add select component built on menu
This commit is contained in:
@@ -32,6 +32,7 @@ full = [
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"scroll_area",
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"tooltip",
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"menu",
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"select",
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"dialog",
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"alert",
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"toast",
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@@ -51,6 +52,7 @@ popover = []
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scroll_area = []
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tooltip = []
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menu = ["scroll_area"]
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select = ["menu"]
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dialog = []
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alert = []
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toast = []
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@@ -18,6 +18,9 @@ pub mod switch;
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#[cfg(feature = "radio")]
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pub mod radio;
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#[cfg(feature = "select")]
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pub mod select;
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#[cfg(feature = "toggle")]
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pub mod toggle;
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+18
-11
@@ -7,7 +7,7 @@ use gpui::{
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Entity, InteractiveElement as _, IntoElement, KeyDownEvent, MouseButton, MouseDownEvent,
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ParentElement as _, Pixels, RenderOnce, Role, ScrollHandle, SharedString,
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StatefulInteractiveElement as _, Styled as _, Window, anchored, canvas, deferred, div,
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ease_out_quint, px, relative,
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ease_out_quint, px,
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};
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use gpui_native_icons::{IconRole, icon as icon_glyph};
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use gpui_native_theme::ActiveTheme as _;
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@@ -144,6 +144,7 @@ struct MenuChrome {
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pub struct Menu {
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id: ElementId,
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open: bool,
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initial_selection: Option<usize>,
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a11y_label: Option<SharedString>,
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on_change: Option<ChangeHandler>,
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trigger: Option<TriggerFn>,
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@@ -159,6 +160,7 @@ impl Menu {
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Self {
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id: id.into(),
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open: false,
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initial_selection: None,
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a11y_label: None,
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on_change: None,
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trigger: None,
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@@ -166,6 +168,12 @@ impl Menu {
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}
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}
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/// Sets the row keyboard-highlighted when the menu opens.
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pub fn initial_selection(mut self, index: usize) -> Self {
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self.initial_selection = Some(index);
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self
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}
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/// Sets the current open state.
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pub fn open(mut self, open: bool) -> Self {
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self.open = open;
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@@ -310,6 +318,8 @@ impl RenderOnce for Menu {
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let selected = if *was_open.read(cx) {
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*selection.read(cx)
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} else if let Some(requested) = self.initial_selection {
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requested.min(items.len().saturating_sub(1))
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} else {
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let first = items.iter().position(|item| item.selectable()).unwrap_or(0);
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selection.update(cx, |selection, _| *selection = first);
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@@ -339,7 +349,6 @@ impl RenderOnce for Menu {
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.aria_label(label)
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.mt_1()
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.min_w_40()
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.max_h(relative(0.75))
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.p_1()
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.bg(chrome.surface)
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.text_color(chrome.foreground)
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@@ -490,15 +499,6 @@ fn render_item(
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}
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}
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})
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.when_some(checked, |row, checked| {
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row.child(div().flex_none().when(checked, |slot| {
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slot.child(
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icon_glyph(IconRole::Check)
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.size(chrome.icon_size * 0.75)
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.color(label_color),
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)
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}))
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})
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.when_some(icon_role, |row, role| {
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row.child(icon_glyph(role).size(chrome.icon_size).color(label_color))
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})
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@@ -519,6 +519,13 @@ fn render_item(
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.child(shortcut),
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)
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})
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.when(checked == Some(true), |row| {
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row.child(
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icon_glyph(IconRole::Check)
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.size(chrome.icon_size * 0.75)
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.color(label_color),
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)
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})
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.into_any_element()
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}
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}
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@@ -0,0 +1,277 @@
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use std::rc::Rc;
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use gpui::prelude::FluentBuilder as _;
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use gpui::{
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App, ElementId, InteractiveElement as _, IntoElement, ParentElement as _, RenderOnce, Role,
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SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled as _, Window,
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};
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use gpui_native_icons::{IconRole, icon};
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use gpui_native_theme::{ActiveTheme as _, Size};
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use crate::common::{Sizable, StyledExt, h_flex};
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use crate::menu::{Menu, MenuItem};
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/// Reports the value the user chose. `None` means the select holds no value.
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pub type SelectHandler<T> = Rc<dyn Fn(Option<T>, &mut Window, &mut App)>;
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/// Select option for a [`Select`] control.
