Move layout metrics into theme and apply audit cleanups
This commit is contained in:
@@ -260,11 +260,19 @@ impl Alerts {
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}
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}
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/// Dismisses every alert.
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/// Dismisses every alert, running each entry's `on_dismiss` handler.
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pub fn clear(&mut self, cx: &mut Context<Self>) {
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if !self.entries.is_empty() {
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self.entries.clear();
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cx.notify();
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if self.entries.is_empty() {
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return;
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}
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let entries = std::mem::take(&mut self.entries);
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cx.notify();
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for entry in entries {
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if let Some(on_dismiss) = entry.on_dismiss {
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on_dismiss(cx);
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}
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}
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}
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+11
-18
@@ -4,7 +4,10 @@ use gpui::{
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App, ElementId, InteractiveElement as _, IntoElement, ParentElement as _, RenderOnce, Role,
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SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled as _, Window, div,
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};
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use gpui_native_theme::{ActiveTheme as _, Oklch, Size, ThemeVariant};
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use gpui_native_theme::{
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ActiveTheme as _, Oklch, PIXEL_AVATAR_DARK_FACTOR, PIXEL_AVATAR_DARK_FLOOR,
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PIXEL_AVATAR_LIGHT_CAP, PIXEL_AVATAR_LIGHT_LIFT, PIXEL_AVATAR_TINT_ALPHA, Size, ThemeVariant,
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};
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use crate::common::{Sizable, StyledExt, h_flex};
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@@ -108,12 +111,10 @@ impl RenderOnce for Avatar {
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.refine_style(&self.style);
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match self.picture {
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Some(url) => base.child(gpui::img(url).size_full().rounded(radius)),
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Some(url) => base.child(gpui::img(url).size_full()),
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None => base.child(PixelAvatar {
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seed: fnv1a(self.id.as_bytes()),
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side,
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radius,
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style: self.style,
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}),
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}
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.into_any_element()
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@@ -125,14 +126,6 @@ impl RenderOnce for Avatar {
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struct PixelAvatar {
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seed: u64,
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side: gpui::Pixels,
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radius: gpui::Pixels,
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style: StyleRefinement,
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}
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impl gpui::Styled for PixelAvatar {
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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impl RenderOnce for PixelAvatar {
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@@ -147,13 +140,13 @@ impl RenderOnce for PixelAvatar {
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let shade = if theme.variant == ThemeVariant::Dark {
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Oklch {
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l: (accent.l * 1.6).min(0.95),
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l: (accent.l * PIXEL_AVATAR_LIGHT_LIFT).min(PIXEL_AVATAR_LIGHT_CAP),
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..Oklch::from_hsla(main)
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}
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.to_hsla()
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} else {
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Oklch {
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l: (accent.l * 0.45).max(0.18),
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l: (accent.l * PIXEL_AVATAR_DARK_FACTOR).max(PIXEL_AVATAR_DARK_FLOOR),
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..Oklch::from_hsla(main)
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}
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.to_hsla()
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@@ -182,11 +175,11 @@ impl RenderOnce for PixelAvatar {
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.grid_rows(GRID_SIZE as u16)
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.size(self.side)
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.flex_none()
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.rounded(self.radius)
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.overflow_hidden()
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.bg(gpui::Hsla { a: 0.16, ..main })
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.bg(gpui::Hsla {
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a: PIXEL_AVATAR_TINT_ALPHA,
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..main
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})
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.children(cells)
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.refine_style(&self.style)
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}
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}
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@@ -4,7 +4,7 @@ use gpui::prelude::FluentBuilder as _;
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use gpui::{
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AnyView, App, ClickEvent, ElementId, InteractiveElement as _, IntoElement, ParentElement as _,
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RenderOnce, Role, SharedString, StatefulInteractiveElement as _, Styled as _, Window, canvas,
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hsla, relative,
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relative, transparent_black,
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};
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use gpui_native_icons::{IconRole, icon};
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use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH, Size};
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@@ -199,9 +199,9 @@ impl RenderOnce for Button {
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match background {
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Some(fill) => (fill, hover, pressed),
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None => (
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hsla(0.0, 0.0, 0.0, 0.0),
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hsla(0.0, 0.0, 0.0, 0.0),
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hsla(0.0, 0.0, 0.0, 0.0),
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transparent_black(),
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transparent_black(),
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transparent_black(),
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),
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}
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};
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+13
-25
@@ -10,13 +10,13 @@ use std::rc::Rc;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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App, Bounds, Context, ElementId, Entity, EventEmitter, InteractiveElement as _, IntoElement,
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KeyBinding, MouseButton, MouseDownEvent, ParentElement as _, Pixels, Render, Role,
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ScrollHandle, SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled,
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Subscription, Task, Window, actions, anchored, canvas, deferred, div, point, px,
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App, Bounds, Context, ElementId, Entity, InteractiveElement as _, IntoElement, KeyBinding,
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MouseButton, MouseDownEvent, ParentElement as _, Pixels, Render, Role, ScrollHandle,
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SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled, Subscription, Task,
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Window, actions, anchored, canvas, deferred, div, point, px,
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};
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use gpui_native_icons::{IconRole, icon};
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use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH, Size};
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use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH, POPUP_MAX_HEIGHT, Size};
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use crate::common::{Sizable, StyledExt as _, h_flex, v_flex};
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use crate::input::{Input, InputState, InputStateEvent};
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@@ -177,9 +177,6 @@ where
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}
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}
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/// Emitted when the combobox's value changes.
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pub struct ComboboxChanged;
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/// The stateful combobox.
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pub struct ComboboxState<T>
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where
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@@ -209,8 +206,6 @@ where
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_subscription: Subscription,
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}
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impl<T> EventEmitter<ComboboxChanged> for ComboboxState<T> where T: Clone + PartialEq + 'static {}
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impl<T> Sizable for ComboboxState<T>
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where
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T: Clone + PartialEq + 'static,
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@@ -316,8 +311,8 @@ where
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.map(|(_, label)| label.clone())
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}
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/// Recomputes `visible` for `query` and hands the survivors' labels back.
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fn refilter(&mut self, query: &str) -> Vec<SharedString> {
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/// Recomputes `visible` for `query` and clamps the highlight onto it.
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fn refilter(&mut self, query: &str) {
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let filter = self.filter.clone();
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self.visible = self
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.options
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@@ -326,10 +321,7 @@ where
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.filter(|(_, (value, label))| filter(query, value, label))
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.map(|(index, _)| index)
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.collect();
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self.visible
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.iter()
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.map(|index| self.options[*index].1.clone())
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.collect()
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self.highlight = self.highlight.filter(|row| *row < self.visible.len());
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}
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fn query_text(&self, cx: &Context<Self>) -> String {
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@@ -349,7 +341,6 @@ where
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});
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self.tasks.push(task);
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}
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cx.emit(ComboboxChanged);
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cx.notify();
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}
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@@ -375,7 +366,7 @@ where
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fn text_changed(&mut self, window: &mut Window, cx: &mut Context<Self>) {
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let query = self.query_text(cx);
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self.refilter(&query);
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self.highlight = (!self.visible.is_empty()).then_some(0usize);
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self.highlight = Some(0);
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self.set_value(None, window, cx);
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cx.notify();
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}
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@@ -386,7 +377,7 @@ where
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return;
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}
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self.refilter("");
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self.highlight = (!self.visible.is_empty()).then_some(0usize);
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self.highlight = Some(0);
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cx.notify();
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}
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@@ -427,10 +418,7 @@ where
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if self.visible.is_empty() {
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return;
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}
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let current = self
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.highlight
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.and_then(|row| self.visible.get(row).copied())
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.and_then(|option_ix| self.visible.iter().position(|&row| row == option_ix));
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let current = self.highlight.filter(|row| *row < self.visible.len());
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let next = match current {
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Some(row) => {
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let row = (row as i32 + delta).rem_euclid(self.visible.len() as i32);
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@@ -516,7 +504,7 @@ where
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let query = state.query.read(cx).value().to_string();
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state.refilter(&query);
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}
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state.highlight = (!state.visible.is_empty()).then_some(0usize);
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state.highlight = Some(0);
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}
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cx.notify();
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});
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@@ -667,7 +655,7 @@ where
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ScrollArea::new((id.clone(), "rows"))
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.handle(scroll.read(cx).clone())
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.axes(crate::scroll_area::ScrollAxes::Vertical)
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.max_h(px(320.))
