fix web performance
This commit is contained in:
Generated
+3
@@ -1445,6 +1445,7 @@ dependencies = [
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"gpui_platform",
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"gpui_web",
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"instant",
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"js-sys",
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"log",
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"person",
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"settings",
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@@ -1455,6 +1456,7 @@ dependencies = [
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"universal-time 0.3.1 (git+https://github.com/shadowylab/universal-time)",
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"wasm-bindgen",
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"wasm-bindgen-futures",
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"web-sys",
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"workspace",
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]
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@@ -4982,6 +4984,7 @@ dependencies = [
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"anyhow",
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"common",
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"flume 0.11.1",
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"futures",
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"gpui",
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"instant",
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"log",
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+28
-24
@@ -290,33 +290,37 @@ impl ChatRegistry {
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self.signal_consumer = Some(cx.spawn(async move |this, cx| {
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while let Ok(message) = rx.recv_async().await {
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match message {
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Signal::Message(message) => {
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this.update(cx, |this, cx| {
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this.new_message(message, cx);
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})?;
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this.update(cx, |this, cx| {
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// Drain the whole queue in a single update so a burst of
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// events (e.g. history sync after login) collapses into
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// one repaint instead of one per message (important on
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// wasm, where everything runs on the main thread).
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let mut batch = vec![message];
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while let Ok(extra) = rx.try_recv() {
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batch.push(extra);
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}
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Signal::InboxReady => {
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this.update(cx, |this, cx| {
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this.get_messages(cx);
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})?;
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}
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Signal::Eose => {
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this.update(cx, |this, _cx| {
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this.tracking.store(false, Ordering::Release);
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})?;
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this.update(cx, |this, cx| {
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this.get_rooms(cx);
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})?;
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for message in batch {
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match message {
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Signal::Message(message) => {
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this.new_message(message, cx);
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}
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Signal::InboxReady => {
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this.get_messages(cx);
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}
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Signal::Eose => {
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this.tracking.store(false, Ordering::Release);
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this.get_rooms(cx);
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}
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Signal::Error(failed) => {
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let _ = trash.update(cx, |this, cx| {
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this.insert(failed);
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cx.notify();
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});
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}
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};
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}
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Signal::Error(failed) => {
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trash.update(cx, |this, cx| {
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this.insert(failed);
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cx.notify();
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})?;
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}
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};
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})?;
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}
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Ok(())
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+30
-19
@@ -242,29 +242,40 @@ impl ChatPanel {
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while let Ok(status) = rx.recv_async().await {
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{
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let mut map = reports.write().unwrap();
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let status_id = match &*status {
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SendStatus::Ok { id, .. } => *id,
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SendStatus::Failed { id, .. } => *id,
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};
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// Find the matching report and update it (exit early on first match)
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'outer: for reports_list in map.values_mut() {
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for report in reports_list.iter_mut() {
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let Some(output) = report.output.as_mut() else {
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continue;
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};
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if *output.id() != status_id {
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continue;
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}
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match &*status {
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SendStatus::Ok { relay, .. } => {
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output.success.insert(relay.clone(), EventSendStatus::Sent);
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// Drain the whole queue in a single update so bursts of
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// send statuses collapse into one repaint (important on
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// wasm, where everything runs on the main thread).
