feat: add resizable component

This commit is contained in:
2026-11-06 20:13:08 +07:00
parent 5bfde0d382
commit 265d2d129b
6 changed files with 562 additions and 4 deletions
+3
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@@ -6,6 +6,9 @@ pub mod dock;
#[cfg(feature = "resize_handle")]
pub mod resize_handle;
#[cfg(feature = "resizable")]
pub mod resizable;
#[cfg(feature = "shell")]
pub mod shell;
+318
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@@ -0,0 +1,318 @@
//! The resizable group: stacked panes with drag dividers, outside the dock.
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, AppContext as _, Axis, Bounds, Context, ElementId, Entity,
InteractiveElement as _, IntoElement, ParentElement as _, Pixels, RenderOnce, SharedString,
StyleRefinement, Styled, Window, canvas, div, px,
};
use gpui_native_theme::{ActiveTheme as _, Size};
use gpui_native_utils::StyledExt as _;
use crate::resize_handle::ResizeHandle;
/// The size a pane starts at before the group has measured its extent.
const DEFAULT_PANE_SIZE: f32 = 200.0;
/// The floor a pane keeps while dragging unless the caller lowers it.
const DEFAULT_PANE_MIN: f32 = 48.0;
type DebugSelector = std::rc::Rc<dyn Fn() -> String>;
/// The retained pane sizes of one resizable group.
pub struct ResizableState {
/// Sizes of every pane except the remainder pane, which fills what's left.
sizes: Vec<Pixels>,
/// The group's main-axis extent, captured at paint for drag clamping.
measured: Option<Pixels>,
}
impl ResizableState {
/// Creates state whose panes start at the default size.
pub fn new(cx: &mut App) -> Entity<Self> {
cx.new(|_| Self {
sizes: Vec::new(),
measured: None,
})
}
/// The stored size of each fixed pane; the remainder pane isn't listed.
pub fn sizes(&self) -> &[Pixels] {
&self.sizes
}
/// Restores pane sizes, e.g. from a persisted layout.
pub fn set_sizes<I>(&mut self, sizes: I, cx: &mut Context<Self>)
where
I: IntoIterator<Item = Pixels>,
{
self.sizes = sizes.into_iter().collect();
cx.notify();
}
/// Records the group's measured extent, notifying only when it changes.
fn set_measured(&mut self, extent: Pixels, cx: &mut Context<Self>) {
if self.measured != Some(extent) {
self.measured = Some(extent);
cx.notify();
}
}
/// The equal split of the measured extent.
fn equal_split(&self, pane_count: usize, thickness: Pixels) -> Pixels {
match self.measured {
Some(extent) => (extent - thickness * (pane_count as f32 - 1.0)) / pane_count as f32,
None => px(DEFAULT_PANE_SIZE),
}
}
/// The size pane `ix` renders at: its stored size, or the equal split.
fn pane_size(&self, ix: usize, pane_count: usize, thickness: Pixels) -> Pixels {
self.sizes
.get(ix)
.copied()
.unwrap_or_else(|| self.equal_split(pane_count, thickness))
}
/// Applies a drag at divider `ix` (between pane ix and ix+1).
fn resize(
&mut self,
ix: usize,
delta: Pixels,
mins: &[Pixels],
thickness: Pixels,
cx: &mut Context<Self>,
) {
let Some(&floor) = mins.get(ix) else {
return;
};
let pane_count = mins.len();
let mut size = self.pane_size(ix, pane_count, thickness) + delta;
size = size.max(floor);
if let Some(extent) = self.measured {
let floors = mins
.iter()
.enumerate()
.filter(|(j, _)| *j != ix)
.fold(px(0.), |sum, (_, min)| sum + *min);
let ceiling = extent - thickness * (pane_count as f32 - 1.0) - floors;
size = size.min(ceiling);
}
while self.sizes.len() <= ix {
self.sizes.push(px(DEFAULT_PANE_SIZE));
}
self.sizes[ix] = size;
cx.notify();
}
/// Restores pane `ix` to the equal split, as a double-click does.
fn reset_pane(
&mut self,
ix: usize,
pane_count: usize,
thickness: Pixels,
cx: &mut Context<Self>,
) {
let split = self.equal_split(pane_count, thickness);
while self.sizes.len() <= ix {
self.sizes.push(px(DEFAULT_PANE_SIZE));
}
self.sizes[ix] = split;
cx.notify();
}
}
/// One pane of a resizable group: its content and its drag floor.
pub struct ResizablePane {
content: AnyElement,
min: Pixels,
}
impl ResizablePane {
/// The floor a pane keeps while dragging unless the caller lowers it.
pub const DEFAULT_MIN: Pixels = px(DEFAULT_PANE_MIN);
/// Wraps this element as a pane.
pub fn new<E>(content: E) -> Self
where
E: IntoElement,
{
Self {
content: content.into_any_element(),
min: Self::DEFAULT_MIN,
}
}
/// Sets the floor this pane keeps while dragging.
pub fn min(mut self, min: Pixels) -> Self {
self.min = min;
self
}
}
/// A group of panes stacked along one axis, separated by drag dividers.