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#[derive(Clone)]
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pub struct SelectOption<T> {
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value: T,
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label: SharedString,
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icon: Option<IconRole>,
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}
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impl<T> SelectOption<T> {
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/// Creates a choice showing `label`; picking it reports `value`.
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pub fn new<L>(value: T, label: L) -> Self
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where
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L: Into<SharedString>,
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{
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Self {
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value,
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label: label.into(),
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icon: None,
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}
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}
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/// Sets a leading icon for the option's row.
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pub fn icon(mut self, role: IconRole) -> Self {
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self.icon = Some(role);
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self
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}
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}
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impl<T, L> From<(T, L)> for SelectOption<T>
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where
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L: Into<SharedString>,
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{
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fn from((value, label): (T, L)) -> Self {
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Self {
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value,
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label: label.into(),
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icon: None,
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}
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}
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}
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/// A control that shows the chosen value and opens a menu of the choices.
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#[derive(IntoElement)]
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pub struct Select<T>
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where
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T: Clone + PartialEq + 'static,
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{
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id: ElementId,
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options: Vec<SelectOption<T>>,
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selected: Option<T>,
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placeholder: SharedString,
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a11y_label: Option<SharedString>,
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size: Size,
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style: StyleRefinement,
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on_change: Option<SelectHandler<T>>,
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}
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impl<T> Select<T>
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where
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T: Clone + PartialEq + 'static,
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{
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/// Creates a closed select holding no value.
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pub fn new<I>(id: I) -> Self
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where
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I: Into<ElementId>,
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{
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Self {
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id: id.into(),
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options: Vec::new(),
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selected: None,
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placeholder: SharedString::from("Select..."),
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a11y_label: None,
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size: Size::default(),
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style: StyleRefinement::default(),
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on_change: None,
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}
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}
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/// Sets the choice.
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pub fn options<I>(mut self, options: I) -> Self
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where
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I: IntoIterator,
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I::Item: Into<SelectOption<T>>,
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{
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self.options = options.into_iter().map(Into::into).collect();
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self
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}
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/// Sets the current value. `None` shows the placeholder.
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pub fn selected(mut self, selected: impl Into<Option<T>>) -> Self {
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self.selected = selected.into();
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self
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}
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/// Sets the text shown while no value is chosen.
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pub fn placeholder<L>(mut self, placeholder: L) -> Self
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where
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L: Into<SharedString>,
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{
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self.placeholder = placeholder.into();
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self
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}
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/// Reports the chosen value, when the user activates an option.
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pub fn on_change<F>(mut self, handler: F) -> Self
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where
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F: Fn(Option<T>, &mut Window, &mut App) + 'static,
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{
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self.on_change = Some(Rc::new(handler));
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self
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}
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/// Overrides the trigger's accessibility label.
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pub fn accessibility_label<L>(mut self, label: L) -> Self
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where
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L: Into<SharedString>,
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{
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self.a11y_label = Some(label.into());
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self
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}
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}
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impl<T> Sizable for Select<T>
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where
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T: Clone + PartialEq + 'static,
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{
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fn apply_size(&mut self, size: Size) {
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self.size = size;
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}
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}
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impl<T> gpui::Styled for Select<T>
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where
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T: Clone + PartialEq + 'static,
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{
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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impl<T> RenderOnce for Select<T>
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where
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T: Clone + PartialEq + 'static,
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{
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let theme = cx.theme();
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let metrics = theme.sizes.resolve(self.size);
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let border = theme.colors.border;
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let ring = theme.colors.ring;
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let input = theme.colors.input;
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let muted = theme.colors.muted;
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let foreground = theme.colors.foreground;
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let muted_foreground = theme.colors.muted_foreground;
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let radius = theme.radius.control;
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let icon_size = metrics.icon_size * 0.75;
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let label = self
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.a11y_label
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.clone()
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.unwrap_or_else(|| self.placeholder.clone());
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let open = window.with_element_namespace(self.id.clone(), |window| {
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window
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.use_keyed_state("select-open", cx, |_, _| false)
