[allow(unused)]
fn tokens(&self) -> Option<&Vec<MaskToken>> {
match self {
Self::Pattern { tokens, .. } => Some(tokens),
Self::Number { .. } => None,
Self::None => None,
}
}
/// Create a new mask pattern with group separator, e.g. "," or " "
pub fn number(sep: Option<char>) -> Self {
Self::Number {
separator: sep,
fraction: None,
}
}
pub fn placeholder(&self) -> Option<String> {
match self {
Self::Pattern { tokens, .. } => {
Some(tokens.iter().map(|token| token.placeholder()).collect())
}
Self::Number { .. } => None,
Self::None => None,
}
}
/// Return true if the mask pattern is None or no any pattern.
pub fn is_none(&self) -> bool {
match self {
Self::Pattern { tokens, .. } => tokens.is_empty(),
Self::Number { .. } => false,
Self::None => true,
}
}
/// Check is the mask text is valid.
///
/// If the mask pattern is None, always return true.
pub fn is_valid(&self, mask_text: &str) -> bool {
if self.is_none() {
return true;
}
let mut text_index = 0;
let mask_text_chars: Vec<char> = mask_text.chars().collect();
match self {
Self::Pattern { tokens, .. } => {
for token in tokens {
if text_index >= mask_text_chars.len() {
break;
}
let ch = mask_text_chars[text_index];
if token.is_match(ch) {
text_index += 1;
}
}
text_index == mask_text.len()
}
Self::Number { separator, .. } => {
if mask_text.is_empty() {
return true;
}
// check if the text is valid number
let mut parts = mask_text.split('.');
let int_part = parts.next().unwrap_or("");
let frac_part = parts.next();
if int_part.is_empty() {
return false;
}
let sign_positions: Vec<usize> = int_part
.chars()
.enumerate()
.filter_map(|(i, ch)| match is_sign(&ch) {
true => Some(i),
false => None,
})
.collect();
// only one sign is valid
// sign is only valid at the beginning of the string
if sign_positions.len() > 1 || sign_positions.first() > Some(&0) {
return false;
}
// check if the integer part is valid
if !int_part.chars().enumerate().all(|(i, ch)| {
ch.is_ascii_digit() || is_sign(&ch) && i == 0 || Some(ch) == *separator
}) {
return false;
}
// check if the fraction part is valid
if let Some(frac) = frac_part
&& !frac
.chars()
.all(|ch| ch.is_ascii_digit() || Some(ch) == *separator)
{
return false;
}
true
}
Self::None => true,
}
}
/// Check if valid input char at the given position.
pub fn is_valid_at(&self, ch: char, pos: usize) -> bool {
if self.is_none() {
return true;
}
match self {
Self::Pattern { tokens, .. } => {
if let Some(token) = tokens.get(pos) {
if token.is_match(ch) {
return true;
}
if token.is_sep() {
// If next token is match, it's valid
if let Some(next_token) = tokens.get(pos + 1)
&& next_token.is_match(ch)
{
return true;
}
}
}
false
}
Self::Number { .. } => true,
Self::None => true,
}
}
/// Format the text according to the mask pattern
///
/// For example:
///
/// - pattern: (999)999-999
/// - text: 123456789
/// - mask_text: (123)456-789
pub fn mask(&self, text: &str) -> SharedString {
if self.is_none() {
return text.to_owned().into();
}
match self {
Self::Number {
separator,
fraction,
} => {
if let Some(sep) = *separator {
// Remove the existing group separator
let text = text.replace(sep, "");
let mut parts = text.split('.');
let int_part = parts.next().unwrap_or("");
// Limit the fraction part to the given range, if not enough, pad with 0
let frac_part = parts.next().map(|part| {
part.chars()
.take(fraction.unwrap_or(usize::MAX))
.collect::<String>()
});
// Reverse the integer part for easier grouping
let mut chars: Vec<char> = int_part.chars().rev().collect();
// Removing the sign from formatting to avoid cases such as: -,123
let maybe_signed = chars.iter().position(is_sign).map(|pos| chars.remove(pos));
let mut result = String::new();
for (i, ch) in chars.iter().enumerate() {
if i > 0 && i % 3 == 0 {
result.push(sep);
}
result.push(*ch);
}
let int_with_sep: String = result.chars().rev().collect();
let final_str = if let Some(frac) = frac_part {
if fraction == &Some(0) {
int_with_sep
} else {
format!("{}.{}", int_with_sep, frac)
}
} else {
int_with_sep
};
let final_str = if let Some(sign) = maybe_signed {
format!("{}{}", sign, final_str)
} else {
final_str
};
return final_str.into();
}
text.to_owned().into()
}
Self::Pattern { tokens, .. } => {
let mut result = String::new();
let mut text_index = 0;
let text_chars: Vec<char> = text.chars().collect();
for (pos, token) in tokens.iter().enumerate() {
if text_index >= text_chars.len() {
break;
}
let ch = text_chars[text_index];
// Break if expected char is not match
if !token.is_sep() && !self.is_valid_at(ch, pos) {
break;
}
let mask_ch = token.mask_char(ch);
result.push(mask_ch);
if ch == mask_ch {
text_index += 1;
continue;
}
}
result.into()
}
Self::None => text.to_owned().into(),
}
}
/// Extract original text from masked text
pub fn unmask(&self, mask_text: &str) -> String {
match self {
Self::Number { separator, .. } => {
if let Some(sep) = *separator {
let mut result = String::new();
for ch in mask_text.chars() {
if ch == sep {
continue;
}
result.push(ch);
}
if result.contains('.') {
result = result.trim_end_matches('0').to_string();
}
return result;
}
mask_text.to_owned()
}
Self::Pattern { tokens, .. } => {
let mut result = String::new();
let mask_text_chars: Vec<char> = mask_text.chars().collect();
for (text_index, token) in tokens.iter().enumerate() {
if text_index >= mask_text_chars.len() {
break;
}
let ch = mask_text_chars[text_index];
let unmask_ch = token.unmask_char(ch);
if let Some(ch) = unmask_ch {
result.push(ch);
}
}
result
}
Self::None => mask_text.to_owned(),
}
}
}
#[inline]
fn is_sign(ch: &char) -> bool {
matches!(ch, '+' | '-')
}
+1 -21
View File
@@ -1,27 +1,7 @@
pub(super) const MASK_CHAR: char = '*';
mod blink_cursor;
mod change;
mod clear_button; mod clear_button;
mod cursor;
mod display_map;
mod element;
mod indent;
#[allow(clippy::module_inception)] #[allow(clippy::module_inception)]
mod input; mod input;
mod mask_pattern;
mod mode;
mod movement;
mod rope_ext;
mod selection;
mod state;
pub(crate) use clear_button::*; pub(crate) use clear_button::*;
pub use cursor::*; pub use gpui_base::input::{InputEvent, InputState, TextareaState};
pub use display_map::DisplayMap;
pub use indent::TabSize;
pub use input::*; pub use input::*;
pub use mask_pattern::MaskPattern;
pub use rope_ext::{InputEdit, Point, RopeExt, RopeLines};
pub use ropey::Rope;
pub use state::*;
-145
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@@ -1,145 +0,0 @@
use super::display_map::DisplayMap;
#[derive(Clone)]
pub(crate) enum InputMode {
/// A plain text input mode.
PlainText {
multi_line: bool,
tab: crate::input::indent::TabSize,
rows: usize,
},
/// An auto grow input mode.
