use gpui::{App, AppContext, ParentElement, Styled, WeakEntity, Window, div, px}; use nostr_sdk::prelude::SecretKey; use theme::ActiveTheme; use ui::dialog::DialogButtonProps; use ui::input::InputState; use ui::{WindowExtension, v_flex}; use crate::{GroupPanel, field}; const CODE_LEN: usize = 12; pub(crate) fn open(panel: WeakEntity, window: &mut Window, cx: &mut App) { let code = SecretKey::generate().to_secret_hex(); let code: String = code.chars().take(CODE_LEN).collect(); let input = cx.new(|cx| { InputState::new(window, cx) .placeholder("Invite code") .default_value(code) }); window.open_dialog(cx, move |this, _window, cx| { let panel = panel.clone(); let input = input.clone(); this.width(px(420.)) .confirm() .title("Invite link") .button_props( DialogButtonProps::default() .cancel_text("Cancel") .ok_text("Copy link"), ) .child( v_flex().gap_3().child( div() .text_sm() .text_color(cx.theme().text_muted) .child("Share the code with whoever should be able to join. The relay must accept it."), ) .child(field("Code", &input, cx)), ) .on_ok(move |_event, _window, cx| { let code = input.read(cx).value().trim().to_owned(); if code.is_empty() { return false; } if let Err(error) = panel.update_in(cx, |panel, window, cx| { panel.create_invite(code, window, cx); }) { log::warn!("nip29: creating an invite failed: {error}"); } true }) }); }