feat: add editor component
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@@ -0,0 +1,147 @@
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use std::cell::RefCell;
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use std::rc::Rc;
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use gpui::{
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AppContext as _, Context, Entity, IntoElement, ParentElement as _, Render, Styled as _,
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TestAppContext, VisualTestContext, Window, div,
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};
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use gpui_native_editor::code_view::CodeViewState;
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use gpui_native_editor::highlight::{HighlightedCode, Language, Role, highlight};
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fn spans_with_role(code: &HighlightedCode, role: Role) -> Vec<&str> {
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code.lines
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.iter()
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.flat_map(|line| line.spans.iter())
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.filter(|span| span.role == role)
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.map(|span| span.text.as_ref())
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.collect()
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}
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#[test]
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fn a_rust_snippet_gets_its_roles_from_the_grammar() {
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let source = "// a comment\nfn main() {\n let greeting = \"hello\";\n}\n";
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let code = highlight(source, Language::Rust);
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assert_eq!(code.lines.len(), 5, "a trailing newline ends an empty line");
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assert!(spans_with_role(&code, Role::Comment).contains(&"// a comment"));
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assert!(
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spans_with_role(&code, Role::Keyword)
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.iter()
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.any(|text| text.contains("fn"))
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);
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assert!(
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spans_with_role(&code, Role::Keyword)
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.iter()
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.any(|text| text.contains("let"))
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);
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assert!(spans_with_role(&code, Role::Function).contains(&"main"));
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assert!(
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spans_with_role(&code, Role::String)
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.iter()
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.any(|text| text.contains("hello"))
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);
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}
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#[test]
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fn a_capture_spanning_newlines_styles_both_lines() {
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let source = "let text = \"a\nb\";\n";
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let code = highlight(source, Language::Rust);
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assert!(
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code.lines[0]
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.spans
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.iter()
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.any(|span| span.role == Role::String && span.text.contains("\"a")),
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"the string opens on the first line"
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);
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assert!(
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code.lines[1]
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.spans
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.iter()
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.any(|span| span.role == Role::String && span.text.contains("b\"")),
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"and continues on the second"
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);
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}
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#[test]
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fn set_source_rehighlights_with_the_new_language() {
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let mut cx = TestAppContext::single();
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let state = cx.new(|_| CodeViewState::new("test-code", "fn main() {}\n", Language::Rust));
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cx.update(|cx| {
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state.update(cx, |state, cx| {
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state.set_source("def main():\n pass\n", Language::Python, cx);
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});
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});
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let code = cx.update(|cx| state.read(cx).code().clone());
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assert!(
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spans_with_role(&code, Role::Keyword)
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.iter()
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.any(|text| text.contains("def")),
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"python's def highlights as a keyword"
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);
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assert!(spans_with_role(&code, Role::Function).contains(&"main"));
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}
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struct Host {
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code: Entity<CodeViewState>,
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}
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impl Render for Host {
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fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
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div().size_full().child(self.code.clone())
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}
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}
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fn code_view_window(
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line_count: usize,
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) -> (TestAppContext, VisualTestContext, Entity<CodeViewState>) {
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let mut cx = TestAppContext::single();
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cx.update(gpui_native_theme::Theme::init);
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let source: String = (0..line_count)
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.map(|line| format!("fn line_{line}() {{}}\n"))
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.collect();
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let state = CodeViewState::new("test-code", source, Language::Rust);
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let state_cell: Rc<RefCell<Option<Entity<CodeViewState>>>> = Rc::new(RefCell::new(None));
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let cell = state_cell.clone();
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let window = cx.add_window(move |_, cx| {
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let code = cx.new(|_| state);
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cell.borrow_mut().replace(code.clone());
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Host { code }
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});
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let state = state_cell.borrow().clone().expect("state captured");
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let mut visual = VisualTestContext::from_window(window.into(), &cx);
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visual.update(|window, cx| {
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window.draw(cx).clear(cx);
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});
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(cx, visual, state)
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}
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#[test]
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fn rows_render_virtualized_and_scroll() {
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let (_cx, mut visual, state) = code_view_window(80);
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assert!(
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visual.debug_bounds("test-code-row-0").is_some(),
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"the first row renders"
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);
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assert!(
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visual.debug_bounds("test-code-row-79").is_none(),
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"rows past the viewport never render"
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);
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state.update_in(&mut visual, |state, _window, _cx| state.scroll_to_line(79));
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visual.update(|window, cx| {
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window.draw(cx).clear(cx);
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});
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assert!(
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visual.debug_bounds("test-code-row-79").is_some(),
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"scrolling brings the last row in"
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);
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assert!(
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visual.debug_bounds("test-code-row-0").is_none(),
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"the first row scrolled out"
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);
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}
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