add tree
This commit is contained in:
@@ -14,5 +14,6 @@ gpui = { workspace = true, features = ["test-support"] }
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[features]
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[features]
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default = ["full"]
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default = ["full"]
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full = ["list"]
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full = ["list", "tree"]
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list = []
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list = []
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tree = []
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@@ -3,3 +3,6 @@
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#[cfg(feature = "list")]
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#[cfg(feature = "list")]
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pub mod list;
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pub mod list;
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#[cfg(feature = "tree")]
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pub mod tree;
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@@ -0,0 +1,439 @@
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use std::rc::Rc;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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AnyElement, App, ElementId, FocusHandle, Hsla, InteractiveElement as _, IntoElement,
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KeyDownEvent, ParentElement as _, Pixels, RenderOnce, Role, SharedString,
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StatefulInteractiveElement as _, Styled as _, Window, div,
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};
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use gpui_native_icons::{IconRole, icon};
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use gpui_native_theme::ActiveTheme as _;
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/// The change reporter, fired with the next selection by pointer and keys.
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type ChangeHandler = Rc<dyn Fn(Option<usize>, &mut Window, &mut App)>;
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/// The disclosure reporter, fired with the toggled row's index.
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type DisclosureHandler = Rc<dyn Fn(usize, &mut Window, &mut App)>;
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type ItemsFn = Box<dyn Fn(&mut Window, &mut App) -> Vec<TreeItem>>;
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/// Tree item.
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#[derive(Clone)]
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pub struct TreeItem {
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label: SharedString,
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icon: Option<IconRole>,
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depth: usize,
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expandable: bool,
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expanded: bool,
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disabled: bool,
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}
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impl TreeItem {
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/// Creates a leaf row with this label at the root depth.
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pub fn new<L>(label: L) -> Self
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where
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L: Into<SharedString>,
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{
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Self {
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label: label.into(),
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icon: None,
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depth: 0,
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expandable: false,
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expanded: false,
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disabled: false,
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}
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}
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/// Shows an icon leading the label.
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pub fn icon(mut self, role: IconRole) -> Self {
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self.icon = Some(role);
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self
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}
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/// Nests the row one level per count.
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pub fn depth(mut self, depth: usize) -> Self {
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self.depth = depth;
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self
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}
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/// Marks the row as having children.
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pub fn expandable(mut self, expandable: bool) -> Self {
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self.expandable = expandable;
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self
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}
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/// Sets the row's disclosure state.
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pub fn expanded(mut self, expanded: bool) -> Self {
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self.expanded = expanded;
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self
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}
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/// Renders the row dimmed; clicks and keyboard skip it.
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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}
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/// A tree.
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#[derive(IntoElement)]
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pub struct Tree {
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id: ElementId,
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selected: Option<usize>,
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a11y_label: Option<SharedString>,
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on_change: Option<ChangeHandler>,
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on_disclosure: Option<DisclosureHandler>,
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items: Option<ItemsFn>,
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}
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impl Tree {
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/// Creates a tree with nothing selected.
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pub fn new<I>(id: I) -> Self
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where
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I: Into<ElementId>,
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{
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Self {
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id: id.into(),
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selected: None,
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a11y_label: None,
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on_change: None,
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on_disclosure: None,
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items: None,
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}
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}
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/// Sets the current selection.
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pub fn selected(mut self, selected: Option<usize>) -> Self {
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self.selected = selected;
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self
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}
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/// Reports the next selection, from clicks and keys alike.
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pub fn on_change<F>(mut self, handler: F) -> Self
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where
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F: Fn(Option<usize>, &mut Window, &mut App) + 'static,
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{
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self.on_change = Some(Rc::new(handler));
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self
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}
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/// Reports the row whose disclosure the user toggled.
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pub fn on_disclosure<F>(mut self, handler: F) -> Self
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where
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F: Fn(usize, &mut Window, &mut App) + 'static,
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{
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self.on_disclosure = Some(Rc::new(handler));
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self
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}
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/// Sets the visible rows, built fresh each render.
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pub fn items<F>(mut self, items: F) -> Self
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where
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F: Fn(&mut Window, &mut App) -> Vec<TreeItem> + 'static,
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{
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self.items = Some(Box::new(items));
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self
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}
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/// Overrides the accessibility label, which defaults to the id.
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pub fn accessibility_label<L>(mut self, label: L) -> Self
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where
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L: Into<SharedString>,
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{
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self.a11y_label = Some(label.into());
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self
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}
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}
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struct TreeChrome {
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foreground: Hsla,
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muted: Hsla,
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muted_foreground: Hsla,
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primary: Hsla,
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primary_foreground: Hsla,
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radius_sm: Pixels,
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icon_size: Pixels,
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padding_x: Pixels,
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text_size: Pixels,
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/// The row count, for the rows' set-size a11y attributes.