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.max_h(POPUP_MAX_HEIGHT)
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.children(rows)
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.into_any_element()
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};
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@@ -7,10 +7,10 @@ use gpui::{
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AnyElement, App, Context, ElementId, Entity, InteractiveElement as _, IntoElement, KeyBinding,
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MouseButton, ParentElement as _, Render, Role, ScrollHandle, SharedString,
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StatefulInteractiveElement as _, Styled as _, Subscription, Window, actions, canvas, deferred,
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div, px, relative,
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div, relative,
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};
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use gpui_native_icons::{IconRole, icon};
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use gpui_native_theme::{ActiveTheme as _, Size};
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use gpui_native_theme::{ActiveTheme as _, POPUP_MAX_HEIGHT, Size};
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use crate::common::{h_flex, v_flex};
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use crate::input::{Input, InputState, InputStateEvent};
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@@ -333,7 +333,7 @@ impl Render for CommandPaletteState {
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let row_ix = row;
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h_flex()
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.id(("command", row))
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.id((ElementId::from(command.id.clone()), "command"))
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.debug_selector({
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let id = id.clone();
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move || format!("{id}-command-{row}")
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@@ -401,7 +401,7 @@ impl Render for CommandPaletteState {
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ScrollArea::new((id.clone(), "rows"))
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.handle(scroll.read(cx).clone())
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.axes(ScrollAxes::Vertical)
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.max_h(px(320.))
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.max_h(POPUP_MAX_HEIGHT)
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.children(rows)
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.into_any_element()
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};
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+11
-30
@@ -1,12 +1,10 @@
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use std::cell::RefCell;
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use gpui::prelude::FluentBuilder as _;
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use std::rc::Rc;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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Animation, AnimationExt as _, AnyElement, App, Bounds, ElementId, FontWeight,
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InteractiveElement as _, IntoElement, KeyDownEvent, MouseButton, MouseDownEvent,
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ParentElement as _, Pixels, RenderOnce, Role, SharedString, StatefulInteractiveElement as _,
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Styled as _, Window, canvas, div, ease_out_quint, relative,
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Animation, AnimationExt as _, AnyElement, App, ElementId, FontWeight, InteractiveElement as _,
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IntoElement, KeyDownEvent, MouseButton, ParentElement as _, RenderOnce, Role, SharedString,
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StatefulInteractiveElement as _, Styled as _, Window, canvas, div, ease_out_quint, relative,
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};
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use gpui_native_theme::ActiveTheme as _;
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@@ -16,9 +14,6 @@ use crate::common::v_flex;
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pub type ChangeHandler = Rc<dyn Fn(bool, &mut Window, &mut App)>;
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type ContentFn = Box<dyn Fn(&mut Window, &mut App) -> AnyElement>;
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type ActionsFn = Box<dyn Fn(&mut Window, &mut App) -> Vec<AnyElement>>;
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/// Bounds captured during the last paint, shared with the scrim listener.
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type BoundsCell = Rc<RefCell<Option<Bounds<Pixels>>>>;
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/// A centred panel over a dim scrim: the platform's modal.
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#[derive(IntoElement)]
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pub struct Dialog {
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@@ -165,7 +160,6 @@ impl RenderOnce for Dialog {
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let content = self.content.map(|build| build(window, cx));
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let actions = self.actions.map(|build| build(window, cx));
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let panel_bounds: BoundsCell = Rc::new(RefCell::new(None));
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let panel = v_flex()
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.id("dialog-panel")
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@@ -211,19 +205,13 @@ impl RenderOnce for Dialog {
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panel.child(div().flex().justify_end().gap_2().children(actions))
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})
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.child(
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canvas(
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{
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let cell = panel_bounds.clone();
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move |bounds, _window, _cx| *cell.borrow_mut() = Some(bounds)
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},
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{
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move |_, _, window, cx| {
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if !focus.contains_focused(window, cx) {
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window.focus(&focus, cx);
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}
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canvas(|_, _, _| {}, {
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move |_, _, window, cx| {
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if !focus.contains_focused(window, cx) {
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window.focus(&focus, cx);
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}
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},
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)
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}
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})
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.absolute()
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.inset_0(),
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);
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@@ -235,15 +223,8 @@ impl RenderOnce for Dialog {
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.occlude()
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.when(!alert, |scrim| {
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scrim.on_mouse_down(MouseButton::Left, {
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let panel_bounds = panel_bounds.clone();
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let on_change = on_change.clone();
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move |event: &MouseDownEvent, _window, cx| {
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let on_panel = panel_bounds
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.borrow()
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.is_some_and(|bounds| bounds.contains(&event.position));
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if on_panel {
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return;
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}
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move |_, _window, cx| {
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if let Some(on_change) = &on_change {
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on_change(false, _window, cx);
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}
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|
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@@ -7,7 +7,7 @@ use gpui::prelude::FluentBuilder as _;
|
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use gpui::{
|
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App, ClickEvent, DispatchPhase, ElementId, InteractiveElement as _, IntoElement, KeyDownEvent,
|
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MouseButton, MouseDownEvent, ParentElement as _, RenderOnce, Role, SharedString,
|
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StatefulInteractiveElement as _, Styled as _, Window, canvas, div, hsla, relative,
|
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StatefulInteractiveElement as _, Styled as _, Window, canvas, div, relative,
|
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};
|
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use gpui_native_icons::{IconRole, icon};
|
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use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH, Size};
|
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@@ -193,7 +193,7 @@ impl RenderOnce for DropdownMenu {
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let border = if show_border {
|
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colors.border
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} else {
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background.unwrap_or_else(|| hsla(0.0, 0.0, 0.0, 0.0))
|
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background.unwrap_or_else(gpui::transparent_black)
|
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};
|
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|
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let split = self.on_click.is_some();
|
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|
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+116
-103
@@ -1,4 +1,3 @@
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use std::cell::RefCell;
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use std::ops::Range;
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use std::rc::Rc;
|
||||
use std::time::{Duration, Instant};
|
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@@ -16,7 +15,10 @@ use gpui::{
|
||||
WrappedLine, actions, canvas, div, fill, point, px,
|
||||
};
|
||||
use gpui_native_icons::IconRole;
|
||||
use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH, ColorTokens, Size};
|
||||
use gpui_native_theme::{
|
||||
ActiveTheme as _, BORDER_WIDTH, CARET_WIDTH, ColorTokens, Size, UNDERLINE_WIDTH,
|
||||
WHEEL_LINE_HEIGHT,
|
||||
};
|
||||
use gpui_native_utils::focus_ring;
|
||||
|
||||
use crate::button::{Button, ButtonVariant};
|
||||
@@ -29,7 +31,7 @@ const DEFAULT_GROUP_INTERVAL: Duration = Duration::from_millis(300);
|
||||
/// How often the focused caret blinks.
