layout: make strips the titlebar with window controls
This commit is contained in:
@@ -17,7 +17,7 @@ gpui = { workspace = true, features = ["test-support"] }
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[features]
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default = ["full"]
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full = ["dock", "resize_handle", "shell"]
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full = ["dock", "resize_handle", "shell", "window_controls"]
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dock = [
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"resize_handle",
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"dep:gpui-native-core",
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@@ -25,11 +25,14 @@ dock = [
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"dep:gpui-native-icons",
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"gpui-native-core/context_menu",
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"gpui-native-data/tabs",
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"window_controls",
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]
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resize_handle = []
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shell = [
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"resize_handle",
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"window_controls",
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"dep:gpui-native-core",
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"dep:gpui-native-data",
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"dep:gpui-native-icons",
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]
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window_controls = ["dep:gpui-native-icons"]
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@@ -7,8 +7,8 @@ use gpui::prelude::FluentBuilder as _;
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use gpui::{
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AnyElement, AnyView, App, AppContext as _, Axis, Context, ElementId, Entity,
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InteractiveElement as _, IntoElement, ParentElement as _, Render, RenderOnce, Role,
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SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled as _, Window, canvas,
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div, px, relative, size,
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SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled as _, Window,
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WindowControlArea, canvas, div, px, relative, size,
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};
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use gpui_native_core::common::{h_flex, v_flex};
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use gpui_native_core::context_menu::ContextMenu;
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@@ -18,6 +18,7 @@ use gpui_native_icons::IconRole;
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use gpui_native_theme::{ActiveTheme as _, Size};
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use crate::resize_handle::ResizeHandle;
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use crate::window_controls::{TRAFFIC_LIGHT_PAD, WindowControls, maximize_on_double_click};
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/// The narrowest either side of a split can get, as a fraction of the split.
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const MIN_SPLIT_RATIO: f32 = 0.1;
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@@ -680,6 +681,10 @@ enum TreeView {
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pub struct Dock {
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id: ElementId,
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state: Entity<DockState>,
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/// The pill bar is the window's titlebar: trailing window controls.
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window_controls: bool,
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/// The pill bar leads the window: pad for the macOS traffic lights.
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traffic_light_pad: bool,
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}
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impl Dock {
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@@ -691,14 +696,32 @@ impl Dock {
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Self {
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id: id.into(),
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state,
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window_controls: false,
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traffic_light_pad: false,
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}
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}
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/// Renders the window controls in the pill bar's trailing end.
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pub fn window_controls(mut self, window_controls: bool) -> Self {
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self.window_controls = window_controls;
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self
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}
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/// Pads the pill bar's leading edge for the macOS traffic lights.
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pub fn traffic_light_pad(mut self, traffic_light_pad: bool) -> Self {
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self.traffic_light_pad = traffic_light_pad;
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self
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}
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}
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impl RenderOnce for Dock {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let tree = self.state.read(cx).snapshot();
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let root = render_node(&self.id, &self.state, &tree, window, cx);
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let titlebar = Titlebar {
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window_controls: self.window_controls,
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traffic_light_pad: self.traffic_light_pad,
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};
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let root = render_node(&self.id, &self.state, &tree, &titlebar, window, cx);
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div()
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.id(self.id.clone())
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@@ -714,16 +737,24 @@ impl RenderOnce for Dock {
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}
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}
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/// Which titlebar duties the pane's pill bar carries.
