fix: exclude scroll area padding from pane sizing
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@@ -274,8 +274,9 @@ fn splitting_at_a_target_pane_places_the_new_pane_there() {
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let moved = bounds(&mut visual, "test-dock-pane-3").expect("the new pane missing");
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let target = bounds(&mut visual, "test-dock-pane-1").expect("target pane missing");
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// The flex split may round the shared seam by a hair.
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assert!(
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moved.right() <= target.left(),
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moved.right() <= target.left() + px(1.),
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"the new pane must sit left of the anchored pane"
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);
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assert!(bounds(&mut visual, "test-dock-pane-0").is_none());
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@@ -4,7 +4,7 @@ use gpui::{
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VisualTestContext, Window, div, point, px,
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};
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use gpui_native_layout::resizable::{Resizable, ResizablePane, ResizableState};
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use gpui_native_theme::{ActiveTheme as _, Size, Theme};
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use gpui_native_theme::Theme;
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const GROUP_WIDTH: f32 = 200.0;
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const GROUP_HEIGHT: f32 = 300.0;
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@@ -84,20 +84,18 @@ fn a_drag_moves_the_pane_and_its_rendered_height() {
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#[test]
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fn a_drag_stops_where_the_remainder_keeps_its_floor() {
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let (mut cx, state, mut visual) = split_window([px(100.)]);
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let thickness = cx.update(|cx| cx.theme().sizes.resolve(Size::default()).dense_padding_x);
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let floor = ResizablePane::DEFAULT_MIN;
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drag_divider(&mut visual, px(1000.));
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state.update(&mut cx, |state, _| {
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assert_eq!(state.sizes(), &[px(GROUP_HEIGHT) - thickness - floor]);
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assert_eq!(state.sizes(), &[px(GROUP_HEIGHT) - floor]);
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});
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}
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#[test]
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fn a_double_click_resets_the_pane_to_the_equal_split() {
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let (mut cx, state, mut visual) = split_window([px(240.)]);
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let thickness = cx.update(|cx| cx.theme().sizes.resolve(Size::default()).dense_padding_x);
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let start = divider_center(&mut visual);
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visual.simulate_event(MouseDownEvent {
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@@ -109,10 +107,7 @@ fn a_double_click_resets_the_pane_to_the_equal_split() {
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});
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state.update(&mut cx, |state, _| {
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assert_eq!(
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state.sizes(),
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&[px((GROUP_HEIGHT - thickness.as_f32()) / 2.)]
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);
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assert_eq!(state.sizes(), &[px(GROUP_HEIGHT / 2.)]);
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});
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}
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@@ -154,12 +149,8 @@ fn the_panes_and_the_divider_fill_the_group_exactly() {
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let divider = visual
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.debug_bounds("resize-handle")
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.expect("divider rendered");
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assert_eq!(
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first.size.height + divider.size.height + second.size.height,
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px(GROUP_HEIGHT)
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);
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assert_eq!(
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second.size.height,
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px(GROUP_HEIGHT) - first.size.height - divider.size.height
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);
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// The flex split may round the panes' shared edges by a hair.
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assert!((first.size.height + second.size.height - px(GROUP_HEIGHT)).abs() <= px(1.));
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// The divider owns no layout space: it straddles the seam between the panes.
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assert!((divider.center().y - first.bottom()).abs() <= px(1.));
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}
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@@ -1,6 +1,7 @@
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use std::cell::RefCell;
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use std::rc::Rc;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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Axis, Modifiers, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement as _,
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Pixels, Render, Styled as _, TestAppContext, VisualTestContext, Window, div, point, px,
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@@ -26,11 +27,17 @@ impl Render for Harness {
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) -> impl gpui::IntoElement {
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let deltas = self.deltas.clone();
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let resets = self.resets.clone();
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let horizontal = self.axis == Axis::Horizontal;
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div()
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.size_full()
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.flex()
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.flex_row()
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.child(div().w(px(120.)).h_full())
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.when(horizontal, |layout| layout.flex_row())
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.when(!horizontal, |layout| layout.flex_col())
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.child(if horizontal {
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div().w(px(120.)).h_full()
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} else {
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div().h(px(120.)).w_full()
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})
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.child(
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ResizeHandle::new("test-handle")
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.axis(self.axis)
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@@ -38,7 +45,11 @@ impl Render for Harness {
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.on_resize(move |delta, _, _| deltas.borrow_mut().push(delta))
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.on_reset(move |_, _| *resets.borrow_mut() += 1),
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)
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.child(div().flex_1().h_full())
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.child(if horizontal {
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div().flex_1().h_full()
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} else {
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div().flex_1().w_full()
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})
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}
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}
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