Files
coop/crates/auto_update/src/lib.rs
T
2026-09-16 02:53:16 +00:00

327 lines
12 KiB
Rust

#![cfg(not(target_arch = "wasm32"))]
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use gpui::{App, AppContext, Context, Entity, Global, SharedString, Task, Window};
use gpui_updater_core::{EngineConfig, Release, UpdateEngine, UpdateStatus, Verification, Version};
use instant::Duration;
use crate::source::{AssetFilter, GiteaSource, asset_filter_for};
mod source;
pub use gpui_updater_core::UpdateStatus as AutoUpdateStatus;
const GITEA_API_BASE: &str = "https://git.reya.info/api/v1";
const GITEA_REPO_OWNER: &str = "reya";
const GITEA_REPO_NAME: &str = "coop";
/// Delay before the automatic check that runs on startup.
const AUTO_CHECK_DELAY: Duration = Duration::from_secs(120);
/// How long a failure stays visible before the status reverts to "Up to date".
const ERROR_DISPLAY_DURATION: Duration = Duration::from_secs(5);
const COOP_UPDATE_EXPLANATION: &str = "COOP_UPDATE_EXPLANATION";
const COOP_BUNDLE_TYPE: &str = "COOP_BUNDLE_TYPE";
fn uses_managed_updates() -> bool {
// The Flatpak runtime exports `FLATPAK_ID` inside the sandbox.
std::env::var("FLATPAK_ID").is_ok()
// Allow opting out of in-app updates via an explicit environment variable.
|| std::env::var(COOP_UPDATE_EXPLANATION).is_ok()
// The Snap package sets `COOP_BUNDLE_TYPE=snap` (see snapcraft.yaml.in).
|| std::env::var(COOP_BUNDLE_TYPE).is_ok_and(|value| value == "snap")
}
/// Initialize the auto-update system.
pub fn init(window: &mut Window, cx: &mut App) {
if uses_managed_updates() {
log::info!(
"Skipping auto-update initialization: updates are managed by the installed distribution channel (Flatpak/Snap)"
);
return;
}
let (os, arch) = (std::env::consts::OS, std::env::consts::ARCH);
let Some(filter) = asset_filter_for(os, arch) else {
log::info!(
"Skipping auto-update initialization: no installable release artifact is published for {os}/{arch}"
);
return;
};
let Ok(version) = Version::parse(env!("CARGO_PKG_VERSION")) else {
log::error!(
"Skipping auto-update initialization: crate version {:?} is not valid semver",
env!("CARGO_PKG_VERSION")
);
return;
};
AutoUpdater::set_global(
cx.new(|cx| AutoUpdater::new(window, version, filter, cx)),
cx,
);
}
struct GlobalAutoUpdater(Entity<AutoUpdater>);
impl Global for GlobalAutoUpdater {}
pub struct AutoUpdater {
/// The blocking engine, driven on the background executor.
engine: Arc<UpdateEngine<GiteaSource>>,
status: UpdateStatus,
/// The newer release found by the last successful check, if any.
available: Option<Release>,
/// Currently running app version.
pub version: Version,
/// The in-flight check or download, if any.
task: Option<Task<()>>,
}
impl AutoUpdater {
/// Whether auto-update is available for this installation.
pub fn is_available(cx: &App) -> bool {
cx.try_global::<GlobalAutoUpdater>().is_some()
}
/// Retrieve the global auto updater instance, if one was initialized.
pub fn try_global(cx: &App) -> Option<Entity<Self>> {
cx.try_global::<GlobalAutoUpdater>()
.map(|global| global.0.clone())
}
/// Retrieve the global auto updater instance.
pub fn global(cx: &App) -> Entity<Self> {
cx.global::<GlobalAutoUpdater>().0.clone()
}
fn set_global(state: Entity<Self>, cx: &mut App) {
cx.set_global(GlobalAutoUpdater(state));
}
fn new(
window: &mut Window,
version: Version,
filter: AssetFilter,
cx: &mut Context<Self>,
) -> Self {
let source = GiteaSource::new(GITEA_API_BASE, GITEA_REPO_OWNER, GITEA_REPO_NAME, filter);
let config = EngineConfig::new(version.clone()).verification(Verification::Checksum);
let engine = Arc::new(UpdateEngine::new(source, config));
// Schedule an auto-check after a 2-minute delay
cx.defer_in(window, |_this, _window, cx| {
cx.spawn(async move |this, cx| {
cx.background_executor().timer(AUTO_CHECK_DELAY).await;
this.update(cx, |this, cx| this.check(cx)).ok();
})
.detach();
});
Self {
engine,
status: UpdateStatus::Idle,
available: None,
version,
task: None,
}
}
/// Whether nothing is happening, so the UI can hide the status line.
pub fn idle(&self) -> bool {
matches!(self.status, UpdateStatus::Idle)
}
/// Whether a verified update is installed and waiting for a restart.
pub fn staged(&self) -> bool {
matches!(self.status, UpdateStatus::Staged(_))
}
/// A short, human-readable description of the current status.