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#[derive(Clone, Copy, Default)]
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struct Titlebar {
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window_controls: bool,
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traffic_light_pad: bool,
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}
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fn render_node(
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dock_id: &ElementId,
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state: &Entity<DockState>,
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node: &TreeView,
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titlebar: &Titlebar,
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window: &mut Window,
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cx: &mut App,
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) -> AnyElement {
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match node {
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TreeView::Pane(pane) => render_pane(dock_id, state, pane, cx),
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TreeView::Split(split) => render_split(dock_id, state, split, window, cx),
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TreeView::Pane(pane) => render_pane(dock_id, state, pane, titlebar, cx),
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TreeView::Split(split) => render_split(dock_id, state, split, titlebar, window, cx),
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}
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}
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@@ -731,6 +762,7 @@ fn render_split(
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dock_id: &ElementId,
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state: &Entity<DockState>,
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split: &SplitView,
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titlebar: &Titlebar,
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window: &mut Window,
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cx: &mut App,
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) -> AnyElement {
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@@ -790,7 +822,7 @@ fn render_split(
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.min_w_0()
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.min_h_0()
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.overflow_hidden()
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.child(render_node(dock_id, state, &split.a, window, cx)),
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.child(render_node(dock_id, state, &split.a, titlebar, window, cx)),
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)
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.child(seam)
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.child(
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@@ -800,7 +832,7 @@ fn render_split(
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.min_w_0()
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.min_h_0()
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.overflow_hidden()
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.child(render_node(dock_id, state, &split.b, window, cx)),
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.child(render_node(dock_id, state, &split.b, titlebar, window, cx)),
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)
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.into_any_element()
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}
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@@ -809,6 +841,7 @@ fn render_pane(
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dock_id: &ElementId,
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state: &Entity<DockState>,
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pane: &PaneView,
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titlebar: &Titlebar,
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cx: &App,
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) -> AnyElement {
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if pane.tabs.is_empty() {
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@@ -854,6 +887,7 @@ fn render_pane(
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let dock_id = dock_id.clone();
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let state = state.clone();
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let pane = pane.clone();
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let titlebar = *titlebar;
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let padding_x = metrics.dense_padding_x;
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move |_, _| {
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let selected = pane
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@@ -921,13 +955,32 @@ fn render_pane(
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}
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});
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// Chrome-less like the future titlebar: the bar wraps the pills.
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h_flex()
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.id(SharedString::from(format!(
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"{dock_id}-pane-{}-bar",
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pane.key
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)))
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.debug_selector({
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let id = SharedString::from(format!("{dock_id}-pane-{}-bar", pane.key));
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move || id.to_string()
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})
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.flex_none()
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.w_full()
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.items_center()
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.window_control_area(WindowControlArea::Drag)
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.on_click(maximize_on_double_click())
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.when(titlebar.traffic_light_pad, |bar| {
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bar.pl(px(TRAFFIC_LIGHT_PAD))
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})
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.pr(padding_x)
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.child(tabs)
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.when(titlebar.window_controls, |bar| {
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bar.child(div().flex_1())
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.child(WindowControls::new(SharedString::from(format!(
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"{dock_id}-pane-{}-controls",
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pane.key
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))))
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})
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.into_any_element()
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}
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})
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@@ -9,4 +9,7 @@ pub mod resize_handle;
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#[cfg(feature = "shell")]
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pub mod shell;
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#[cfg(feature = "window_controls")]
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pub mod window_controls;
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mod window_frame;
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+43
-29
@@ -3,8 +3,9 @@
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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AnyElement, App, AppContext as _, Context, ElementId, Entity, IntoElement, ParentElement as _,
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Pixels, RenderOnce, SharedString, Styled as _, Window, div, px,
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AnyElement, App, AppContext as _, Context, ElementId, Entity, InteractiveElement as _,
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IntoElement, ParentElement as _, Pixels, RenderOnce, SharedString,
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StatefulInteractiveElement as _, Styled as _, Window, WindowControlArea, div, px,
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};
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use gpui_native_core::button::{Button, ButtonVariant};
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use gpui_native_core::common::{Sizable as _, h_flex, v_flex};
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@@ -13,6 +14,7 @@ use gpui_native_icons::IconRole;
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use gpui_native_theme::{ActiveTheme as _, Size};
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use crate::resize_handle::ResizeHandle;
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use crate::window_controls::{TRAFFIC_LIGHT_PAD, WindowControls, maximize_on_double_click};
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use crate::window_frame::frame;
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/// The width a sidebar opens at.
