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4
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| Author | SHA1 | Date | |
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df23067c01 | ||
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75a25a9a9d | ||
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7118565b4d | ||
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6c6f2b57f2 |
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+586
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+15
-8
@@ -9,14 +9,21 @@ edition = "2024"
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publish = false
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[workspace.dependencies]
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# GPUI
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gpui = { git = "https://github.com/zed-industries/zed" }
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gpui_platform = { git = "https://github.com/zed-industries/zed", features = ["font-kit", "x11", "wayland"] }
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gpui_linux = { git = "https://github.com/zed-industries/zed" }
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gpui_windows = { git = "https://github.com/zed-industries/zed" }
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gpui_macos = { git = "https://github.com/zed-industries/zed" }
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gpui_tokio = { git = "https://github.com/zed-industries/zed" }
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reqwest_client = { git = "https://github.com/zed-industries/zed" }
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# GPUI. The `gpui-pre` family is upstream zed's gpui republished unchanged, so these
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# aliases keep every `use gpui::..` site as it is while moving off the zed git pin.
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gpui = { package = "gpui-pre", version = "0.3.5" }
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gpui_platform = { package = "gpui-pre-platform", version = "0.3.5", features = ["font-kit", "x11", "wayland"] }
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gpui_linux = { package = "gpui-pre-linux", version = "0.3.5" }
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gpui_windows = { package = "gpui-pre-windows", version = "0.3.5" }
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gpui_macos = { package = "gpui-pre-macos", version = "0.3.5" }
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gpui_web = { package = "gpui-pre-web", version = "0.3.5" }
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gpui_util = { package = "gpui-pre-util", version = "0.3.5" }
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sum_tree = { package = "gpui-pre-sum-tree", version = "0.3.5" }
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reqwest_client = { package = "gpui-pre-reqwest-client", version = "0.3.5" }
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gpui_tokio = { path = "crates/gpui_tokio" }
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# Unstyled behavior, state, and infrastructure from GPUI Kit
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gpui-base = "0.6.1"
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# Nostr
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nostr-lmdb = { git = "https://github.com/rust-nostr/nostr" }
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@@ -29,7 +29,7 @@ use theme::ActiveTheme;
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use ui::avatar::Avatar;
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use ui::button::{Button, ButtonVariants};
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use ui::dock::{Panel, PanelEvent};
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use ui::input::{Input, InputEvent, InputState};
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use ui::input::{Input, InputEvent, InputState, Textarea, TextareaState};
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use ui::menu::DropdownMenu;
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use ui::notification::Notification;
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use ui::scroll::Scrollbar;
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@@ -85,7 +85,7 @@ pub struct ChatPanel {
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reports_by_id: Arc<RwLock<BTreeMap<EventId, Vec<SendReport>>>>,
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/// Chat input state
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input: Entity<InputState>,
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input: Entity<TextareaState>,
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/// Subject input state
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subject_input: Entity<InputState>,
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@@ -142,7 +142,7 @@ impl ChatPanel {
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// Define input state
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let input = cx.new(|cx| {
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InputState::new(window, cx)
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TextareaState::new(window, cx)
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.placeholder(format!("Message {}", name))
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.auto_grow(1, 20)
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.clean_on_escape()
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@@ -2108,7 +2108,7 @@ impl Render for ChatPanel {
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this.upload(window, cx);
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})),
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)
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.child(Input::new(&self.input).appearance(false).flex_1())
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.child(Textarea::new(&self.input).appearance(false).flex_1())
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.child(
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h_flex()
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.pl_1()
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@@ -0,0 +1,11 @@
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[package]
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name = "gpui_tokio"
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version = "0.1.0"
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edition.workspace = true
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publish.workspace = true
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[dependencies]
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anyhow.workspace = true
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gpui.workspace = true
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gpui_util.workspace = true
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tokio = { version = "1", features = ["rt", "rt-multi-thread"] }
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@@ -0,0 +1,102 @@
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//! Vendored from zed's `crates/gpui_tokio` (Apache-2.0) because the `gpui-pre` family
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//! does not republish it, and `nostr-sdk`'s reqwest client needs a Tokio runtime.
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use std::future::Future;
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use gpui::{App, AppContext, Global, ReadGlobal, Task};
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use gpui_util::defer;
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pub use tokio::task::JoinError;
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/// Initializes the Tokio wrapper using a new Tokio runtime with 2 worker threads.