|
||||
const CARET_BLINK_INTERVAL: Duration = Duration::from_millis(500);
|
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/// Pixel height of one scroll "line" for wheel scrolling.
|
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const SCROLL_LINES_HEIGHT: f32 = 20.0;
|
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const SCROLL_LINES_HEIGHT: f32 = WHEEL_LINE_HEIGHT;
|
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/// The row count a multiline field shows until the app sets one.
|
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const DEFAULT_ROWS: usize = 4;
|
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/// Maximum undo entries kept; the oldest drops off the front.
|
||||
@@ -270,7 +272,7 @@ impl InputBindings {
|
||||
}
|
||||
|
||||
/// Collects the table into keybindings.
|
||||
pub fn into_bindings(self) -> Vec<KeyBinding> {
|
||||
pub(crate) fn into_bindings(self) -> Vec<KeyBinding> {
|
||||
let mut bindings: Vec<KeyBinding> = [
|
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self.escape,
|
||||
self.submit,
|
||||
@@ -491,9 +493,9 @@ pub struct InputState {
|
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focused: bool,
|
||||
focus_handle: gpui::FocusHandle,
|
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/// The key-down handler, bound to this entity with `cx.listener`.
|
||||
key_down_handler: Option<KeyDownHandler>,
|
||||
key_down_handler: KeyDownHandler,
|
||||
/// The mouse-down handler, bound to this entity with `cx.listener`.
|
||||
mouse_down_handler: Option<MouseDownHandler>,
|
||||
mouse_down_handler: MouseDownHandler,
|
||||
/// Whether a drag-select is in progress.
|
||||
dragging: bool,
|
||||
/// Patch history. `redo_stack` holds undone entries awaiting redo.
|
||||
@@ -520,9 +522,9 @@ pub struct InputState {
|
||||
/// Bumped on every edit.
|
||||
caret_epoch: usize,
|
||||
/// When the current caret epoch started.
|
||||
caret_epoch_started: Option<Instant>,
|
||||
caret_epoch_started: Instant,
|
||||
/// The shaped line and element bounds, recorded during each paint.
|
||||
layout: Rc<RefCell<Option<InputLayout>>>,
|
||||
layout: Option<InputLayout>,
|
||||
}
|
||||
|
||||
impl EventEmitter<InputStateEvent> for InputState {}
|
||||
@@ -536,16 +538,14 @@ impl InputState {
|
||||
marked_range: None,
|
||||
focused: false,
|
||||
focus_handle: cx.focus_handle(),
|
||||
key_down_handler: Some(Rc::new(cx.listener(
|
||||
|state, event: &KeyDownEvent, window, cx| {
|
||||
state.handle_key_down(event, window, cx);
|
||||
},
|
||||
))),
|
||||
mouse_down_handler: Some(Rc::new(cx.listener(
|
||||
key_down_handler: Rc::new(cx.listener(|state, event: &KeyDownEvent, window, cx| {
|
||||
state.handle_key_down(event, window, cx);
|
||||
})),
|
||||
mouse_down_handler: Rc::new(cx.listener(
|
||||
|state, event: &MouseDownEvent, window, cx| {
|
||||
state.handle_mouse_down(event, window, cx);
|
||||
},
|
||||
))),
|
||||
)),
|
||||
dragging: false,
|
||||
undo_stack: Vec::new(),
|
||||
redo_stack: Vec::new(),
|
||||
@@ -559,8 +559,8 @@ impl InputState {
|
||||
scroll_offset: point(Pixels::ZERO, Pixels::ZERO),
|
||||
scroll_to_caret_pending: true,
|
||||
caret_epoch: 0,
|
||||
caret_epoch_started: Some(Instant::now()),
|
||||
layout: Rc::new(RefCell::new(None)),
|
||||
caret_epoch_started: Instant::now(),
|
||||
layout: None,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -696,12 +696,7 @@ impl InputState {
|
||||
}
|
||||
}
|
||||
|
||||
/// Which keystroke submits a multiline field.
|
||||
pub fn submit_on(&self) -> SubmitOn {
|
||||
self.submit_on
|
||||
}
|
||||
|
||||
/// Whether the painted line masks the buffer.
|
||||
// Whether the painted line masks the buffer.
|
||||
fn masked(&self) -> bool {
|
||||
self.password && !self.revealed
|
||||
}
|
||||
@@ -711,32 +706,43 @@ impl InputState {
|
||||
self.redo_stack.clear();
|
||||
|
||||
let now = Instant::now();
|
||||
if let Some(last) = self.undo_stack.last_mut()
|
||||
&& now.duration_since(last.timestamp) < self.group_interval
|
||||
{
|
||||
if let Some(last) = self.undo_stack.last_mut() {
|
||||
let last_end = last.range.start + last.new_len;
|
||||
|
||||
// Typing that continues right after the previous edit.
|
||||
if range.start == last_end {
|
||||
last.new_len += new_len;
|
||||
last.timestamp = now;
|
||||
return;
|
||||
if self.marked_range.is_some() {
|
||||
// A pre-edit step overlapping the previous entry's region.
|
||||
if range.start >= last.range.start {
|
||||
last.new_len += new_len;
|
||||
let replaced = range.len();
|
||||
last.new_len -= replaced;
|
||||
last.timestamp = now;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// A deletion of text that sat right before the previous edit.
|
||||
if range.end == last.range.start && new_len == 0 {
|
||||
last.range.start = range.start;
|
||||
last.old_text = old_text + &last.old_text;
|
||||
last.timestamp = now;
|
||||
return;
|
||||
}
|
||||
if now.duration_since(last.timestamp) < self.group_interval {
|
||||
// Typing that continues right after the previous edit.
|
||||
if range.start == last_end {
|
||||
last.new_len += new_len;
|
||||
last.timestamp = now;
|
||||
return;
|
||||
}
|
||||
|
||||
// An edit fully inside the previous edit's replacement.
|
||||
if range.start >= last.range.start && range.end <= last_end {
|
||||
last.new_len += new_len;
|
||||
last.new_len -= range.len();
|
||||
last.timestamp = now;
|
||||
return;
|
||||
// A deletion of text that sat right before the previous edit.
|
||||
if range.end == last.range.start && new_len == 0 {
|
||||
last.range.start = range.start;
|
||||
last.old_text = old_text + &last.old_text;
|
||||
last.timestamp = now;
|
||||
return;
|
||||
}
|
||||
|
||||
// An edit fully inside the previous edit's replacement.