AutoGrow {
rows: usize,
min_rows: usize,
max_rows: usize,
},
}
impl Default for InputMode {
fn default() -> Self {
InputMode::plain_text()
}
}
#[allow(unused)]
impl InputMode {
/// Create a plain input mode with default settings.
pub(super) fn plain_text() -> Self {
InputMode::PlainText {
multi_line: false,
tab: crate::input::indent::TabSize::default(),
rows: 1,
}
}
/// Create an auto grow input mode with given min and max rows.
pub(super) fn auto_grow(min_rows: usize, max_rows: usize) -> Self {
InputMode::AutoGrow {
rows: min_rows,
min_rows,
max_rows,
}
}
pub(super) fn multi_line(mut self, multi_line: bool) -> Self {
match &mut self {
InputMode::PlainText { multi_line: ml, .. } => *ml = multi_line,
InputMode::AutoGrow { .. } => {}
}
self
}
#[inline]
pub(super) fn is_single_line(&self) -> bool {
!self.is_multi_line()
}
#[inline]
pub(super) fn is_auto_grow(&self) -> bool {
matches!(self, InputMode::AutoGrow { .. })
}
#[inline]
pub(super) fn is_multi_line(&self) -> bool {
match self {
InputMode::PlainText { multi_line, .. } => *multi_line,
InputMode::AutoGrow { max_rows, .. } => *max_rows > 1,
}
}
pub(super) fn set_rows(&mut self, new_rows: usize) {
match self {
InputMode::PlainText { rows, .. } => {
*rows = new_rows;
}
InputMode::AutoGrow {
rows,
min_rows,
max_rows,
} => {
*rows = new_rows.clamp(*min_rows, *max_rows);
}
}
}
pub(super) fn update_auto_grow(&mut self, display_map: &DisplayMap) {
if self.is_single_line() {
return;
}
let wrapped_lines = display_map.wrap_row_count();
self.set_rows(wrapped_lines);
}
/// At least 1 row be return.
pub(super) fn rows(&self) -> usize {
if !self.is_multi_line() {
return 1;
}
match self {
InputMode::PlainText { rows, .. } => *rows,
InputMode::AutoGrow { rows, .. } => *rows,
}
.max(1)
}
/// At least 1 row be return.
#[allow(unused)]
pub(super) fn min_rows(&self) -> usize {
match self {
InputMode::AutoGrow { min_rows, .. } => *min_rows,
_ => 1,
}
.max(1)
}
#[allow(unused)]
pub(super) fn max_rows(&self) -> usize {
if !self.is_multi_line() {
return 1;
}
match self {
InputMode::AutoGrow { max_rows, .. } => *max_rows,
_ => usize::MAX,
}
}
#[inline]
pub(super) fn is_indentable(&self) -> bool {
match self {
InputMode::PlainText { multi_line, .. } => *multi_line,
_ => false,
}
}
#[inline]
pub(super) fn tab_size(&self) -> crate::input::indent::TabSize {
match self {
InputMode::PlainText { tab, .. } => *tab,
_ => crate::input::indent::TabSize::default(),
}
}
}
-264
View File
@@ -1,264 +0,0 @@
use gpui::{Context, Point, Window};
use crate::input::{
InputState, MoveDown, MoveEnd, MoveHome, MoveLeft, MovePageDown, MovePageUp, MoveRight,
MoveToEnd, MoveToNextWord, MoveToPreviousWord, MoveToStart, MoveUp, RopeExt as _,
};
#[derive(Clone, Copy, PartialEq, Eq)]
pub(crate) enum MoveDirection {
Up,
Down,
}
impl InputState {
/// Called after moving the cursor. Updates preferred_column if we know where the cursor now is.
pub(super) fn update_preferred_column(&mut self) {
let Some(last_layout) = &self.last_layout else {
self.preferred_column = None;
return;
};
let point = self.text.offset_to_point(self.cursor());
let Some(line) = last_layout.line(point.row) else {
self.preferred_column = None;
return;
};
let Some(pos) = line.position_for_index(point.column, last_layout, false) else {
self.preferred_column = None;
return;
};
self.preferred_column = Some((pos.x, point.column));
}
/// Move the cursor to the given offset.
///
/// The offset is the UTF-8 offset.
///
/// Ensure the offset use self.next_boundary or self.previous_boundary to get the correct offset.
pub(crate) fn move_to(
&mut self,
offset: usize,
direction: Option<MoveDirection>,
cx: &mut Context<Self>,
) {
let offset = offset.clamp(0, self.text.len());
self.cursor_line_end_affinity = false;
self.selected_range = (offset..offset).into();
self.scroll_to(offset, direction, cx);
self.pause_blink_cursor(cx);
self.update_preferred_column();
cx.notify()
}
/// Move the cursor vertically by one line (up or down) while preserving the column if possible.
///
/// move_lines: Number of lines to move vertically (positive for down, negative for up).
pub(super) fn move_vertical(
&mut self,
move_lines: isize,
_: &mut Window,
cx: &mut Context<Self>,
) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let offset = self.cursor();
let was_preferred_column = self.preferred_column;
let mut display_point = self.display_map.offset_to_wrap_display_point(offset);
// Convert wrap row → display row (skips folded rows), move, then convert back
let current_display_row = self
.display_map
.wrap_row_to_display_row(display_point.row)
.unwrap_or_else(|| {
self.display_map
.nearest_visible_display_row(display_point.row)
});
let max_display_row = self.display_map.display_row_count().saturating_sub(1);
let target_display_row = current_display_row
.saturating_add_signed(move_lines)
.min(max_display_row);
let target_wrap_row = self
.display_map
.display_row_to_wrap_row(target_display_row)
.unwrap_or(display_point.row);
display_point.row = target_wrap_row;
display_point.column = 0;
let mut new_offset = self.display_map.wrap_display_point_to_offset(display_point);
if let Some((preferred_x, column)) = was_preferred_column {
// Get display point again to update local_row.
let mut next_display_point = self.display_map.offset_to_wrap_display_point(new_offset);
next_display_point.column = 0;
let next_point = self
.display_map
.wrap_display_point_to_point(next_display_point);
let line_start_offset = self.text.line_start_offset(next_point.row);
// If in visible range, prefer to use position to get column.
if let Some(line) = last_layout.line(next_point.row) {
if let Some(x) = line.closest_index_for_position(
Point {
x: preferred_x,
y: next_display_point.local_row * last_layout.line_height,
},
last_layout,
) {
new_offset = line_start_offset + x;
}
} else {
// Not in visible range, use column directly.