pub fn status(&self) -> SharedString {
match &self.status {
UpdateStatus::Idle | UpdateStatus::UpToDate => "Up to date".into(),
UpdateStatus::Checking => "Checking for updates…".into(),
UpdateStatus::Available(version) => format!("Version {version} available").into(),
UpdateStatus::Downloading { downloaded, total } => {
let total_mb = total.map(|t| t as f64 / 1_048_576.0);
let downloaded_mb = *downloaded as f64 / 1_048_576.0;
match total_mb {
Some(t) => format!("Downloading {downloaded_mb:.1} / {t:.1} MB").into(),
None => format!("Downloading {downloaded_mb:.1} MB").into(),
}
}
UpdateStatus::Installing => "Installing update…".into(),
UpdateStatus::Staged(version) => {
format!("Version {version} ready — restart to apply").into()
}
UpdateStatus::Errored(message) => format!("Update failed: {message}").into(),
}
}
/// Check the release host for a newer version, then download and install it.
pub fn check(&mut self, cx: &mut Context<Self>) {
if self.status.is_busy() {
return;
}
self.set_status(UpdateStatus::Checking, cx);
let engine = self.engine.clone();
self.task = Some(cx.spawn(async move |this, cx| {
let result = cx
.background_executor()
.spawn(async move { engine.check() })
.await;
this.update(cx, |this, cx| {
this.task = None;
match result {
Ok(Some(release)) => {
log::info!("Update {} is available", release.version);
let version = release.version.clone();
this.available = Some(release);
this.set_status(UpdateStatus::Available(version), cx);
this.download_and_install(cx);
}
Ok(None) => this.set_status(UpdateStatus::UpToDate, cx),
Err(error) => {
log::warn!("Update check failed: {error}");
this.set_status(UpdateStatus::Errored(error.to_string()), cx);
}
}
})
.ok();
}));
}
/// Download the available update, verify it, and swap it into place.
fn download_and_install(&mut self, cx: &mut Context<Self>) {
if self.status.is_busy() {
return;
}
let Some(release) = self.available.clone() else {
return;
};
let engine = self.engine.clone();
self.set_status(
UpdateStatus::Downloading {
downloaded: 0,
total: None,
},
cx,
);
self.task = Some(cx.spawn(async move |this, cx| {
let downloaded = Arc::new(AtomicU64::new(0));
let total = Arc::new(AtomicU64::new(0)); // 0 = unknown
let done = Arc::new(AtomicBool::new(false));
let download_task = {
let (engine, release) = (engine.clone(), release.clone());
let (downloaded, total, done) = (downloaded.clone(), total.clone(), done.clone());
cx.background_executor().spawn(async move {
let result = engine.download(&release, |got, expected| {
downloaded.store(got, Ordering::Relaxed);
total.store(expected.unwrap_or(0), Ordering::Relaxed);
});
done.store(true, Ordering::Relaxed);
result
})
};
loop {
let got = downloaded.load(Ordering::Relaxed);
let total = total.load(Ordering::Relaxed);
this.update(cx, |this, cx| {
this.set_status(
UpdateStatus::Downloading {
downloaded: got,
total: (total != 0).then_some(total),
},
cx,
);
})
.ok();
if done.load(Ordering::Relaxed) {
break;
}
cx.background_executor()
.timer(Duration::from_millis(120))
.await;
}
let artifact = match download_task.await {
Ok(artifact) => artifact,
Err(error) => {
log::warn!("Update download failed: {error}");
this.update(cx, |this, cx| {
this.task = None;
this.set_status(UpdateStatus::Errored(error.to_string()), cx);
})
.ok();
return;
}
};
let _ = this.update(cx, |this, cx| this.set_status(UpdateStatus::Installing, cx));
let installed = {
let engine = engine.clone();
cx.background_executor()
.spawn(async move { engine.install(&artifact) })
.await
};
this.update(cx, |this, cx| {
this.task = None;
match installed {
Ok(installed) => {
if let Some(path) = installed.restart_path {
cx.set_restart_path(path);
}
let version = release.version.clone();
this.set_status(UpdateStatus::Staged(version), cx);
}
Err(error) => {
this.set_status(UpdateStatus::Errored(error.to_string()), cx);
}
}
})
.ok();
}));
}
/// Relaunch into the staged update.
pub fn restart(&mut self, cx: &mut Context<Self>) {
if !self.staged() {
log::warn!("Ignoring restart request: no update is staged");
return;
}
cx.restart();
}
fn set_status(&mut self, status: UpdateStatus, cx: &mut Context<Self>) {
let errored = matches!(status, UpdateStatus::Errored(_));
self.status = status;
if errored {
cx.spawn(async move |this, cx| {
cx.background_executor().timer(ERROR_DISPLAY_DURATION).await;
this.update(cx, |this, cx| {
this.set_status(UpdateStatus::Idle, cx);
})
.ok();
})
.detach();
}
cx.notify();
}
}