|
||||
if range.start >= last.range.start && range.end <= last_end {
|
||||
last.new_len += new_len;
|
||||
last.new_len -= range.len();
|
||||
last.timestamp = now;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -769,7 +775,7 @@ impl InputState {
|
||||
self.scroll_to_caret_pending = true;
|
||||
self.goal_x = None;
|
||||
self.caret_epoch += 1;
|
||||
self.caret_epoch_started = Some(Instant::now());
|
||||
self.caret_epoch_started = Instant::now();
|
||||
window.notify_text_input_changed(&self.focus_handle);
|
||||
}
|
||||
|
||||
@@ -781,20 +787,38 @@ impl InputState {
|
||||
cx: &mut Context<Self>,
|
||||
) -> bool {
|
||||
if self.multiline {
|
||||
self.scroll_offset.y = (self.scroll_offset.y + delta.y).max(Pixels::ZERO);
|
||||
let next_y = (self.scroll_offset.y + delta.y).max(Pixels::ZERO);
|
||||
if next_y == self.scroll_offset.y {
|
||||
return self.multiline_scrollable();
|
||||
}
|
||||
self.scroll_offset.y = next_y;
|
||||
} else {
|
||||
self.scroll_offset.x = (self.scroll_offset.x - delta.x).max(Pixels::ZERO);
|
||||
let next_x = (self.scroll_offset.x - delta.x).max(Pixels::ZERO);
|
||||
if next_x == self.scroll_offset.x {
|
||||
return false;
|
||||
}
|
||||
self.scroll_offset.x = next_x;
|
||||
}
|
||||
|
||||
let scrollable = self
|
||||
.layout
|
||||
.borrow()
|
||||
.as_ref()
|
||||
.is_some_and(|layout| layout.content_height > layout.visible_height);
|
||||
|
||||
cx.notify();
|
||||
window.notify_text_input_changed(&self.focus_handle);
|
||||
self.multiline && scrollable
|
||||
}
|
||||
|
||||
/// Whether a multiline field's content overflows vertically.
|
||||
fn multiline_scrollable(&self) -> bool {
|
||||
self.multiline
|
||||
&& self
|
||||
.layout
|
||||
.as_ref()
|
||||
.is_some_and(|layout| layout.content_height > layout.visible_height)
|
||||
}
|
||||
|
||||
/// Emits `Focused`/`Blurred` when the field's focus state changed since the last paint.
|
||||
fn sync_focus(&mut self, focused: bool, cx: &mut Context<Self>) {
|
||||
if self.focused == focused {
|
||||
@@ -802,11 +826,9 @@ impl InputState {
|
||||
}
|
||||
self.focused = focused;
|
||||
|
||||
// A fresh focus starts a fresh blink epoch, so the caret shows solid
|
||||
// for one interval before blinking resumes.
|
||||
if focused {
|
||||
self.caret_epoch += 1;
|
||||
self.caret_epoch_started = Some(Instant::now());
|
||||
self.caret_epoch_started = Instant::now();
|
||||
}
|
||||
|
||||
cx.emit(if focused {
|
||||
@@ -817,11 +839,8 @@ impl InputState {
|
||||
}
|
||||
|
||||
/// Whether the caret should paint.
|
||||
pub fn caret_visible(&mut self, focused: bool) -> bool {
|
||||
let elapsed = self
|
||||
.caret_epoch_started
|
||||
.map(|started| started.elapsed())
|
||||
.unwrap_or_default();
|
||||
pub fn caret_visible(&self, focused: bool) -> bool {
|
||||
let elapsed = self.caret_epoch_started.elapsed();
|
||||
self.caret_blink_visible_at(focused, elapsed)
|
||||
}
|
||||
|
||||
@@ -901,15 +920,21 @@ impl InputState {
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.cursor = to.clamp(0, self.text.len());
|
||||
if !extend {
|
||||
self.anchor = self.cursor;
|
||||
let cursor = to.clamp(0, self.text.len());
|
||||
let anchor = if extend { self.anchor } else { cursor };
|
||||
if cursor == self.cursor && anchor == self.anchor {
|
||||
return;
|
||||
}
|
||||
self.cursor = cursor;
|
||||
self.anchor = anchor;
|
||||
self.notify(window, cx);
|
||||
}
|
||||
|
||||
/// Selects `range`.
|
||||
fn select_range(&mut self, range: Range<usize>, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if range.start == self.anchor && range.end == self.cursor {
|
||||
return;
|
||||
}
|
||||
self.anchor = range.start;
|
||||
self.cursor = range.end;
|
||||
self.notify(window, cx);
|
||||
@@ -1085,7 +1110,7 @@ impl InputState {
|
||||
);
|
||||
|
||||
let text_width = (bounds.size.width - padding.left - padding.right).max(Pixels::ZERO);
|
||||
*self.layout.borrow_mut() = Some(InputLayout {
|
||||
self.layout = Some(InputLayout {
|
||||
lines: text.lines,
|
||||
rows,
|
||||
bounds,
|
||||
@@ -1107,8 +1132,7 @@ impl InputState {
|
||||
return;
|
||||
}
|
||||
|
||||
let layout = self.layout.borrow();
|
||||
let Some(layout) = layout.as_ref() else {
|
||||
let Some(layout) = self.layout.as_ref() else {
|
||||
return;
|
||||
};
|
||||
|
||||
@@ -1138,8 +1162,7 @@ impl InputState {
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
let layout = self.layout.borrow();
|
||||
let Some(layout) = layout.as_ref() else {
|
||||
let Some(layout) = self.layout.as_ref() else {
|
||||
return;
|
||||
};
|
||||
|
||||
@@ -1155,17 +1178,16 @@ impl InputState {
|
||||
let mut line_top = Pixels::ZERO;
|
||||
for entry in &layout.lines {
|
||||
let line_origin = point(origin.x, origin.y + line_top);
|
||||
entry
|
||||
.line
|
||||
.paint(
|
||||
line_origin,
|
||||
layout.line_height,
|
||||
TextAlign::Left,
|
||||
None,
|
||||
window,
|
||||
cx,
|
||||
)
|
||||
.ok();
|
||||
if let Err(err) = entry.line.paint(
|
||||
line_origin,
|
||||
layout.line_height,
|
||||
TextAlign::Left,
|
||||
None,
|
||||
window,
|
||||
cx,
|
||||
) {
|
||||
eprintln!("painting input text failed: {err}");
|
||||
}
|
||||
line_top += layout.line_height * (entry.line.wrap_boundaries().len() + 1) as f32;
|
||||
}
|
||||
});
|
||||
@@ -1179,8 +1201,7 @@ impl InputState {
|
||||
color: gpui::Hsla,
|
||||
window: &mut Window,
|
||||
) {
|
||||
let layout = self.layout.borrow();
|
||||
let Some(layout) = layout.as_ref() else {
|
||||
let Some(layout) = self.layout.as_ref() else {
|
||||
return;
|
||||
};
|
||||
|
||||
@@ -1192,7 +1213,7 @@ impl InputState {
|
||||
let caret_top = origin.y + layout.rows[row_ix].y + (layout.line_height - font_size) / 2.0;
|
||||
let caret = Bounds::from_corners(
|
||||
point(origin.x + caret_x, caret_top),
|
||||
point(origin.x + caret_x + px(1.5), caret_top + font_size),
|
||||
point(origin.x + caret_x + CARET_WIDTH, caret_top + font_size),
|
||||
);
|
||||
|
||||
window.paint_quad(fill(caret, color));
|
||||
@@ -1242,8 +1263,7 @@ impl InputState {
|
||||
|
||||
/// The text index at a window point, using the last painted layout.