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.clone()
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});
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let is_open = *open.read(cx);
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let selected_index = self.selected.as_ref().and_then(|value| {
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self.options
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.iter()
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.position(|option| &option.value == value)
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});
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let trigger_options = self.options.clone();
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let trigger_selected = self.selected.clone();
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let trigger_placeholder = self.placeholder.clone();
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let trigger_id = self.id.clone();
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let trigger_label = label.clone();
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let trigger_style = self.style;
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let trigger = move |_window: &mut Window, _cx: &mut App| {
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let text = trigger_selected
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.as_ref()
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.and_then(|value| {
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trigger_options
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.iter()
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.find(|option| &option.value == value)
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.map(|option| option.label.clone())
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})
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.unwrap_or_else(|| trigger_placeholder.clone());
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h_flex()
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.id((trigger_id.clone(), "select-trigger"))
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.role(Role::ComboBox)
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.aria_label(trigger_label.clone())
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.cursor_pointer()
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.justify_between()
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.gap_2()
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.w_full()
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.h(metrics.input_height)
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.px(metrics.padding_x / 2.0)
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.rounded(radius)
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.border_1()
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.border_color(if is_open { ring } else { border })
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.bg(input)
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.text_size(metrics.text_size)
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.text_color(if trigger_selected.is_some() {
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foreground
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} else {
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muted_foreground
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})
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.hover(|style| style.bg(muted))
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.child(text)
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.child(
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icon(IconRole::ChevronDown)
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.size(icon_size)
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.color(muted_foreground),
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)
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.refine_style(&trigger_style)
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.into_any_element()
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};
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let open_for_items = open.clone();
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let items = move |_window: &mut Window, _cx: &mut App| {
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self.options
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.iter()
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.map(|option| {
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let is_selected = self.selected.as_ref() == Some(&option.value);
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let handler = {
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let open = open_for_items.clone();
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let value = option.value.clone();
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let on_change = self.on_change.clone();
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move |window: &mut Window, cx: &mut App| {
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open.update(cx, |open, _| *open = false);
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if let Some(on_change) = &on_change {
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on_change(Some(value.clone()), window, cx);
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}
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}
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};
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let mut row = MenuItem::new(option.label.clone());
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if let Some(role) = option.icon {
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row = row.icon(role);
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}
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row.checked(is_selected).handler(handler)
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})
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.collect()
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};
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let menu = Menu::new(self.id)
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.open(is_open)
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.on_change(move |next, _window, cx| {
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open.update(cx, |open, _| *open = next);
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})
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.trigger(trigger)
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.items(items);
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menu.when_some(selected_index, |menu, index| menu.initial_selection(index))
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}
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}
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@@ -0,0 +1,202 @@
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use std::{cell::RefCell, rc::Rc};
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use gpui::{
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Context, IntoElement, MouseButton, ParentElement as _, Render, Styled as _, TestAppContext,
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VisualTestContext, Window, div, point, px,
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};
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use gpui_native_core::select::Select;
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use gpui_native_theme::Theme;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum Strategy {
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Curated,
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Uncensored,
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}
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const STRATEGIES: [(Strategy, &str); 2] = [
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(Strategy::Curated, "Curated"),
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(Strategy::Uncensored, "Uncensored"),
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];
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type Changes = Rc<RefCell<Vec<Option<Strategy>>>>;
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fn draw(visual: &mut VisualTestContext) {
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visual.update(|window, cx| {
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window.draw(cx).clear(cx);
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});
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}
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fn click(visual: &mut VisualTestContext, position: gpui::Point<gpui::Pixels>) {
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visual.simulate_mouse_down(position, MouseButton::Left, gpui::Modifiers::default());
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visual.simulate_mouse_up(position, MouseButton::Left, gpui::Modifiers::default());
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}
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struct Harness {
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strategy: Option<Strategy>,
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changes: Changes,
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}
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impl Render for Harness {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let changes = self.changes.clone();
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let view = cx.entity();
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div().size_full().p_4().child(
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Select::new("strategy")
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.options(STRATEGIES)
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.selected(self.strategy)
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.on_change(move |next, _window, cx| {
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changes.borrow_mut().push(next);
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view.update(cx, |harness, cx| {
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harness.strategy = next;
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cx.notify();
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});
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}),
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)
|
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}
|
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}
|
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/// One select: trigger band is `16..46` vertically (`p_4` + the 30 px field).