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count: usize,
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}
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impl RenderOnce for Tree {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let chrome = {
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let theme = cx.theme();
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TreeChrome {
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foreground: theme.colors.foreground,
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muted: theme.colors.muted,
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muted_foreground: theme.colors.muted_foreground,
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primary: theme.ramps.primary.base,
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primary_foreground: theme.colors.primary_foreground,
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radius_sm: theme.radius.sm,
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icon_size: theme.sizes.medium.icon_size,
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padding_x: theme.sizes.medium.padding_x,
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text_size: theme.sizes.medium.text_size,
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count: 0,
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}
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};
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let items = match self.items {
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Some(build) => build(window, cx),
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None => Vec::new(),
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};
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let selectable: Vec<usize> = items
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.iter()
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.enumerate()
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.filter(|(_, item)| !item.disabled)
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.map(|(index, _)| index)
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.collect();
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// Keyboard focus rides the container across frames.
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let focus_handle = window.with_element_namespace(self.id.clone(), |window| {
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window.use_keyed_state("tree-focus", cx, |_, cx| cx.focus_handle())
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});
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let focus = focus_handle.read(cx).clone();
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let label = self
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.a11y_label
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.clone()
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.unwrap_or_else(|| SharedString::from(self.id.to_string()));
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let chrome = TreeChrome {
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count: items.len(),
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..chrome
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};
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let rows: Vec<AnyElement> = items
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.iter()
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.enumerate()
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.map(|(index, item)| {
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render_row(
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item,
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index,
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self.selected == Some(index),
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&chrome,
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&self.on_change,
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&self.on_disclosure,
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&focus,
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)
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})
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.collect();
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div()
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.id(self.id)
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.flex()
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.flex_col()
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.gap_0p5()
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.text_size(chrome.text_size)
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.track_focus(&focus)
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.focusable()
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.tab_stop(true)
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.role(Role::Tree)
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.aria_label(label)
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.on_key_down({
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let selected = self.selected;
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let on_change = self.on_change.clone();
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let on_disclosure = self.on_disclosure.clone();
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move |event: &KeyDownEvent, window, cx| {
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match event.keystroke.key.as_str() {
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"down" => {
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if let Some(next) = adjacent(&selectable, selected, true)
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&& Some(next) != selected
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&& let Some(on_change) = &on_change
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{
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on_change(Some(next), window, cx);
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}
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}
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"up" => {
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if let Some(next) = adjacent(&selectable, selected, false)
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&& Some(next) != selected
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&& let Some(on_change) = &on_change
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{
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on_change(Some(next), window, cx);
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}
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}
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"home" => {
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if let Some(first) = selectable.first()
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&& selected != Some(*first)
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&& let Some(on_change) = &on_change
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{
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on_change(Some(*first), window, cx);
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}
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}
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"end" => {
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if let Some(last) = selectable.last()
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&& selected != Some(*last)
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&& let Some(on_change) = &on_change
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{
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on_change(Some(*last), window, cx);
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}
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}
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"left" | "right" => {
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let expanding = event.keystroke.key == "right";
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if let Some(index) = selected
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&& let Some(item) = items.get(index)
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&& item.expandable
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&& !item.disabled
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&& item.expanded != expanding
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&& let Some(on_disclosure) = &on_disclosure
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{
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on_disclosure(index, window, cx);
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}
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}
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_ => return,
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}
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cx.stop_propagation();
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}
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})
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.children(rows)
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}
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}
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fn render_row(
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item: &TreeItem,
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index: usize,
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selected: bool,
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chrome: &TreeChrome,
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on_change: &Option<ChangeHandler>,
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on_disclosure: &Option<DisclosureHandler>,
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focus: &FocusHandle,
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) -> AnyElement {
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let label_color = row_color(item, selected, chrome);
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let disabled = item.disabled;
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// One indent step per depth level, on the theme's horizontal padding.
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let indent = chrome.padding_x * (item.depth as f32 + 1.0);
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div()
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.id(("tree-item", index))
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.flex()
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.items_center()
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.gap_2()
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.pl(indent)
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.pr_2()
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.py_1()
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.rounded(chrome.radius_sm)
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.role(Role::TreeItem)
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.aria_selected(selected)
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.aria_level(item.depth + 1)
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.aria_size_of_set(chrome.count)
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.when(item.expandable, |row| row.aria_expanded(item.expanded))
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.map(|row| {
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if disabled {
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row
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} else if selected {
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row.bg(chrome.primary)
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} else {
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row.hover(|row| row.bg(chrome.muted))
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}
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})
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.when(!disabled, |row| {
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row.cursor_pointer().on_click({
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let on_change = on_change.clone();
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let focus = focus.clone();
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move |_, window, cx| {
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window.focus(&focus, cx);
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if let Some(on_change) = &on_change {
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on_change(Some(index), window, cx);
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}
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}
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})
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})
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.child(render_disclosure(
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|
item,
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|
index,
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disabled,
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selected,
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|
chrome,
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|
on_disclosure,
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|
))
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.when_some(item.icon, |row, role| {
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row.child(icon(role).size(chrome.icon_size).color(label_color))
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|
})
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|
.child(
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|
div()
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|
.flex_1()
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|
.text_color(label_color)
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|
.child(item.label.clone()),
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|
)
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|
.into_any_element()
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|
}
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|
|
||||||
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/// The disclosure slot.
