chore: restrict ui crate visibility and drop unused components

This commit is contained in:
2026-10-03 19:57:56 +07:00
parent 1f350f511e
commit 88d3840fd2
20 changed files with 67 additions and 1687 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ pub(super) fn avatar_size(size: Size) -> AbsoluteLength {
/// A deterministic, offline pixel-art avatar derived from a seed.
#[derive(IntoElement)]
pub struct PixelAvatar {
pub(crate) struct PixelAvatar {
seed: u64,
size: Size,
style: StyleRefinement,
-81
View File
@@ -1,81 +0,0 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
div, px, Axis, Div, Hsla, IntoElement, ParentElement, RenderOnce, SharedString, Styled,
};
use theme::ActiveTheme;
/// A divider that can be either vertical or horizontal.
#[derive(IntoElement)]
pub struct Divider {
base: Div,
label: Option<SharedString>,
axis: Axis,
color: Option<Hsla>,
}
impl Divider {
pub fn vertical() -> Self {
Self {
base: div().h_full(),
axis: Axis::Vertical,
label: None,
color: None,
}
}
pub fn horizontal() -> Self {
Self {
base: div().w_full(),
axis: Axis::Horizontal,
label: None,
color: None,
}
}
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
self.label = Some(label.into());
self
}
pub fn color(mut self, color: impl Into<Hsla>) -> Self {
self.color = Some(color.into());
self
}
}
impl Styled for Divider {
fn style(&mut self) -> &mut gpui::StyleRefinement {
self.base.style()
}
}
impl RenderOnce for Divider {
fn render(self, _window: &mut gpui::Window, cx: &mut gpui::App) -> impl IntoElement {
self.base
.flex()
.flex_shrink_0()
.items_center()
.justify_center()
.child(
div()
.absolute()
.rounded_full()
.map(|this| match self.axis {
Axis::Vertical => this.w(px(1.)).h_full(),
Axis::Horizontal => this.h(px(1.)).w_full(),
})
.bg(self.color.unwrap_or(cx.theme().border_variant)),
)
.when_some(self.label, |this, label| {
this.child(
div()
.px_2()
.py_1()
.mx_auto()
.text_xs()
.bg(cx.theme().background)
.child(label),
)
})
}
}
+3 -55
View File
@@ -31,33 +31,14 @@ pub use panel::*;
actions!(dock, [ToggleZoom, ClosePanel]);
pub type TitleBarRenderer = fn(&mut Window, &mut App) -> AnyElement;
#[derive(Default)]
pub struct TitleBarChrome {
trailing: Cell<Option<TitleBarRenderer>>,
}
impl TitleBarChrome {
pub fn set_trailing(&self, renderer: TitleBarRenderer) {
self.trailing.set(Some(renderer));
}
fn trailing(&self, window: &mut Window, cx: &mut App) -> Option<AnyElement> {
self.trailing.get().map(|render| render(window, cx))
}
}
pub fn dock_area(
id: impl Into<SharedString>,
window: &mut Window,
cx: &mut App,
) -> (Entity<DockArea>, Rc<TitleBarChrome>) {
let chrome = Rc::new(TitleBarChrome::default());
) -> Entity<DockArea> {
let shared = Rc::new(SkinShared {
area: RefCell::new(None),
resizing: Cell::new(None),
chrome: chrome.clone(),
});
let area = cx.new(|cx| {
DockArea::new(id, None, window, cx).with_renderer(Rc::new(DockSkin {
@@ -66,7 +47,7 @@ pub fn dock_area(
});
*shared.area.borrow_mut() = Some(area.downgrade());
(area, chrome)
area
}
pub fn add_panel(
@@ -148,33 +129,6 @@ fn find_panel(area: &DockArea, key: &SharedString, cx: &App) -> Option<(PanelId,
None
}
pub fn focus_tab_panel(area: &DockArea, window: &mut Window, cx: &mut App) {
let Some(tree) = area.layout(DockPlacement::Center) else {
return;
};
let Some(node) = left_top_group(tree.root()) else {
return;
};
let Some(PaneRef::Tabs { panels, active_ix }) = tree.find_node(node).map(PaneNode::kind) else {
return;
};
let displayed = match panels.get(active_ix) {
Some(panel) if area.panel(*panel).is_some_and(|panel| panel.visible(cx)) => Some(*panel),