|
||||
fn index_at(&self, position: gpui::Point<Pixels>) -> usize {
|
||||
let layout = self.layout.borrow();
|
||||
let Some(layout) = layout.as_ref() else {
|
||||
let Some(layout) = self.layout.as_ref() else {
|
||||
return 0;
|
||||
};
|
||||
real_index(&layout.mask_map, layout.index_at(position))
|
||||
@@ -1256,7 +1276,11 @@ impl InputState {
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.cursor = self.index_at(position);
|
||||
let cursor = self.index_at(position);
|
||||
if cursor == self.cursor {
|
||||
return;
|
||||
}
|
||||
self.cursor = cursor;
|
||||
self.notify(window, cx);
|
||||
}
|
||||
|
||||
@@ -1268,14 +1292,13 @@ impl InputState {
|
||||
color: gpui::Hsla,
|
||||
window: &mut Window,
|
||||
) {
|
||||
let layout = self.layout.borrow();
|
||||
let Some(layout) = layout.as_ref() else {
|
||||
let Some(layout) = self.layout.as_ref() else {
|
||||
return;
|
||||
};
|
||||
|
||||
let start = display_index(&layout.mask_map, range.start);
|
||||
let end = display_index(&layout.mask_map, range.end);
|
||||
let thickness = px(1.0);
|
||||
let thickness = UNDERLINE_WIDTH;
|
||||
|
||||
for (row_ix, clipped, beyond) in layout.row_overlaps(start..end) {
|
||||
let top = origin.y + layout.rows[row_ix].y + layout.line_height - thickness;
|
||||
@@ -1329,7 +1352,7 @@ impl InputState {
|
||||
|
||||
if event.click_count >= 3 {
|
||||
// Triple-click selects the clicked row, which is all of it when single-line.
|
||||
let row_range = self.layout.borrow().as_ref().and_then(|layout| {
|
||||
let row_range = self.layout.as_ref().and_then(|layout| {
|
||||
let display = display_index(&layout.mask_map, index);
|
||||
layout.row_range_at(display).map(|range| {
|
||||
real_index(&layout.mask_map, range.start)
|
||||
@@ -1462,15 +1485,16 @@ impl InputState {
|
||||
}
|
||||
|
||||
let target = {
|
||||
let layout = self.layout.borrow();
|
||||
let Some(layout) = layout.as_ref() else {
|
||||
let Some(layout) = self.layout.as_ref() else {
|
||||
return;
|
||||
};
|
||||
let display = display_index(&layout.mask_map, self.cursor);
|
||||
|
||||
let Some((row_ix, caret_x)) = layout.row_for_index(display) else {
|
||||
return;
|
||||
};
|
||||
let target = row_ix as isize + delta;
|
||||
|
||||
let (display, goal_x) = if target < 0 {
|
||||
(0, None)
|
||||
} else if target as usize >= layout.rows.len() {
|
||||
@@ -1479,6 +1503,7 @@ impl InputState {
|
||||
let goal_x = self.goal_x.unwrap_or(caret_x);
|
||||
(layout.index_at_row_x(target as usize, goal_x), Some(goal_x))
|
||||
};
|
||||
|
||||
Some((real_index(&layout.mask_map, display), goal_x))
|
||||
};
|
||||
|
||||
@@ -1748,8 +1773,7 @@ impl EntityInputHandler for InputState {
|
||||
_window: &mut Window,
|
||||
_cx: &mut Context<Self>,
|
||||
) -> Option<Bounds<Pixels>> {
|
||||
let layout = self.layout.borrow();
|
||||
let layout = layout.as_ref()?;
|
||||
let layout = self.layout.as_ref()?;
|
||||
|
||||
let start = display_index(
|
||||
&layout.mask_map,
|
||||
@@ -1797,8 +1821,7 @@ impl EntityInputHandler for InputState {
|
||||
_window: &mut Window,
|
||||
_cx: &mut Context<Self>,
|
||||
) -> Option<usize> {
|
||||
let layout = self.layout.borrow();
|
||||
let layout = layout.as_ref()?;
|
||||
let layout = self.layout.as_ref()?;
|
||||
let index =
|
||||
real_index(&layout.mask_map, layout.index_at(window_point)).min(self.text.len());
|
||||
Some(utf8_range_to_utf16(&self.text, index..index).start)
|
||||
@@ -2178,23 +2201,13 @@ impl RenderOnce for Input {
|
||||
.when(!self.disabled, |input| {
|
||||
input
|
||||
.on_mouse_down(MouseButton::Left, {
|
||||
let mouse_down_handler = self
|
||||
.state
|
||||
.read(cx)
|
||||
.mouse_down_handler
|
||||
.clone()
|
||||
.expect("input state always carries its mouse-down handler");
|
||||
let mouse_down_handler = self.state.read(cx).mouse_down_handler.clone();
|
||||
move |event: &MouseDownEvent, window, cx| {
|
||||
mouse_down_handler(event, window, cx);
|
||||
}
|
||||
})
|
||||
.on_key_down({
|
||||
let key_down_handler = self
|
||||
.state
|
||||
.read(cx)
|
||||
.key_down_handler
|
||||
.clone()
|
||||
.expect("input state always carries its key handler");
|
||||
let key_down_handler = self.state.read(cx).key_down_handler.clone();
|
||||
move |event: &KeyDownEvent, window, cx| {
|
||||
key_down_handler(event, window, cx);
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ use gpui::{
|
||||
ease_out_quint, point, px, relative,
|
||||
};
|
||||
use gpui_native_icons::{IconRole, icon as icon_glyph};
|
||||
use gpui_native_theme::ActiveTheme as _;
|
||||
use gpui_native_theme::{ActiveTheme as _, POPUP_MAX_HEIGHT};
|
||||
|
||||
use crate::common::v_flex;
|
||||
use crate::scroll_area::{ScrollArea, ScrollAxes};
|
||||
@@ -35,7 +35,7 @@ pub struct MenuItem {
|
||||
handler: Option<ItemHandler>,
|
||||
disabled: bool,
|
||||
destructive: bool,
|
||||
checked: Option<bool>,
|
||||
checked: bool,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
@@ -58,7 +58,7 @@ impl MenuItem {
|
||||
handler: None,
|
||||
disabled: false,
|
||||
destructive: false,
|
||||
checked: None,
|
||||
checked: false,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,7 +72,7 @@ impl MenuItem {
|
||||
handler: None,
|
||||
disabled: false,
|
||||
destructive: false,
|
||||
checked: None,
|
||||
checked: false,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,7 +114,7 @@ impl MenuItem {
|
||||
|
||||
/// Shows a check slot before the label.
|
||||
pub fn checked(mut self, checked: bool) -> Self {
|
||||
self.checked = Some(checked);
|
||||
self.checked = checked;
|
||||
self
|
||||
}
|
||||
|
||||
@@ -470,7 +470,7 @@ pub(crate) fn anchored_menu_panel(
|
||||
ScrollArea::new("menu-items")
|
||||
.handle(scroll.read(cx).clone())
|
||||
.axes(ScrollAxes::Vertical)
|
||||
.max_h(px(320.))
|
||||
.max_h(POPUP_MAX_HEIGHT)
|
||||
.child(v_flex().gap_0p5().children(rows)),
|
||||
)
|
||||
.child(
|
||||
@@ -596,7 +596,7 @@ fn render_item(
|
||||
.child(shortcut),
|
||||
)
|
||||
})
|
||||
.when(checked == Some(true), |row| {
|
||||
.when(checked, |row| {
|
||||
row.child(
|
||||
icon_glyph(IconRole::Check)
|
||||
.size(chrome.dense_icon_size)
|
||||
|
||||
+20
-301
@@ -1,17 +1,13 @@
|
||||
use std::sync::Arc;
|
||||
use std::time::Duration;
|
||||
use std::time::Instant;
|
||||
//! A scrollable container with an overlay scrollbar.
