Files
coop/crates/ui/src/popover.rs
T
2026-10-10 00:30:42 +00:00

171 lines
5.5 KiB
Rust

use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
Anchor, AnyElement, App, Context, Div, ElementId, InteractiveElement as _, IntoElement,
MouseButton, ParentElement, RenderOnce, Stateful, StyleRefinement, Styled, Window,
};
use gpui_base::Popover as BasePopover;
pub(crate) use gpui_base::PopoverState;
use crate::{Selectable, StyledExt as _, v_flex};
/// A popover element that can be triggered by a button or any other element.
#[derive(IntoElement)]
pub(crate) struct Popover {
id: ElementId,
style: StyleRefinement,
anchor: Anchor,
#[allow(clippy::type_complexity)]
trigger: Option<Box<dyn FnOnce(bool, &Window, &App) -> AnyElement + 'static>>,
#[allow(clippy::type_complexity)]
content: Option<
Rc<
dyn Fn(&mut PopoverState, &mut Window, &mut Context<PopoverState>) -> AnyElement
+ 'static,
>,
>,
children: Vec<AnyElement>,
/// Style refinement applied to the trigger element.
trigger_style: Option<StyleRefinement>,
mouse_button: MouseButton,
appearance: bool,
overlay_closable: bool,
}
impl Popover {
/// Creates a new Popover with the given id.
pub(crate) fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
style: StyleRefinement::default(),
anchor: Anchor::TopLeft,
trigger: None,
trigger_style: None,
content: None,
children: vec![],
mouse_button: MouseButton::Left,
appearance: true,
overlay_closable: true,
}
}
/// Sets the anchor corner of the popover, default is `Anchor::TopLeft`.
pub(crate) fn anchor(mut self, anchor: impl Into<Anchor>) -> Self {
self.anchor = anchor.into();
self
}
/// Sets the mouse button that triggers the popover, default is `MouseButton::Left`.
pub(crate) fn mouse_button(mut self, mouse_button: MouseButton) -> Self {
self.mouse_button = mouse_button;
self
}
/// Sets the trigger element, marked as selected while the popover is open.
pub(crate) fn trigger<T>(mut self, trigger: T) -> Self
where
T: Selectable + IntoElement + 'static,
{
self.trigger = Some(Box::new(|is_open, _, _| {
let selected = trigger.is_selected();
trigger.selected(selected || is_open).into_any_element()
}));
self
}
/// Sets the trigger from a builder, for elements that have no selected state.
pub(crate) fn trigger_with<F>(mut self, trigger: F) -> Self
where
F: FnOnce(bool, &Window, &App) -> AnyElement + 'static,
{
self.trigger = Some(Box::new(trigger));
self
}
/// Sets the style for the trigger element.
pub(crate) fn trigger_style(mut self, style: StyleRefinement) -> Self {
self.trigger_style = Some(style);
self
}
/// Sets whether clicking outside the popover dismisses it, default is `true`.
pub(crate) fn overlay_closable(mut self, closable: bool) -> Self {
self.overlay_closable = closable;
self
}
/// Sets the content builder, called on every render of the popover.
pub(crate) fn content<F, E>(mut self, content: F) -> Self
where
E: IntoElement,
F: Fn(&mut PopoverState, &mut Window, &mut Context<PopoverState>) -> E + 'static,
{
self.content = Some(Rc::new(move |state, window, cx| {
content(state, window, cx).into_any_element()
}));
self
}
/// Sets whether the popover renders with default styling, default is `true`.
pub(crate) fn appearance(mut self, appearance: bool) -> Self {
self.appearance = appearance;
self
}
fn render_popover_content(
anchor: Anchor,
appearance: bool,
_: &mut Window,
cx: &mut App,
) -> Stateful<Div> {
v_flex()
.id("content")
.occlude()
.tab_group()
.when(appearance, |this| this.popover_style(cx).p_3())
.map(|this| match anchor {
Anchor::TopLeft | Anchor::TopCenter | Anchor::TopRight => this.top_1(),
Anchor::BottomLeft | Anchor::BottomCenter | Anchor::BottomRight => this.bottom_1(),
Anchor::LeftCenter | Anchor::RightCenter => this.top_1(), // Fallback for centered
})
}
}
impl ParentElement for Popover {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
impl Styled for Popover {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl RenderOnce for Popover {
fn render(self, _: &mut Window, _: &mut App) -> impl IntoElement {
let anchor = self.anchor;
let appearance = self.appearance;
let style = self.style;
let children = self.children;
let content = self.content;
BasePopover::new(self.id)
.anchor(anchor)
.mouse_button(self.mouse_button)
.overlay_closable(self.overlay_closable)
.content(move |state, window, cx| {
Self::render_popover_content(anchor, appearance, window, cx)
.when_some(content, |this, content| {
this.child((content)(state, window, cx))
})
.children(children)
.refine_style(&style)
})
.when_some(self.trigger, |this, trigger| this.trigger_with(trigger))
.into_any_element()
}
}