_ => panels
.iter()
.copied()
.find(|id| area.panel(*id).is_some_and(|panel| panel.visible(cx))),
};
let Some(panel) = displayed.and_then(|id| area.panel(id).cloned()) else {
return;
};
let focus_handle = panel.focus_handle(cx);
window.focus(&focus_handle, cx);
}
fn left_top_group(node: &PaneNode) -> Option<NodeId> {
match node.kind() {
PaneRef::Tabs { .. } => Some(node.id()),
@@ -200,7 +154,6 @@ fn right_top_group(node: &PaneNode) -> Option<NodeId> {
struct SkinShared {
area: RefCell<Option<WeakEntity<DockArea>>>,
resizing: Cell<Option<DockPlacement>>,
chrome: Rc<TitleBarChrome>,
}
impl SkinShared {
@@ -487,10 +440,6 @@ impl TabGroupSkin {
let needs_traffic_light_padding =
cfg!(target_os = "macos") && self.is_leftmost_top_group(group, cx);
let trailing_chrome = is_title_bar
.then(|| self.shared.chrome.trailing(window, cx))
.flatten();
let empty_space = div()
.id("tab-bar-empty-space")
.h_full()
@@ -610,8 +559,7 @@ impl TabGroupSkin {
.h_full()
.px_0p5()
.gap_1()
.children(right_button)
.children(trailing_chrome),
.children(right_button),
)
});
+2 -15
View File
@@ -1,6 +1,6 @@
use gpui::{
div, relative, Action, AsKeystroke, FocusHandle, IntoElement, KeyContext, Keystroke,
ParentElement as _, RenderOnce, StyleRefinement, Styled, Window,
Action, AsKeystroke, FocusHandle, IntoElement, KeyContext, Keystroke, ParentElement as _,
RenderOnce, StyleRefinement, Styled, Window, div, relative,
};
use theme::ActiveTheme;
@@ -11,7 +11,6 @@ use crate::StyledExt;
pub struct Kbd {
style: StyleRefinement,
stroke: Keystroke,
appearance: bool,
}
impl From<Keystroke> for Kbd {
@@ -19,7 +18,6 @@ impl From<Keystroke> for Kbd {
Self {
style: StyleRefinement::default(),
stroke,
appearance: true,
}
}
}
@@ -29,16 +27,9 @@ impl Kbd {
Self {
style: StyleRefinement::default(),
stroke,
appearance: true,
}
}
/// Set the appearance of the keybinding.
pub fn appearance(mut self, appearance: bool) -> Self {
self.appearance = appearance;
self
}
/// Return the first keybinding for the given action and context.
pub fn binding_for_action(
action: &dyn Action,
@@ -206,10 +197,6 @@ impl Styled for Kbd {
impl RenderOnce for Kbd {
fn render(self, _: &mut gpui::Window, cx: &mut gpui::App) -> impl gpui::IntoElement {
if !self.appearance {
return Self::format(&self.stroke).into_any_element();
}
div()
.border_1()
.border_color(cx.theme().border)
+6 -11
View File
@@ -1,18 +1,13 @@
pub use gpui_base::{ElementExt, IndexPath, InteractiveElementExt};
pub(crate) use gpui_base::{ElementExt, InteractiveElementExt};
pub use icon::*;
pub use kbd::*;
pub use root::{Root, window_paddings};
pub use root::Root;
pub use styled::*;
pub use title_bar::*;
pub use title_bar::{TRAFFIC_LIGHT_PADDING, title_bar_drag_handlers};
pub use window_ext::*;
pub use crate::Disableable;
pub mod animation;
pub mod avatar;
pub mod button;
pub mod dialog;
pub mod divider;
pub mod dock;
pub mod group_box;
pub mod indicator;
@@ -23,16 +18,16 @@ pub mod message;
pub mod nav;
pub mod nav_item;
pub mod notification;
pub mod popover;
pub mod resizable;
pub mod scroll;
pub mod skeleton;
pub mod switch;
pub mod tab;
pub mod tooltip;
mod animation;
mod icon;
mod kbd;
mod popover;
mod resizable;
mod root;
mod styled;
mod title_bar;
+5 -5
View File
@@ -34,7 +34,7 @@ impl InlineReplacement {
#[allow(clippy::enum_variant_names)]
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum Highlight {
pub(crate) enum Highlight {
Code,
InlineCode(bool),
Replacement,
@@ -53,10 +53,10 @@ impl From<HighlightStyle> for Highlight {
/// into plain text plus highlight ranges, ready to hand to an `InteractiveText`.
