Files
gpui-native-kit/crates/core/src/checkbox.rs
T
2026-10-28 18:21:23 +07:00

141 lines
4.6 KiB
Rust

//! The checkbox: a controlled on/off value with an optional label.
use gpui::prelude::FluentBuilder as _;
use gpui::{
App, BoxShadow, ElementId, InteractiveElement as _, IntoElement, ParentElement as _,
RenderOnce, Role, SharedString, StatefulInteractiveElement as _, Styled as _, Toggled, Window,
px,
};
use gpui_native_icons::{IconRole, icon};
use gpui_native_theme::ActiveTheme as _;
use crate::common::h_flex;
/// The change reporter, fired with the next value by pointer, Enter, and Space.
type ChangeHandler = Box<dyn Fn(bool, &mut Window, &mut App)>;
/// Checkbox component.
#[derive(IntoElement)]
pub struct Checkbox {
id: ElementId,
label: Option<SharedString>,
checked: bool,
disabled: bool,
a11y_label: Option<SharedString>,
on_change: Option<ChangeHandler>,
}
impl Checkbox {
/// Creates an unchecked checkbox.
pub fn new<I>(id: I) -> Self
where
I: Into<ElementId>,
{
Self {
id: id.into(),
label: None,
checked: false,
disabled: false,
a11y_label: None,
on_change: None,
}
}
/// Sets the visible label; clicking it toggles too.
pub fn label<L>(mut self, label: L) -> Self
where
L: Into<SharedString>,
{
self.label = Some(label.into());
self
}
/// Sets the current value; the checkbox never owns it.
pub fn checked(mut self, checked: bool) -> Self {
self.checked = checked;
self
}
/// Renders the checkbox inert, unfocusable, and dimmed; disabled always wins.
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Overrides the accessibility label, which defaults to the visible label.
pub fn accessibility_label<L>(mut self, label: L) -> Self
where
L: Into<SharedString>,
{
self.a11y_label = Some(label.into());
self
}
/// The change handler, fired with the next value by pointer, Enter, and Space.
pub fn on_change<F>(mut self, handler: F) -> Self
where
F: Fn(bool, &mut Window, &mut App) + 'static,
{
self.on_change = Some(Box::new(handler));
self
}
}
impl RenderOnce for Checkbox {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let colors = theme.colors;
let ramps = theme.ramps;
let on_change = self.on_change;
let next = !self.checked;
let a11y_label = self.a11y_label.or_else(|| self.label.clone());
h_flex()
.id(self.id)
.role(Role::CheckBox)
.gap_1p5()
.text_sm()
.when_some(a11y_label, |checkbox, label| checkbox.aria_label(label))
.aria_toggled(Toggled::from(self.checked))
.when(self.disabled, |checkbox| checkbox.opacity(0.5))
.when(!self.disabled, |checkbox| {
checkbox
.cursor_pointer()
.focusable()
.tab_stop(true)
.focus_visible(|style| {
// Paint-only keyboard ring; the width joins the native
// metrics table when that lands.
style.shadow(vec![
BoxShadow::new(px(0.), px(0.), colors.ring).spread_radius(px(3.)),
])
})
.when_some(on_change, |checkbox, on_change| {
checkbox.on_click(move |_, window, cx| on_change(next, window, cx))
})
})
.child(
h_flex()
.justify_center()
.flex_none()
.size_4()
.rounded(theme.radius.sm)
.border_1()
.when(self.checked, |indicator| {
indicator
.bg(ramps.primary.base)
.border_color(ramps.primary.base)
.hover(|style| style.bg(ramps.primary.hover))
.child(icon(IconRole::Check).color(colors.primary_foreground))
})
.when(!self.checked, |indicator| {
indicator
.bg(colors.input)
.border_color(colors.border)
.hover(|style| style.border_color(colors.muted_foreground))
}),
)
.when_some(self.label, |checkbox, label| checkbox.child(label))
}
}