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|
fn render_disclosure(
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|
item: &TreeItem,
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|
index: usize,
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|
disabled: bool,
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|
selected: bool,
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|
chrome: &TreeChrome,
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|
on_disclosure: &Option<DisclosureHandler>,
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|
) -> AnyElement {
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|
let glyph_color = if disabled {
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|
chrome.muted_foreground
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|
} else if selected {
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|
chrome.primary_foreground
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|
} else {
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|
chrome.muted_foreground
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|
};
|
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|
|
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|
let cell = div()
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|
.flex_none()
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.size(chrome.icon_size)
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|
.flex()
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.items_center()
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.justify_center()
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|
.child(
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|
icon(if item.expanded {
|
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|
IconRole::ChevronDown
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||||||
|
} else {
|
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|
IconRole::ChevronRight
|
||||||
|
})
|
||||||
|
.size(chrome.icon_size * 0.75)
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||||||
|
.color(glyph_color),
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|
);
|
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|
|
||||||
|
if item.expandable && !disabled {
|
||||||
|
cell.id(("tree-disclosure", index))
|
||||||
|
.cursor_pointer()
|
||||||
|
.on_click({
|
||||||
|
let on_disclosure = on_disclosure.clone();
|
||||||
|
move |_, window, cx| {
|
||||||
|
if let Some(on_disclosure) = &on_disclosure {
|
||||||
|
on_disclosure(index, window, cx);
|
||||||
|
}
|
||||||
|
// The toggle is not a selection: keep it off the row.
|
||||||
|
cx.stop_propagation();
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.into_any_element()
|
||||||
|
} else {
|
||||||
|
cell.into_any_element()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The row's label/icon color.
|
||||||
|
fn row_color(item: &TreeItem, selected: bool, chrome: &TreeChrome) -> Hsla {
|
||||||
|
if item.disabled {
|
||||||
|
chrome.muted_foreground
|
||||||
|
} else if selected {
|
||||||
|
chrome.primary_foreground
|
||||||
|
} else {
|
||||||
|
chrome.foreground
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// The next selectable row in the direction.
|
||||||
|
fn adjacent(selectable: &[usize], selected: Option<usize>, forward: bool) -> Option<usize> {
|
||||||
|
if forward {
|
||||||
|
selectable
|
||||||
|
.iter()
|
||||||
|
.copied()
|
||||||
|
.find(|index| Some(*index) > selected)
|
||||||
|
} else {
|
||||||
|
selectable
|
||||||
|
.iter()
|
||||||
|
.copied()
|
||||||
|
.rev()
|
||||||
|
.find(|index| Some(*index) < selected)
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,191 @@
|
|||||||
|
use std::{cell::RefCell, rc::Rc};
|
||||||
|
|
||||||
|
use gpui::{
|
||||||
|
Context, IntoElement, Modifiers, MouseButton, ParentElement as _, Render, Styled as _,
|
||||||
|
TestAppContext, VisualTestContext, Window, WindowHandle, div, point, px,
|
||||||
|
};
|
||||||
|
use gpui_native_data::tree::{Tree, TreeItem};
|
||||||
|
use gpui_native_theme::Theme;
|
||||||
|
|
||||||
|
type Changes = Rc<RefCell<Vec<Option<usize>>>>;
|
||||||
|
type Disclosures = Rc<RefCell<Vec<usize>>>;
|
||||||
|
|
||||||
|
struct Harness {
|
||||||
|
selected: Option<usize>,
|
||||||
|
changes: Changes,
|
||||||
|
disclosures: Disclosures,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Render for Harness {
|
||||||
|
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||||
|
let changes = self.changes.clone();
|
||||||
|
let disclosures = self.disclosures.clone();
|
||||||
|
let view = cx.entity();
|
||||||
|
let change_view = view.clone();
|
||||||
|
div().size_full().child(
|
||||||
|
Tree::new("test-tree")
|
||||||
|
.selected(self.selected)
|
||||||
|
.on_change(move |next, _, cx| {
|
||||||
|
changes.borrow_mut().push(next);
|
||||||
|
change_view.update(cx, |harness, cx| {
|
||||||
|
harness.selected = next;
|
||||||
|
cx.notify();
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.on_disclosure(move |index, _, cx| {
|
||||||
|
disclosures.borrow_mut().push(index);
|
||||||
|
view.update(cx, |_, cx| cx.notify());
|
||||||
|
})
|
||||||
|
.items(|_, _| {
|
||||||
|
vec![
|
||||||
|
TreeItem::new("Root")
|
||||||
|
.depth(0)
|
||||||
|
.expandable(true)
|
||||||
|
.expanded(true),
|
||||||
|
TreeItem::new("Child").depth(1),
|
||||||
|
TreeItem::new("Collapsed").depth(0).expandable(true),
|
||||||
|
TreeItem::new("Untouchable").depth(1).disabled(true),
|
||||||
|
TreeItem::new("Last").depth(0),
|
||||||
|
]
|
||||||
|
}),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Rows paint at the top-left, one per ~34 px band (same rhythm as the
|
||||||
|
/// list), so clicks at `(50, 16/48/80/112/144)` land on Root / Child /
|
||||||
|
/// Collapsed / the disabled Untouchable / Last. Each expandable row leads
|
||||||
|
/// with a 16 px disclosure slot at its indent — a click at `(24, y)` hits
|
||||||
|
/// row 0's chevron.
