Files
gpui-native-kit/crates/core/src/toggle.rs
T
2026-10-29 07:56:23 +07:00

138 lines
4.2 KiB
Rust

use gpui::prelude::FluentBuilder as _;
use gpui::{
App, BoxShadow, ElementId, InteractiveElement as _, IntoElement, ParentElement as _,
RenderOnce, Role, SharedString, StatefulInteractiveElement as _, Styled as _, Toggled, Window,
px,
};
use gpui_native_theme::{ActiveTheme as _, Size};
use crate::common::{Sizable, h_flex};
/// The change handler, fired with the next pressed state.
type ChangeHandler = Box<dyn Fn(bool, &mut Window, &mut App)>;
/// A toggle component.
#[derive(IntoElement)]
pub struct Toggle {
id: ElementId,
label: Option<SharedString>,
pressed: bool,
size: Size,
disabled: bool,
a11y_label: Option<SharedString>,
on_change: Option<ChangeHandler>,
}
impl Toggle {
/// Creates an unpressed toggle.
pub fn new<I>(id: I) -> Self
where
I: Into<ElementId>,
{
Self {
id: id.into(),
label: None,
pressed: false,
size: Size::default(),
disabled: false,
a11y_label: None,
on_change: None,
}
}
/// Sets the visible label.
pub fn label<L>(mut self, label: L) -> Self
where
L: Into<SharedString>,
{
self.label = Some(label.into());
self
}
/// Sets the current pressed state; the toggle never owns it.
pub fn pressed(mut self, pressed: bool) -> Self {
self.pressed = pressed;
self
}
/// Renders the toggle inert, unfocusable, and dimmed; disabled always wins.
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Overrides the accessibility label, which defaults to the visible label.
pub fn accessibility_label<L>(mut self, label: L) -> Self
where
L: Into<SharedString>,
{
self.a11y_label = Some(label.into());
self
}
/// Sets the change handler, fired with the next pressed state.
pub fn on_change<F>(mut self, handler: F) -> Self
where
F: Fn(bool, &mut Window, &mut App) + 'static,
{
self.on_change = Some(Box::new(handler));
self
}
}
impl Sizable for Toggle {
fn apply_size(&mut self, size: Size) {
self.size = size;
}
}
impl RenderOnce for Toggle {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let colors = theme.colors;
let ramps = theme.ramps;
let metrics = theme.sizes.resolve(self.size);
let on_change = self.on_change;
let next = !self.pressed;
let a11y_label = self.a11y_label.or_else(|| self.label.clone());
h_flex()
.id(self.id)
.justify_center()
.h(metrics.control_height)
.px(metrics.padding_x * 0.75)
.rounded(theme.radius.control)
.text_size(metrics.text_size)
.text_color(colors.foreground)
.role(Role::Button)
.when_some(a11y_label, |toggle, label| toggle.aria_label(label))
.aria_toggled(Toggled::from(self.pressed))
.when(self.pressed, |toggle| {
toggle
.bg(ramps.secondary.hover)
.hover(|style| style.bg(ramps.secondary.pressed))
})
.when(!self.pressed, |toggle| {
toggle
.hover(|style| style.bg(colors.muted))
.active(|style| style.bg(ramps.secondary.hover))
})
.when(self.disabled, |toggle| toggle.opacity(0.5))
.when(!self.disabled, |toggle| {
toggle
.cursor_pointer()
.focusable()
.tab_stop(true)
.focus_visible(|style| {
style.shadow(vec![
BoxShadow::new(px(0.), px(0.), colors.ring).spread_radius(px(3.)),
])
})
.when_some(on_change, |toggle, on_change| {
toggle.on_click(move |_, window, cx| on_change(next, window, cx))
})
})
.when_some(self.label, |toggle, label| toggle.child(label))
}
}