add badge

This commit is contained in:
2026-11-01 10:24:22 +07:00
parent bfa3c55db2
commit 78d7e857f1
5 changed files with 135 additions and 1 deletions
+107
View File
@@ -0,0 +1,107 @@
use gpui::{
App, Hsla, IntoElement, ParentElement as _, Refineable as _, RenderOnce, SharedString,
StyleRefinement, Styled as _, Window,
};
use gpui_native_theme::{ActiveTheme as _, Size, Theme};
use crate::common::{Sizable, h_flex};
/// How loud a badge is.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum BadgeVariant {
/// The default; quiet muted fill for counts.
#[default]
Neutral,
/// The accent ramp; something active or newly added.
Accent,
/// The success ramp.
Success,
/// The warning ramp.
Warning,
/// The destructive ramp.
Danger,
}
impl BadgeVariant {
fn tokens(self, theme: &Theme) -> (Hsla, Hsla) {
match self {
Self::Neutral => (theme.colors.muted, theme.colors.muted_foreground),
Self::Accent => (theme.ramps.primary.base, theme.colors.primary_foreground),
Self::Success => (theme.ramps.success.base, theme.colors.success_foreground),
Self::Warning => (theme.ramps.warning.base, theme.colors.warning_foreground),
Self::Danger => (
theme.ramps.destructive.base,
theme.colors.destructive_foreground,
),
}
}
}
/// A small pill for a count or a state.
#[derive(IntoElement)]
pub struct Badge {
label: SharedString,
variant: BadgeVariant,
size: Size,
style: StyleRefinement,
}
impl Badge {
/// Creates a badge showing `label` — a count or state word the caller formats.
pub fn new<L>(label: L) -> Self
where
L: Into<SharedString>,
{
Self {
label: label.into(),
variant: BadgeVariant::default(),
size: Size::default(),
style: StyleRefinement::default(),
}
}
/// Sets how loud the badge is.
pub fn variant(mut self, variant: BadgeVariant) -> Self {
self.variant = variant;
self
}
}
impl Sizable for Badge {
fn apply_size(&mut self, size: Size) {
self.size = size;
}
}
impl gpui::Styled for Badge {
fn style(&mut self) -> &mut gpui::StyleRefinement {
&mut self.style
}
}
impl RenderOnce for Badge {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let metrics = theme.sizes.resolve(self.size);
let (background, foreground) = self.variant.tokens(theme);
// Counts read smaller than control labels, like every native badge.
let label_size = metrics.text_size * 0.8;
let mut pill = h_flex()
.flex_none()
.justify_center()
.rounded(theme.radius.full)
.bg(background)
.text_color(foreground)
.text_size(label_size)
.line_height(label_size * 1.25)
.px(metrics.padding_x * 0.5)
.py_0p5()
.child(self.label);
pill.style().refine(&self.style);
pill
}
}
+3
View File
@@ -33,6 +33,9 @@ pub mod progress;
#[cfg(feature = "avatar")]
pub mod avatar;
#[cfg(feature = "badge")]
pub mod badge;
#[cfg(feature = "input")]
pub mod input;