|
||||||
|
fn tree_window() -> (
|
||||||
|
TestAppContext,
|
||||||
|
VisualTestContext,
|
||||||
|
WindowHandle<Harness>,
|
||||||
|
Changes,
|
||||||
|
Disclosures,
|
||||||
|
) {
|
||||||
|
let mut cx = TestAppContext::single();
|
||||||
|
cx.update(Theme::init);
|
||||||
|
let changes = Rc::new(RefCell::new(Vec::new()));
|
||||||
|
let disclosures = Rc::new(RefCell::new(Vec::new()));
|
||||||
|
let harness_changes = changes.clone();
|
||||||
|
let harness_disclosures = disclosures.clone();
|
||||||
|
let window = cx.add_window(move |_, _| Harness {
|
||||||
|
selected: None,
|
||||||
|
changes: harness_changes,
|
||||||
|
disclosures: harness_disclosures,
|
||||||
|
});
|
||||||
|
let mut visual = VisualTestContext::from_window(window.into(), &cx);
|
||||||
|
visual.update(|window, cx| {
|
||||||
|
window.draw(cx).clear(cx);
|
||||||
|
});
|
||||||
|
(cx, visual, window, changes, disclosures)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw(visual: &mut VisualTestContext) {
|
||||||
|
visual.update(|window, cx| {
|
||||||
|
window.draw(cx).clear(cx);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
fn click(visual: &mut VisualTestContext, position: gpui::Point<gpui::Pixels>) {
|
||||||
|
visual.simulate_mouse_down(position, MouseButton::Left, Modifiers::default());
|
||||||
|
visual.simulate_mouse_up(position, MouseButton::Left, Modifiers::default());
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn clicking_a_row_selects_it_and_hands_the_tree_the_keyboard() {
|
||||||
|
let (_cx, mut visual, _window, changes, disclosures) = tree_window();
|
||||||
|
|
||||||
|
click(&mut visual, point(px(50.), px(16.)));
|
||||||
|
assert_eq!(*changes.borrow(), vec![Some(0)]);
|
||||||
|
assert!(disclosures.borrow().is_empty());
|
||||||
|
|
||||||
|
// The click focused the tree; arrows move within the visible rows.
|
||||||
|
visual.simulate_keystrokes("down");
|
||||||
|
draw(&mut visual);
|
||||||
|
assert_eq!(*changes.borrow(), vec![Some(0), Some(1)]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn clicking_the_disclosure_toggles_without_selecting() {
|
||||||
|
let (_cx, mut visual, _window, changes, disclosures) = tree_window();
|
||||||
|
|
||||||
|
// Row 0's chevron, not its label.
|
||||||
|
click(&mut visual, point(px(24.), px(16.)));
|
||||||
|
draw(&mut visual);
|
||||||
|
assert_eq!(*disclosures.borrow(), vec![0]);
|
||||||
|
assert!(
|
||||||
|
changes.borrow().is_empty(),
|
||||||
|
"a disclosure is not a selection"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn arrow_right_expands_and_left_collapses_the_selected_row() {
|
||||||
|
let (_cx, mut visual, _window, changes, disclosures) = tree_window();
|
||||||
|
|
||||||
|
click(&mut visual, point(px(50.), px(16.))); // Root: expanded expandable
|
||||||
|
visual.simulate_keystrokes("left"); // collapse → reports
|
||||||
|
visual.simulate_keystrokes("right"); // still collapsed per the caller → nothing yet
|
||||||
|
visual.simulate_keystrokes("down"); // Child: a leaf → arrows are inert
|
||||||
|
visual.simulate_keystrokes("right");
|
||||||
|
visual.simulate_keystrokes("left");
|
||||||
|
draw(&mut visual);
|
||||||
|
assert_eq!(*disclosures.borrow(), vec![0]);
|
||||||
|
assert_eq!(
|
||||||
|
*changes.borrow(),
|
||||||
|
vec![Some(0), Some(1)],
|
||||||
|
"disclosure keys never change the selection"
|
||||||
|
);
|
||||||
|
|
||||||
|
// Select the collapsed expandable row and expand it.
|
||||||
|
click(&mut visual, point(px(50.), px(80.)));
|
||||||
|
visual.simulate_keystrokes("right");
|
||||||
|
draw(&mut visual);
|
||||||
|
assert_eq!(*disclosures.borrow(), vec![0, 2]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn keyboard_navigation_skips_disabled_rows_and_never_wraps() {
|
||||||
|
let (_cx, mut visual, _window, changes, _disclosures) = tree_window();
|
||||||
|
|
||||||
|
click(&mut visual, point(px(50.), px(16.)));
|
||||||
|
visual.simulate_keystrokes("down"); // Two
|
||||||
|
visual.simulate_keystrokes("down"); // Collapsed — selectable, not disabled
|
||||||
|
visual.simulate_keystrokes("down"); // over the disabled row → Last
|
||||||
|
visual.simulate_keystrokes("down"); // last selectable; no wrap
|
||||||
|
draw(&mut visual);
|
||||||
|
assert_eq!(*changes.borrow(), vec![Some(0), Some(1), Some(2), Some(4)]);
|
||||||
|
|
||||||
|
visual.simulate_keystrokes("home");
|
||||||
|
visual.simulate_keystrokes("end");
|
||||||
|
visual.simulate_keystrokes("up"); // over the disabled row
|
||||||
|
draw(&mut visual);
|
||||||
|
assert_eq!(
|
||||||
|
*changes.borrow(),
|
||||||
|
vec![
|
||||||
|
Some(0),
|
||||||
|
Some(1),
|
||||||
|
Some(2),
|
||||||
|
Some(4),
|
||||||
|
Some(0),
|
||||||
|
Some(4),
|
||||||
|
Some(2)
|
||||||
|
]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn disclosure_keys_skip_disabled_and_unselected_rows() {
|
||||||
|
let (_cx, mut visual, _window, changes, disclosures) = tree_window();
|
||||||
|
|
||||||
|
// Focus through the first row, then park the selection on the leaf.
