add app layout shell to the layout crate

This commit is contained in:
2026-11-02 08:53:18 +07:00
parent 3e03137d1c
commit aa40003a37
15 changed files with 697 additions and 11 deletions
+10 -1
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@@ -8,11 +8,20 @@ description = "Application layout bootstrap: sidebars and a center dock, one car
gpui = { workspace = true }
gpui-native-theme = { workspace = true }
gpui-native-utils = { workspace = true }
gpui-native-core = { workspace = true, optional = true, features = ["button"] }
gpui-native-data = { workspace = true, optional = true, features = ["sidebar"] }
gpui-native-icons = { workspace = true, optional = true }
[dev-dependencies]
gpui = { workspace = true, features = ["test-support"] }
[features]
default = ["full"]
full = ["resize_handle"]
full = ["resize_handle", "app_layout"]
resize_handle = []
app_layout = [
"resize_handle",
"dep:gpui-native-core",
"dep:gpui-native-data",
"dep:gpui-native-icons",
]
+286
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@@ -0,0 +1,286 @@
//! The application shell: a left sidebar (on by default), a right sidebar
//! (off by default), and the center region that hosts the dock.
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, AppContext as _, Context, ElementId, Entity, IntoElement, ParentElement as _,
Pixels, RenderOnce, SharedString, Styled as _, Window, div, px,
};
use gpui_native_core::button::{Button, ButtonVariant};
use gpui_native_core::common::{Sizable as _, h_flex, v_flex};
use gpui_native_data::sidebar::Sidebar;
use gpui_native_icons::IconRole;
use gpui_native_theme::{ActiveTheme as _, Size};
use crate::resize_handle::ResizeHandle;
/// The width a sidebar opens at.
const DEFAULT_SIDEBAR_WIDTH: f32 = 240.0;
/// The narrowest a sidebar can be dragged to.
const MIN_SIDEBAR_WIDTH: f32 = 160.0;
/// The widest a sidebar can be dragged to.
const MAX_SIDEBAR_WIDTH: f32 = 480.0;
/// The layout the application owns.
pub struct LayoutState {
left_visible: bool,
right_visible: bool,
left_width: Pixels,
right_width: Pixels,
}
impl LayoutState {
/// Creates the state: left sidebar visible, right sidebar hidden.
pub fn new(cx: &mut App) -> Entity<Self> {
cx.new(|_| Self {
left_visible: true,
right_visible: false,
left_width: px(DEFAULT_SIDEBAR_WIDTH),
right_width: px(DEFAULT_SIDEBAR_WIDTH),
})
}
/// Shows or hides the left sidebar.
pub fn set_left_sidebar_visible(&mut self, visible: bool, cx: &mut Context<Self>) {
if self.left_visible != visible {
self.left_visible = visible;
cx.notify();
}
}
/// Shows or hides the right sidebar.
pub fn set_right_sidebar_visible(&mut self, visible: bool, cx: &mut Context<Self>) {
if self.right_visible != visible {
self.right_visible = visible;
cx.notify();
}
}
/// Whether the left sidebar is visible.
pub fn is_left_sidebar_visible(&self) -> bool {
self.left_visible
}
/// Whether the right sidebar is visible.
pub fn is_right_sidebar_visible(&self) -> bool {
self.right_visible
}
/// The left sidebar's current width.
pub fn left_sidebar_width(&self) -> Pixels {
self.left_width
}
/// The right sidebar's current width.
pub fn right_sidebar_width(&self) -> Pixels {
self.right_width
}
/// Applies a drag delta to the left sidebar's width, clamped.
fn resize_left(&mut self, delta: Pixels, cx: &mut Context<Self>) {
self.left_width =
(self.left_width + delta).clamp(px(MIN_SIDEBAR_WIDTH), px(MAX_SIDEBAR_WIDTH));
cx.notify();
}
/// Applies a drag delta to the right sidebar's width, clamped.
fn resize_right(&mut self, delta: Pixels, cx: &mut Context<Self>) {
self.right_width =
(self.right_width - delta).clamp(px(MIN_SIDEBAR_WIDTH), px(MAX_SIDEBAR_WIDTH));
cx.notify();
}
}
/// Which sidebar a region or toggle belongs to.