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@@ -254,37 +256,49 @@ fn sidebar_region(
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strip_height: Pixels,
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padding_x: Pixels,
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) -> AnyElement {
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let strip = h_flex()
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.id(SharedString::from(format!("sidebar-strip-{}", side.name())))
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.debug_selector(move || format!("sidebar-strip-{}", side.name()))
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.flex_none()
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.h(strip_height)
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.items_center()
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.justify_end()
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.window_control_area(WindowControlArea::Drag)
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.on_click(maximize_on_double_click())
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.map(|strip| match side {
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Side::Left => strip.when(cfg!(target_os = "macos"), |strip| {
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strip.pl(px(TRAFFIC_LIGHT_PAD))
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}),
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Side::Right => strip.child(WindowControls::new("sidebar-window-controls")),
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})
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.px(padding_x)
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.child(
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Button::new(SharedString::from(format!(
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"sidebar-toggle-{}",
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side.name()
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)))
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.icon(side.toggle_icon())
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.variant(ButtonVariant::Ghost)
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.small()
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.accessibility_label(side.toggle_label())
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.on_click({
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let state = state.clone();
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move |_, _, cx| match side {
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Side::Left => {
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state.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx))
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}
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Side::Right => {
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state.update(cx, |state, cx| state.set_right_sidebar_visible(false, cx))
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}
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}
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}),
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);
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v_flex()
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.w(width)
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.h_full()
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.overflow_hidden()
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.child(
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h_flex()
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.flex_none()
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.h(strip_height)
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.items_center()
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.justify_end()
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.px(padding_x)
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.child(
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Button::new(SharedString::from(format!(
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"sidebar-toggle-{}",
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side.name()
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)))
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.icon(side.toggle_icon())
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.variant(ButtonVariant::Ghost)
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.small()
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.accessibility_label(side.toggle_label())
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.on_click({
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let state = state.clone();
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move |_, _, cx| match side {
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Side::Left => state
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.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx)),
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Side::Right => state
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.update(cx, |state, cx| state.set_right_sidebar_visible(false, cx)),
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}
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}),
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),
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)
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.child(strip)
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.child(div().flex_1().min_h_0().overflow_hidden().child(content))
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.into_any_element()
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}
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@@ -0,0 +1,274 @@
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//! The window controls: minimize, maximize/restore, close — in the platform's
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//! own dress and behavior. The titlebar strips drag the window themselves via
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//! `WindowControlArea::Drag`; macOS draws its traffic lights in the shell's
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//! reserved pad and needs no controls of ours.
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use gpui::{App, ClickEvent, ElementId, IntoElement, RenderOnce, Window, div};
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#[cfg(any(target_os = "windows", target_os = "linux"))]
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use gpui::prelude::FluentBuilder as _;
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#[cfg(any(target_os = "windows", target_os = "linux"))]
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use gpui::{
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AnyElement, InteractiveElement as _, ParentElement as _, StatefulInteractiveElement as _,
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Styled as _,
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};
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#[cfg(any(target_os = "windows", target_os = "linux"))]
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use gpui_native_icons::{IconRole, icon};
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#[cfg(any(target_os = "windows", target_os = "linux"))]
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use gpui_native_theme::ActiveTheme as _;
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#[cfg(target_os = "linux")]
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use gpui::Decorations;
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#[cfg(target_os = "windows")]
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use gpui::{WindowControlArea, px, rgba};
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/// macOS traffic-lights zone: the pad a leading titlebar strip reserves.
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pub const TRAFFIC_LIGHT_PAD: f32 = 78.0;
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/// The width of a Windows caption button.
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#[cfg(target_os = "windows")]
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const CAPTION_WIDTH: f32 = 36.0;
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/// Windows paints its caption close hover red in every theme.
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#[cfg(target_os = "windows")]
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const WINDOWS_CLOSE_HOVER: (f32, f32, f32) = (232.0 / 255.0, 17.0 / 255.0, 32.0 / 255.0);
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/// The window controls for the trailing end of a titlebar strip.
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#[derive(IntoElement)]
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pub struct WindowControls {
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id: ElementId,
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}
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impl WindowControls {
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/// Creates the controls row.