|
||||||
|
click(&mut visual, point(px(50.), px(16.)));
|
||||||
|
visual.simulate_keystrokes("down"); // Child (leaf), focused tree
|
||||||
|
visual.simulate_keystrokes("left"); // leaf: no disclosure
|
||||||
|
visual.simulate_keystrokes("right"); // leaf: no disclosure
|
||||||
|
draw(&mut visual);
|
||||||
|
assert!(disclosures.borrow().is_empty());
|
||||||
|
assert_eq!(*changes.borrow(), vec![Some(0), Some(1)]);
|
||||||
|
}
|
||||||
+2
-2
@@ -217,7 +217,7 @@ Each row is one review unit: build it, show it in the gallery, review, then move
|
|||||||
| 11 | core | Popover | ✅ Landed (2026-10-29). First overlay. Controlled `open` + `on_change` (Rc-shared handler); `trigger`/`content` element closures; panel = surface + `Radius.overlay` + `Elevations.popover` + border, role Dialog with label; `anchored()` + `deferred()` (window-overflow flip for free); enter fade via gpui `with_animation` at `Motion.overlay` (respects reduce-motion); claims keyboard focus while open; escape and click-outside dismiss (outside clicks swallowed). No scrim — native macOS popover model; the overlay token waits for Dialog. Known v1 gaps: no exit animation, trigger aria-expanded left to the app |
|
| 11 | core | Popover | ✅ Landed (2026-10-29). First overlay. Controlled `open` + `on_change` (Rc-shared handler); `trigger`/`content` element closures; panel = surface + `Radius.overlay` + `Elevations.popover` + border, role Dialog with label; `anchored()` + `deferred()` (window-overflow flip for free); enter fade via gpui `with_animation` at `Motion.overlay` (respects reduce-motion); claims keyboard focus while open; escape and click-outside dismiss (outside clicks swallowed). No scrim — native macOS popover model; the overlay token waits for Dialog. Known v1 gaps: no exit animation, trigger aria-expanded left to the app |
|
||||||
| 11+ | core | Tooltip ✅ (2026-10-29), Dialog + AlertDialog ✅ (2026-10-29), Toast ✅ (2026-10-29) | One unit each, same gate. Tooltip rides gpui's own `.tooltip()` lifecycle (hover delay, anchoring, dismissal — all framework-owned); ours is the styled view (`surface` + border + `Radius.sm`, small text) plus a `Tooltip::text` closure and a Button passthrough. Dialog + AlertDialog (one component, `alert(true)` switches semantics): scrim (`colors.overlay`, occluding) + centered panel (surface, `Radius.overlay`, `Elevations.dialog`), role Dialog/AlertDialog, focus claimed while open; modal kind closes on escape + scrim click, alert kind is inert to both (the user answers through the actions); actions footer is caller-built elements closing through owner state. Toast: `Toasts` store entity (push/dismiss/clear + auto-dismiss timers on the GPUI executor, `Toast::DURATION` 5 s, zero = sticky) + `ToastsView` deferred stack (top-right, `Radius.overlay` + popover elevation, severity icon from the new success/warning ramps, close button, `on_dismiss` windowless handler). Toast landed the deferred `success`/`warning` tokens (§5.2). Sheet dropped from the roadmap |
|
| 11+ | core | Tooltip ✅ (2026-10-29), Dialog + AlertDialog ✅ (2026-10-29), Toast ✅ (2026-10-29) | One unit each, same gate. Tooltip rides gpui's own `.tooltip()` lifecycle (hover delay, anchoring, dismissal — all framework-owned); ours is the styled view (`surface` + border + `Radius.sm`, small text) plus a `Tooltip::text` closure and a Button passthrough. Dialog + AlertDialog (one component, `alert(true)` switches semantics): scrim (`colors.overlay`, occluding) + centered panel (surface, `Radius.overlay`, `Elevations.dialog`), role Dialog/AlertDialog, focus claimed while open; modal kind closes on escape + scrim click, alert kind is inert to both (the user answers through the actions); actions footer is caller-built elements closing through owner state. Toast: `Toasts` store entity (push/dismiss/clear + auto-dismiss timers on the GPUI executor, `Toast::DURATION` 5 s, zero = sticky) + `ToastsView` deferred stack (top-right, `Radius.overlay` + popover elevation, severity icon from the new success/warning ramps, close button, `on_dismiss` windowless handler). Toast landed the deferred `success`/`warning` tokens (§5.2). Sheet dropped from the roadmap |
|
||||||