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let mut statuses = vec![status];
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while let Ok(extra) = rx.try_recv() {
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statuses.push(extra);
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}
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for status in statuses {
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let status_id = match &*status {
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SendStatus::Ok { id, .. } => *id,
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SendStatus::Failed { id, .. } => *id,
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};
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// Find the matching report and update it (exit early on first match)
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'outer: for reports_list in map.values_mut() {
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for report in reports_list.iter_mut() {
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let Some(output) = report.output.as_mut() else {
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continue;
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};
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if *output.id() != status_id {
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continue;
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}
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SendStatus::Failed { relay, message, .. } => {
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output.failed.insert(relay.clone(), message.clone());
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match &*status {
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SendStatus::Ok { relay, .. } => {
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output.success.insert(relay.clone(), EventSendStatus::Sent);
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}
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SendStatus::Failed { relay, message, .. } => {
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output.failed.insert(relay.clone(), message.clone());
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}
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}
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break 'outer;
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}
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break 'outer;
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}
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}
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}
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@@ -15,3 +15,4 @@ anyhow.workspace = true
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smallvec.workspace = true
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flume.workspace = true
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log.workspace = true
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futures.workspace = true
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+59
-33
@@ -3,7 +3,8 @@ use std::sync::RwLock;
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use anyhow::{Error, anyhow};
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use common::EventExt;
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use gpui::{App, AppContext, Context, Entity, Global, Task, Window};
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use futures::FutureExt;
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use gpui::{App, AppContext, BackgroundExecutor, Context, Entity, Global, Task, Window};
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use instant::Duration;
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use nostr_sdk::prelude::*;
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use smallvec::{SmallVec, smallvec};
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@@ -72,24 +73,36 @@ impl PersonRegistry {
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}));
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let client3 = client.clone();
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let executor = cx.background_executor().clone();
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tasks.push(cx.background_spawn(async move {
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Self::handle_requests(&client3, &metadata_rx).await;
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Self::handle_requests(&client3, &metadata_rx, &executor).await;
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}));
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tasks.push(cx.spawn(async move |this, cx| {
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while let Ok(event) = rx.recv_async().await {
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this.update(cx, |this, cx| {
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match event {
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Dispatch::Person(person) => {
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this.insert(person, cx);
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}
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Dispatch::Announcement(event) => {
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this.set_announcement(&event, cx);
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}
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Dispatch::Relays(event) => {
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this.set_messaging_relays(&event, cx);
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}
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};
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// Drain the whole queue in a single update so a burst of
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// events collapses into one repaint instead of one per
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// event (important on wasm, where everything runs on the
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// main thread).
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let mut dispatch = vec![event];
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while let Ok(extra) = rx.try_recv() {
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dispatch.push(extra);
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}
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for event in dispatch {
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match event {
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Dispatch::Person(person) => {
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this.insert(person, cx);
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}
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Dispatch::Announcement(event) => {
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this.set_announcement(&event, cx);
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}
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Dispatch::Relays(event) => {
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this.set_messaging_relays(&event, cx);
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}
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};
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}
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})
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.ok();
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}
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@@ -156,30 +169,43 @@ impl PersonRegistry {
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}
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/// Handle request for metadata
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async fn handle_requests(client: &Client, rx: &flume::Receiver<PublicKey>) {
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///
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/// Requests are collected into batches and flushed when the batch is
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/// full or the timeout expires.
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///
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/// Note: `flume::Selector::wait_timeout` is intentionally not used here:
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/// it relies on `std::time::Instant` and `thread::park_timeout`, which are
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/// unavailable on `wasm32-unknown-unknown` (the former panics, the latter
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/// is a no-op that would turn the wait into a busy loop on the main
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/// thread).
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async fn handle_requests(
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client: &Client,
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rx: &flume::Receiver<PublicKey>,
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executor: &BackgroundExecutor,
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) {
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let mut batch: HashSet<PublicKey> = HashSet::new();
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loop {
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match flume::Selector::new()
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.recv(rx, |result| result.ok())
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.wait_timeout(Duration::from_secs(TIMEOUT))
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// Wait for the next request, or the batch timeout.