#[derive(Default)]
pub struct RenderedText {
pub text: SharedString,
pub highlights: Vec<(Range<usize>, Highlight)>,
pub link_ranges: Vec<Range<usize>>,
pub link_urls: Arc<[String]>,
pub(crate) text: SharedString,
pub(crate) highlights: Vec<(Range<usize>, Highlight)>,
pub(crate) link_ranges: Vec<Range<usize>>,
pub(crate) link_urls: Arc<[String]>,
}
impl RenderedText {
-58
View File
@@ -510,43 +510,6 @@ impl PopupMenu {
self
}
/// Add Menu Item with custom element render.
pub fn menu_element<F, E>(self, action: Box<dyn Action>, builder: F) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
self.menu_element_with_check(false, action, builder)
}
/// Add Menu Item with custom element render with disabled state.
pub fn menu_element_with_disabled<F, E>(
self,
action: Box<dyn Action>,
disabled: bool,
builder: F,
) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
self.menu_element_with_check_and_disabled(false, action, disabled, builder)
}
/// Add Menu Item with custom element render with icon.
pub fn menu_element_with_icon<F, E>(
self,
icon: impl Into<Icon>,
action: Box<dyn Action>,
builder: F,
) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
self.menu_element_with_icon_and_disabled(icon, action, false, builder)
}
/// Add Menu Item with custom element render with check state
pub fn menu_element_with_check<F, E>(
self,
@@ -561,27 +524,6 @@ impl PopupMenu {
self.menu_element_with_check_and_disabled(checked, action, false, builder)
}
/// Add Menu Item with custom element render with icon and disabled state
fn menu_element_with_icon_and_disabled<F, E>(
mut self,
icon: impl Into<Icon>,
action: Box<dyn Action>,
disabled: bool,
builder: F,
) -> Self
where
F: Fn(&mut Window, &mut App) -> E + 'static,
E: IntoElement,
{
self.menu_items.push(
PopupMenuItem::element(builder)
.action(action)
.icon(icon)
.disabled(disabled),
);
self
}
/// Add Menu Item with custom element render with check state and disabled state
fn menu_element_with_check_and_disabled<F, E>(
mut self,
+1 -1
View File
@@ -469,7 +469,7 @@ impl Render for Notification {
}
/// A list of notifications.
pub struct NotificationList {
pub(crate) struct NotificationList {
/// Notifications that will be auto hidden.
pub(crate) notifications: ToastManager<NotificationId, Entity<Notification>>,
+2 -61
View File
@@ -2,8 +2,8 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
Anchor, AnyElement, App, Context, Div, ElementId, FocusHandle, InteractiveElement as _,
IntoElement, MouseButton, ParentElement, RenderOnce, Stateful, StyleRefinement, Styled, Window,
Anchor, AnyElement, App, Context, Div, ElementId, InteractiveElement as _, IntoElement,
MouseButton, ParentElement, RenderOnce, Stateful, StyleRefinement, Styled, Window,
};
use gpui_base::Popover as BasePopover;
pub use gpui_base::PopoverState;
@@ -16,9 +16,6 @@ pub struct Popover {
id: ElementId,
style: StyleRefinement,
anchor: Anchor,
default_open: bool,
open: Option<bool>,
tracked_focus_handle: Option<FocusHandle>,
#[allow(clippy::type_complexity)]
trigger: Option<Box<dyn FnOnce(bool, &Window, &App) -> AnyElement + 'static>>,
#[allow(clippy::type_complexity)]
@@ -35,8 +32,6 @@ pub struct Popover {
mouse_button: MouseButton,
appearance: bool,
overlay_closable: bool,
#[allow(clippy::type_complexity)]
on_open_change: Option<Rc<dyn Fn(&bool, &mut Window, &mut App)>>,
}
impl Popover {
@@ -49,14 +44,10 @@ impl Popover {
trigger: None,
trigger_style: None,
content: None,
tracked_focus_handle: None,
children: vec![],
mouse_button: MouseButton::Left,
appearance: true,
overlay_closable: true,
default_open: false,
open: None,
on_open_change: None,
}
}
@@ -100,39 +91,6 @@ impl Popover {
self
}
/// Set the default open state of the popover, default is `false`.
