use std::{cell::RefCell, rc::Rc}; use gpui::{ AnyWindowHandle, AppContext as _, Context, IntoElement, KeyDownEvent, KeyUpEvent, Keystroke, Modifiers, ParentElement as _, Render, Styled as _, TestAppContext, VisualTestContext, Window, div, point, px, }; use gpui_native_core::checkbox::Checkbox; use gpui_native_theme::Theme; struct Harness { changes: Rc>>, checked: bool, disabled: bool, } impl Render for Harness { fn render(&mut self, _window: &mut Window, cx: &mut Context) -> impl IntoElement { let changes = self.changes.clone(); let view = cx.entity(); div().size_full().flex().flex_col().child( Checkbox::new("test-checkbox") .label("Telemetry") .checked(self.checked) .disabled(self.disabled) .on_change(move |next, _, cx| { changes.borrow_mut().push(next); view.update(cx, |harness, cx| { harness.checked = next; cx.notify(); }); }), ) } } /// A maximized window whose checkbox sits in the top-left corner, so /// `point(px(8.), px(10.))` lands on it. fn checkbox_window( checked: bool, disabled: bool, ) -> (VisualTestContext, AnyWindowHandle, Rc>>) { let mut cx = TestAppContext::single(); cx.update(Theme::init); let changes = Rc::new(RefCell::new(Vec::new())); let harness_changes = changes.clone(); let window = cx.add_window(move |_, _| Harness { changes: harness_changes, checked, disabled, }); let window = window.into(); cx.update_window(window, |_, window, cx| { window.draw(cx).clear(cx); }) .unwrap(); (VisualTestContext::from_window(window, &cx), window, changes) } fn draw(cx: &mut VisualTestContext, window: AnyWindowHandle) { cx.update_window(window, |_, window, cx| { window.draw(cx).clear(cx); }) .unwrap(); } #[test] fn clicking_reports_the_next_value_through_the_controlled_loop() { let (mut cx, _window, changes) = checkbox_window(false, false); cx.simulate_click(point(px(8.), px(10.)), Modifiers::default()); assert_eq!(*changes.borrow(), vec![true]); // The second click must report `false`: only if the owner applied the // first change does the checkbox know it is now checked. cx.simulate_click(point(px(8.), px(10.)), Modifiers::default()); assert_eq!(*changes.borrow(), vec![true, false]); } #[test] fn disabled_checkbox_does_not_report_changes() { let (mut cx, _window, changes) = checkbox_window(false, true); cx.simulate_click(point(px(8.), px(10.)), Modifiers::default()); assert!(changes.borrow().is_empty()); } #[test] fn enter_and_space_report_the_next_value_while_focused() { let (mut cx, window, changes) = checkbox_window(false, false); cx.simulate_click(point(px(8.), px(10.)), Modifiers::default()); assert_eq!( *changes.borrow(), vec![true], "the pointer click itself toggles" ); // Repaint with the checkbox focused so its Enter/Space handlers register. draw(&mut cx, window); for key in ["enter", "space"] { cx.simulate_event(KeyDownEvent { keystroke: Keystroke::parse(key).unwrap(), is_held: false, prefer_character_input: false, }); cx.simulate_event(KeyUpEvent { keystroke: Keystroke::parse(key).unwrap(), }); } assert_eq!(*changes.borrow(), vec![true, false, true]); }