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pub fn new<I>(id: I) -> Self
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where
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I: Into<ElementId>,
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{
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Self { id: id.into() }
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}
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}
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impl RenderOnce for WindowControls {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let id = self.id.clone();
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#[cfg(target_os = "macos")]
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{
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let _ = (id, window, cx);
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div()
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}
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#[cfg(target_os = "windows")]
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{
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let controls = window.window_controls();
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div()
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.flex_none()
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.flex()
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.flex_row()
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.h_full()
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.when(controls.minimize, |row| {
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row.child(caption_button(
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cx,
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SharedString::from(format!("{id}-minimize")),
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IconRole::WindowMinimize,
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WindowControlArea::Min,
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window.is_minimizable(),
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false,
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))
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})
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.when(controls.maximize, |row| {
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row.child(caption_button(
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cx,
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SharedString::from(format!("{id}-maximize")),
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if window.is_maximized() {
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IconRole::WindowRestore
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} else {
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IconRole::WindowMaximize
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},
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WindowControlArea::Max,
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window.is_resizable(),
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false,
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))
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})
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.child(caption_button(
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cx,
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SharedString::from(format!("{id}-close")),
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IconRole::Close,
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WindowControlArea::Close,
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true,
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true,
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))
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}
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#[cfg(target_os = "linux")]
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{
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let _ = id;
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let controls = window.window_controls();
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let client_decorated =
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matches!(window.window_decorations(), Decorations::Client { .. });
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div()
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.flex_none()
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.flex()
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.flex_row()
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.items_center()
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.gap_1()
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.when(client_decorated && controls.minimize, |row| {
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row.child(circle_button(
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cx,
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"window-minimize",
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IconRole::WindowMinimize,
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window.is_minimizable(),
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|window, _cx| window.minimize_window(),
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))
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})
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.when(client_decorated && controls.maximize, |row| {
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row.child(circle_button(
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cx,
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"window-maximize",
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if window.is_maximized() {
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IconRole::WindowRestore
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} else {
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IconRole::WindowMaximize
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},
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window.is_resizable(),
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|window, _cx| window.zoom_window(),
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))
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})
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.when(client_decorated, |row| {
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row.child(circle_button(
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cx,
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"window-close",
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IconRole::Close,
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true,
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|window, _cx| window.remove_window(),
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))
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})
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}
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}
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}
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/// Double-click on a titlebar strip maximizes where the platform does not do it.
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pub fn maximize_on_double_click() -> impl Fn(&ClickEvent, &mut Window, &mut App) + 'static {
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move |event, window, _cx| {
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if event.click_count() != 2 {
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return;
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}
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#[cfg(target_os = "macos")]
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window.titlebar_double_click();
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#[cfg(target_os = "linux")]
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window.zoom_window();
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#[cfg(target_os = "windows")]
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{
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let _ = (event, window);
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}
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}
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}
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/// One Windows caption button.
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#[cfg(target_os = "windows")]
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fn caption_button(
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cx: &App,
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id: ElementId,
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role: IconRole,
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area: WindowControlArea,
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enabled: bool,
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close: bool,
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) -> AnyElement {
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let theme = cx.theme();
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let glyph_size = theme.sizes.small.caption_size;
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let (close_r, close_g, close_b) = WINDOWS_CLOSE_HOVER;
|
||||
|
||||
let close_hover = rgba((
|
||||
(close_r * 255.0) as u8,
|
||||
(close_g * 255.0) as u8,
|
||||
(close_b * 255.0) as u8,
|
||||
0xff,
|
||||
));
|
||||
let hover = if close {
|
||||
close_hover
|
||||
} else {
|
||||
theme.colors.muted_hover
|
||||
};
|
||||
|
||||
div()
|
||||
.id(id)
|
||||
.debug_selector({
|
||||
let id = SharedString::from(format!("window-control-{}", role.slug()));
|
||||
move || id.to_string()
|
||||
})
|
||||
.occlude()
|
||||
.flex()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.w(px(CAPTION_WIDTH))
|
||||
.h_full()
|
||||
.window_control_area(area)
|
||||
.text_color(if enabled {
|
||||
theme.colors.foreground
|
||||
} else {
|
||||
theme.colors.muted_foreground
|
||||
})
|
||||
.when(enabled, |button| {
|
||||
button
|
||||
.cursor_pointer()
|
||||
.hover(|hovered| {
|
||||
hovered.bg(hover).text_color(if close {
|
||||
gpui::white()
|
||||
} else {
|
||||
theme.colors.foreground
|
||||
})
|
||||
})
|
||||
.active(|pressed| {
|
||||
pressed
|
||||
.bg(if close {
|
||||
hover.opacity(0.8)
|
||||
} else {
|
||||
theme.ramps.secondary.pressed
|
||||
})
|
||||
.text_color(theme.colors.foreground)
|
||||
})
|
||||
})
|
||||
.child(icon(role).size(glyph_size))
|
||||
.into_any_element()
|
||||
}
|
||||
|
||||
/// Adwaita's headerbar control: a small circle around a symbolic glyph.