///
/// This is only used to initialize the open state of the popover.
///
/// And please note that if you use the `open` method, this value will be ignored.
pub fn default_open(mut self, open: bool) -> Self {
self.default_open = open;
self
}
/// Force set the open state of the popover.
///
/// If this is set, the popover will be controlled by this value.
///
/// NOTE: You must be used in conjunction with `on_open_change` to handle state changes.
pub fn open(mut self, open: bool) -> Self {
self.open = Some(open);
self
}
/// Add a callback to be called when the open state changes.
///
/// The first `&bool` parameter is the **new open state**.
///
/// This is useful when using the `open` method to control the popover state.
pub fn on_open_change<F>(mut self, callback: F) -> Self
where
F: Fn(&bool, &mut Window, &mut App) + 'static,
{
self.on_open_change = Some(Rc::new(callback));
self
}
/// Set the style for the trigger element.
pub fn trigger_style(mut self, style: StyleRefinement) -> Self {
self.trigger_style = Some(style);
@@ -170,15 +128,6 @@ impl Popover {
self.appearance = appearance;
self
}
/// Bind the focus handle to receive focus when the popover is opened.
/// If you not set this, a new focus handle will be created for the popover to
///
/// If popover is opened, the focus will be moved to the focus handle.
pub fn track_focus(mut self, handle: &FocusHandle) -> Self {
self.tracked_focus_handle = Some(handle.clone());
self
}
}
impl ParentElement for Popover {
@@ -224,7 +173,6 @@ impl RenderOnce for Popover {
BasePopover::new(self.id)
.anchor(anchor)
.mouse_button(self.mouse_button)
.default_open(self.default_open)
.overlay_closable(self.overlay_closable)
.content(move |state, window, cx| {
Self::render_popover_content(anchor, appearance, window, cx)
@@ -235,13 +183,6 @@ impl RenderOnce for Popover {
.refine_style(&style)
})
.when_some(self.trigger, |this, trigger| this.trigger_with(trigger))
.when_some(self.open, |this, open| this.open(open))
.when_some(self.tracked_focus_handle, |this, handle| {
this.track_focus(&handle)
})
.when_some(self.on_open_change, |this, callback| {
this.on_open_change(move |open, window, cx| callback(open, window, cx))
})
.into_any_element()
}
}
-4
View File
@@ -3,10 +3,6 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{App, InteractiveElement as _, IntoElement, Pixels, Styled as _, Window, div, px};
pub(crate) use gpui_base::resize_handle;
pub use gpui_base::{
ResizablePanel, ResizablePanelEvent, ResizablePanelGroup, ResizableState, h_resizable,
resizable_panel, v_resizable,
};
use gpui_base::{ResizeHandleContext, ResizeHandleRenderer};
use theme::{ActiveTheme as _, AxisExt as _};
+2 -7
View File
@@ -18,7 +18,7 @@ use crate::notification::{Notification, NotificationList};
#[derive(Clone)]
#[allow(clippy::type_complexity)]
pub struct ActiveDialog {
pub(crate) struct ActiveDialog {
focus_handle: FocusHandle,
/// The previous focused handle before opening the dialog.
previous_focused_handle: Option<WeakFocusHandle>,
@@ -193,11 +193,6 @@ impl Root {
cx.notify();
}
/// Check if there are any active dialogs.
pub fn has_active_dialogs(&self) -> bool {
!self.active_dialogs.is_empty()
}
/// Push a notification to the notification layer.
pub fn push_notification<T>(&mut self, note: T, window: &mut Window, cx: &mut Context<'_, Root>)
where
@@ -393,7 +388,7 @@ impl Render for Root {
}
/// Get the window paddings.