let max_line_len = self.text.slice_line(next_point.row).len();
new_offset = line_start_offset + column.min(max_line_len);
}
}
self.pause_blink_cursor(cx);
let direction = if move_lines < 0 {
MoveDirection::Up
} else {
MoveDirection::Down
};
self.move_to(new_offset, Some(direction), cx);
// Set back the preferred_column
self.preferred_column = was_preferred_column;
cx.notify();
}
pub(super) fn left(&mut self, _: &MoveLeft, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
if self.selected_range.is_empty() {
self.move_to(self.previous_boundary(self.cursor()), None, cx);
} else {
self.move_to(self.selected_range.start, None, cx)
}
}
pub(super) fn right(&mut self, _: &MoveRight, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
if self.selected_range.is_empty() {
self.move_to(self.next_boundary(self.selected_range.end), None, cx);
} else {
self.move_to(self.selected_range.end, None, cx)
}
}
pub(super) fn up(&mut self, _action: &MoveUp, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
if !self.selected_range.is_empty() {
self.move_to(
self.previous_boundary(self.selected_range.start.saturating_sub(1)),
Some(MoveDirection::Up),
cx,
);
}
self.pause_blink_cursor(cx);
self.move_vertical(-1, window, cx);
}
pub(super) fn down(&mut self, _action: &MoveDown, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
if !self.selected_range.is_empty() {
self.move_to(
self.next_boundary(self.selected_range.end.saturating_sub(1)),
Some(MoveDirection::Down),
cx,
);
}
self.pause_blink_cursor(cx);
self.move_vertical(1, window, cx);
}
pub(super) fn page_up(&mut self, _: &MovePageUp, window: &mut Window, cx: &mut Context<Self>) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
self.move_vertical(-display_lines, window, cx);
}
pub(super) fn page_down(
&mut self,
_: &MovePageDown,
window: &mut Window,
cx: &mut Context<Self>,
) {
if self.mode.is_single_line() {
return;
}
let Some(last_layout) = &self.last_layout else {
return;
};
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
self.move_vertical(display_lines, window, cx);
}
pub(super) fn home(&mut self, _: &MoveHome, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
let offset = self.start_of_line();
self.move_to(offset, Some(MoveDirection::Up), cx);
}
pub(super) fn end(&mut self, _: &MoveEnd, _: &mut Window, cx: &mut Context<Self>) {
self.pause_blink_cursor(cx);
let offset = self.end_of_line();
self.move_to(offset, Some(MoveDirection::Down), cx);
self.cursor_line_end_affinity = true;
}
pub(super) fn move_to_start(
&mut self,
_: &MoveToStart,
_: &mut Window,
cx: &mut Context<Self>,
) {
self.move_to(0, None, cx);
}
pub(super) fn move_to_end(&mut self, _: &MoveToEnd, _: &mut Window, cx: &mut Context<Self>) {
self.move_to(self.text.len(), None, cx);
}
pub(super) fn move_to_previous_word(
&mut self,
_: &MoveToPreviousWord,
_: &mut Window,
cx: &mut Context<Self>,
) {
let offset = self.previous_start_of_word();
self.move_to(offset, None, cx);
}
pub(super) fn move_to_next_word(
&mut self,
_: &MoveToNextWord,
_: &mut Window,
cx: &mut Context<Self>,
) {
let offset = self.next_end_of_word();
self.move_to(offset, None, cx);
}
}
-456
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@@ -1,456 +0,0 @@
use std::ops::Range;
use ropey::{LineType, Rope, RopeSlice};
use sum_tree::Bias;
#[cfg(not(target_family = "wasm"))]
pub use tree_sitter::{InputEdit, Point};
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter Point on WASM (tree-sitter not available).
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Point {
pub row: usize,
pub column: usize,
}
#[cfg(target_family = "wasm")]
impl Point {
pub fn new(row: usize, column: usize) -> Self {
Self { row, column }
}
}
#[cfg(target_family = "wasm")]
/// Stub type for tree-sitter InputEdit on WASM (tree-sitter not available).
#[derive(Debug, Clone, Copy)]
pub struct InputEdit {
pub start_byte: usize,
pub old_end_byte: usize,
pub new_end_byte: usize,
pub start_position: Point,
pub old_end_position: Point,
pub new_end_position: Point,
}
pub type Position = lsp_types::Position;
/// An iterator over the lines of a `Rope`.
pub struct RopeLines<'a> {
rope: &'a Rope,
row: usize,
end_row: usize,
}
impl<'a> RopeLines<'a> {
/// Create a new `RopeLines` iterator.
pub fn new(rope: &'a Rope) -> Self {
let end_row = rope.lines_len();
Self {
row: 0,
end_row,
rope,
}
}
}
impl<'a> Iterator for RopeLines<'a> {
type Item = RopeSlice<'a>;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
if self.row >= self.end_row {
return None;
}
let line = self.rope.slice_line(self.row);
self.row += 1;
Some(line)
}
#[inline]
fn nth(&mut self, n: usize) -> Option<Self::Item> {
self.row = self.row.saturating_add(n);
self.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
let len = self.end_row - self.row;
(len, Some(len))
}
}
impl std::iter::ExactSizeIterator for RopeLines<'_> {}
impl std::iter::FusedIterator for RopeLines<'_> {}
/// An extension trait for [`Rope`] to provide additional utility methods.
pub trait RopeExt {
/// Start offset of the line at the given row (0-based) index.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
///
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_start_offset(0), 0);
/// assert_eq!(rope.line_start_offset(1), 6);
/// ```
fn line_start_offset(&self, row: usize) -> usize;
/// Line the end offset (including `\n`) of the line at the given row (0-based) index.
///
/// Return the end of the rope if the row is out of bounds.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_end_offset(0), 5); // "Hello\n"
/// assert_eq!(rope.line_end_offset(1), 12); // "World\r\n"
/// ```
fn line_end_offset(&self, row: usize) -> usize;
/// Return a line slice at the given row (0-based) index. including `\r` if present, but not `\n`.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.slice_line(0).to_string(), "Hello");
/// assert_eq!(rope.slice_line(1).to_string(), "World\r");
/// assert_eq!(rope.slice_line(2).to_string(), "This is a test 中文");
/// assert_eq!(rope.slice_line(6).to_string(), ""); // out of bounds
/// ```
fn slice_line(&self, row: usize) -> RopeSlice<'_>;
/// Return a slice of rows in the given range (0-based, end exclusive).
///
/// If the range is out of bounds, it will be clamped to the valid range.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.slice_lines(0..2).to_string(), "Hello\nWorld\r");
/// assert_eq!(rope.slice_lines(1..3).to_string(), "World\r\nThis is a test 中文");
/// assert_eq!(rope.slice_lines(2..5).to_string(), "This is a test 中文\nRope");
/// assert_eq!(rope.slice_lines(3..10).to_string(), "Rope");
/// assert_eq!(rope.slice_lines(5..10).to_string(), ""); // out of bounds
/// ```
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_>;
/// Return an iterator over all lines in the rope.
///
/// Each line slice includes `\r` if present, but not `\n`.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// let lines: Vec<_> = rope.iter_lines().map(|r| r.to_string()).collect();
/// assert_eq!(lines, vec!["Hello", "World\r", "This is a test 中文", "Rope"]);
/// ```
fn iter_lines(&self) -> RopeLines<'_>;
/// Return the number of lines in the rope.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.lines_len(), 4);
/// ```
fn lines_len(&self) -> usize;
/// Return the length of the row (0-based) in characters, including `\r` if present, but not `\n`.
///
/// If the row is out of bounds, return 0.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// assert_eq!(rope.line_len(0), 5); // "Hello"
/// assert_eq!(rope.line_len(1), 6); // "World\r"
/// assert_eq!(rope.line_len(2), 21); // "This is a test 中文"
/// assert_eq!(rope.line_len(4), 0); // out of bounds
/// ```
fn line_len(&self, row: usize) -> usize;
/// Replace the text in the given byte range with new text.
///
/// # Panics
///
/// - If the range is not on char boundary.
/// - If the range is out of bounds.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let mut rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
/// rope.replace(6..11, "Universe");
/// assert_eq!(rope.to_string(), "Hello\nUniverse\r\nThis is a test 中文\nRope");
/// ```
fn replace(&mut self, range: Range<usize>, new_text: &str);
/// Get char at the given offset (byte).