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fn select_window() -> (TestAppContext, VisualTestContext, Changes) {
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let mut cx = TestAppContext::single();
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cx.update(Theme::init);
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let changes = Rc::new(RefCell::new(Vec::new()));
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let harness_changes = changes.clone();
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let window = cx.add_window(move |_, _| Harness {
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strategy: None,
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changes: harness_changes,
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});
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let mut visual = VisualTestContext::from_window(window.into(), &cx);
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draw(&mut visual);
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(cx, visual, changes)
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}
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|
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struct Pair {
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first: Option<Strategy>,
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second: Option<Strategy>,
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first_changes: Changes,
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second_changes: Changes,
|
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}
|
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|
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impl Render for Pair {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let view = cx.entity();
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let first_changes = self.first_changes.clone();
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let second_changes = self.second_changes.clone();
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let first_view = view.clone();
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let second_view = view.clone();
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div().size_full().p_4().child(
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div()
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.flex()
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.flex_col()
|
||||
.gap_2()
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.child(
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Select::new("first")
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.options(STRATEGIES)
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.selected(self.first)
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.on_change(move |next, _window, cx| {
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first_changes.borrow_mut().push(next);
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first_view.update(cx, |pair, cx| {
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pair.first = next;
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cx.notify();
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||||
});
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}),
|
||||
)
|
||||
.child(
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||||
Select::new("second")
|
||||
.options(STRATEGIES)
|
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.selected(self.second)
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||||
.on_change(move |next, _window, cx| {
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second_changes.borrow_mut().push(next);
|
||||
second_view.update(cx, |pair, cx| {
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||||
pair.second = next;
|
||||
cx.notify();
|
||||
});
|
||||
}),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Two selects: bands `16..46` and `54..84` (the 8 px gap between).
|
||||
fn pair_window() -> (TestAppContext, VisualTestContext, Changes, Changes) {
|
||||
let mut cx = TestAppContext::single();
|
||||
cx.update(Theme::init);
|
||||
let first_changes = Rc::new(RefCell::new(Vec::new()));
|
||||
let second_changes = Rc::new(RefCell::new(Vec::new()));
|
||||
let first = first_changes.clone();
|
||||
let second = second_changes.clone();
|
||||
let window = cx.add_window(move |_, _| Pair {
|
||||
first: None,
|
||||
second: None,
|
||||
first_changes: first,
|
||||
second_changes: second,
|
||||
});
|
||||
let mut visual = VisualTestContext::from_window(window.into(), &cx);
|
||||
draw(&mut visual);
|
||||
(cx, visual, first_changes, second_changes)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn choosing_an_option_reports_the_value_and_closes() {
|
||||
let (_cx, mut visual, changes) = select_window();
|
||||
|
||||
// The trigger opens the popup; the panel grabs focus, so the first option
|
||||
// is keyboard-highlighted and Enter activates it.
|
||||
click(&mut visual, point(px(100.), px(31.)));
|
||||
draw(&mut visual);
|
||||
visual.simulate_keystrokes("enter");
|
||||
draw(&mut visual);
|
||||
assert_eq!(*changes.borrow(), vec![Some(Strategy::Curated)]);
|
||||
|
||||
// The popup closed with the choice, so another Enter reports nothing.
|
||||
visual.simulate_keystrokes("enter");
|
||||
draw(&mut visual);
|
||||
assert_eq!(*changes.borrow(), vec![Some(Strategy::Curated)]);
|
||||
|
||||
// The trigger reopens; the second option is two Downs away.
|
||||
click(&mut visual, point(px(100.), px(31.)));
|
||||
draw(&mut visual);
|
||||
visual.simulate_keystrokes("down");
|
||||
visual.simulate_keystrokes("enter");
|
||||
draw(&mut visual);
|
||||
assert_eq!(
|
||||
*changes.borrow(),
|
||||
vec![Some(Strategy::Curated), Some(Strategy::Uncensored)]
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_controlled_value_round_trips_through_the_owner() {
|
||||
let (_cx, mut visual, changes) = select_window();
|
||||
|
||||
click(&mut visual, point(px(100.), px(31.)));
|
||||
draw(&mut visual);
|
||||
visual.simulate_keystrokes("down");
|
||||
visual.simulate_keystrokes("enter");
|
||||
draw(&mut visual);
|
||||
|
||||
// The harness stored the reported value, so the select now holds it.