|
||||
#[cfg(target_os = "linux")]
|
||||
fn circle_button<F>(
|
||||
cx: &App,
|
||||
id: &'static str,
|
||||
role: IconRole,
|
||||
enabled: bool,
|
||||
action: F,
|
||||
) -> AnyElement
|
||||
where
|
||||
F: Fn(&mut Window, &mut App) + 'static,
|
||||
{
|
||||
let theme = cx.theme();
|
||||
let small = theme.sizes.small;
|
||||
|
||||
div()
|
||||
.id(id)
|
||||
.debug_selector(move || format!("window-control-{}", role.slug()))
|
||||
.flex()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.size(small.control_height)
|
||||
.rounded(theme.radius.full)
|
||||
.text_color(if enabled {
|
||||
theme.colors.foreground
|
||||
} else {
|
||||
theme.colors.muted_foreground
|
||||
})
|
||||
.when(enabled, |button| {
|
||||
button
|
||||
.cursor_pointer()
|
||||
.hover(|hovered| hovered.bg(theme.colors.muted_hover))
|
||||
.on_click(move |_, window, cx| {
|
||||
cx.stop_propagation();
|
||||
action(window, cx);
|
||||
})
|
||||
})
|
||||
.child(icon(role).size(small.dense_icon_size))
|
||||
.into_any_element()
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
//! The titlebar duties: traffic-light pads and window controls, asserted per
|
||||
//! platform — macOS draws only pads, Windows/Linux only draw their controls.
|
||||
|
||||
use gpui::{
|
||||
AppContext as _, Entity, IntoElement, ParentElement as _, Pixels, Render, Styled as _,
|
||||
TestAppContext, VisualTestContext, Window, div, px,
|
||||
};
|
||||
use gpui_native_layout::dock::{Dock, DockState, PanelDescriptor};
|
||||
use gpui_native_layout::window_controls::TRAFFIC_LIGHT_PAD;
|
||||
use gpui_native_theme::Theme;
|
||||
|
||||
struct Panel {
|
||||
tag: &'static str,
|
||||
}
|
||||
|
||||
impl Render for Panel {
|
||||
fn render(&mut self, _window: &mut Window, _cx: &mut gpui::Context<Self>) -> impl IntoElement {
|
||||
div().size_full().child(self.tag)
|
||||
}
|
||||
}
|
||||
|
||||
fn descriptor(tag: &'static str) -> PanelDescriptor {
|
||||
PanelDescriptor::new(tag, tag, move |_, cx| cx.new(|_| Panel { tag }).into())
|
||||
}
|
||||
|
||||
struct Harness {
|
||||
dock: Entity<DockState>,
|
||||
window_controls: bool,
|
||||
traffic_light_pad: bool,
|
||||
}
|
||||
|
||||
impl Render for Harness {
|
||||
fn render(&mut self, _window: &mut Window, _cx: &mut gpui::Context<Self>) -> impl IntoElement {
|
||||
div().size_full().child(
|
||||
Dock::new("test-dock", self.dock.clone())
|
||||
.window_controls(self.window_controls)
|
||||
.traffic_light_pad(self.traffic_light_pad),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn dock_window(
|
||||
window_controls: bool,
|
||||
traffic_light_pad: bool,
|
||||
cx: &mut TestAppContext,
|
||||
) -> (Entity<DockState>, VisualTestContext) {
|
||||
cx.update(Theme::init);
|
||||
let dock = cx.update(DockState::new);
|
||||
let dock_for_window = dock.clone();
|
||||
let window = cx.add_window(move |_, _| Harness {
|
||||
dock: dock_for_window,
|
||||
window_controls,
|
||||
traffic_light_pad,
|
||||
});
|
||||
let mut visual = VisualTestContext::from_window(window.into(), cx);
|
||||
visual.update(|window, cx| window.draw(cx).clear(cx));
|
||||
(dock, visual)
|
||||
}
|
||||
|
||||
fn bounds(visual: &mut VisualTestContext, selector: &str) -> Option<gpui::Bounds<Pixels>> {
|
||||
visual.debug_bounds(Box::leak(selector.to_string().into_boxed_str()))