///
/// - If the offset is in the middle of a multi-byte character will panic.
/// - If the offset is out of bounds, return None.
fn char_at(&self, offset: usize) -> Option<char>;
/// Get the byte offset from the given line, column [`Position`] (0-based).
///
/// The column is in characters.
fn position_to_offset(&self, line_col: &Position) -> usize;
/// Get the line, column [`Position`] (0-based) from the given byte offset.
///
/// The column is in characters.
fn offset_to_position(&self, offset: usize) -> Position;
/// Get point (row, column) from the given byte offset.
///
/// The column is in bytes.
fn offset_to_point(&self, offset: usize) -> Point;
/// Get byte offset from the given point (row, column).
///
/// The column is 0-based in bytes.
fn point_to_offset(&self, point: Point) -> usize;
/// Get the word byte range at the given byte offset (0-based).
fn word_range(&self, offset: usize) -> Option<Range<usize>>;
/// Get word at the given byte offset (0-based).
fn word_at(&self, offset: usize) -> String;
/// Convert offset in UTF-16 to byte offset (0-based).
///
/// Runs in O(log N) time.
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize;
/// Convert byte offset (0-based) to offset in UTF-16.
///
/// Runs in O(log N) time.
fn offset_to_offset_utf16(&self, offset: usize) -> usize;
/// Get a clipped offset (avoid in a char boundary).
///
/// - If Bias::Left and inside the char boundary, return the ix - 1;
/// - If Bias::Right and in inside char boundary, return the ix + 1;
/// - Otherwise return the ix.
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// use sum_tree::Bias;
///
/// let rope = Rope::from("Hello 中文🎉 test\nRope");
/// assert_eq!(rope.clip_offset(5, Bias::Left), 5);
/// // Inside multi-byte character '中' (3 bytes)
/// assert_eq!(rope.clip_offset(7, Bias::Left), 6);
/// assert_eq!(rope.clip_offset(7, Bias::Right), 9);
/// ```
fn clip_offset(&self, offset: usize, bias: Bias) -> usize;
/// Convert offset in characters to byte offset (0-based).
///
/// Run in O(n) time.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("a 中文🎉 test\nRope");
/// assert_eq!(rope.char_index_to_offset(0), 0);
/// assert_eq!(rope.char_index_to_offset(1), 1);
/// assert_eq!(rope.char_index_to_offset(3), "a 中".len());
/// assert_eq!(rope.char_index_to_offset(5), "a 中文🎉".len());
/// ```
fn char_index_to_offset(&self, char_index: usize) -> usize;
/// Convert byte offset (0-based) to offset in characters.
///
/// Run in O(n) time.
///
/// # Example
///
/// ```
/// use gpui_component::{Rope, RopeExt};
/// let rope = Rope::from("a 中文🎉 test\nRope");
/// assert_eq!(rope.offset_to_char_index(0), 0);
/// assert_eq!(rope.offset_to_char_index(1), 1);
/// assert_eq!(rope.offset_to_char_index(3), 3);
/// assert_eq!(rope.offset_to_char_index(4), 3);
/// ```
fn offset_to_char_index(&self, offset: usize) -> usize;
}
impl RopeExt for Rope {
fn slice_line(&self, row: usize) -> RopeSlice<'_> {
let total_lines = self.lines_len();
if row >= total_lines {
return self.slice(0..0);
}
let line = self.line(row, LineType::LF);
if line.len() > 0 {
let line_end = line.len() - 1;
if line.is_char_boundary(line_end) && line.char(line_end) == '\n' {
return line.slice(..line_end);
}
}
line
}
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_> {
let start = self.line_start_offset(rows_range.start);
let end = self.line_end_offset(rows_range.end.saturating_sub(1));
self.slice(start..end)
}
fn iter_lines(&self) -> RopeLines<'_> {
RopeLines::new(self)
}
fn line_len(&self, row: usize) -> usize {
self.slice_line(row).len()
}
fn line_start_offset(&self, row: usize) -> usize {
self.point_to_offset(Point::new(row, 0))
}
fn offset_to_point(&self, offset: usize) -> Point {
let offset = self.clip_offset(offset, Bias::Left);
let row = self.byte_to_line_idx(offset, LineType::LF);
let line_start = self.line_to_byte_idx(row, LineType::LF);
let column = offset.saturating_sub(line_start);
Point::new(row, column)
}
fn point_to_offset(&self, point: Point) -> usize {
if point.row >= self.lines_len() {
return self.len();
}
let line_start = self.line_to_byte_idx(point.row, LineType::LF);
line_start + point.column
}
fn position_to_offset(&self, pos: &Position) -> usize {
let line = self.slice_line(pos.line as usize);
self.line_start_offset(pos.line as usize)
+ line
.chars()
.take(pos.character as usize)
.map(|c| c.len_utf8())
.sum::<usize>()
}
fn offset_to_position(&self, offset: usize) -> Position {
let point = self.offset_to_point(offset);
let line = self.slice_line(point.row);
let offset = line.utf16_to_byte_idx(line.byte_to_utf16_idx(point.column));
let character = line.slice(..offset).chars().count();
Position::new(point.row as u32, character as u32)
}
fn line_end_offset(&self, row: usize) -> usize {
if row > self.lines_len() {
return self.len();
}
self.line_start_offset(row) + self.line_len(row)
}
fn lines_len(&self) -> usize {
self.len_lines(LineType::LF)
}
fn char_at(&self, offset: usize) -> Option<char> {
if offset > self.len() {
return None;
}
self.get_char(offset).ok()
}
fn word_range(&self, offset: usize) -> Option<Range<usize>> {
if offset >= self.len() {
return None;
}
let mut left = String::new();
let offset = self.clip_offset(offset, Bias::Left);
for c in self.chars_at(offset).reversed() {
if c.is_alphanumeric() || c == '_' {
left.insert(0, c);
} else {
break;
}
}
let start = offset.saturating_sub(left.len());
let right = self
.chars_at(offset)
.take_while(|c| c.is_alphanumeric() || *c == '_')
.collect::<String>();
let end = offset + right.len();
if start == end { None } else { Some(start..end) }
}
fn word_at(&self, offset: usize) -> String {
if let Some(range) = self.word_range(offset) {
self.slice(range).to_string()
} else {
String::new()
}
}
#[inline]
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize {
if offset_utf16 > self.len_utf16() {
return self.len();
}
self.utf16_to_byte_idx(offset_utf16)
}
#[inline]
fn offset_to_offset_utf16(&self, offset: usize) -> usize {
if offset > self.len() {
return self.len_utf16();
}
self.byte_to_utf16_idx(offset)
}
fn replace(&mut self, range: Range<usize>, new_text: &str) {
let range =
self.clip_offset(range.start, Bias::Left)..self.clip_offset(range.end, Bias::Right);
self.remove(range.clone());
self.insert(range.start, new_text);
}
fn clip_offset(&self, offset: usize, bias: Bias) -> usize {
if offset > self.len() {
return self.len();
}
if self.is_char_boundary(offset) {
return offset;
}
if bias == Bias::Left {
self.floor_char_boundary(offset)
} else {
self.ceil_char_boundary(offset)
}
}
fn char_index_to_offset(&self, char_offset: usize) -> usize {
self.chars().take(char_offset).map(|c| c.len_utf8()).sum()
}
fn offset_to_char_index(&self, offset: usize) -> usize {
let offset = self.clip_offset(offset, Bias::Right);
self.slice(..offset).chars().count()
}
}
-140
View File
@@ -1,140 +0,0 @@
use std::ops::Range;
use gpui::{Context, Window};
use ropey::Rope;
use sum_tree::Bias;
use crate::input::{InputState, RopeExt};
impl InputState {
/// Select the word at the given offset on double-click.
