add radio
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@@ -0,0 +1,121 @@
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use std::{cell::RefCell, rc::Rc};
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use gpui::{
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AnyWindowHandle, AppContext as _, Context, IntoElement, KeyDownEvent, KeyUpEvent, Keystroke,
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Modifiers, ParentElement as _, Render, Styled as _, TestAppContext, VisualTestContext, Window,
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div, point, px,
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};
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use gpui_native_core::radio::{Radio, RadioGroup};
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use gpui_native_theme::Theme;
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struct Harness {
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changes: Rc<RefCell<Vec<&'static str>>>,
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selected: Option<&'static str>,
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}
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impl Render for Harness {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let changes = self.changes.clone();
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let view = cx.entity();
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div().size_full().flex().flex_col().child(
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RadioGroup::new("test-group")
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.selected(self.selected)
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.on_change(move |value, _, cx| {
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changes.borrow_mut().push(value);
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view.update(cx, |harness, cx| {
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harness.selected = Some(value);
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cx.notify();
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});
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})
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.child(Radio::new("radio-a", "a").label("Option A"))
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.child(Radio::new("radio-b", "b").label("Option B"))
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.child(
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Radio::new("radio-off", "c")
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.label("Disabled")
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.disabled(true),
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),
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)
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}
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}
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/// A maximized window whose radio rows sit at the top-left: row 1 spans
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/// roughly y 0..21, row 2 y 29..50, so `(8, 10)` and `(8, 40)` hit them.
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fn group_window(
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selected: Option<&'static str>,
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) -> (
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VisualTestContext,
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AnyWindowHandle,
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Rc<RefCell<Vec<&'static str>>>,
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) {
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let mut cx = TestAppContext::single();
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cx.update(Theme::init);
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let changes = Rc::new(RefCell::new(Vec::new()));
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let harness_changes = changes.clone();
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let window = cx.add_window(move |_, _| Harness {
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changes: harness_changes,
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selected,
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});
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let window = window.into();
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cx.update_window(window, |_, window, cx| {
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window.draw(cx).clear(cx);
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})
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.unwrap();
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(VisualTestContext::from_window(window, &cx), window, changes)
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}
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fn draw(cx: &mut VisualTestContext, window: AnyWindowHandle) {
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cx.update_window(window, |_, window, cx| {
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window.draw(cx).clear(cx);
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})
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.unwrap();
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}
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#[test]
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fn clicking_reports_values_through_the_controlled_loop() {
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let (mut cx, _window, changes) = group_window(None);
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cx.simulate_click(point(px(8.), px(10.)), Modifiers::default());
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assert_eq!(*changes.borrow(), vec!["a"]);
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cx.simulate_click(point(px(8.), px(40.)), Modifiers::default());
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assert_eq!(*changes.borrow(), vec!["a", "b"]);
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}
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#[test]
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fn clicking_the_selected_radio_never_unchecks_it() {
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let (mut cx, _window, changes) = group_window(Some("a"));
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cx.simulate_click(point(px(8.), px(10.)), Modifiers::default());
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assert_eq!(*changes.borrow(), vec!["a"], "re-reports the same value");
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}
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#[test]
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fn disabled_radio_does_not_report_changes() {
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let (mut cx, _window, changes) = group_window(None);
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cx.simulate_click(point(px(8.), px(70.)), Modifiers::default());
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assert!(changes.borrow().is_empty());
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}
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#[test]
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fn enter_and_space_report_the_focused_radio_value() {
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let (mut cx, window, changes) = group_window(None);
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cx.simulate_click(point(px(8.), px(10.)), Modifiers::default());
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assert_eq!(
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*changes.borrow(),
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vec!["a"],
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"the pointer click itself selects"
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);
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// Repaint with the first radio focused so its Enter/Space handlers register.
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draw(&mut cx, window);
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for key in ["enter", "space"] {
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cx.simulate_event(KeyDownEvent {
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keystroke: Keystroke::parse(key).unwrap(),
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is_held: false,
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prefer_character_input: false,
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});
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cx.simulate_event(KeyUpEvent {
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keystroke: Keystroke::parse(key).unwrap(),
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});
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}
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assert_eq!(*changes.borrow(), vec!["a", "a", "a"]);
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}
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