#[derive(IntoElement)]
pub struct Resizable {
id: ElementId,
state: Entity<ResizableState>,
axis: Axis,
panes: Vec<ResizablePane>,
debug_selector: Option<DebugSelector>,
style: StyleRefinement,
}
impl Resizable {
/// Creates a group stacking its panes vertically, bound to `state`.
pub fn new<I>(id: I, state: Entity<ResizableState>) -> Self
where
I: Into<ElementId>,
{
Self {
id: id.into(),
state,
axis: Axis::Vertical,
panes: Vec::new(),
debug_selector: None,
style: StyleRefinement::default(),
}
}
/// Sets the axis the panes stack along.
pub fn axis(mut self, axis: Axis) -> Self {
self.axis = axis;
self
}
/// Adds a pane with the default drag floor.
pub fn pane<E>(mut self, content: E) -> Self
where
E: IntoElement,
{
self.panes.push(ResizablePane::new(content));
self
}
/// Adds a pane that can't be dragged below `min`.
pub fn pane_with_min<E>(mut self, content: E, min: Pixels) -> Self
where
E: IntoElement,
{
self.panes.push(ResizablePane::new(content).min(min));
self
}
/// Sets the debug-bounds selector of each pane, suffixed with its index.
pub fn debug_selector<F>(mut self, selector: F) -> Self
where
F: Fn() -> String + 'static,
{
self.debug_selector = Some(std::rc::Rc::new(selector));
self
}
}
impl Styled for Resizable {
fn style(&mut self) -> &mut StyleRefinement {
&mut self.style
}
}
impl RenderOnce for Resizable {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let thickness = cx.theme().sizes.resolve(Size::default()).dense_padding_x;
let axis = self.axis;
let state = self.state.clone();
let pane_count = self.panes.len();
let mins: Vec<Pixels> = self.panes.iter().map(|pane| pane.min).collect();
let debug_selector = self.debug_selector;
let sizes: Vec<Pixels> = (0..pane_count)
.map(|ix| state.read(cx).pane_size(ix, pane_count, thickness))
.collect();
let mut group = div()
.flex()
.overflow_hidden()
.when(axis == Axis::Vertical, |group| group.flex_col())
.when(axis == Axis::Horizontal, |group| group.flex_row())
.refine_style(&self.style);
for (ix, pane) in self.panes.into_iter().enumerate() {
let remainder = ix + 1 == pane_count;
let content = pane.content;
let mut pane_element = if remainder {
div()
.flex_1()
.overflow_hidden()
.when(axis == Axis::Vertical, |p| p.min_h(pane.min))
.when(axis == Axis::Horizontal, |p| p.min_w(pane.min))
} else {
div()
.flex_none()
.overflow_hidden()
.when(axis == Axis::Vertical, |p| p.h(sizes[ix]).w_full())
.when(axis == Axis::Horizontal, |p| p.w(sizes[ix]).h_full())
};
if let Some(selector) = &debug_selector {
let prefix = selector();
pane_element = pane_element.debug_selector(move || format!("{prefix}-{ix}"));
}
group = group.child(pane_element.child(content));
if !remainder {
let divider =
ResizeHandle::new(SharedString::from(format!("{}-divider-{ix}", self.id)))
.axis(axis)
.on_resize({
let state = state.clone();
let mins = mins.clone();
move |delta, _, cx| {
state.update(cx, |state, cx| {
state.resize(ix, delta, &mins, thickness, cx)
});
}
})
.on_reset({
let state = state.clone();
let mins = mins.clone();
move |_, cx| {
state.update(cx, |state, cx| {
state.reset_pane(ix, mins.len(), thickness, cx)
});
}
});
group = group.child(divider);
}
}
if pane_count > 0 {
group = group.child(
canvas(
{
let state = state.clone();
move |bounds: Bounds<Pixels>, _, cx: &mut App| {
let extent = match axis {
Axis::Vertical => bounds.size.height,
Axis::Horizontal => bounds.size.width,
};
state.update(cx, |state, cx| state.set_measured(extent, cx));
}
},
|_, _, _, _| {},
)
.absolute()
.inset_0(),
);
}
group
}
}