///
/// The offset is the UTF-8 offset.
pub(super) fn select_word(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
let Some(range) = TextSelector::word_range(&self.text, offset) else {
return;
};
self.selected_range = (range.start..range.end).into();
self.selected_word_range = Some(self.selected_range);
cx.notify()
}
/// Select the line at the given offset on triple-click.
///
/// The offset is the UTF-8 offset.
pub(super) fn select_line(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
let range = TextSelector::line_range(&self.text, offset);
self.selected_range = (range.start..range.end).into();
self.selected_word_range = None;
cx.notify()
}
}
struct TextSelector;
impl TextSelector {
/// Select a line in the given text at the specified offset.
///
/// The offset is the UTF-8 offset.
///
/// Returns the start and end offsets of the selected line.
pub fn line_range(text: &Rope, offset: usize) -> Range<usize> {
let offset = text.clip_offset(offset, Bias::Left);
let row = text.offset_to_point(offset).row;
let start = text.line_start_offset(row);
let end = text.line_end_offset(row);
start..end
}
/// Select a word in the given text at the specified offset.
///
/// The offset is the UTF-8 offset.
///
/// Returns the start and end offsets of the selected word.
pub fn word_range(text: &Rope, offset: usize) -> Option<Range<usize>> {
let offset = text.clip_offset(offset, Bias::Left);
let char = text.char_at(offset)?;
let end = offset + char.len_utf8();
let prev_chars = text.chars_at(offset).reversed().take(128);
let next_chars = text.chars_at(end).take(128);
Some(word_range_from_chars(offset, char, prev_chars, next_chars))
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum CharType {
/// a-z, A-Z, 0-9, _
Word,
/// '\t', ' ', '\u{00A0}' etc.
Whitespace,
/// \n, \r
Newline,
/// . , ; : ( ) [ ] { } ... or CJK characters: `汉`, `🎉` etc.
Other,
}
impl From<char> for CharType {
fn from(c: char) -> Self {
match c {
c if is_word_char(c) => CharType::Word,
c if c == '\n' || c == '\r' => CharType::Newline,
c if c.is_whitespace() => CharType::Whitespace,
_ => CharType::Other,
}
}
}
impl CharType {
fn is_connectable(self, c: char) -> bool {
matches!(
(self, CharType::from(c)),
(CharType::Word, CharType::Word) | (CharType::Whitespace, CharType::Whitespace)
)
}
}
fn is_word_char(c: char) -> bool {
matches!(c, '_')
// ASCII alphanumeric characters, for English, numbers: `Hello123`, etc.
|| c.is_ascii_alphanumeric()
// Latin script in Unicode for French, German, Spanish, etc.
|| matches!(c, '\u{00C0}'..='\u{00FF}')
|| matches!(c, '\u{0100}'..='\u{017F}')
|| matches!(c, '\u{0180}'..='\u{024F}')
// Cyrillic for Russian, Ukrainian, etc.
|| matches!(c, '\u{0400}'..='\u{04FF}')
// Vietnamese
|| matches!(c, '\u{1E00}'..='\u{1EFF}')
|| matches!(c, '\u{0300}'..='\u{036F}')
}
pub(crate) fn word_range_from_chars(
offset: usize,
c: char,
prev_chars: impl Iterator<Item = char>,
next_chars: impl Iterator<Item = char>,
) -> Range<usize> {
let char_type = CharType::from(c);
let mut start = offset;
let mut end = offset + c.len_utf8();
for prev in prev_chars.take(128) {
if char_type.is_connectable(prev) {
start -= prev.len_utf8();
} else {
break;
}
}
for next in next_chars.take(128) {
if char_type.is_connectable(next) {
end += next.len_utf8();
} else {
break;
}
}
start..end
}
File diff suppressed because it is too large Load Diff
-2
View File
@@ -15,7 +15,6 @@ pub mod button;
pub mod divider; pub mod divider;
pub mod dock; pub mod dock;
pub mod group_box; pub mod group_box;
pub mod history;
pub mod indicator; pub mod indicator;
pub mod input; pub mod input;
pub mod menu; pub mod menu;
@@ -43,7 +42,6 @@ mod window_ext;
pub fn init(cx: &mut gpui::App) { pub fn init(cx: &mut gpui::App) {
gpui_base::init(cx); gpui_base::init(cx);
theme::sync_base(cx); theme::sync_base(cx);
input::init(cx);
modal::init(cx); modal::init(cx);
popover::init(cx); popover::init(cx);
menu::init(cx); menu::init(cx);
-8
View File
@@ -13,7 +13,6 @@ use theme::{
CLIENT_SIDE_DECORATION_SHADOW, CLIENT_SIDE_DECORATION_SHADOW,
}; };
use crate::input::InputState;
use crate::modal::Modal; use crate::modal::Modal;
use crate::notification::{Notification, NotificationList}; use crate::notification::{Notification, NotificationList};
@@ -50,9 +49,6 @@ pub struct Root {
/// Notification layer /// Notification layer
pub(crate) notification: Entity<NotificationList>, pub(crate) notification: Entity<NotificationList>,
/// Current focused input
pub(crate) focused_input: Option<Entity<InputState>>,
/// App view /// App view
view: AnyView, view: AnyView,
} }
@@ -60,7 +56,6 @@ pub struct Root {
impl Root { impl Root {
pub fn new(view: AnyView, window: &mut Window, cx: &mut Context<Self>) -> Self { pub fn new(view: AnyView, window: &mut Window, cx: &mut Context<Self>) -> Self {
Self { Self {
focused_input: None,
active_modals: Vec::new(), active_modals: Vec::new(),
notification: cx.new(|cx| NotificationList::new(window, cx)), notification: cx.new(|cx| NotificationList::new(window, cx)),
view, view,
@@ -171,8 +166,6 @@ impl Root {
/// Close the topmost modal. /// Close the topmost modal.
pub fn close_modal(&mut self, window: &mut Window, cx: &mut Context<Self>) { pub fn close_modal(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.focused_input = None;
if let Some(handle) = self if let Some(handle) = self
.active_modals .active_modals
.pop() .pop()
@@ -187,7 +180,6 @@ impl Root {
/// Close all modals. /// Close all modals.
pub fn close_all_modals(&mut self, window: &mut Window, cx: &mut Context<Self>) { pub fn close_all_modals(&mut self, window: &mut Window, cx: &mut Context<Self>) {
self.focused_input = None;
self.active_modals.clear(); self.active_modals.clear();
let previous_focused_handle = self let previous_focused_handle = self
-15
View File
@@ -3,7 +3,6 @@ use std::rc::Rc;
use gpui::{App, ElementId, Entity, Window}; use gpui::{App, ElementId, Entity, Window};
use crate::Root; use crate::Root;
use crate::input::InputState;
use crate::modal::Modal; use crate::modal::Modal;
use crate::notification::Notification; use crate::notification::Notification;
@@ -43,12 +42,6 @@ pub trait WindowExtension: Sized {
/// Clear all notifications /// Clear all notifications
fn clear_notifications(&mut self, cx: &mut App); fn clear_notifications(&mut self, cx: &mut App);
/// Return current focused Input entity.