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///
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/// If you need more threads (or access to the runtime outside of GPUI), you can create the runtime
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/// yourself and pass a Handle to `init_from_handle`.
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pub fn init(cx: &mut App) {
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let runtime = tokio::runtime::Builder::new_multi_thread()
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// Since we now have two executors, let's try to keep our footprint small
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.worker_threads(2)
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.enable_all()
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.build()
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.expect("Failed to initialize Tokio");
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let handle = runtime.handle().clone();
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cx.set_global(GlobalTokio {
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owned_runtime: Some(runtime),
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handle,
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});
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}
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/// Initializes the Tokio wrapper using a Tokio runtime handle.
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pub fn init_from_handle(cx: &mut App, handle: tokio::runtime::Handle) {
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cx.set_global(GlobalTokio {
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owned_runtime: None,
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handle,
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});
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}
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struct GlobalTokio {
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owned_runtime: Option<tokio::runtime::Runtime>,
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handle: tokio::runtime::Handle,
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}
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impl Global for GlobalTokio {}
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impl Drop for GlobalTokio {
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fn drop(&mut self) {
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if let Some(runtime) = self.owned_runtime.take() {
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runtime.shutdown_background();
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}
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}
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}
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pub struct Tokio {}
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impl Tokio {
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/// Spawns the given future on Tokio's thread pool, and returns it via a GPUI task
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/// Note that the Tokio task will be cancelled if the GPUI task is dropped
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pub fn spawn<C, Fut, R>(cx: &C, f: Fut) -> Task<Result<R, JoinError>>
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where
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C: AppContext,
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Fut: Future<Output = R> + Send + 'static,
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R: Send + 'static,
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{
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cx.read_global(|tokio: &GlobalTokio, cx| {
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let join_handle = tokio.handle.spawn(f);
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let abort_handle = join_handle.abort_handle();
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let cancel = defer(move || {
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abort_handle.abort();
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});
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cx.background_spawn(async move {
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let result = join_handle.await;
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drop(cancel);
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result
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})
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})
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}
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/// Spawns the given future on Tokio's thread pool, and returns it via a GPUI task
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/// Note that the Tokio task will be cancelled if the GPUI task is dropped
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pub fn spawn_result<C, Fut, R>(cx: &C, f: Fut) -> Task<anyhow::Result<R>>
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where
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C: AppContext,
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Fut: Future<Output = anyhow::Result<R>> + Send + 'static,
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R: Send + 'static,
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{
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cx.read_global(|tokio: &GlobalTokio, cx| {
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let join_handle = tokio.handle.spawn(f);
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let abort_handle = join_handle.abort_handle();
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let cancel = defer(move || {
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abort_handle.abort();
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});
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cx.background_spawn(async move {
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let result = join_handle.await?;
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drop(cancel);
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result
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})
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})
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}
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pub fn handle(cx: &App) -> tokio::runtime::Handle {
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GlobalTokio::global(cx).handle.clone()
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}
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}
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@@ -6,6 +6,7 @@ publish.workspace = true
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[dependencies]
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gpui.workspace = true
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gpui-base.workspace = true
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anyhow.workspace = true
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log.workspace = true
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serde.workspace = true
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|
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@@ -46,6 +46,64 @@ pub fn init(cx: &mut App) {
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Theme::sync_scrollbar_appearance(cx);
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}
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/// Mirror the active coop theme into the `gpui-base` global theme.
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///
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/// Base paints a few things from its own tokens -- the focus ring, the wash
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/// behind selected text, scrollbars, and overlay backdrops -- so the two
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/// globals have to agree or those details drift away from the palette.
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///
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/// Only roles base can act on are projected. Radius, spacing, typography sizes,
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/// shadows, and scrollbar geometry keep their base defaults: coop has a single
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/// `radius`/`radius_lg`/`font_size` where base has six-point scales, so any
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/// mapping would be invented rather than derived. Revisit when a base component
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/// is actually rendered.
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///
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/// This is a no-op before the coop theme global exists; [`Theme::change`] is the
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/// authoritative hook that keeps the projection current.
