chore: audit all components (#2)

Reviewed-on: #2
This commit was merged in pull request #2.
This commit is contained in:
2026-11-08 06:27:12 +00:00
parent 0ad5c3fe90
commit 11b29dc91a
51 changed files with 2096 additions and 958 deletions
+18 -5
View File
@@ -11,6 +11,7 @@ use gpui_native_theme::Theme;
struct Harness {
clicks: Rc<RefCell<usize>>,
disabled: bool,
loading: bool,
}
impl Render for Harness {
@@ -20,14 +21,18 @@ impl Render for Harness {
Button::new("test-button")
.label("Save")
.disabled(self.disabled)
.loading(self.loading)
.on_click(move |_, _, _| *clicks.borrow_mut() += 1),
)
}
}
/// A maximized window whose button stretches across the top 28px, so
/// A maximized window whose button stretches across the top band, so
/// `point(px(60.), px(14.))` always lands on it.
fn button_window(disabled: bool) -> (VisualTestContext, AnyWindowHandle, Rc<RefCell<usize>>) {
fn button_window(
disabled: bool,
loading: bool,
) -> (VisualTestContext, AnyWindowHandle, Rc<RefCell<usize>>) {
let mut cx = TestAppContext::single();
cx.update(Theme::init);
let clicks = Rc::new(RefCell::new(0));
@@ -35,6 +40,7 @@ fn button_window(disabled: bool) -> (VisualTestContext, AnyWindowHandle, Rc<RefC
let window = cx.add_window(move |_, _| Harness {
clicks: harness_clicks,
disabled,
loading,
});
let window = window.into();
cx.update_window(window, |_, window, cx| {
@@ -53,21 +59,28 @@ fn draw(cx: &mut VisualTestContext, window: AnyWindowHandle) {
#[test]
fn pointer_click_fires_on_click() {
let (mut cx, _window, clicks) = button_window(false);
let (mut cx, _window, clicks) = button_window(false, false);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 1);
}
#[test]
fn disabled_button_ignores_clicks() {
let (mut cx, _window, clicks) = button_window(true);
let (mut cx, _window, clicks) = button_window(true, false);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 0);
}
#[test]
fn loading_button_ignores_clicks() {
let (mut cx, _window, clicks) = button_window(false, true);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 0);
}
#[test]
fn enter_and_space_fire_on_click_while_focused() {
let (mut cx, window, clicks) = button_window(false);
let (mut cx, window, clicks) = button_window(false, false);
cx.simulate_click(point(px(60.), px(14.)), Modifiers::default());
assert_eq!(*clicks.borrow(), 1, "the pointer click itself activates");