add sizable trait
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@@ -4,12 +4,12 @@ use gpui::prelude::FluentBuilder as _;
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use gpui::{
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App, BoxShadow, ClickEvent, ElementId, InteractiveElement as _, IntoElement,
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ParentElement as _, RenderOnce, Role, SharedString, StatefulInteractiveElement as _,
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Styled as _, Window, px,
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Styled as _, Window, px, relative,
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};
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use gpui_native_icons::{IconRole, icon};
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use gpui_native_theme::ActiveTheme as _;
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use gpui_native_theme::{ActiveTheme as _, Size};
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use crate::common::h_flex;
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use crate::common::{Sizable, h_flex};
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/// The single activation handler, shared by pointer, Enter, and Space.
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type ClickHandler = Box<dyn Fn(&ClickEvent, &mut Window, &mut App)>;
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@@ -35,6 +35,7 @@ pub struct Button {
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label: Option<SharedString>,
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icon: Option<IconRole>,
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variant: ButtonVariant,
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size: Size,
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disabled: bool,
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a11y_label: Option<SharedString>,
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on_click: Option<ClickHandler>,
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@@ -51,6 +52,7 @@ impl Button {
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label: None,
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icon: None,
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variant: ButtonVariant::default(),
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size: Size::default(),
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disabled: false,
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a11y_label: None,
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on_click: None,
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@@ -103,11 +105,18 @@ impl Button {
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}
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}
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impl Sizable for Button {
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fn apply_size(&mut self, size: Size) {
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self.size = size;
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}
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}
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impl RenderOnce for Button {
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fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
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let theme = cx.theme();
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let colors = theme.colors;
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let ramps = theme.ramps;
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let metrics = theme.sizes.resolve(self.size);
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let on_click = self.on_click;
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let a11y_label = self.a11y_label.or_else(|| self.label.clone());
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@@ -143,11 +152,12 @@ impl RenderOnce for Button {
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.id(self.id)
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.role(Role::Button)
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.justify_center()
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.h_7()
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.px_4()
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.h(metrics.control_height)
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.px(metrics.padding_x)
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.line_height(relative(1.0))
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.gap_1p5()
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.rounded(theme.radius.control)
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.text_sm()
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.text_size(metrics.text_size)
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.when(self.variant == ButtonVariant::Secondary, |button| {
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button.border_1().border_color(colors.border)
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})
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@@ -155,7 +165,11 @@ impl RenderOnce for Button {
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.text_color(foreground)
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.when_some(a11y_label, |button, label| button.aria_label(label))
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.when_some(self.icon, |button, role| {
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button.child(icon(role).color(foreground))
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button.child(
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icon(role)
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.size(f32::from(metrics.icon_size))
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.color(foreground),
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)
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})
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.when_some(self.label, |button, label| button.child(label))
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.when(self.disabled, |button| button.opacity(0.5))
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