add button
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@@ -0,0 +1,89 @@
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use std::{cell::RefCell, rc::Rc};
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use gpui::{
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AnyWindowHandle, AppContext as _, Context, IntoElement, KeyDownEvent, KeyUpEvent, Keystroke,
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Modifiers, ParentElement as _, Render, Styled as _, TestAppContext, VisualTestContext, Window,
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div, point, px,
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};
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use gpui_native_core::button::Button;
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use gpui_native_theme::Theme;
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struct Harness {
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clicks: Rc<RefCell<usize>>,
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disabled: bool,
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}
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impl Render for Harness {
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fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
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let clicks = self.clicks.clone();
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div().size_full().flex().flex_col().child(
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Button::new("test-button")
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.label("Save")
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.disabled(self.disabled)
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.on_click(move |_, _, _| *clicks.borrow_mut() += 1),
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)
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}
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}
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/// A maximized window whose button stretches across the top 28px, so
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/// `point(px(60.), px(14.))` always lands on it.
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fn button_window(disabled: bool) -> (VisualTestContext, AnyWindowHandle, Rc<RefCell<usize>>) {
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let mut cx = TestAppContext::single();
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cx.update(Theme::init);
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let clicks = Rc::new(RefCell::new(0));
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let harness_clicks = clicks.clone();
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let window = cx.add_window(move |_, _| Harness {
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clicks: harness_clicks,
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disabled,
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});
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let window = window.into();
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cx.update_window(window, |_, window, cx| {
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window.draw(cx).clear(cx);
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})
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.unwrap();
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(VisualTestContext::from_window(window, &cx), window, clicks)
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}
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fn draw(cx: &mut VisualTestContext, window: AnyWindowHandle) {
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cx.update_window(window, |_, window, cx| {
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window.draw(cx).clear(cx);
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})
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.unwrap();
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}
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#[test]
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fn pointer_click_fires_on_click() {
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let (mut cx, _window, clicks) = button_window(false);
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cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
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assert_eq!(*clicks.borrow(), 1);
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}
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#[test]
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fn disabled_button_ignores_clicks() {
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let (mut cx, _window, clicks) = button_window(true);
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cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
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assert_eq!(*clicks.borrow(), 0);
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}
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#[test]
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fn enter_and_space_fire_on_click_while_focused() {
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let (mut cx, window, clicks) = button_window(false);
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cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
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assert_eq!(*clicks.borrow(), 1, "the pointer click itself activates");
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// Repaint with the button focused so its Enter/Space handlers register.
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draw(&mut cx, window);
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for key in ["enter", "space"] {
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cx.simulate_event(KeyDownEvent {
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keystroke: Keystroke::parse(key).unwrap(),
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is_held: false,
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prefer_character_input: false,
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});
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cx.simulate_event(KeyUpEvent {
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keystroke: Keystroke::parse(key).unwrap(),
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});
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}
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assert_eq!(*clicks.borrow(), 3, "Enter and Space each fire on_click");
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}
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