Files
coop/crates/assets/src/lib.rs
T
2026-10-25 13:10:51 +00:00

77 lines
2.3 KiB
Rust

use gpui::{AssetSource, Result, SharedString};
use rust_embed::RustEmbed;
/// The Lucide icons the app and the kit components draw, vendored so they ship
/// with the binary and resolve like any other coop asset.
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "fonts/**/*"]
#[include = "brand/**/*"]
#[include = "icons/**/*"]
#[exclude = "*.DS_Store"]
pub struct Assets;
/// Coop's bundled assets, with the GPUI Kit component icon bundle as the
/// fallback for any icon not vendored here.
pub struct CombinedAssets;
impl AssetSource for CombinedAssets {
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
if let Ok(Some(data)) = Assets.load(path) {
return Ok(Some(data));
}
#[cfg(target_arch = "wasm32")]
{
// The kit bundle fetches icons over HTTP on the web; a single
// instance keeps its download cache alive across loads.
use std::sync::OnceLock;
static KIT_ASSETS: OnceLock<gpui_kit::assets::Assets> = OnceLock::new();
KIT_ASSETS
.get_or_init(gpui_kit::assets::Assets::default)
.load(path)
}
#[cfg(not(target_arch = "wasm32"))]
gpui_kit::assets::Assets.load(path)
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
let mut paths = Assets.list(path).unwrap_or_default();
#[cfg(target_arch = "wasm32")]
{
use std::sync::OnceLock;
static KIT_ASSETS: OnceLock<gpui_kit::assets::Assets> = OnceLock::new();
paths.extend(
KIT_ASSETS
.get_or_init(gpui_kit::assets::Assets::default)
.list(path)?,
);
}
#[cfg(not(target_arch = "wasm32"))]
paths.extend(gpui_kit::assets::Assets.list(path)?);
Ok(paths)
}
}
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
Ok(Self::get(path).map(|f| f.data))
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
Ok(Self::iter()
.filter_map(|p| {
if p.starts_with(path) {
Some(p.into())
} else {
None
}
})
.collect())
}
}