#[derive(Clone, Copy, PartialEq, Eq)]
enum Side {
Left,
Right,
}
impl Side {
fn name(self) -> &'static str {
match self {
Side::Left => "left",
Side::Right => "right",
}
}
fn toggle_icon(self) -> IconRole {
match self {
Side::Left => IconRole::PanelLeft,
Side::Right => IconRole::PanelRight,
}
}
fn toggle_label(self) -> SharedString {
match self {
Side::Left => SharedString::from("Hide left sidebar"),
Side::Right => SharedString::from("Hide right sidebar"),
}
}
}
/// The application shell.
#[derive(IntoElement)]
pub struct AppLayout {
id: ElementId,
state: Entity<LayoutState>,
left_sidebar: Option<Sidebar>,
right_sidebar: Option<AnyElement>,
center: Option<AnyElement>,
}
impl AppLayout {
/// Creates the shell bound to `state`.
pub fn new<I>(id: I, state: Entity<LayoutState>) -> Self
where
I: Into<ElementId>,
{
Self {
id: id.into(),
state,
left_sidebar: None,
right_sidebar: None,
center: None,
}
}
/// Sets the left sidebar's navigation list.
pub fn left_sidebar(mut self, sidebar: Sidebar) -> Self {
self.left_sidebar = Some(sidebar);
self
}
/// Sets the right sidebar's content: a details or inspector pane.
pub fn right_sidebar<E>(mut self, content: E) -> Self
where
E: IntoElement,
{
self.right_sidebar = Some(content.into_any_element());
self
}
/// Sets the center region's content, which hosts the dock.
pub fn center<E>(mut self, content: E) -> Self
where
E: IntoElement,
{
self.center = Some(content.into_any_element());
self
}
}
impl RenderOnce for AppLayout {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let metrics = theme.sizes.resolve(Size::default());
let state = self.state;
let id = self.id.clone();
let mut left = self.left_sidebar;
let mut right = self.right_sidebar;
let mut center = self.center;
let left_visible = state.read(cx).is_left_sidebar_visible();
let right_visible = state.read(cx).is_right_sidebar_visible();
div()
.flex()
.flex_row()
.w_full()
.h_full()
.overflow_hidden()
.when(left_visible && left.is_some(), |layout| {
let width = state.read(cx).left_sidebar_width();
layout
.child(sidebar_region(
width,
left.take()
.map(|sidebar| sidebar.into_any_element())
.unwrap_or_else(|| div().into_any_element()),
Side::Left,
&state,
metrics.strip_height,
metrics.dense_padding_x,
))
.child(ResizeHandle::new((id.clone(), "left-resize")).on_resize({
let state = state.clone();
move |delta, _, cx| {
state.update(cx, |state, cx| state.resize_left(delta, cx));
}
}))
})
.child(
div()
.flex_1()
.h_full()
.min_w_0()
.overflow_hidden()
.child(center.take().unwrap_or_else(|| div().into_any_element())),
)
.when(right_visible && right.is_some(), |layout| {
let width = state.read(cx).right_sidebar_width();
layout
.child(ResizeHandle::new((id.clone(), "right-resize")).on_resize({
let state = state.clone();
move |delta, _, cx| {
state.update(cx, |state, cx| state.resize_right(delta, cx));
}
}))
.child(sidebar_region(
width,
right.take().unwrap_or_else(|| div().into_any_element()),
Side::Right,
&state,
metrics.strip_height,
metrics.dense_padding_x,
))
})
}
}
/// One sidebar: a header strip with the hide toggle over the app's content.
