Files

237 lines
7.5 KiB
Rust

use gpui::{
Entity, InteractiveElement as _, Modifiers, MouseButton, MouseDownEvent, MouseMoveEvent,
MouseUpEvent, ParentElement as _, Pixels, Render, Styled as _, TestAppContext,
VisualTestContext, Window, div, point, px,
};
use gpui_native_data::sidebar::Sidebar;
use gpui_native_layout::shell::{LayoutState, Shell};
use gpui_native_theme::{ActiveTheme as _, Size, Theme};
struct Harness {
state: Entity<LayoutState>,
}
impl Render for Harness {
fn render(
&mut self,
_window: &mut Window,
_cx: &mut gpui::Context<Self>,
) -> impl gpui::IntoElement {
div().size_full().child(
Shell::new("test-layout", self.state.clone())
.left_sidebar(Sidebar::new("test-left"))
.center(
div()
.size_full()
.debug_selector(|| "test-center".to_string()),
)
.right_sidebar(
div()
.size_full()
.debug_selector(|| "test-right".to_string()),
),
)
}
}
fn layout_window(cx: &mut TestAppContext) -> (Entity<LayoutState>, VisualTestContext) {
cx.update(Theme::init);
let state = cx.update(LayoutState::new);
let state_for_window = state.clone();
let window = cx.add_window(move |_, _| Harness {
state: state_for_window,
});
let mut visual = VisualTestContext::from_window(window.into(), cx);
redraw(&mut visual);
(state, visual)
}
fn redraw(visual: &mut VisualTestContext) {
visual.update(|window, cx| {
window.draw(cx).clear(cx);
});
}
fn bounds(visual: &mut VisualTestContext, selector: &'static str) -> Option<gpui::Bounds<Pixels>> {
visual.debug_bounds(selector)
}
fn center_of(bounds: gpui::Bounds<Pixels>) -> gpui::Point<Pixels> {
point(bounds.center().x, bounds.center().y)
}
fn press(visual: &mut VisualTestContext, at: gpui::Point<Pixels>, click_count: usize) {
visual.simulate_event(MouseDownEvent {
position: at,
click_count,
modifiers: Modifiers::default(),
button: MouseButton::Left,
first_mouse: false,
});
visual.simulate_event(MouseUpEvent {
position: at,
click_count,
modifiers: Modifiers::default(),
button: MouseButton::Left,
});
}
fn drag(visual: &mut VisualTestContext, from: gpui::Point<Pixels>, to: gpui::Point<Pixels>) {
visual.simulate_mouse_down(from, MouseButton::Left, Modifiers::default());
visual.simulate_event(MouseMoveEvent {
position: to,
pressed_button: Some(MouseButton::Left),
modifiers: Modifiers::default(),
});
visual.simulate_mouse_up(to, MouseButton::Left, Modifiers::default());
}
#[test]
fn left_sidebar_starts_visible_and_right_hidden() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
assert!(state.read_with(&cx, |state, _| state.is_left_sidebar_visible()));
assert!(!state.read_with(&cx, |state, _| state.is_right_sidebar_visible()));
assert!(
bounds(&mut visual, "sidebar-test-left").is_some(),
"left region missing"
);
assert!(
bounds(&mut visual, "test-center").is_some(),
"center missing"
);
assert!(
bounds(&mut visual, "test-right").is_none(),
"right region must be hidden by default"
);
}
#[test]
fn toggling_a_sidebar_shows_and_hides_its_region() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
cx.update(|cx| {
state.update(cx, |state, cx| state.set_right_sidebar_visible(true, cx));
});
redraw(&mut visual);
assert!(
bounds(&mut visual, "test-right").is_some(),
"right region missing"
);
cx.update(|cx| {
state.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx));
});
redraw(&mut visual);
assert!(
bounds(&mut visual, "sidebar-test-left").is_none(),
"left region lingering"
);
// The center keeps filling the shell.
assert!(
bounds(&mut visual, "test-center").is_some(),
"center missing"
);
}
#[test]
fn the_header_toggle_hides_its_sidebar() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
// The toggle sits at the trailing end of the sidebar's header strip, an
// icon-only small button: derive its center from the theme metrics.
let metrics = cx.update(|cx| cx.theme().sizes.resolve(Size::default()));
let small = cx.update(|cx| cx.theme().sizes.resolve(Size::Small));
let region = bounds(&mut visual, "sidebar-test-left").expect("left sidebar missing");
// The Sidebar fills the content area below the strip; the toggle sits at
// the strip's trailing end, one strip height above the sidebar's top.
let toggle = point(
region.right() - metrics.dense_padding_x - small.control_height / 2.0,
region.top() - metrics.strip_height / 2.0,
);
press(&mut visual, toggle, 1);
redraw(&mut visual);
assert!(
!state.read_with(&cx, |state, _| state.is_left_sidebar_visible()),
"the toggle should hide the left sidebar"
);
assert!(bounds(&mut visual, "sidebar-test-left").is_none());
}
#[test]
fn dragging_the_seam_resizes_and_clamps() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
let before = state.read_with(&cx, |state, _| state.left_sidebar_width());
let seam = bounds(&mut visual, "resize-handle").expect("left seam missing");
drag(
&mut visual,
center_of(seam),
center_of(seam) + point(px(50.), px(0.)),
);
assert_eq!(
state.read_with(&cx, |state, _| state.left_sidebar_width()),
before + px(50.)
);
// A huge drag clamps instead of collapsing the sidebar.
let seam = bounds(&mut visual, "resize-handle").expect("seam missing");
drag(
&mut visual,
center_of(seam),
center_of(seam) + point(px(2000.), px(0.)),
);
assert_eq!(
state.read_with(&cx, |state, _| state.left_sidebar_width()),
px(480.)
);
// Dragging back left shrinks it to the low clamp, no drift from the first.
let seam = bounds(&mut visual, "resize-handle").expect("seam missing");
drag(
&mut visual,
center_of(seam),
center_of(seam) - point(px(2000.), px(0.)),
);
assert_eq!(
state.read_with(&cx, |state, _| state.left_sidebar_width()),
px(160.)
);
}
#[test]
fn the_right_seam_grows_the_right_sidebar_leftwards() {
let mut cx = TestAppContext::single();
let (state, mut visual) = layout_window(&mut cx);
// Hide the left sidebar so the shell has exactly one seam.
cx.update(|cx| {
state.update(cx, |state, cx| state.set_left_sidebar_visible(false, cx));
state.update(cx, |state, cx| state.set_right_sidebar_visible(true, cx));
});
redraw(&mut visual);
let before = state.read_with(&cx, |state, _| state.right_sidebar_width());
let seam = bounds(&mut visual, "resize-handle").expect("right seam missing");
// Dragging left (negative) grows the right sidebar.
drag(
&mut visual,
center_of(seam),
center_of(seam) - point(px(30.), px(0.)),
);
let grown = state.read_with(&cx, |state, _| state.right_sidebar_width());
assert_eq!(grown, before + px(30.));
// The right region's width follows the state.
let region = bounds(&mut visual, "test-right").expect("right region missing");
assert_eq!(region.size.width, grown);
}