| 14 | core + theme | Motion (per component) | ✅ Landed in five passes (2026-10-30), replacing the reverted same-day framework attempt — no token tower, no `motion` module, no ghost panels; just gpui's own primitives used inline, one separately reviewed pass per component: (a) theme — `reapply` forwards `reduce_motion` via `cx.set_reduce_motion`, so gpui snaps every animation under the OS setting; (b) Switch — the thumb absolute-positions in the track and slides on `with_spring` (inline `SpringConfig::new(500, 35, 1)`, `Pixels` target, mounts at its target so the initial render never animates; velocity survives mid-flight retargets); (c) Toast — each toast slides up 8 px into its stack slot on `with_animation` at `Motion.overlay` with `ease_out_quint` (margin-driven, so only the entering toast moves; keyed per entry so the clock survives unrelated stack re-renders); (d) Dialog — the scrim enters with the panel (same timing and easing, its own `dialog-scrim-enter` animation id so the clocks start in the same frame); (e) Progress — the indeterminate sweep caps at 30 fps via `with_max_fps`. Overlay enter fades already existed from units 11/12. Exits and hover washes stay deferred — they were the complexity sink of the reverted attempt (§ deferred list) |
|
| 14 | core + theme | Motion (per component) | ✅ Landed in five passes (2026-10-30), replacing the reverted same-day framework attempt — no token tower, no `motion` module, no ghost panels; just gpui's own primitives used inline, one separately reviewed pass per component: (a) theme — `reapply` forwards `reduce_motion` via `cx.set_reduce_motion`, so gpui snaps every animation under the OS setting; (b) Switch — the thumb absolute-positions in the track and slides on `with_spring` (inline `SpringConfig::new(500, 35, 1)`, `Pixels` target, mounts at its target so the initial render never animates; velocity survives mid-flight retargets); (c) Toast — each toast slides up 8 px into its stack slot on `with_animation` at `Motion.overlay` with `ease_out_quint` (margin-driven, so only the entering toast moves; keyed per entry so the clock survives unrelated stack re-renders); (d) Dialog — the scrim enters with the panel (same timing and easing, its own `dialog-scrim-enter` animation id so the clocks start in the same frame); (e) Progress — the indeterminate sweep caps at 30 fps via `with_max_fps`. Overlay enter fades already existed from units 11/12. Exits and hover washes stay deferred — they were the complexity sink of the reverted attempt (§ deferred list) |
|
||||||
| then | data (new) | List ✅ (2026-10-30), then Tree → Tabs → Sidebar | Created on demand, same gate. Table dropped from the roadmap. List: controlled single-selection rows (`selected: Option<usize>` + `on_change`); click selects and focuses the list, arrows/home/end move selection skipping disabled rows and never wrapping (native list behavior), hover is paint-only, click focus rides a keyed `FocusHandle` namespaced by the list id; roles List/ListItem with `aria_selected` and position/size-of-set; internal scrolling left to the caller's ScrollArea; `sheet` feature dropped from core as dead config |
|
| then | data (new) | List ✅ (2026-10-30), Tree ✅ (2026-10-30), then Tabs → Sidebar | Created on demand, same gate. Table dropped from the roadmap. List: controlled single-selection rows (`selected: Option<usize>` + `on_change`); click selects and focuses the list, arrows/home/end move selection skipping disabled rows and never wrapping (native list behavior), hover is paint-only, click focus rides a keyed `FocusHandle` namespaced by the list id; roles List/ListItem with `aria_selected` and position/size-of-set; internal scrolling left to the caller's ScrollArea; `sheet` feature dropped from core as dead config. Tree: the caller flattens its tree into depth-annotated `TreeItem`s (bezel's model — the component never walks a tree); the caller owns expansion and receives toggles via `on_disclosure(index)` (chevron click, or left/right on the selected row); same controlled selection and row paint as List; roles Tree/TreeItem with `aria_selected`/`aria_level`/`aria_expanded`/set-size; indent guides deferred |
|
||||||
| then | pickers or data | Calendar/DatePicker, TimeField, ColorPicker | Decide at unit time. |
|
| then | pickers or data | Calendar/DatePicker, TimeField, ColorPicker | Decide at unit time. |
|
||||||
| editor | editor (new) | Text/code editor, syntax highlighting (D12) | Same gate. |
|
| editor | editor (new) | Text/code editor, syntax highlighting (D12) | Same gate. |
|
||||||
|
|
||||||
@@ -321,7 +321,7 @@ Dropped from rev 3: D2, D5, D9 (port-era decisions); the review gate returns in
|
|||||||
4. ~~Phase D input~~ ✅ — single-line Input (unit 10) + the §6.2 completion pass (modifiers, undo/redo, read-only, actions + key context, caret blink, paint polish). NumberInput and multiline remain open as deferred units.
|
4. ~~Phase D input~~ ✅ — single-line Input (unit 10) + the §6.2 completion pass (modifiers, undo/redo, read-only, actions + key context, caret blink, paint polish). NumberInput and multiline remain open as deferred units.
|
||||||
5. ~~Phase E overlays~~ ✅ — Popover (unit 11), ScrollArea (unit 11.5), Menu (unit 12), Tooltip + Dialog/AlertDialog + Toast (unit 11+ row; Sheet dropped). Phase gate held: escape/dismiss semantics and focus behavior per overlay.
