introduce typography system and motion module
This commit is contained in:
+16
-10
@@ -14,6 +14,7 @@ mod platform_kind;
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mod scrollbar_mode;
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mod syntax;
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mod theme;
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mod typography;
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pub mod appearance;
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@@ -38,6 +39,9 @@ pub use platform_kind::PlatformKind;
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pub use scrollbar_mode::*;
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pub use syntax::{HighlightKind, SyntaxPalette};
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pub use theme::*;
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pub use typography::{
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DEFAULT_BASE_TEXT_SIZE, Metrics, TextStyle, Typeset, base_text_size, set_base_text_size,
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};
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/// Which appearance the app is painting. Bezel names this enum `Appearance`;
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/// coop's `ThemeMode` predates the port and carries the same two variants.
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@@ -78,6 +82,7 @@ pub trait AppExt {
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fn set_brand(&mut self, brand: Brand);
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fn set_palette(&mut self, build: PaletteBuilder);
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fn set_appearance_mode(&mut self, mode: AppearanceMode);
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fn set_base_text_size(&mut self, points: f32);
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}
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impl AppExt for App {
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@@ -94,6 +99,11 @@ impl AppExt for App {
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fn set_appearance_mode(&mut self, mode: AppearanceMode) {
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appearance::set_mode(mode, self);
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}
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fn set_base_text_size(&mut self, points: f32) {
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typography::set_base_text_size(points);
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self.refresh_windows();
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}
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}
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/// Re-install the palette for the current appearance.
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@@ -123,12 +133,12 @@ pub fn sync_base(cx: &mut App) {
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ScrollbarMode::Always => gpui_base::ScrollbarMode::Always,
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};
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let colors = theme.colors;
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let font_family = theme.font_family.clone();
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let font_sans = theme.font_sans.clone();
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let base = gpui_base::Theme::global_mut(cx);
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base.appearance = appearance;
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base.scrollbar = base.scrollbar.clone().with_mode(scrollbar_mode);
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base.tokens.typography.sans = font_family;
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base.tokens.typography.sans = font_sans;
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let tokens = &mut base.tokens.colors;
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tokens.background = colors.bg;
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@@ -166,10 +176,8 @@ impl ActiveTheme for App {
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pub struct Theme {
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pub colors: ThemeColors,
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pub mode: ThemeMode,
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pub font_family: SharedString,
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pub font_body: SharedString,
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pub font_sans: SharedString,
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pub font_mono: SharedString,
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pub font_size: Pixels,
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pub shadow: bool,
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pub scrollbar_mode: ScrollbarMode,
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pub notification: NotificationSettings,
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@@ -272,16 +280,14 @@ impl Default for Theme {
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let platform = PlatformKind::platform();
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let mode = ThemeMode::default();
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// Define the font family based on the platform.
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let font_family = match platform {
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// The system UI font, by platform.
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let font_sans = match platform {
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PlatformKind::Linux => "Inter",
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_ => ".SystemUIFont",
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};
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Self {
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font_size: px(15.),
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font_family: font_family.into(),
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font_body: font_family.into(),
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font_sans: font_sans.into(),
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font_mono: system_mono().into(),
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shadow: true,
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scrollbar_mode: ScrollbarMode::default(),
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@@ -0,0 +1,131 @@
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use std::sync::atomic::{AtomicU32, Ordering};
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use gpui::{FontWeight, Styled, px};
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/// The base the ladder starts at; bezel's measured body is 13, coop keeps 15.
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pub const DEFAULT_BASE_TEXT_SIZE: f32 = 15.0;
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/// The body size every painted role is scaled against, as raw `f32` bits.
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static BASE: AtomicU32 = AtomicU32::new(DEFAULT_BASE_TEXT_SIZE.to_bits());
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/// Point the ladder at a body size in points; the caller refreshes windows.
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pub fn set_base_text_size(points: f32) {
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BASE.store(points.max(1.0).to_bits(), Ordering::Relaxed);
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}
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/// The body size in points every painted role is scaled against.
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pub fn base_text_size() -> f32 {
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f32::from_bits(BASE.load(Ordering::Relaxed))
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}
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/// A role in the type ladder — SwiftUI's `Font.TextStyle`.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum TextStyle {
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LargeTitle,
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Title,
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Title2,
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Title3,
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Headline,
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Subheadline,
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Body,
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Callout,
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Footnote,
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Caption,
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Caption2,
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}
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impl TextStyle {
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/// The role's measured size in points.
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pub const fn size(self) -> f32 {
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match self {
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Self::LargeTitle => 26.0,
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Self::Title => 22.0,
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Self::Title2 => 17.0,
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Self::Title3 => 15.0,
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Self::Headline | Self::Body => 13.0,
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Self::Callout => 12.0,
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Self::Subheadline => 11.0,
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Self::Footnote | Self::Caption | Self::Caption2 => 10.0,
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}
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}
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pub fn painted(self) -> f32 {
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self.size() * base_text_size() / Self::Body.size()
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}
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pub const fn line_height(self) -> f32 {
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match self {
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Self::LargeTitle => 32.0,
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Self::Title => 26.0,
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Self::Title2 => 22.0,
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Self::Title3 => 20.0,
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Self::Headline | Self::Body => 16.0,
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Self::Callout => 15.0,
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Self::Subheadline => 14.0,
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Self::Footnote | Self::Caption | Self::Caption2 => 13.0,
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}
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}
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pub fn painted_line_height(self) -> f32 {
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self.line_height() * base_text_size() / Self::Body.size()
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}
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pub const fn weight(self) -> FontWeight {
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match self {
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Self::Headline => FontWeight::BOLD,
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Self::Caption2 => FontWeight::MEDIUM,
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_ => FontWeight::NORMAL,
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}
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}
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}
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/// One role as it is set: a rung on the ladder, its leading, weight and scale.
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub struct Metrics {
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pub role: TextStyle,
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pub leading: f32,
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pub weight: FontWeight,
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pub scale: f32,
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}
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impl Metrics {
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pub const fn new(role: TextStyle, leading: f32, weight: FontWeight) -> Self {
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Self {
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role,
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leading,
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weight,
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scale: 1.0,
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}
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}
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pub const fn scaled(self, scale: f32) -> Self {
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Self { scale, ..self }
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}
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pub fn size(self) -> f32 {
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self.role.painted() * self.scale
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}
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pub fn line_height(self) -> f32 {
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self.size() * self.leading
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}
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}
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impl From<TextStyle> for Metrics {
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/// The ladder's own setting for a role: its measured leading and weight.
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fn from(role: TextStyle) -> Self {
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Self::new(role, role.line_height() / role.size(), role.weight())
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}
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}
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/// The ladder, on anything styled.
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pub trait Typeset: Styled + Sized {
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/// Size, line height and weight together, from [`TextStyle`].
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fn text_style(self, style: TextStyle) -> Self {
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self.text_size(px(style.painted()))
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.line_height(px(style.painted_line_height()))
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.font_weight(style.weight())
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}
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}
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impl<E: Styled> Typeset for E {}
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