fn sidebar_region(
width: Pixels,
content: AnyElement,
side: Side,
state: &Entity<LayoutState>,
strip_height: Pixels,
padding_x: Pixels,
) -> AnyElement {
v_flex()
.w(width)
.h_full()
.overflow_hidden()
.child(
h_flex()
.flex_none()
.h(strip_height)
.items_center()
.justify_end()
.px(padding_x)
.child(
Button::new(SharedString::from(format!(
"sidebar-toggle-{}",
side.name()
)))
.icon(side.toggle_icon())
.variant(ButtonVariant::Ghost)
.small()
.accessibility_label(side.toggle_label())
.on_click({
let state = state.clone();
move |_, _, cx| match side {
Side::Left => state
.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx)),
Side::Right => state
.update(cx, |state, cx| state.set_right_sidebar_visible(false, cx)),
}
}),
),
)
.child(div().flex_1().min_h_0().overflow_hidden().child(content))
.into_any_element()
}
+3
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@@ -2,3 +2,6 @@
#[cfg(feature = "resize_handle")]
pub mod resize_handle;
#[cfg(feature = "app_layout")]
pub mod app_layout;
+236
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@@ -0,0 +1,236 @@
use gpui::{
Entity, InteractiveElement as _, Modifiers, MouseButton, MouseDownEvent, MouseMoveEvent,
MouseUpEvent, ParentElement as _, Pixels, Render, Styled as _, TestAppContext,
VisualTestContext, Window, div, point, px,
};
use gpui_native_data::sidebar::Sidebar;
use gpui_native_layout::app_layout::{AppLayout, LayoutState};
use gpui_native_theme::{ActiveTheme as _, Size, Theme};
struct Harness {
state: Entity<LayoutState>,
}
impl Render for Harness {
fn render(
&mut self,
_window: &mut Window,
_cx: &mut gpui::Context<Self>,
) -> impl gpui::IntoElement {
div().size_full().child(
AppLayout::new("test-layout", self.state.clone())
.left_sidebar(Sidebar::new("test-left"))
.center(
div()
.size_full()
.debug_selector(|| "test-center".to_string()),
)
.right_sidebar(
div()
.size_full()
.debug_selector(|| "test-right".to_string()),
),
)
}
}
fn layout_window(cx: &mut TestAppContext) -> (Entity<LayoutState>, VisualTestContext) {
cx.update(Theme::init);
let state = cx.update(LayoutState::new);
let state_for_window = state.clone();
let window = cx.add_window(move |_, _| Harness {
state: state_for_window,
});
let mut visual = VisualTestContext::from_window(window.into(), cx);
redraw(&mut visual);
(state, visual)
}
fn redraw(visual: &mut VisualTestContext) {
visual.update(|window, cx| {
window.draw(cx).clear(cx);
});
}
fn bounds(visual: &mut VisualTestContext, selector: &'static str) -> Option<gpui::Bounds<Pixels>> {
visual.debug_bounds(selector)
}
fn center_of(bounds: gpui::Bounds<Pixels>) -> gpui::Point<Pixels> {
point(bounds.center().x, bounds.center().y)
}
fn press(visual: &mut VisualTestContext, at: gpui::Point<Pixels>, click_count: usize) {
visual.simulate_event(MouseDownEvent {
position: at,
click_count,
modifiers: Modifiers::default(),
button: MouseButton::Left,
first_mouse: false,
});
visual.simulate_event(MouseUpEvent {
position: at,
click_count,
modifiers: Modifiers::default(),
button: MouseButton::Left,
});
}
fn drag(visual: &mut VisualTestContext, from: gpui::Point<Pixels>, to: gpui::Point<Pixels>) {
visual.simulate_mouse_down(from, MouseButton::Left, Modifiers::default());
visual.simulate_event(MouseMoveEvent {
position: to,
pressed_button: Some(MouseButton::Left),
modifiers: Modifiers::default(),
});
visual.simulate_mouse_up(to, MouseButton::Left, Modifiers::default());
}
#[test]
fn left_sidebar_starts_visible_and_right_hidden() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
assert!(state.read_with(&cx, |state, _| state.is_left_sidebar_visible()));
assert!(!state.read_with(&cx, |state, _| state.is_right_sidebar_visible()));
assert!(
bounds(&mut visual, "sidebar-test-left").is_some(),
"left region missing"
);
assert!(
bounds(&mut visual, "test-center").is_some(),
"center missing"
);
assert!(
bounds(&mut visual, "test-right").is_none(),
"right region must be hidden by default"
);
}
#[test]
fn toggling_a_sidebar_shows_and_hides_its_region() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
cx.update(|cx| {
state.update(cx, |state, cx| state.set_right_sidebar_visible(true, cx));
});
redraw(&mut visual);
assert!(
bounds(&mut visual, "test-right").is_some(),
"right region missing"
);
cx.update(|cx| {
state.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx));
});
redraw(&mut visual);
assert!(
bounds(&mut visual, "sidebar-test-left").is_none(),
"left region lingering"
);
// The center keeps filling the shell.