|
5. ~~Phase E overlays~~ ✅ — Popover (unit 11), ScrollArea (unit 11.5), Menu (unit 12), Tooltip + Dialog/AlertDialog + Toast (unit 11+ row; Sheet dropped). Phase gate held: escape/dismiss semantics and focus behavior per overlay.
|
||||||
6. ~~Unit 14 — motion, per component (§6 row 14, D21)~~ ✅ Landed in five passes (2026-10-30): (a) theme `reduce_motion` → `cx.set_reduce_motion` in `reapply`; (b) Switch thumb `with_spring`; (c) Toast 8 px slide-in; (d) Dialog scrim enters with the panel; (e) Progress 30 fps cap. Exits and hover washes stay deferred (§6 deferred list).
|
6. ~~Unit 14 — motion, per component (§6 row 14, D21)~~ ✅ Landed in five passes (2026-10-30): (a) theme `reduce_motion` → `cx.set_reduce_motion` in `reapply`; (b) Switch thumb `with_spring`; (c) Toast 8 px slide-in; (d) Dialog scrim enters with the panel; (e) Progress 30 fps cap. Exits and hover washes stay deferred (§6 deferred list).
|
||||||
7. **Next: Phase F, data first** — ~~`crates/data` List~~ ✅ landed (2026-10-30; opened the crate, dropped the dead `sheet` feature from core). Then Tree → Tabs → Sidebar, same gate. Windows/GNOME/KDE/Omarchy theme sources and the Segoe Fluent/freedesktop icon resolvers slot in as verification environments allow — a source may state `Motion.overlay` when it needs platform timing (§5.5) — with side-by-side gallery screenshots per platform. NumberInput/multiline return as deferred units when needed.
|
7. **Phase F, data first** — ~~`crates/data` List~~ ✅ landed (2026-10-30; opened the crate, dropped the dead `sheet` feature from core); ~~Tree~~ ✅ landed (2026-10-30). Next: **Tabs** → Sidebar, same gate. Windows/GNOME/KDE/Omarchy theme sources and the Segoe Fluent/freedesktop icon resolvers slot in as verification environments allow — a source may state `Motion.overlay` when it needs platform timing (§5.5) — with side-by-side gallery screenshots per platform. NumberInput/multiline return as deferred units when needed.
|
||||||
8. Then — Phase G: pickers, polish, → 0.1; start `crates/editor` if wanted.
|
8. Then — Phase G: pickers, polish, → 0.1; start `crates/editor` if wanted.
|
||||||
|
|
||||||
Batched polish candidates between units: scrollbar auto-hide + horizontal thumb, `Undo`/`Redo` menu events.
|
Batched polish candidates between units: scrollbar auto-hide + horizontal thumb, `Undo`/`Redo` menu events.
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@@ -24,6 +24,7 @@ use gpui_native_core::toast::{Toast, ToastSeverity, Toasts, ToastsView};
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use gpui_native_core::toggle::Toggle;
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use gpui_native_core::toggle::Toggle;
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use gpui_native_core::tooltip::Tooltip;
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use gpui_native_core::tooltip::Tooltip;
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use gpui_native_data::list::{List, ListItem};
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use gpui_native_data::list::{List, ListItem};
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use gpui_native_data::tree::{Tree, TreeItem};
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use gpui_native_icons::{IconAssets, IconRole, icon};
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use gpui_native_icons::{IconAssets, IconRole, icon};
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use gpui_native_theme::{ActiveTheme as _, Theme};
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use gpui_native_theme::{ActiveTheme as _, Theme};
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use gpui_platform::application;
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use gpui_platform::application;
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@@ -43,6 +44,66 @@ struct Gallery {
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toasts: Entity<Toasts>,
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toasts: Entity<Toasts>,
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scroll: gpui::ScrollHandle,
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scroll: gpui::ScrollHandle,
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list_selected: Option<usize>,
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list_selected: Option<usize>,
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tree_nodes: Vec<GalleryNode>,
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tree_selected: Option<usize>,
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}
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/// A demo model for the tree section: the app owns the real tree and its
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/// expansion set, and flattens the visible nodes for the component.
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#[derive(Clone)]
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struct GalleryNode {
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label: SharedString,
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icon: Option<IconRole>,
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expanded: bool,
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children: Vec<GalleryNode>,
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}
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fn flatten_tree(
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nodes: &[GalleryNode],
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depth: usize,
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prefix: &[usize],
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items: &mut Vec<TreeItem>,
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paths: &mut Vec<Vec<usize>>,
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) {
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for (index, node) in nodes.iter().enumerate() {
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let mut path = prefix.to_vec();
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path.push(index);
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let mut item = TreeItem::new(node.label.clone())
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.depth(depth)
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.expandable(!node.children.is_empty())
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.expanded(node.expanded);
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if let Some(role) = node.icon {
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item = item.icon(role);
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}
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items.push(item);
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paths.push(path.clone());
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if node.expanded {
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flatten_tree(&node.children, depth + 1, &path, items, paths);
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}
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}
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}
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fn toggle_tree_path(nodes: &mut [GalleryNode], path: &[usize]) {
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let Some(index) = path.first() else { return };
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let Some(node) = nodes.get_mut(*index) else {
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return;
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};
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if path.len() == 1 {
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node.expanded = !node.expanded;
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} else {
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toggle_tree_path(&mut node.children, &path[1..]);
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}
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}
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/// The visible-row paths of the current tree state, matching the flat index
|
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/// the tree component reports.
