chore: reduce component overhead (#3)

Reviewed-on: #3
This commit was merged in pull request #3.
This commit is contained in:
2026-11-09 10:09:56 +00:00
parent 6815585528
commit 1c091db699
44 changed files with 1376 additions and 1241 deletions
+37 -8
View File
@@ -1,3 +1,5 @@
use std::{cell::Cell, rc::Rc, time::Duration};
use gpui::{
AppContext as _, Context, Entity, IntoElement, ParentElement as _, Render, SharedString,
Styled as _, TestAppContext, VisualTestContext, Window, div,
@@ -9,10 +11,12 @@ use gpui_native_core::input::{Input, InputState};
struct FieldHost {
url: Entity<InputState>,
renders: Rc<Cell<usize>>,
}
impl Render for FieldHost {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
self.renders.set(self.renders.get() + 1);
let url_error = self
.url
.read(cx)
@@ -34,15 +38,27 @@ impl Render for FieldHost {
/// A field page in a real window; the url input is focused unless
/// `focus` is false, which leaves the page truly idle.
fn field_host(focus: bool) -> (TestAppContext, Entity<InputState>, VisualTestContext) {
fn field_host(
focus: bool,
) -> (
TestAppContext,
Entity<InputState>,
VisualTestContext,
Rc<Cell<usize>>,
) {
let cx = TestAppContext::single();
cx.update(init);
let renders = Rc::new(Cell::new(0));
let renders_for_host = renders.clone();
let (url, window) = cx.update(|cx| {
let url = InputState::new(cx);
let url_for_host = url.clone();
let window = cx
.open_window(gpui::WindowOptions::default(), |_, cx| {
cx.new(|_| FieldHost { url: url_for_host })
cx.new(|_| FieldHost {
url: url_for_host,
renders: renders_for_host.clone(),
})
})
.unwrap();
(url, window)
@@ -55,12 +71,12 @@ fn field_host(focus: bool) -> (TestAppContext, Entity<InputState>, VisualTestCon
}
window.draw(cx).clear(cx);
});
(cx, url, visual)
(cx, url, visual, renders)
}
#[test]
fn an_idle_field_page_schedules_no_frames() {
let (_cx, _url, mut visual) = field_host(false);
let (_cx, _url, mut visual, _renders) = field_host(false);
let frames = visual.update(|window, cx| window.simulate_next_frame(cx));
assert_eq!(
frames, 0,
@@ -68,12 +84,25 @@ fn an_idle_field_page_schedules_no_frames() {
);
}
/// The caret blink is fps-capped: it must never demand a next frame, and its
/// redraws arrive on the executor timer at the blink cadence.
#[test]
fn a_focused_field_page_schedules_frames_for_its_blink() {
let (_cx, _url, mut visual) = field_host(true);
fn a_focused_field_blink_is_fps_capped_and_still_redraws() {
let (cx, _url, mut visual, renders) = field_host(true);
let renders_after_focus = renders.get();
let frames = visual.update(|window, cx| window.simulate_next_frame(cx));
assert_eq!(
frames, 0,
"the blink must be fps-capped, not per-frame scheduled"
);
// The blink redraws through the executor timer (4 fps cap).
cx.executor().advance_clock(Duration::from_millis(251));
cx.run_until_parked();
visual.update(|window, cx| window.draw(cx).clear(cx));
assert!(
frames > 0,
"the focused caret's blink needs frames to redraw at the blink cadence"
renders.get() > renders_after_focus,
"the capped blink must still redraw its page"
);
}