pub fn window_paddings(window: &Window, _cx: &App) -> Edges<Pixels> {
pub(crate) fn window_paddings(window: &Window, _cx: &App) -> Edges<Pixels> {
match window.window_decorations() {
Decorations::Server => Edges::all(px(0.0)),
Decorations::Client { tiling } => {
-68
View File
@@ -1,68 +0,0 @@
use instant::Duration;
use gpui::{
bounce, div, ease_in_out, Animation, AnimationExt, IntoElement, RenderOnce, StyleRefinement,
Styled,
};
use theme::ActiveTheme;
use crate::StyledExt;
#[derive(IntoElement)]
pub struct Skeleton {
style: StyleRefinement,
secondary: bool,
}
impl Skeleton {
pub fn new() -> Self {
Self {
style: StyleRefinement::default(),
secondary: false,
}
}
pub fn secondary(mut self) -> Self {
self.secondary = true;
self
}
}
impl Default for Skeleton {
fn default() -> Self {
Self::new()
}
}
impl Styled for Skeleton {
fn style(&mut self) -> &mut gpui::StyleRefinement {
&mut self.style
}
}
impl RenderOnce for Skeleton {
fn render(self, _window: &mut gpui::Window, cx: &mut gpui::App) -> impl IntoElement {
let color = if self.secondary {
cx.theme().ghost_element_active.opacity(0.5)
} else {
cx.theme().ghost_element_active
};
div()
.w_full()
.h_4()
.rounded_md()
.refine_style(&self.style)
.bg(color)
.with_animation(
"skeleton",
Animation::new(Duration::from_secs(3))
.repeat()
.with_easing(bounce(ease_in_out)),
move |this, delta| {
let v = 1.0 - delta * 0.5;
this.opacity(v)
},
)
}
}
+8 -111
View File
@@ -1,5 +1,5 @@
use gpui::{App, DefiniteLength, Div, Edges, Pixels, Refineable, StyleRefinement, Styled, div, px};
pub use gpui_base::component_traits::{Collapsible, Disableable, Selectable};
use gpui::{App, Div, Pixels, Refineable, StyleRefinement, Styled, div, px};
pub use gpui_base::component_traits::{Disableable, Selectable};
use serde::{Deserialize, Serialize};
use theme::ActiveTheme;
@@ -47,39 +47,9 @@ pub trait StyledExt: Styled + Sized {
self.flex().flex_col()
}
/// Apply paddings to the element.
fn paddings<L>(self, paddings: impl Into<Edges<L>>) -> Self
where
L: Into<DefiniteLength> + Clone + Default + std::fmt::Debug + PartialEq,
{
let paddings = paddings.into();
self.pt(paddings.top.into())
.pb(paddings.bottom.into())
.pl(paddings.left.into())
.pr(paddings.right.into())
}
/// Apply margins to the element.
fn margins<L>(self, margins: impl Into<Edges<L>>) -> Self
where
L: Into<DefiniteLength> + Clone + Default + std::fmt::Debug + PartialEq,
{
let margins = margins.into();
self.mt(margins.top.into())
.mb(margins.bottom.into())
.ml(margins.left.into())
.mr(margins.right.into())
}
font_weight!(font_thin, THIN);
font_weight!(font_extralight, EXTRA_LIGHT);
font_weight!(font_light, LIGHT);
font_weight!(font_normal, NORMAL);
font_weight!(font_medium, MEDIUM);
font_weight!(font_semibold, SEMIBOLD);
font_weight!(font_bold, BOLD);
font_weight!(font_extrabold, EXTRA_BOLD);
font_weight!(font_black, BLACK);
/// Set as Popover style
#[inline]
@@ -140,55 +110,13 @@ pub trait Sizable: Sized {
}
}
#[allow(unused)]
pub trait StyleSized<T: Styled> {
fn input_font_size(self, size: Size) -> Self;
fn input_size(self, size: Size) -> Self;
fn input_pl(self, size: Size) -> Self;
fn input_pr(self, size: Size) -> Self;
pub(crate) trait StyleSized<T: Styled> {
fn input_px(self, size: Size) -> Self;
fn input_py(self, size: Size) -> Self;
fn input_h(self, size: Size) -> Self;
fn list_size(self, size: Size) -> Self;
fn list_px(self, size: Size) -> Self;
fn list_py(self, size: Size) -> Self;
/// Apply size with the given `Size`.