|
||||
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
App, Bounds, DispatchPhase, ElementId, Entity, EntityId, InteractiveElement as _, IntoElement,
|
||||
MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, RenderOnce, ScrollEvent,
|
||||
ScrollHandle, SharedString, StatefulInteractiveElement as _, Styled, Task, Window, canvas, div,
|
||||
fill, point,
|
||||
App, ElementId, InteractiveElement as _, IntoElement, ParentElement, RenderOnce, ScrollHandle,
|
||||
SharedString, StatefulInteractiveElement as _, Styled, Window, div,
|
||||
};
|
||||
use gpui_native_theme::ActiveTheme as _;
|
||||
|
||||
use crate::common::StyledExt;
|
||||
use crate::scrollbar::{Scrollbar, ScrollbarVisibility};
|
||||
|
||||
/// Which directions the content scrolls in.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
|
||||
@@ -25,108 +21,6 @@ pub enum ScrollAxes {
|
||||
Both,
|
||||
}
|
||||
|
||||
/// When an overlay scrollbar shows.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum ScrollbarVisibility {
|
||||
/// The running platform's behavior, from the theme.
|
||||
#[default]
|
||||
Platform,
|
||||
Always,
|
||||
Autohide,
|
||||
}
|
||||
|
||||
/// How long an autohide thumb stays fully visible before its fade begins.
|
||||
const AUTOHIDE_DELAY: Duration = Duration::from_millis(700);
|
||||
/// How long the autohide fade runs.
|
||||
const AUTOHIDE_FADE: Duration = Duration::from_millis(250);
|
||||
/// How often the fade repaints while it runs.
|
||||
const AUTOHIDE_FADE_STEP: Duration = Duration::from_millis(50);
|
||||
|
||||
/// The shared autohide timeline for an overlay scrollbar.
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct Autohide {
|
||||
view: EntityId,
|
||||
state: Entity<AutohideState>,
|
||||
}
|
||||
|
||||
struct AutohideState {
|
||||
last_activity: Option<Instant>,
|
||||
hide_task: Option<Task<()>>,
|
||||
}
|
||||
|
||||
impl Autohide {
|
||||
pub(crate) fn new(key: ElementId, window: &mut Window, cx: &mut App) -> Self {
|
||||
let view = window.current_view();
|
||||
let state = window.use_keyed_state(key, cx, |_, _| AutohideState {
|
||||
last_activity: None,
|
||||
hide_task: None,
|
||||
});
|
||||
Self { view, state }
|
||||
}
|
||||
|
||||
/// Marks interaction.
|
||||
pub(crate) fn touch(&self, window: &mut Window, cx: &mut App) {
|
||||
let view = self.view;
|
||||
let reduce_motion = cx.theme().accessibility.reduce_motion;
|
||||
|
||||
let task = window.spawn(cx, async move |cx| {
|
||||
if reduce_motion {
|
||||
cx.background_executor()
|
||||
.timer(AUTOHIDE_DELAY + AUTOHIDE_FADE)
|
||||
.await;
|
||||
cx.update(|_, cx| cx.notify(view)).ok();
|
||||
return;
|
||||
}
|
||||
|
||||
let steps = (AUTOHIDE_FADE.as_millis() / AUTOHIDE_FADE_STEP.as_millis()).max(1);
|
||||
cx.background_executor().timer(AUTOHIDE_DELAY).await;
|
||||
|
||||
for _ in 0..steps {
|
||||
cx.update(|_, cx| cx.notify(view)).ok();
|
||||
cx.background_executor().timer(AUTOHIDE_FADE_STEP).await;
|
||||
}
|
||||
|
||||
cx.update(|_, cx| cx.notify(view)).ok();
|
||||
});
|
||||
|
||||
self.state.update(cx, |state, _| {
|
||||
state.last_activity = Some(Instant::now());
|
||||
state.hide_task = Some(task);
|
||||
});
|
||||
}
|
||||
|
||||
/// The thumb's opacity.
|
||||
pub(crate) fn alpha(&self, cx: &App, dragging: bool) -> f32 {
|
||||
if dragging {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let Some(activity) = self.state.read(cx).last_activity else {
|
||||
return 0.0;
|
||||
};
|
||||
|
||||
let idle = activity.elapsed();
|
||||
if idle <= AUTOHIDE_DELAY {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let fade = idle.saturating_sub(AUTOHIDE_DELAY);
|
||||
if fade >= AUTOHIDE_FADE {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
1.0 - fade.as_secs_f32() / AUTOHIDE_FADE.as_secs_f32()
|
||||
}
|
||||
}
|
||||
|
||||
/// An overlay scrollbar thumb's style for one paint: `None` hides it.
|
||||
pub(crate) fn thumb_style(color: gpui::Hsla, alpha: f32) -> Option<gpui::Hsla> {
|
||||
(alpha > 0.0).then_some(gpui::Hsla {
|
||||
a: color.a * alpha,
|
||||
..color
|
||||
})
|
||||
}
|
||||
|
||||
/// A scrollable container with an overlay scrollbar.
|
||||
#[derive(IntoElement)]
|
||||
pub struct ScrollArea {
|
||||
@@ -196,32 +90,8 @@ impl ScrollArea {
|
||||
}
|
||||
}
|
||||
|
||||
/// Names keyed state under the scrollbar's own id.
|
||||
pub fn scrollbar_state_key(name: &'static str, id: &ElementId) -> ElementId {
|
||||
ElementId::NamedChild(Arc::new(id.clone()), SharedString::from(name))
|
||||
}
|
||||
|
||||
/// Pure thumb geometry for an overlay scrollbar.
|
||||
pub(crate) fn thumb_geometry(
|
||||
viewport: Pixels,
|
||||
content: Pixels,
|
||||
offset: Pixels,
|
||||
track: Pixels,
|
||||
min_thumb: Pixels,
|
||||
) -> (Pixels, Pixels) {
|
||||
if content <= viewport || content <= Pixels::ZERO {
|
||||
return (track, Pixels::ZERO);
|
||||
}
|
||||
|
||||
let length = (viewport / content * track).max(min_thumb).min(track);
|
||||
let overflow = content - viewport;
|
||||
let progress = (-offset / overflow).clamp(0., 1.);
|
||||
let travel = track - length;
|
||||
(length, travel * progress)
|
||||
}
|
||||
|
||||
impl RenderOnce for ScrollArea {
|
||||
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
|
||||
let mut pane_style = self.style.clone();
|
||||
pane_style.padding = Default::default();
|
||||
|
||||
@@ -252,175 +122,24 @@ impl RenderOnce for ScrollArea {
|
||||
|
||||
if let Some(handle) = self.handle {
|
||||
let id = self.id.clone();
|
||||
let autohide = match self.visibility {
|
||||
ScrollbarVisibility::Platform => cx.theme().scrollbar.autohide,
|
||||
ScrollbarVisibility::Always => false,
|
||||
ScrollbarVisibility::Autohide => true,
|
||||
};
|
||||
|
||||
wrapper.extend(std::iter::once(
|
||||
canvas(|bounds, _, _| bounds, {
|
||||
let handle = handle.clone();
|
||||
move |overlay, _, window, cx| {
|
||||
paint_scrollbar(&handle, &id, autohide, overlay, window, cx);
|
||||
}
|
||||
})
|
||||
.absolute()
|
||||
.inset_0()
|
||||
.into_any_element(),
|
||||
));
|
||||
if self.axes != ScrollAxes::Horizontal {
|
||||
wrapper.extend(std::iter::once(
|
||||
Scrollbar::vertical((id.clone(), "v-scrollbar"), handle.clone())
|
||||
.visibility(self.visibility)
|
||||
.into_any_element(),
|
||||
));
|
||||
}
|
||||
|
||||
if self.axes != ScrollAxes::Vertical {
|
||||
wrapper.extend(std::iter::once(
|
||||
Scrollbar::horizontal((id, "h-scrollbar"), handle)
|
||||
.visibility(self.visibility)
|
||||
.into_any_element(),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
wrapper
|
||||
}
|
||||
}
|
||||
|
||||
/// Paints the overlay scrollbar thumb.