assert!(
bounds(&mut visual, "test-center").is_some(),
"center missing"
);
}
#[test]
fn the_header_toggle_hides_its_sidebar() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
// The toggle sits at the trailing end of the sidebar's header strip, an
// icon-only small button: derive its center from the theme metrics.
let metrics = cx.update(|cx| cx.theme().sizes.resolve(Size::default()));
let small = cx.update(|cx| cx.theme().sizes.resolve(Size::Small));
let region = bounds(&mut visual, "sidebar-test-left").expect("left sidebar missing");
// The Sidebar fills the content area below the strip; the toggle sits at
// the strip's trailing end, one strip height above the sidebar's top.
let toggle = point(
region.right() - metrics.dense_padding_x - small.control_height / 2.0,
region.top() - metrics.strip_height / 2.0,
);
press(&mut visual, toggle, 1);
redraw(&mut visual);
assert!(
!state.read_with(&cx, |state, _| state.is_left_sidebar_visible()),
"the toggle should hide the left sidebar"
);
assert!(bounds(&mut visual, "sidebar-test-left").is_none());
}
#[test]
fn dragging_the_seam_resizes_and_clamps() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
let before = state.read_with(&cx, |state, _| state.left_sidebar_width());
let seam = bounds(&mut visual, "resize-handle").expect("left seam missing");
drag(
&mut visual,
center_of(seam),
center_of(seam) + point(px(50.), px(0.)),
);
assert_eq!(
state.read_with(&cx, |state, _| state.left_sidebar_width()),
before + px(50.)
);
// A huge drag clamps instead of collapsing the sidebar.
let seam = bounds(&mut visual, "resize-handle").expect("seam missing");
drag(
&mut visual,
center_of(seam),
center_of(seam) + point(px(2000.), px(0.)),
);
assert_eq!(
state.read_with(&cx, |state, _| state.left_sidebar_width()),
px(480.)
);
// Dragging back left shrinks it to the low clamp, no drift from the first.
let seam = bounds(&mut visual, "resize-handle").expect("seam missing");
drag(
&mut visual,
center_of(seam),
center_of(seam) - point(px(2000.), px(0.)),
);
assert_eq!(
state.read_with(&cx, |state, _| state.left_sidebar_width()),
px(160.)
);
}
#[test]
fn the_right_seam_grows_the_right_sidebar_leftwards() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
// Hide the left sidebar so the shell has exactly one seam.
cx.update(|cx| {
state.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx));
state.update(cx, |state, cx| state.set_right_sidebar_visible(true, cx));
});
redraw(&mut visual);
let before = state.read_with(&cx, |state, _| state.right_sidebar_width());
let seam = bounds(&mut visual, "resize-handle").expect("right seam missing");
// Dragging left (negative) grows the right sidebar.
drag(
&mut visual,
center_of(seam),
center_of(seam) - point(px(30.), px(0.)),
);
let grown = state.read_with(&cx, |state, _| state.right_sidebar_width());
assert_eq!(grown, before + px(30.));
// The right region's width follows the state.
let region = bounds(&mut visual, "test-right").expect("right region missing");
assert_eq!(region.size.width, grown);
}