Files
coop/crates/ui/src/input/input.rs
T
2026-10-08 08:51:11 +07:00

276 lines
9.3 KiB
Rust

use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, DefiniteLength, Edges, Entity, Hsla, InteractiveElement as _, IntoElement,
MouseButton, ParentElement as _, Pixels, Rems, RenderOnce, StyleRefinement, Styled, TextAlign,
Window, div, px,
};
use gpui_base::InputBase;
use gpui_base::input::{InputBaseState, InputEditorStyle, InputMode, InputModeKind, TextareaMode};
use theme::ActiveTheme;
use crate::button::{Button, ButtonVariants as _};
use crate::indicator::Indicator;
use crate::input::clear_button;
use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex};
/// The background of an input frame, which reads muted while the input is disabled.
fn input_background(disabled: bool, cx: &App) -> Hsla {
if disabled {
cx.theme().shell
} else {
cx.theme().input
}
}
/// The colors base paints input text with, read from the coop theme.
///
/// Base fills in any color left transparent from its own palette, and that
/// palette is only a projection of this one, so every color coop paints with is
/// named here rather than left to resolve.
fn input_editor_style(cx: &App) -> InputEditorStyle {
let theme = cx.theme();
InputEditorStyle {
foreground: theme.text,
muted_foreground: theme.text_muted,
background: theme.input,
border: theme.border,
selection: theme.accent.selection,
caret: theme.cursor,
..InputEditorStyle::default()
}
}
/// The input's own padding, resolved to pixels.
///
/// Base applies the multi-line padding itself so that the text, the gutter, and
/// the scrollbar share one inset, and the single-line frame carries its own.
/// Both come from the same size table, resolved through the window's rem size.
fn input_paddings(size: Size, style: &StyleRefinement, window: &Window) -> Edges<Pixels> {
let mut probe = div().input_px(size).input_py(size).refine_style(style);
let padding = probe.style().padding.clone();
let base_size = window.text_style().font_size;
let rem_size = window.rem_size();
let resolve = |value: Option<DefiniteLength>| {
value
.map(|value| value.to_pixels(base_size, rem_size))
.unwrap_or(px(0.))
};
Edges {
left: resolve(padding.left),
right: resolve(padding.right),
top: resolve(padding.top),
bottom: resolve(padding.bottom),
}
}
/// A text input element bound to an [`InputState`] or a [`TextareaState`].
///
/// The editing kind lives on the state, so `Input::new` accepts either and
/// infers which one is rendered.
#[derive(IntoElement)]
pub struct Input<M: InputModeKind = InputMode> {
state: Entity<InputBaseState<M>>,
style: StyleRefinement,
size: Size,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
height: Option<DefiniteLength>,
appearance: bool,
cleanable: bool,
mask_toggle: bool,
disabled: bool,
tab_index: isize,
selected: bool,
}
/// A styled multi-line text input.
pub type Textarea = Input<TextareaMode>;
impl<M: InputModeKind> Sizable for Input<M> {
fn with_size(mut self, size: impl Into<Size>) -> Self {
self.size = size.into();
self
}
}
impl<M: InputModeKind> Selectable for Input<M> {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}
impl<M: InputModeKind> Input<M> {
/// Create a new [`Input`] element bind to the given state.
pub fn new(state: &Entity<InputBaseState<M>>) -> Self {
Self {
state: state.clone(),
size: Size::default(),
style: StyleRefinement::default(),
prefix: None,
suffix: None,
height: None,
appearance: true,
cleanable: false,
mask_toggle: false,
disabled: false,
tab_index: 0,
selected: false,
}
}
pub fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
self
}
pub fn suffix(mut self, suffix: impl IntoElement) -> Self {
self.suffix = Some(suffix.into_any_element());
self
}
/// Set the appearance of the input field, if false the input field will no border, background.
pub fn appearance(mut self, appearance: bool) -> Self {
self.appearance = appearance;
self
}
/// Set whether to show the clear button when the input field is not empty, default is false.
pub fn cleanable(mut self, cleanable: bool) -> Self {
self.cleanable = cleanable;
self
}
/// Set to disable the input field.
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
fn render_toggle_mask_button(state: &Entity<InputBaseState<M>>) -> impl IntoElement {
Button::new("toggle-mask")
.icon(IconName::Eye)
.xsmall()
.ghost()
.tab_stop(false)
.on_click({
let state = state.clone();
move |_, window, cx| state.update(cx, |state, cx| state.toggle_masked(window, cx))
})
}
}
impl<M: InputModeKind> Styled for Input<M> {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl<M: InputModeKind> RenderOnce for Input<M> {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
const LINE_HEIGHT: Rems = Rems(1.25);
let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left);
let multi_line = self.state.read(cx).is_multi_line();
let editor_paddings = if multi_line {
input_paddings(self.size, &self.style, window)
} else {
Edges::default()
};
self.state.update(cx, |state, cx| {
state.set_editor_style(input_editor_style(cx));
state.set_editor_paddings(editor_paddings);
state.set_disabled(self.disabled, cx);
if state.is_single_line() {
state.set_text_align(text_align, cx);
}
});
let state = self.state.read(cx);
let presentation = state.presentation();
let disabled = presentation.is_disabled();
let loading = presentation.is_loading();
let text_is_empty = state.text().len() == 0;
let gap_x = match self.size {
Size::Small => px(4.),
Size::Large => px(8.),
_ => px(6.),
};
let background = input_background(disabled, cx);
let show_clear_button =
self.cleanable && state.is_editable() && !loading && !text_is_empty && !multi_line;
let has_suffix = self.suffix.is_some() || loading || self.mask_toggle || show_clear_button;
let prefix = self.prefix;
let suffix = self.suffix;
let state_entity = self.state.clone();
InputBase::new(("input", self.state.entity_id()))
.flex()
.size_full()
.line_height(LINE_HEIGHT)
.when(!multi_line, |this| {
this.input_px(self.size).input_py(self.size)
})
.input_h(self.size)
.when(!disabled, |this| this.cursor_text())
.on_mouse_down(MouseButton::Left, {
let state_entity = state_entity.clone();
move |_, window, cx| state_entity.update(cx, |state, cx| state.focus(window, cx))
})
.items_center()
.when(multi_line, |this| {
this.h_auto()
.when_some(self.height, |this, height| this.h(height))
})
.when(self.appearance, |this| {
this.bg(background)
.when(self.disabled, |this| this.opacity(0.5))
.rounded(cx.theme().radius)
})
.tab_index(self.tab_index)
.gap(gap_x)
.refine_style(&self.style)
.children(prefix)
.when(!multi_line, |this| this.child(state_entity.clone()))
.when(multi_line, |this| {
this.child(
v_flex()
.size_full()
.child(div().relative().flex_1().child(state_entity.clone())),
)
})
.when(has_suffix, |this| {
this.pr_2().child(
h_flex()
.id("suffix")
.gap(gap_x)
.items_center()
.when(loading, |this| this.child(Indicator::new()))
.when(self.mask_toggle, |this| {
this.child(Self::render_toggle_mask_button(&state_entity))
})
.when(show_clear_button, |this| {
this.child(clear_button(cx).on_click({
let state = state_entity.clone();
move |_, window, cx| {
state.update(cx, |state, cx| {
state.clean(window, cx);
state.focus(window, cx);
})
}
}))
})
.children(suffix),
)
})
}
}