add button

This commit is contained in:
2026-10-28 17:02:02 +07:00
parent 12d4120bfd
commit 0b8b619342
13 changed files with 708 additions and 54 deletions
+89
View File
@@ -0,0 +1,89 @@
use std::{cell::RefCell, rc::Rc};
use gpui::{
AnyWindowHandle, AppContext as _, Context, IntoElement, KeyDownEvent, KeyUpEvent, Keystroke,
Modifiers, ParentElement as _, Render, Styled as _, TestAppContext, VisualTestContext, Window,
div, point, px,
};
use gpui_native_core::button::Button;
use gpui_native_theme::Theme;
struct Harness {
clicks: Rc<RefCell<usize>>,
disabled: bool,
}
impl Render for Harness {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
let clicks = self.clicks.clone();
div().size_full().flex().flex_col().child(
Button::new("test-button")
.label("Save")
.disabled(self.disabled)
.on_click(move |_, _, _| *clicks.borrow_mut() += 1),
)
}
}
/// A maximized window whose button stretches across the top 28px, so
/// `point(px(60.), px(14.))` always lands on it.
fn button_window(disabled: bool) -> (VisualTestContext, AnyWindowHandle, Rc<RefCell<usize>>) {
let mut cx = TestAppContext::single();
cx.update(Theme::init);
let clicks = Rc::new(RefCell::new(0));
let harness_clicks = clicks.clone();
let window = cx.add_window(move |_, _| Harness {
clicks: harness_clicks,
disabled,
});
let window = window.into();
cx.update_window(window, |_, window, cx| {
window.draw(cx).clear(cx);
})
.unwrap();
(VisualTestContext::from_window(window, &cx), window, clicks)
}
fn draw(cx: &mut VisualTestContext, window: AnyWindowHandle) {
cx.update_window(window, |_, window, cx| {
window.draw(cx).clear(cx);
})
.unwrap();
}
#[test]
fn pointer_click_fires_on_click() {
let (mut cx, _window, clicks) = button_window(false);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 1);
}
#[test]
fn disabled_button_ignores_clicks() {
let (mut cx, _window, clicks) = button_window(true);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 0);
}
#[test]
fn enter_and_space_fire_on_click_while_focused() {
let (mut cx, window, clicks) = button_window(false);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 1, "the pointer click itself activates");
// Repaint with the button focused so its Enter/Space handlers register.
draw(&mut cx, window);
for key in ["enter", "space"] {
cx.simulate_event(KeyDownEvent {
keystroke: Keystroke::parse(key).unwrap(),
is_held: false,
prefer_character_input: false,
});
cx.simulate_event(KeyUpEvent {
keystroke: Keystroke::parse(key).unwrap(),
});
}
assert_eq!(*clicks.borrow(), 3, "Enter and Space each fire on_click");
}