feat: add support for speech to text (#68)
Reviewed-on: #68
This commit was merged in pull request #68.
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@@ -26,6 +26,11 @@ icons = [
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"resources/icon.ico",
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]
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# Merged over the generated Info.plist; required for the speech input to
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# request microphone and speech recognition access on macOS.
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[package.metadata.packager.macos]
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info_plist_path = "resources/Info.plist"
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[dependencies]
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assets = { path = "../crates/assets" }
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workspace = { path = "../crates/workspace" }
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@@ -33,6 +38,7 @@ ui = { path = "../crates/ui" }
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state = { path = "../crates/state" }
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nip4e = { path = "../crates/nip4e" }
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chat = { path = "../crates/chat" }
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chat_ui = { path = "../crates/chat_ui" }
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nip29 = { path = "../crates/nip29" }
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settings = { path = "../crates/settings" }
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auto_update = { path = "../crates/auto_update" }
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@@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>NSMicrophoneUsageDescription</key>
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<string>Dictate text into messages.</string>
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<key>NSSpeechRecognitionUsageDescription</key>
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<string>Turn your speech into text.</string>
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</dict>
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</plist>
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+11
-4
@@ -1,5 +1,6 @@
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use std::sync::{Arc, Mutex};
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use chat_ui::ToggleDictation;
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use gpui::{
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App, Bounds, Global, KeyBinding, Menu, MenuItem, SharedString, TitlebarOptions,
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WindowBackgroundAppearance, WindowBounds, WindowDecorations, WindowKind, WindowOptions,
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@@ -45,13 +46,19 @@ fn main() {
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// Register the `quit` function
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cx.on_action(quit);
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// Register the `quit` function with CMD+Q (macOS)
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// Register the `quit` function with CMD+Q (macOS) and dictation with CMD+D
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#[cfg(target_os = "macos")]
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cx.bind_keys([KeyBinding::new("cmd-q", Quit, None)]);
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cx.bind_keys([
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KeyBinding::new("cmd-q", Quit, None),
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KeyBinding::new("cmd-d", ToggleDictation, None),
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]);
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// Register the `quit` function with Super+Q (others)
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// Register the `quit` function with Super+Q (others) and dictation with Ctrl+D
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#[cfg(not(target_os = "macos"))]
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cx.bind_keys([KeyBinding::new("super-q", Quit, None)]);
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cx.bind_keys([
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KeyBinding::new("super-q", Quit, None),
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KeyBinding::new("ctrl-d", ToggleDictation, None),
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]);
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// Set menu items
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cx.set_menus(vec![Menu {
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