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>>;
/// Returns true if there is a focused Input entity.
fn has_focused_input(&mut self, cx: &mut App) -> bool;
} }
impl WindowExtension for Window { impl WindowExtension for Window {
@@ -122,12 +115,4 @@ impl WindowExtension for Window {
let entity = Root::read(self, cx).notification.clone(); let entity = Root::read(self, cx).notification.clone();
Rc::new(entity.read(cx).notifications()) Rc::new(entity.read(cx).notifications())
} }
fn has_focused_input(&mut self, cx: &mut App) -> bool {
Root::read(self, cx).focused_input.is_some()
}
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>> {
Root::read(self, cx).focused_input.clone()
}
} }
+4 -5
View File
@@ -15,7 +15,7 @@ use theme::ActiveTheme;
use ui::avatar::Avatar; use ui::avatar::Avatar;
use ui::button::{Button, ButtonVariants}; use ui::button::{Button, ButtonVariants};
use ui::dock::{Panel, PanelEvent}; use ui::dock::{Panel, PanelEvent};
use ui::input::{Input, InputState}; use ui::input::{Input, InputState, Textarea, TextareaState};
use ui::notification::Notification; use ui::notification::Notification;
use ui::{Disableable, IconName, Sizable, StyledExt, WindowExtension, h_flex, v_flex}; use ui::{Disableable, IconName, Sizable, StyledExt, WindowExtension, h_flex, v_flex};
@@ -38,7 +38,7 @@ pub struct ProfilePanel {
avatar_input: Entity<InputState>, avatar_input: Entity<InputState>,
/// User's bio multi line input /// User's bio multi line input
bio_input: Entity<InputState>, bio_input: Entity<TextareaState>,
/// User's website url text input /// User's website url text input
website_input: Entity<InputState>, website_input: Entity<InputState>,
@@ -64,8 +64,7 @@ impl ProfilePanel {
// Use multi-line input for bio // Use multi-line input for bio
let bio_input = cx.new(|cx| { let bio_input = cx.new(|cx| {
InputState::new(window, cx) TextareaState::new(window, cx)
.multi_line(true)
.auto_grow(3, 8) .auto_grow(3, 8)
.placeholder("A short introduce about you.") .placeholder("A short introduce about you.")
}); });
@@ -367,7 +366,7 @@ impl Render for ProfilePanel {
.text_color(cx.theme().text_muted) .text_color(cx.theme().text_muted)
.child(SharedString::from("A short introduction about you:")), .child(SharedString::from("A short introduction about you:")),
) )
.child(Input::new(&self.bio_input).small()), .child(Textarea::new(&self.bio_input).small()),
) )
.child( .child(
v_flex() v_flex()
+14 -11
View File
@@ -257,10 +257,10 @@ impl Sidebar {
} }
/// Set the finding status /// Set the finding status
fn set_finding(&mut self, status: bool, _window: &mut Window, cx: &mut Context<Self>) { fn set_finding(&mut self, status: bool, window: &mut Window, cx: &mut Context<Self>) {
// Disable the input to prevent duplicate requests // Disable the input to prevent duplicate requests
self.find_input.update(cx, |this, cx| { self.find_input.update(cx, |this, cx| {
this.set_loading(status, cx); this.set_loading(status, window, cx);
}); });
// Set the search status // Set the search status
self.finding = status; self.finding = status;
@@ -530,15 +530,18 @@ impl Render for Sidebar {
.small() .small()
.text_xs() .text_xs()
.disabled(loading) .disabled(loading)
.when(!self.find_input.read(cx).loading, |this| { .when(
this.suffix( !self.find_input.read(cx).presentation().is_loading(),
Button::new("find-icon") |this| {
.icon(IconName::Search) this.suffix(
.tooltip("Press Enter to search") Button::new("find-icon")
.transparent() .icon(IconName::Search)
.small(), .tooltip("Press Enter to search")
) .transparent()
}), .small(),
)
},
),
), ),
) )
.child( .child(
+84 -28
View File
@@ -18,7 +18,10 @@ repository at `main`, and this workspace's `Cargo.lock` (zed at `4b47ceb`,
of dead weight are gone. `history.rs` moved to phase 2 once it turned out its of dead weight are gone. `history.rs` moved to phase 2 once it turned out its
only consumer is `input/state.rs`. No dependency became unused, so the pruning only consumer is `input/state.rs`. No dependency became unused, so the pruning
step is a no-op (four dependencies were already unused before this work). step is a no-op (four dependencies were already unused before this work).
- **Phases 2-5: not started.** - **Phase 2: landed.** `input/` runs on base's editing engine. 6,715 lines of
engine and history are gone and 306 are written, taking `crates/ui/src/input`
from 6,573 lines to 321. Six call sites changed, all named in phase 2 below.
- **Phases 3-5: not started.**
- One pre-existing, unrelated breakage was found; see - One pre-existing, unrelated breakage was found; see
[A pre-existing wasm blocker](#a-pre-existing-wasm-blocker). [A pre-existing wasm blocker](#a-pre-existing-wasm-blocker).
@@ -46,7 +49,7 @@ deeper than `ui::<module>::<Item>`:
| Module | Items | Consumer files | | Module | Items | Consumer files |
| --- | --- | --- | | --- | --- | --- |
| crate root (`Icon`, `IconName`, `h_flex`, `v_flex`, `divider`, `Root`, `TitleBar`, `Sizable`, `Selectable`, `Disableable`, `StyledExt`, `WindowExtension`, `InteractiveElementExt`) | 13 | 17 | | crate root (`Icon`, `IconName`, `h_flex`, `v_flex`, `divider`, `Root`, `TitleBar`, `Sizable`, `Selectable`, `Disableable`, `StyledExt`, `WindowExtension`, `InteractiveElementExt`) | 13 | 17 |
| `input` (`InputState`, `Input`, `InputEvent`) | 3 | 10 | | `input` (`InputState`, `Input`, `InputEvent`; plus `TextareaState` and `Textarea` after phase 2) | 3, then 5 | 10 |
| `button` (`Button`, `ButtonVariants`) | 2 | 14 | | `button` (`Button`, `ButtonVariants`) | 2 | 14 |
| `dock` (`Panel`, `PanelView`, `DockArea`, `DockItem`, `DockPlacement`, `PanelEvent`, `ClosePanel`) | 7 | 10 | | `dock` (`Panel`, `PanelView`, `DockArea`, `DockItem`, `DockPlacement`, `PanelEvent`, `ClosePanel`) | 7 | 10 |
| `notification`, `avatar`, `menu`, `scroll`, `group_box`, `indicator`, `switch`, `modal`, `tooltip` | 12 | 16 | | `notification`, `avatar`, `menu`, `scroll`, `group_box`, `indicator`, `switch`, `modal`, `tooltip` | 12 | 16 |
@@ -108,7 +111,7 @@ dragging, both of which are projected.