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futures::select! {
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result = rx.recv_async() => match result {
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Ok(public_key) => {
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batch.insert(public_key);
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// Keep collecting until the batch is full
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if batch.len() < 20 {
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continue;
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}
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}
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Err(_) => return,
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},
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_ = executor.timer(Duration::from_secs(TIMEOUT)).fuse() => {}
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}
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// Flush the batch
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if !batch.is_empty()
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&& let Err(e) = get_metadata(client, std::mem::take(&mut batch)).await
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{
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Ok(Some(public_key)) => {
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batch.insert(public_key);
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// Process the batch if it's full
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if batch.len() >= 20
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&& let Err(e) = get_metadata(client, std::mem::take(&mut batch)).await
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{
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log::warn!("Failed to get metadata batch: {e}");
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}
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}
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_ => {
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if !batch.is_empty()
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&& let Err(e) = get_metadata(client, std::mem::take(&mut batch)).await
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{
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log::warn!("Failed to get metadata batch: {e}");
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}
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}
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log::warn!("Failed to get metadata batch: {e}");
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}
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}
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}
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@@ -105,7 +105,21 @@ impl Person {
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/// Get profile avatar
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pub fn avatar(&self) -> SharedString {
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self.metadata()
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// On web, the browser blocks cross-origin image fetches unless the
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// picture host sends CORS headers, so remote avatars can never load
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// there. Each doomed fetch still triggers a full-window repaint when
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// it fails, which is very costly on wasm's single main thread when a
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// list renders many avatars at once. Fall back to the bundled avatar
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// for remote pictures on web.
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#[cfg(target_arch = "wasm32")]
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if let Some(picture) = self.metadata.picture.as_ref()
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&& !picture.is_empty()
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&& url::Url::parse(picture).is_ok_and(|url| matches!(url.scheme(), "http" | "https"))
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{
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return "brand/avatar.png".into();
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}
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self.metadata
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.picture
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.as_ref()
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.filter(|picture| !picture.is_empty())
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@@ -115,13 +129,13 @@ impl Person {
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/// Get profile name
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pub fn name(&self) -> SharedString {
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if let Some(display_name) = self.metadata().display_name.as_ref()
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if let Some(display_name) = self.metadata.display_name.as_ref()
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&& !display_name.is_empty()
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{
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return SharedString::from(display_name.trim());
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}
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if let Some(name) = self.metadata().name.as_ref()
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if let Some(name) = self.metadata.name.as_ref()
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&& !name.is_empty()
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{
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return SharedString::from(name.trim());
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@@ -31,6 +31,8 @@ tracing-wasm = "0.2"
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console_log = "1.0"
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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js-sys = "0.3"
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web-sys = { version = "0.3", features = ["Window", "Performance"] }
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universal-time = { git = "https://github.com/shadowylab/universal-time" }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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+10
-2
@@ -11,13 +11,21 @@ struct CustomTimeProvider;
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impl WallClock for CustomTimeProvider {
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fn system_time(&self) -> SystemTime {
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SystemTime::from_unix_duration(instant::Duration::from_secs(0))
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// Browser wall clock: milliseconds since the Unix epoch.
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let millis = js_sys::Date::now();
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SystemTime::from_unix_duration(instant::Duration::from_millis(millis as u64))
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}
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}
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impl MonotonicClock for CustomTimeProvider {
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fn instant(&self) -> Instant {
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Instant::from_ticks(instant::Duration::from_secs(0))
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// `performance.now()` is monotonic; fall back to the wall clock if
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// it's unavailable.
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let millis = web_sys::window()
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.and_then(|window| window.performance())
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.map(|performance| performance.now())
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.unwrap_or_else(js_sys::Date::now);
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Instant::from_ticks(instant::Duration::from_millis(millis as u64))
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}
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}
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@@ -10,11 +10,11 @@ export default defineConfig({
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viteStaticCopy({
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targets: [
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{
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src: path.resolve(__dirname, "../../../assets/icons"),
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src: path.resolve(__dirname, "../../assets/icons"),
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dest: "assets",
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},
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{
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src: path.resolve(__dirname, "../../../assets/brand"),
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src: path.resolve(__dirname, "../../assets/brand"),
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dest: "assets",
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},
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],
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@@ -25,7 +25,7 @@ export default defineConfig({
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server.middlewares.use(
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"/assets",
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(req, res, next) => {
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const assetsPath = path.resolve(__dirname, "../../../assets");
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const assetsPath = path.resolve(__dirname, "../../assets");
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const filePath = path.join(
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assetsPath,
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req.url.replace("/assets", ""),
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