fn size_with(self, size: Size) -> Self;
}
impl<T: Styled> StyleSized<T> for T {
fn input_font_size(self, size: Size) -> Self {
match size {
Size::XSmall => self.text_xs(),
Size::Small => self.text_sm(),
Size::Medium => self.text_base(),
Size::Large => self.text_lg(),
Size::Size(size) => self.text_size(size),
}
}
fn input_size(self, size: Size) -> Self {
self.input_px(size).input_py(size).input_h(size)
}
fn input_pl(self, size: Size) -> Self {
match size {
Size::XSmall => self.pl_1(),
Size::Medium => self.pl_3(),
Size::Large => self.pl_5(),
_ => self.pl_2(),
}
}
fn input_pr(self, size: Size) -> Self {
match size {
Size::XSmall => self.pr_1(),
Size::Medium => self.pr_3(),
Size::Large => self.pr_5(),
_ => self.pr_2(),
}
}
fn input_px(self, size: Size) -> Self {
match size {
Size::XSmall => self.px_1(),
@@ -209,42 +137,11 @@ impl<T: Styled> StyleSized<T> for T {
fn input_h(self, size: Size) -> Self {
match size {
Size::XSmall => self.h_6(),
Size::Small => self.h_8(),
Size::Medium => self.h_9(),
Size::Large => self.h_12(),
_ => self.h(px(24.)),
}
.input_font_size(size)
}
fn list_size(self, size: Size) -> Self {
self.list_px(size).list_py(size).input_font_size(size)
}
fn list_px(self, size: Size) -> Self {
match size {
Size::Small => self.px_2(),
_ => self.px_3(),
}
}
fn list_py(self, size: Size) -> Self {
match size {
Size::Large => self.py_2(),
Size::Medium => self.py_1(),
Size::Small => self.py_0p5(),
_ => self.py_1(),
}
}
fn size_with(self, size: Size) -> Self {
match size {
Size::Large => self.size_11(),
Size::Medium => self.size_8(),
Size::Small => self.size_5(),
Size::XSmall => self.size_4(),
Size::Size(size) => self.size(size),
Size::XSmall => self.h_6().text_xs(),
Size::Small => self.h_8().text_sm(),
Size::Medium => self.h_9().text_base(),
Size::Large => self.h_12().text_lg(),
Size::Size(size) => self.h(px(24.)).text_size(size),
}
}
}
+4 -158
View File
@@ -2,68 +2,17 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, ClickEvent, Context, Decorations, Div, Hsla, InteractiveElement, IntoElement,
MouseButton, ParentElement, Pixels, Render, RenderOnce, Stateful,
StatefulInteractiveElement as _, StyleRefinement, Styled, TitlebarOptions, Window,
WindowControlArea, div, px,
App, ClickEvent, Context, Div, Hsla, InteractiveElement as _, IntoElement, MouseButton,
ParentElement as _, Pixels, Render, RenderOnce, Stateful, StatefulInteractiveElement as _,
Styled, Window, WindowControlArea, div, px,
};
use smallvec::SmallVec;
use theme::ActiveTheme;
use crate::{Icon, IconName, InteractiveElementExt as _, Sizable as _, StyledExt, h_flex};
use crate::{Icon, IconName, Sizable as _, h_flex};
pub const TITLE_BAR_HEIGHT: Pixels = px(34.);
pub const TRAFFIC_LIGHT_PADDING: f32 = 80.;
/// TitleBar used to customize the appearance of the title bar.
///
/// We can put some elements inside the title bar.
#[derive(IntoElement)]
#[allow(clippy::type_complexity)]
pub struct TitleBar {
style: StyleRefinement,
children: SmallVec<[AnyElement; 1]>,
on_close_window: Option<Rc<Box<dyn Fn(&ClickEvent, &mut Window, &mut App)>>>,
}
impl TitleBar {
/// Create a new TitleBar.
pub fn new() -> Self {
Self {
style: StyleRefinement::default(),
children: SmallVec::new(),
on_close_window: None,
}
}
/// Returns the default title bar options for compatible with the [`crate::TitleBar`].
pub fn title_bar_options() -> TitlebarOptions {
TitlebarOptions {
title: None,
appears_transparent: true,
traffic_light_position: Some(gpui::point(px(9.0), px(9.0))),
}
}
/// Add custom for close window event, default is None, then click X button will call `window.remove_window()`.