|
||||
click(&mut visual, point(px(100.), px(31.)));
|
||||
draw(&mut visual);
|
||||
visual.simulate_keystrokes("enter");
|
||||
draw(&mut visual);
|
||||
assert_eq!(
|
||||
*changes.borrow(),
|
||||
vec![Some(Strategy::Uncensored), Some(Strategy::Uncensored)]
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn two_selects_keep_their_popups_independent() {
|
||||
let (_cx, mut visual, first_changes, second_changes) = pair_window();
|
||||
|
||||
// Opening the second select never touches the first.
|
||||
click(&mut visual, point(px(100.), px(69.)));
|
||||
draw(&mut visual);
|
||||
visual.simulate_keystrokes("enter");
|
||||
draw(&mut visual);
|
||||
|
||||
assert_eq!(*first_changes.borrow(), vec![]);
|
||||
assert_eq!(*second_changes.borrow(), vec![Some(Strategy::Curated)]);
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
Context, IntoElement, MouseButton, ParentElement as _, Render, Styled as _, TestAppContext,
|
||||
VisualTestContext, Window, div, point, px,
|
||||
};
|
||||
use gpui_native_core::select::Select;
|
||||
use gpui_native_theme::Theme;
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
enum Level {
|
||||
Low,
|
||||
Mid,
|
||||
High,
|
||||
}
|
||||
|
||||
const LEVELS: [(Level, &str); 3] = [
|
||||
(Level::Low, "Low"),
|
||||
(Level::Mid, "Mid"),
|
||||
(Level::High, "High"),
|
||||
];
|
||||
|
||||
type Changes = Rc<RefCell<Vec<Option<Level>>>>;
|
||||
|
||||
struct Harness {
|
||||
value: Option<Level>,
|
||||
changes: Changes,
|
||||
}
|
||||
|
||||
impl Render for Harness {
|
||||
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let changes = self.changes.clone();
|
||||
let view = cx.entity();
|
||||
div().size_full().p_4().child(
|
||||
Select::new("level")
|
||||
.options(LEVELS)
|
||||
.selected(self.value)
|
||||
.on_change(move |next, _window, cx| {
|
||||
changes.borrow_mut().push(next);
|
||||
view.update(cx, |harness, cx| {
|
||||
harness.value = next;
|
||||
cx.notify();
|
||||
});
|
||||
}),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn level_window() -> (TestAppContext, VisualTestContext, Changes) {
|
||||
let mut cx = TestAppContext::single();
|
||||
cx.update(Theme::init);
|
||||
let changes = Rc::new(RefCell::new(Vec::new()));
|
||||
let harness_changes = changes.clone();
|
||||
let window = cx.add_window(move |_, _| Harness {
|
||||
value: None,
|
||||
changes: harness_changes,
|
||||
});
|
||||
let mut visual = VisualTestContext::from_window(window.into(), &cx);
|
||||
visual.update(|window, cx| {
|
||||
window.draw(cx).clear(cx);
|
||||
});
|
||||
(cx, visual, changes)
|
||||
}
|
||||
|
||||
fn click(visual: &mut VisualTestContext, position: gpui::Point<gpui::Pixels>) {
|
||||
visual.simulate_mouse_down(position, MouseButton::Left, gpui::Modifiers::default());
|
||||
visual.simulate_mouse_up(position, MouseButton::Left, gpui::Modifiers::default());
|
||||
}
|
||||
|
||||
/// The trigger band is `16..46`; the panel hangs 4 px below it with a 4 px
|
||||
/// inner padding, so the three rows ride `~58..90`, `~90..122`, `~122..154`.
|
||||
/// Every option must answer a pointer press — a popup that clips its last
|
||||
/// item never does.
|
||||
#[test]
|
||||
fn every_option_row_answers_the_pointer() {
|
||||
let (_cx, mut visual, changes) = level_window();
|
||||
|
||||
let expected = [
|
||||
(px(74.), Level::Low),
|
||||
(px(106.), Level::Mid),
|
||||
(px(138.), Level::High),
|
||||
];
|
||||
for (y, value) in expected {
|
||||
click(&mut visual, point(px(100.), px(31.)));
|
||||
visual.update(|window, cx| {
|
||||
window.draw(cx).clear(cx);
|
||||
});
|
||||
click(&mut visual, point(px(100.), y));
|
||||
visual.update(|window, cx| {
|
||||
window.draw(cx).clear(cx);
|
||||
});
|
||||
assert_eq!(
|
||||
changes.borrow().last(),
|
||||
Some(&Some(value)),
|
||||
"pressing {value:?}'s row must choose it"
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user