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fn tree_paths(nodes: &[GalleryNode]) -> Vec<Vec<usize>> {
|
||||||
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let mut items = Vec::new();
|
||||||
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let mut paths = Vec::new();
|
||||||
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flatten_tree(nodes, 0, &[], &mut items, &mut paths);
|
||||||
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paths
|
||||||
}
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}
|
||||||
|
|
||||||
impl Render for Gallery {
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impl Render for Gallery {
|
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@@ -377,6 +438,40 @@ impl Render for Gallery {
|
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.child(format!("selected: {:?}", self.list_selected)),
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.child(format!("selected: {:?}", self.list_selected)),
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),
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),
|
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)
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)
|
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.child(
|
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v_flex()
|
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.gap_2()
|
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.child(section_label(
|
||||||
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"tree · native refs — NSOutlineView, WinUI TreeView, Adwaita expander rows, Breeze",
|
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colors,
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))
|
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.child({
|
||||||
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let gallery = gallery.clone();
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||||||
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let disclosure_gallery = gallery.clone();
|
||||||
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let mut items = Vec::new();
|
||||||
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let mut paths = Vec::new();
|
||||||
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flatten_tree(&self.tree_nodes, 0, &[], &mut items, &mut paths);
|
||||||
|
|
||||||
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Tree::new("gallery-tree")
|
||||||
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.selected(self.tree_selected)
|
||||||
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.on_change(move |selected, _, cx| {
|
||||||
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gallery.update(cx, |gallery, cx| {
|
||||||
|
gallery.tree_selected = selected;
|
||||||
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cx.notify();
|
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});
|
||||||
|
})
|
||||||
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.on_disclosure(move |index, _, cx| {
|
||||||
|
disclosure_gallery.update(cx, |gallery, cx| {
|
||||||
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let paths = tree_paths(&gallery.tree_nodes);
|
||||||
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if let Some(path) = paths.get(index) {
|
||||||
|
toggle_tree_path(&mut gallery.tree_nodes, path);
|
||||||
|
}
|
||||||
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cx.notify();
|
||||||
|
});
|
||||||
|
})
|
||||||
|
.items(move |_, _| items.clone())
|
||||||
|
}),
|
||||||
|
)
|
||||||
.child(
|
.child(
|
||||||
v_flex()
|
v_flex()
|
||||||
.gap_2()
|
.gap_2()
|
||||||
@@ -996,6 +1091,64 @@ fn main() {
|
|||||||
toasts,
|
toasts,
|
||||||
scroll: gpui::ScrollHandle::new(),
|
scroll: gpui::ScrollHandle::new(),
|
||||||
list_selected: None,
|
list_selected: None,
|
||||||
|
tree_selected: None,
|
||||||
|
tree_nodes: vec![
|
||||||
|
GalleryNode {
|
||||||
|
label: "Workspace".into(),
|
||||||
|
icon: Some(IconRole::Folder),
|
||||||
|
expanded: true,
|
||||||
|
children: vec![GalleryNode {
|
||||||
|
label: "gpui-native-kit".into(),
|
||||||
|
icon: Some(IconRole::Folder),
|
||||||
|
expanded: true,
|
||||||
|
children: vec![
|
||||||
|
GalleryNode {
|
||||||
|
label: "crates".into(),
|
||||||
|
icon: Some(IconRole::Folder),
|
||||||
|
expanded: true,
|
||||||
|
children: vec![
|
||||||
|
GalleryNode {
|
||||||
|
label: "theme".into(),
|
||||||
|
icon: None,
|
||||||
|
expanded: false,
|
||||||
|
children: Vec::new(),
|
||||||
|
},
|
||||||
|
GalleryNode {
|
||||||
|
label: "core".into(),
|
||||||
|
icon: None,
|
||||||
|
expanded: false,
|
||||||
|
children: Vec::new(),
|
||||||
|
},
|
||||||
|
GalleryNode {
|
||||||
|
label: "data".into(),
|
||||||
|
icon: None,
|
||||||
|
expanded: false,
|
||||||
|
children: Vec::new(),
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
GalleryNode {
|
||||||
|
label: "docs".into(),
|
||||||
|
icon: Some(IconRole::Folder),
|
||||||
|
expanded: false,
|
||||||
|
children: Vec::new(),
|
||||||
|
},
|
||||||
|
GalleryNode {
|
||||||
|
label: "Cargo.toml".into(),
|
||||||
|
icon: None,
|
||||||
|
expanded: false,
|
||||||
|
children: Vec::new(),
|
||||||
|
},
|
||||||
|
],
|
||||||
|
}],
|
||||||
|
},
|
||||||
|
GalleryNode {
|
||||||
|
label: "Archive.zip".into(),
|
||||||
|
icon: None,
|
||||||
|
expanded: false,
|
||||||
|
children: Vec::new(),
|
||||||
|
},
|
||||||
|
],
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
},
|
},
|
||||||
|
|||||||
Reference in New Issue
Block a user