| `ui` module | LOC | Plan | `gpui-base` counterpart | | `ui` module | LOC | Plan | `gpui-base` counterpart |
| --- | --- | --- | --- | | --- | --- | --- | --- |
| `input/` (state, element, display_map, rope_ext, mask_pattern, movement, selection, indent, mode, change, cursor, blink_cursor, clear_button) | 6,929 | Replace; keep `ui::input::{Input, InputEvent, InputState}` as the import path | `Input`/`InputState`, `Textarea`/`TextareaState`, `Editor` | | `input/` (input, clear_button) | 6,573 | Replace; keep `ui::input::{Input, InputEvent, InputState}` as the import path. 321 lines remain, and the engine paints itself through `InputEditorStyle` | `InputState`/`TextareaState` (`InputBaseState` in two modes) plus the `InputBase` frame |
| `list/` | 1,477 | Delete | GPUI's own `list` (already in use) | | `list/` | 1,477 | Delete | GPUI's own `list` (already in use) |
| `checkbox.rs` | 312 | Delete | `Checkbox` | | `checkbox.rs` | 312 | Delete | `Checkbox` |
| `scroll/` (scrollbar, scrollable, scrollable_mask) | 1,332 | Replace; keep the `ScrollableElement` and `Scrollbar` names | `Scrollbar`, `ScrollableMask` | | `scroll/` (scrollbar, scrollable, scrollable_mask) | 1,332 | Replace; keep the `ScrollableElement` and `Scrollbar` names | `Scrollbar`, `ScrollableMask` |
@@ -120,13 +123,13 @@ dragging, both of which are projected.
| `button.rs` | 626 | Skin: base behavior plus coop's existing variant tables | `Button`, `StateStyle` | | `button.rs` | 626 | Skin: base behavior plus coop's existing variant tables | `Button`, `StateStyle` |
| `switch.rs` | 287 | Skin | `Switch`, `SwitchTrack`, `SwitchThumb` | | `switch.rs` | 287 | Skin | `Switch`, `SwitchTrack`, `SwitchThumb` |
| `avatar.rs` | 141 | Skin | `Avatar`, `AvatarImage`, `AvatarFallback` | | `avatar.rs` | 141 | Skin | `Avatar`, `AvatarImage`, `AvatarFallback` |
| `history.rs` | 184 | Defer to phase 2 | `UndoHistory`, not `History`: base's `History` is navigation (back/forward), while `UndoHistory` is the grouped undo/redo with `max_undos`, `group_interval`, `start_grouping`/`end_grouping`, and `set_ignoring` in place of the fork's `pub(crate) ignore` field. Its only consumer is `input/state.rs`, which phase 2 replaces | | `history.rs` | 184 | Delete. Base's input keeps its own `UndoManager`, and `UndoHistory` is a separate public utility the input never touches, so nothing has to be re-based. Its only consumer was `input/state.rs` | — |
| `index_path.rs`, `element_ext.rs`, `event.rs`, `focusable.rs` | 156 | Delete | `IndexPath`, `ElementExt`, `InteractiveElementExt`. `FocusableCycle` has no counterpart — base's `FocusableExt` is a different concept (whether a component draws a focus ring) — so it is dropped rather than re-based | | `index_path.rs`, `element_ext.rs`, `event.rs`, `focusable.rs` | 156 | Delete | `IndexPath`, `ElementExt`, `InteractiveElementExt`. `FocusableCycle` has no counterpart — base's `FocusableExt` is a different concept (whether a component draws a focus ring) — so it is dropped rather than re-based |
| `styled.rs`, `actions.rs`, `animation.rs` | 305 | Keep `ui::StyledExt`, `Size`, and `Sizable` as the app's import. `Selectable`, `Disableable`, and `Collapsible` now come from `gpui_base::component_traits`; the local three-line `h_flex`/`v_flex` wrappers stay rather than delegating to base's identical ones | `styled`, `StateStyle` | | `styled.rs`, `actions.rs`, `animation.rs` | 305 | Keep `ui::StyledExt`, `Size`, and `Sizable` as the app's import. `Selectable`, `Disableable`, and `Collapsible` now come from `gpui_base::component_traits`; the local three-line `h_flex`/`v_flex` wrappers stay rather than delegating to base's identical ones | `styled`, `StateStyle` |
| `icon.rs`, `kbd.rs`, `divider.rs`, `skeleton.rs`, `group_box.rs`, `indicator.rs` | 1,023 | Keep; no base equivalent, these are the design system | — | | `icon.rs`, `kbd.rs`, `divider.rs`, `skeleton.rs`, `group_box.rs`, `indicator.rs` | 1,023 | Keep; no base equivalent, these are the design system | — |
| `menu/` | 2,208 | Keep; base has no menu. Optional later: re-base anchoring and dismissal on `Popup`/`Positioner` | `Popup` (optional) | | `menu/` | 2,208 | Keep; base has no menu. Optional later: re-base anchoring and dismissal on `Popup`/`Positioner` | `Popup` (optional) |
| `dock/` + `tab/` | 3,356 | Keep for now; see phase 5 | base dock (different contract) | | `dock/` + `tab/` | 3,356 | Keep for now; see phase 5 | base dock (different contract) |
| `root.rs`, `window_ext.rs`, `title_bar.rs` | 965 | Keep; app shell. `Root` continues to host the dialog and toast layers and `focused_input` | — | | `root.rs`, `window_ext.rs`, `title_bar.rs` | 965 | Keep; app shell. `Root` continues to host the dialog and toast layers. Its `focused_input` field and the two `WindowExtension` methods that read it are gone — the only thing that ever set them was the deleted input paint hook, and no crate consumed them | — |
Roughly 10k lines are removed, 3k are re-expressed as thin skins, and 8k are kept. Roughly 10k lines are removed, 3k are re-expressed as thin skins, and 8k are kept.
@@ -230,30 +233,82 @@ touched are the two manifests, `ui/src/lib.rs`, `ui/src/styled.rs`, and
acceptance — launching the app and walking the settings dialog and chat panel — has to acceptance — launching the app and walking the settings dialog and chat panel — has to
be done by hand and has not been run. be done by hand and has not been run.
### Phase 2 — `input/` (the largest single win, ~6.9k lines) ### Phase 2 — `input/` (the largest single win) — landed
The mapping is close to 1:1 with what the app actually uses: `crates/ui/src/input` is three files and 321 lines: a rewritten 299-line `input.rs`, a
7-line `mod.rs` that re-exports base, and the untouched 15-line `clear_button.rs`. Deleted:
`state.rs`, `element.rs`, `display_map/`, `rope_ext.rs`, `mask_pattern.rs`, `movement.rs`,
`selection.rs`, `indent.rs`, `mode.rs`, `change.rs`, `cursor.rs`, `blink_cursor.rs`, and
`history.rs` — 6,715 lines.
| Coop today | `gpui-base` | The names the application imports are unchanged, but two of them are base's now:
| Coop before | `ui::input` now |
| --- | --- | | --- | --- |
| `InputState::new(window, cx).placeholder(..)` | same | | `InputState`, one struct that became multi-line through `auto_grow`/`multi_line` | `InputState` = `InputBaseState<InputMode>` and `TextareaState` = `InputBaseState<TextareaMode>`; multi-line is a property of the state's kind |
| `.auto_grow(1, 20)` (chat composer) | `TextareaState::auto_grow(2, 8)` with `Textarea` | | `Input`, one element that rendered whatever kind of state it was given | `Input` for `InputState` and `Textarea` for `TextareaState` — one generic element, two names |
| `.masked(true)` (nsec, password, key) | `InputState::masked(true)`, `unmask_value()` | | `InputEvent::{Change, PressEnter, Focus, Blur}` | identical |
| `.set_value(value, window, cx)` | `set_value(value, window, cx)` | | `history::History` and `HistoryItem` | gone; `Change` keeps no trait impl |
| `InputEvent::{Change, PressEnter, Focus, Blur}` | identical variants |
| `Input::new(&state).appearance(false)` | coop's `Input` keeps these chrome options |
Known gaps to reconcile here, verified against the 0.6.1 source before starting: The styled element is a frame around base's engine rather than the engine itself. Base's
`clean_on_escape()`, `set_loading()` (called from `crates/workspace/src/sidebar/mod.rs`), `InputBaseState::render` registers the key context, the focus handle, every editing
and the `InputEditorStyle` hook that has to be filled from coop tokens. Everything else action, the text element and the editor scrollbar, so the coop element no longer carries
in `input/``display_map`, `rope_ext`, `mask_pattern`, `movement`, `selection`, any of it. What is left is chrome — background, radius, font size, prefix and suffix
`indent`, `mode`, `element` — is deleted. Afterwards, `ropey`, `sum_tree`, slots, clear button, mask toggle, loading indicator — plus three projections onto the
`lsp-types`, `tree-sitter`, `regex`, `unicode-segmentation`, and `uuid` can probably state:
leave `crates/ui`'s manifest.