|
||||
fn paint_scrollbar(
|
||||
handle: &ScrollHandle,
|
||||
key: &ElementId,
|
||||
autohide: bool,
|
||||
overlay: Bounds<Pixels>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
let theme = cx.theme();
|
||||
let view = window.current_view();
|
||||
|
||||
let color = theme.colors.scrollbar_thumb;
|
||||
let width = theme.scrollbar.width;
|
||||
let inset = theme.scrollbar.inset;
|
||||
let min_thumb = theme.scrollbar.min_thumb;
|
||||
|
||||
let viewport = handle.bounds();
|
||||
let max_offset = handle.max_offset().y;
|
||||
|
||||
if max_offset <= Pixels::ZERO || viewport.size.height <= Pixels::ZERO {
|
||||
return;
|
||||
}
|
||||
|
||||
let autohide_state =
|
||||
autohide.then(|| Autohide::new(scrollbar_state_key("autohide", key), window, cx));
|
||||
let drag = window.use_keyed_state(scrollbar_state_key("thumb-drag", key), cx, |_, _| {
|
||||
Option::<(Pixels, Pixels)>::None
|
||||
});
|
||||
let dragging = drag.read(cx).is_some();
|
||||
|
||||
let alpha = match (&autohide_state, autohide) {
|
||||
(Some(state), true) => state.alpha(cx, dragging),
|
||||
_ => 1.0,
|
||||
};
|
||||
|
||||
let track = overlay.size.height - inset * 2.0;
|
||||
let (thumb_length, thumb_top) = thumb_geometry(
|
||||
viewport.size.height,
|
||||
viewport.size.height + max_offset,
|
||||
handle.offset().y,
|
||||
track,
|
||||
min_thumb,
|
||||
);
|
||||
|
||||
let thumb_x = overlay.right() - width - inset;
|
||||
let thumb_bounds = Bounds::from_corners(
|
||||
point(thumb_x, overlay.top() + inset + thumb_top),
|
||||
point(
|
||||
thumb_x + width,
|
||||
overlay.top() + inset + thumb_top + thumb_length,
|
||||
),
|
||||
);
|
||||
|
||||
if let Some(color) = thumb_style(color, alpha) {
|
||||
window.paint_quad(fill(thumb_bounds, color).corner_radii(width / 2.0));
|
||||
}
|
||||
|
||||
if let Some(state) = &autohide_state {
|
||||
window.on_mouse_event({
|
||||
let state = state.clone();
|
||||
move |event: &ScrollEvent, phase, window, cx| {
|
||||
if phase != DispatchPhase::Bubble || !overlay.contains(&event.position) {
|
||||
return;
|
||||
}
|
||||
state.touch(window, cx);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
window.on_mouse_event({
|
||||
let handle = handle.clone();
|
||||
let drag = drag.clone();
|
||||
let autohide_state = autohide_state.clone();
|
||||
move |event: &MouseDownEvent, phase, window, cx| {
|
||||
if phase != DispatchPhase::Bubble
|
||||
|| event.button != gpui::MouseButton::Left
|
||||
|| !thumb_bounds.contains(&event.position)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
drag.update(cx, |drag, _| {
|
||||
*drag = Some((event.position.y, handle.offset().y));
|
||||
});
|
||||
|
||||
if let Some(state) = &autohide_state {
|
||||
state.touch(window, cx);
|
||||
}
|
||||
|
||||
cx.stop_propagation();
|
||||
}
|
||||
});
|
||||
|
||||
window.on_mouse_event({
|
||||
let drag = drag.clone();
|
||||
let autohide_state = autohide_state.clone();
|
||||
move |event: &MouseUpEvent, phase, window, cx| {
|
||||
if phase != DispatchPhase::Bubble || event.button != gpui::MouseButton::Left {
|
||||
return;
|
||||
}
|
||||
|
||||
if drag.read(cx).is_none() {
|
||||
return;
|
||||
}
|
||||
|
||||
drag.update(cx, |drag, _| {
|
||||
*drag = None;
|
||||
});
|
||||
|
||||
if let Some(state) = &autohide_state {
|
||||
state.touch(window, cx);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
window.on_mouse_event({
|
||||
let handle = handle.clone();
|
||||
let drag = drag.clone();
|
||||
let autohide_state = autohide_state.clone();
|
||||
move |event: &MouseMoveEvent, phase, window, cx| {
|
||||
if phase != DispatchPhase::Bubble {
|
||||
return;
|
||||
}
|
||||
|
||||
if let Some(state) = &autohide_state
|
||||
&& drag.read(cx).is_some()
|
||||
{
|
||||
state.touch(window, cx);
|
||||
}
|
||||
|
||||
if event.pressed_button != Some(gpui::MouseButton::Left) {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some((start_y, start_offset)) = *drag.read(cx) else {
|
||||
return;
|
||||
};
|
||||
|
||||
if max_offset > Pixels::ZERO && track > thumb_length {
|
||||
let scale = max_offset / (track - thumb_length);
|
||||
let offset = (start_offset - (event.position.y - start_y) * scale)
|
||||
.clamp(-max_offset, Pixels::ZERO);
|
||||
handle.set_offset(point(handle.offset().x, offset));
|
||||
cx.notify(view);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,18 +1,141 @@
|
||||
//! Overlay scrollbars for scroll surfaces.
|
||||
|
||||
use std::rc::Rc;
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use gpui::{
|
||||
App, Bounds, DispatchPhase, ElementId, IntoElement, ListState, MouseButton, MouseDownEvent,
|
||||
MouseMoveEvent, MouseUpEvent, Pixels, Point, RenderOnce, ScrollEvent, ScrollHandle,
|
||||
Styled as _, UniformListScrollHandle, Window, canvas, fill, point,
|
||||
App, Bounds, DispatchPhase, ElementId, Entity, EntityId, IntoElement, ListState, MouseButton,
|
||||
MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels, Point, RenderOnce, ScrollEvent,
|
||||
ScrollHandle, SharedString, Styled as _, Task, UniformListScrollHandle, Window, canvas, fill,
|
||||
point,
|
||||
};
|
||||
use gpui_native_theme::ActiveTheme as _;
|
||||
|
||||
use crate::scroll_area::{Autohide, scrollbar_state_key, thumb_geometry, thumb_style};
|
||||
/// When an overlay scrollbar shows.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum ScrollbarVisibility {
|
||||
/// The running platform's behavior, from the theme.
|
||||
#[default]
|
||||
Platform,
|
||||
Always,
|
||||
Autohide,
|
||||
}
|
||||
|
||||
/// Re-exported so callers only need the scrollbar module.
|
||||
pub use crate::scroll_area::ScrollbarVisibility;
|
||||
/// How long an autohide thumb stays fully visible before its fade begins.
|
||||
const AUTOHIDE_DELAY: Duration = Duration::from_millis(700);
|
||||
/// How long the autohide fade runs.
|
||||
const AUTOHIDE_FADE: Duration = Duration::from_millis(250);
|
||||
/// How often the fade repaints while it runs.