|
||||
}
|
||||
|
||||
fn open(visual: &mut VisualTestContext, dock: &Entity<DockState>, tag: &'static str) {
|
||||
visual.update(|window, cx| {
|
||||
dock.update(cx, |dock, cx| dock.open_panel(tag, window, cx));
|
||||
});
|
||||
visual.update(|window, cx| window.draw(cx).clear(cx));
|
||||
}
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
#[test]
|
||||
fn the_pill_bar_pads_for_traffic_lights_when_it_leads_the_window() {
|
||||
let mut cx = TestAppContext::single();
|
||||
let (dock, mut visual) = dock_window(false, false, &mut cx);
|
||||
cx.update(|cx| {
|
||||
dock.update(cx, |dock, cx| {
|
||||
dock.register_panel(descriptor("overview"), cx)
|
||||
});
|
||||
});
|
||||
open(&mut visual, &dock, "overview");
|
||||
|
||||
let bar = bounds(&mut visual, "test-dock-pane-0-bar").expect("pill bar missing");
|
||||
let tab = bounds(&mut visual, "test-dock-pane-0-tabs-tab-overview").expect("tab missing");
|
||||
let bare_inset = tab.left() - bar.left();
|
||||
|
||||
let (dock, mut visual) = dock_window(false, true, &mut cx);
|
||||
let _ = &dock;
|
||||
cx.update(|cx| {
|
||||
dock.update(cx, |dock, cx| {
|
||||
dock.register_panel(descriptor("overview"), cx)
|
||||
});
|
||||
});
|
||||
open(&mut visual, &dock, "overview");
|
||||
|
||||
let padded_bar = bounds(&mut visual, "test-dock-pane-0-bar").expect("padded bar missing");
|
||||
let padded_tab =
|
||||
bounds(&mut visual, "test-dock-pane-0-tabs-tab-overview").expect("tab missing");
|
||||
let padded_inset = padded_tab.left() - padded_bar.left();
|
||||
|
||||
assert!(
|
||||
padded_inset - bare_inset >= px(TRAFFIC_LIGHT_PAD) - px(1.),
|
||||
"the pad must clear the traffic lights (bare {bare_inset:?}, padded {padded_inset:?})"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn window_controls_render_only_when_the_flag_is_set() {
|
||||
let mut cx = TestAppContext::single();
|
||||
let (dock, mut visual) = dock_window(false, false, &mut cx);
|
||||
cx.update(|cx| {
|
||||
dock.update(cx, |dock, cx| {
|
||||
dock.register_panel(descriptor("overview"), cx)
|
||||
});
|
||||
});
|
||||
open(&mut visual, &dock, "overview");
|
||||
|
||||
// macOS: the system traffic lights own the controls — nothing renders;
|
||||
// the pad test above covers that mode.
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
assert!(
|
||||
bounds(&mut visual, "window-control-close").is_none(),
|
||||
"controls must not render without the flag"
|
||||
);
|
||||
#[cfg(target_os = "macos")]
|
||||
let _ = (&dock, &mut visual);
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
#[test]
|
||||
fn the_flag_hosts_the_platform_controls_in_the_bar() {
|
||||
let mut cx = TestAppContext::single();
|
||||
let (dock, mut visual) = dock_window(true, false, &mut cx);
|
||||
cx.update(|cx| {
|
||||
dock.update(cx, |dock, cx| {
|
||||
dock.register_panel(descriptor("overview"), cx)
|
||||
});
|
||||
});
|
||||
open(&mut visual, &dock, "overview");
|
||||
|
||||
// The maximize control exists once; its restore flip follows the
|
||||
// window's maximized state, not a separate control.
|
||||
assert!(bounds(&mut visual, "window-control-close").is_some());
|
||||
assert!(bounds(&mut visual, "window-control-maximize").is_some());
|
||||
}
|
||||
Reference in New Issue
Block a user