Surfaces to re-verify: the chat composer (auto-grow, Enter to send, IME), the subject - `set_editor_style(InputEditorStyle)`, filling `foreground`, `muted_foreground`,
line, the settings dialog, profile, relay and messaging lists, the import/restore/backup `selection` and `caret` from `text`, `text_muted`, `selection` and `cursor`. Base
dialogs, and sidebar search. resolves any color left transparent from its own palette, and that palette is only a
projection of coop's, so every color coop paints with is named rather than left to
resolve. The remaining fields stay at base's defaults: coop configures no highlighter,
no diagnostics and no gutter.
- `set_editor_paddings(Edges<Pixels>)`, for multi-line only, resolved from the same `Size`
table the single-line frame applies, through the window's rem size. Base puts that
padding on the text element itself so the text, the gutter and the scrollbar share one
inset; putting it on the frame *and* passing it here would double it. Passing the
frame's own value is also what keeps the scrollbar where the fork drew it.
- `set_disabled` and `set_text_align`, replacing the fork's direct writes to `state.size`,
`state.disabled` and `state.text_align`.
`history.rs` folded in as predicted, with one correction: it did not need re-basing at
all. Base's engine owns an `UndoManager`, and `gpui_base::UndoHistory` — the grouped
undo/redo, not the back/forward `History` — is a separate utility the engine never
reaches for. Removing `pub mod history` is safe because nothing outside `crates/ui`
referenced it.
The gaps named before the phase started all resolved in base's favor: `clean_on_escape()`
and `set_loading()` both exist in 0.6.1, and `InputEditorStyle` is the third piece.
**Six call sites changed, and none of them is churn:**
| Call site | Change | Why |
| --- | --- | --- |
| `chat_ui` composer | `InputState``TextareaState`, `Input::new``Textarea::new` | multi-line is the state's kind, not a layout flag |
| `workspace`, profile bio | the same, and `.multi_line(true)` is dropped | the same; `auto_grow(3, 8)` is unchanged |
| `workspace`, sidebar | `set_loading(status, cx)``set_loading(status, window, cx)` | base's signature takes the window |
| `workspace`, sidebar | the `.loading` field read → `.presentation().is_loading()` | `loading` is private; `InputPresentation` is the facade for reading it |
| `ui::window_ext` | `focused_input` and `has_focused_input` are removed | their only implementation was the deleted paint hook, and no crate consumed them |
| `ui::init` | `input::init(cx)` is removed | `gpui_base::init` binds the same keys, and its set is a strict superset |
Three visible differences survive, all of them base's, none of them a color, radius or
spacing value:
- **The mask character is `•`, not `*`.** Base's `MASK_CHAR` is a private constant, so the
fork's `*` cannot be restored. It shows only in masked inputs.
- **The caret is `0.85 × line_height` at every size.** The fork scaled it by `Size` (0.75
at small, 1.0 at large) from a `size` field base does not have.
- **Inputs are tab stops.** Base builds the state's focus handle with `tab_stop(true)`;
the fork's frame was not a tab stop, so Tab skipped text fields and now lands on them.
Two things came along with `InputBase` that the fork's plain `div` did not do: the frame
carries the `TextInput` accessibility role, and a left click anywhere in the frame —
including the padding outside the text element — focuses the input. The second has to be
restated on the frame because base handles its own mouse events on the inner element only.
Surfaces to re-verify by hand: the chat composer (auto-grow, Enter to send, IME), the
profile bio, the subject line, the settings dialog, the relay and messaging lists, the
import/restore/backup dialogs, and the sidebar search field.
### Phase 3 — overlays and feedback ### Phase 3 — overlays and feedback
@@ -298,9 +353,10 @@ There is no UI test suite to lean on, so each phase gets the same treatment:
densest single smoke surface (Button, GroupBox, Switch, Input, DropdownMenu, densest single smoke surface (Button, GroupBox, Switch, Input, DropdownMenu,
PopupMenuItem), followed by the chat panel and the sidebar. PopupMenuItem), followed by the chat panel and the sidebar.
- For phase 4, record before/after screenshots per module. - For phase 4, record before/after screenshots per module.
- Keep the call-site diff at zero for phases 1, 3, and 4; if a call site has to change - Keep the call-site diff at zero where the phase claims it — phases 1 and 34 do; if a
because base has no equivalent (`set_loading` is the known candidate), list it in the call site has to change because base has no equivalent, list it in the pull request.
pull request. Phase 2 needed six, tabulated above, and the list is the record of what "no equivalent"
turned out to mean in practice.
### A pre-existing wasm blocker ### A pre-existing wasm blocker
@@ -345,7 +401,7 @@ compile for `wasm32-unknown-unknown`".
| --- | --- | --- | --- | | --- | --- | --- | --- |
| 1 | Phase 0: `gpui` moves to the `gpui-pre` package, `gpui_tokio` vendored | root `Cargo.toml`, `Cargo.lock`, `web/Cargo.toml`, new `crates/gpui_tokio`; `crates/state` needed no edit | landed | | 1 | Phase 0: `gpui` moves to the `gpui-pre` package, `gpui_tokio` vendored | root `Cargo.toml`, `Cargo.lock`, `web/Cargo.toml`, new `crates/gpui_tokio`; `crates/state` needed no edit | landed |
| 2 | Phase 1: base wiring, `sync_base`, deletions | `crates/theme` | landed | | 2 | Phase 1: base wiring, `sync_base`, deletions | `crates/theme` | landed |
| 3 | Phase 2: input, plus `history.rs``UndoHistory` and the `ropey`/`sum_tree`/… pruning | none, or the named gaps | not started | | 3 | Phase 2: input, plus `history.rs` and the `ropey`/`sum_tree`/`lsp-types`/`regex`/`unicode-segmentation`/`tree-sitter` pruning | `crates/workspace`, `crates/chat_ui` (six call sites); no manifest outside `crates/ui` | landed |
| 4 | Phase 3: popover, modal, notification, tooltip | none | not started | | 4 | Phase 3: popover, modal, notification, tooltip | none | not started |
| 510 | Phase 4: one leaf module each | none | not started | | 510 | Phase 4: one leaf module each | none | not started |
| later | Phase 5: dock, as its own plan | `crates/workspace`, `crates/chat_ui` | not started | | later | Phase 5: dock, as its own plan | `crates/workspace`, `crates/chat_ui` | not started |