|
||||
const AUTOHIDE_FADE_STEP: Duration = Duration::from_millis(50);
|
||||
|
||||
/// The shared autohide timeline for an overlay scrollbar.
|
||||
#[derive(Clone)]
|
||||
struct Autohide {
|
||||
view: EntityId,
|
||||
state: Entity<AutohideState>,
|
||||
}
|
||||
|
||||
struct AutohideState {
|
||||
last_activity: Option<Instant>,
|
||||
hide_task: Option<Task<()>>,
|
||||
}
|
||||
|
||||
impl Autohide {
|
||||
fn new(key: ElementId, window: &mut Window, cx: &mut App) -> Self {
|
||||
let view = window.current_view();
|
||||
let state = window.use_keyed_state(key, cx, |_, _| AutohideState {
|
||||
last_activity: None,
|
||||
hide_task: None,
|
||||
});
|
||||
Self { view, state }
|
||||
}
|
||||
|
||||
/// Marks interaction.
|
||||
fn touch(&self, window: &mut Window, cx: &mut App) {
|
||||
let view = self.view;
|
||||
let reduce_motion = cx.theme().accessibility.reduce_motion;
|
||||
|
||||
let task = window.spawn(cx, async move |cx| {
|
||||
if reduce_motion {
|
||||
cx.background_executor()
|
||||
.timer(AUTOHIDE_DELAY + AUTOHIDE_FADE)
|
||||
.await;
|
||||
cx.update(|_, cx| cx.notify(view)).ok();
|
||||
return;
|
||||
}
|
||||
|
||||
let steps = (AUTOHIDE_FADE.as_millis() / AUTOHIDE_FADE_STEP.as_millis()).max(1);
|
||||
cx.background_executor().timer(AUTOHIDE_DELAY).await;
|
||||
|
||||
for _ in 0..steps {
|
||||
cx.update(|_, cx| cx.notify(view)).ok();
|
||||
cx.background_executor().timer(AUTOHIDE_FADE_STEP).await;
|
||||
}
|
||||
|
||||
cx.update(|_, cx| cx.notify(view)).ok();
|
||||
});
|
||||
|
||||
self.state.update(cx, |state, _| {
|
||||
state.last_activity = Some(Instant::now());
|
||||
state.hide_task = Some(task);
|
||||
});
|
||||
}
|
||||
|
||||
/// The thumb's opacity.
|
||||
fn alpha(&self, cx: &App, dragging: bool) -> f32 {
|
||||
if dragging {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let Some(activity) = self.state.read(cx).last_activity else {
|
||||
return 0.0;
|
||||
};
|
||||
|
||||
let idle = activity.elapsed();
|
||||
if idle <= AUTOHIDE_DELAY {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let fade = idle.saturating_sub(AUTOHIDE_DELAY);
|
||||
if fade >= AUTOHIDE_FADE {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
1.0 - fade.as_secs_f32() / AUTOHIDE_FADE.as_secs_f32()
|
||||
}
|
||||
}
|
||||
|
||||
fn scrollbar_state_key(name: &'static str, id: &ElementId) -> ElementId {
|
||||
ElementId::NamedChild(Arc::new(id.clone()), SharedString::from(name))
|
||||
}
|
||||
|
||||
/// Pure thumb geometry for an overlay scrollbar.
|
||||
fn thumb_geometry(
|
||||
viewport: Pixels,
|
||||
content: Pixels,
|
||||
offset: Pixels,
|
||||
track: Pixels,
|
||||
min_thumb: Pixels,
|
||||
) -> (Pixels, Pixels) {
|
||||
if content <= viewport || content <= Pixels::ZERO {
|
||||
return (track, Pixels::ZERO);
|
||||
}
|
||||
|
||||
let length = (viewport / content * track).max(min_thumb).min(track);
|
||||
let overflow = content - viewport;
|
||||
let progress = (-offset / overflow).clamp(0., 1.);
|
||||
let travel = track - length;
|
||||
(length, travel * progress)
|
||||
}
|
||||
|
||||
/// An overlay scrollbar thumb's style for one paint: `None` hides it.
|
||||
fn thumb_style(color: gpui::Hsla, alpha: f32) -> Option<gpui::Hsla> {
|
||||
(alpha > 0.0).then_some(gpui::Hsla {
|
||||
a: color.a * alpha,
|
||||
..color
|
||||
})
|
||||
}
|
||||
|
||||
/// The scroll state a scrollbar drives, implemented for gpui's scroll handles.
|
||||
pub trait ScrollbarHandle: 'static {
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{App, InteractiveElement as _, IntoElement, RenderOnce, Styled as _, Window, div, px};
|
||||
use gpui_native_theme::ActiveTheme as _;
|
||||
use gpui::{App, InteractiveElement as _, IntoElement, RenderOnce, Styled as _, Window, div};
|
||||
use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH};
|
||||
|
||||
/// Which axis the rule runs along.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
@@ -69,8 +69,8 @@ impl RenderOnce for Separator {
|
||||
rule.debug_selector(move || selector())
|
||||
})
|
||||
.map(|rule| match self.orientation {
|
||||
SeparatorOrientation::Horizontal => rule.w_full().h(px(1.)),
|
||||
SeparatorOrientation::Vertical => rule.self_stretch().w(px(1.)),
|
||||
SeparatorOrientation::Horizontal => rule.w_full().h(BORDER_WIDTH),
|
||||
SeparatorOrientation::Vertical => rule.self_stretch().w(BORDER_WIDTH),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,12 +79,6 @@ impl Slider {
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the current value; the slider never owns it.
|
||||
pub fn value(mut self, value: f32) -> Self {
|
||||
self.value = value;
|
||||
self
|
||||
}
|
||||
|
||||
/// Renders the slider inert, unfocusable, and dimmed; disabled always wins.
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
use gpui::AppContext as _;
|
||||
use gpui::{
|
||||
AnyView, App, Bounds, Context, ElementId, Entity, InteractiveElement as _, IntoElement,
|
||||
ParentElement as _, Pixels, Render, SharedString, Styled as _, Window, canvas, div, point, px,
|
||||
ParentElement as _, Pixels, Render, SharedString, Styled as _, Window, canvas, div, point,
|
||||
};
|
||||
use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH};
|
||||
use gpui_native_theme::{ActiveTheme as _, BORDER_WIDTH, TOOLTIP_MAX_WIDTH, TOOLTIP_OFFSET};
|
||||
use gpui_native_utils::{anchor_bounds, record_anchor_bounds};
|
||||
|
||||
const PANEL_BOUNDS_ID: &str = "tooltip-panel-bounds";
|
||||
@@ -76,7 +76,7 @@ impl Render for Tooltip {
|
||||
.debug_selector(|| "tooltip-panel".to_string())
|
||||
.px_2()
|
||||
.py_1()
|
||||
.max_w(px(360.))
|
||||
.max_w(TOOLTIP_MAX_WIDTH)
|
||||
.bg(surface)
|
||||
.border_1()
|
||||
.border_color(border)
|
||||
@@ -89,7 +89,7 @@ impl Render for Tooltip {
|
||||
|
||||
let (wrapper, panel) = match self.anchor {
|
||||
Some(parent) => {
|
||||
let origin = window.mouse_position() + point(px(1.), px(1.));
|
||||
let origin = window.mouse_position() + point(TOOLTIP_OFFSET, TOOLTIP_OFFSET);
|
||||
let viewport_height = window.viewport_size().height;
|
||||
|
||||
let height = anchor_bounds(
|
||||
|
||||
Reference in New Issue
Block a user