/// Linux only, this will do nothing on other platforms.
pub fn on_close_window(
mut self,
f: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
) -> Self {
if cfg!(target_os = "linux") {
self.on_close_window = Some(Rc::new(Box::new(f)));
}
self
}
}
impl Default for TitleBar {
fn default() -> Self {
Self::new()
}
}
// The Windows control buttons have a fixed width of 35px.
//
// We don't need implementation the click event for the control buttons.
@@ -287,18 +236,6 @@ impl RenderOnce for WindowControls {
}
}
impl Styled for TitleBar {
fn style(&mut self) -> &mut gpui::StyleRefinement {
&mut self.style
}
}
impl ParentElement for TitleBar {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements);
}
}
struct TitleBarState {
should_move: bool,
}
@@ -308,94 +245,3 @@ impl Render for TitleBarState {
div()
}
}
impl RenderOnce for TitleBar {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_client_decorated = matches!(window.window_decorations(), Decorations::Client { .. });
let is_web = cfg!(target_family = "wasm");
let is_linux = cfg!(target_os = "linux");
let is_macos = cfg!(target_os = "macos");
let state = window.use_state(cx, |_, _| TitleBarState { should_move: false });
div().flex_shrink_0().child(
div()
.id("title-bar")
.flex()
.flex_row()
.items_center()
.justify_between()
.h(TITLE_BAR_HEIGHT)
.map(|this| {
if window.is_fullscreen() {
this.px_2()
} else if cx.theme().platform.is_mac() {
this.pr_2().pl(px(TRAFFIC_LIGHT_PADDING))
} else {
this.px_2()
}
})
.bg(cx.theme().title_bar)
.refine_style(&self.style)
.when(is_linux, |this| {
this.on_double_click(|_, window, _| window.zoom_window())
})
.when(is_macos, |this| {
this.on_double_click(|_, window, _| window.titlebar_double_click())
})
.on_mouse_down_out(window.listener_for(&state, |state, _, _, _| {
state.should_move = false;
}))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&state, |state, _, _, _| {
state.should_move = true;
}),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&state, |state, _, _, _| {
state.should_move = false;
}),
)
.on_mouse_move(window.listener_for(&state, |state, _, window, _| {
if state.should_move {
state.should_move = false;
window.start_window_move();
}
}))
.child(
h_flex()
.id("bar")
.h_full()
.justify_between()
.flex_shrink_0()
.flex_1()
.when(!is_web, |this| {
this.window_control_area(WindowControlArea::Drag)
.when(window.is_fullscreen(), |this| this.pl_3())
.when(is_linux && is_client_decorated, |this| {
this.child(
div()
.top_0()
.left_0()
.absolute()
.size_full()
.h_full()
.on_mouse_down(
MouseButton::Right,
move |ev, window, _| {
window.show_window_menu(ev.position)
},
),
)
})
})
.children(self.children),
)
.child(WindowControls {
on_close_window: self.on_close_window,
}),
)
}
}
-8
View File
@@ -13,9 +13,6 @@ pub trait WindowExtension: Sized {
where
F: Fn(Dialog, &mut Window, &mut App) -> Dialog + 'static;
/// Return true, if there is an active Dialog.
fn has_active_dialog(&mut self, cx: &mut App) -> bool;
/// Closes the last active Dialog.
fn close_dialog(&mut self, cx: &mut App);
@@ -55,11 +52,6 @@ impl WindowExtension for Window {
})
}
#[inline]
fn has_active_dialog(&mut self, cx: &mut App) -> bool {
Root::read(self, cx).has_active_dialogs()
}
#[inline]
fn close_dialog(&mut self, cx: &mut App) {
Root::update(self, cx, move |root, window, cx| {
+1 -1
View File
@@ -80,7 +80,7 @@ impl Workspace {
let device = DeviceRegistry::global(cx);
let nostr = NostrRegistry::global(cx);
let (dock, _) = dock::dock_area("coop", window, cx);
let dock = dock::dock_area("coop", window, cx);
let sidebar = cx.new(|cx| Sidebar::new(window, dock.downgrade(), cx));
let left_sidebar = sidebar.clone();