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pub fn sync_base(cx: &mut App) {
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let Some(theme) = cx.try_global::<Theme>() else {
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return;
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};
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let appearance = if theme.mode.is_dark() {
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gpui_base::ThemeAppearance::Dark
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} else {
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gpui_base::ThemeAppearance::Light
|
||||
};
|
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let scrollbar_mode = match theme.scrollbar_mode {
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ScrollbarMode::Scrolling => gpui_base::ScrollbarMode::Scrolling,
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ScrollbarMode::Hover => gpui_base::ScrollbarMode::Hover,
|
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ScrollbarMode::Always => gpui_base::ScrollbarMode::Always,
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};
|
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let colors = theme.colors;
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let font_family = theme.font_family.clone();
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let base = gpui_base::Theme::global_mut(cx);
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base.appearance = appearance;
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base.scrollbar = base.scrollbar.clone().with_mode(scrollbar_mode);
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base.tokens.typography.sans = font_family;
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let tokens = &mut base.tokens.colors;
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tokens.background = colors.background;
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tokens.foreground = colors.text;
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tokens.surface = colors.surface_background;
|
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tokens.surface_foreground = colors.text;
|
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tokens.primary = colors.element_background;
|
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tokens.primary_foreground = colors.element_foreground;
|
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tokens.secondary = colors.secondary_background;
|
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tokens.secondary_foreground = colors.secondary_foreground;
|
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tokens.muted = colors.ghost_element_background_alt;
|
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tokens.muted_foreground = colors.text_muted;
|
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tokens.accent = colors.ghost_element_hover;
|
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tokens.accent_foreground = colors.text;
|
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tokens.destructive = colors.danger_background;
|
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tokens.destructive_foreground = colors.danger_foreground;
|
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tokens.border = colors.border;
|
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tokens.input = colors.border;
|
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tokens.ring = colors.ring;
|
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tokens.selection = colors.selection;
|
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}
|
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|
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pub trait ActiveTheme {
|
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fn theme(&self) -> &Theme;
|
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}
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@@ -183,6 +241,9 @@ impl Theme {
|
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if let Some(window) = window {
|
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window.refresh();
|
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}
|
||||
|
||||
// Keep the base-layer projection in step with the coop palette
|
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sync_base(cx);
|
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}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ common = { path = "../common" }
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theme = { path = "../theme" }
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||||
|
||||
gpui.workspace = true
|
||||
gpui-base.workspace = true
|
||||
instant.workspace = true
|
||||
serde.workspace = true
|
||||
smallvec.workspace = true
|
||||
@@ -16,13 +17,7 @@ anyhow.workspace = true
|
||||
itertools.workspace = true
|
||||
log.workspace = true
|
||||
|
||||
unicode-segmentation = "1.12.0"
|
||||
uuid = "1.10"
|
||||
regex = "1"
|
||||
lsp-types = "0.97.0"
|
||||
ropey = { version = "=2.0.0-beta.1", features = ["metric_lines_lf", "metric_utf16"] }
|
||||
sum_tree = { git = "https://github.com/zed-industries/zed" }
|
||||
|
||||
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
|
||||
smol.workspace = true
|
||||
tree-sitter = "0.26"
|
||||
|
||||
@@ -1,312 +0,0 @@
|
||||
use std::rc::Rc;
|
||||
use instant::Duration;
|
||||
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
div, px, relative, rems, svg, Animation, AnimationExt, AnyElement, App, Div, ElementId,
|
||||
InteractiveElement, IntoElement, ParentElement, RenderOnce, SharedString,
|
||||
StatefulInteractiveElement, StyleRefinement, Styled, Window,
|
||||
};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use crate::icon::IconNamed;
|
||||
use crate::{v_flex, Disableable, IconName, Selectable, Sizable, Size, StyledExt as _};
|
||||
|
||||
/// A Checkbox element.
|
||||
#[allow(clippy::type_complexity)]
|
||||
#[derive(IntoElement)]
|
||||
pub struct Checkbox {
|
||||
id: ElementId,
|
||||
base: Div,
|
||||
style: StyleRefinement,
|
||||
label: Option<SharedString>,
|
||||
children: Vec<AnyElement>,
|
||||
checked: bool,
|
||||
disabled: bool,
|
||||
size: Size,
|
||||
tab_stop: bool,
|
||||
tab_index: isize,
|
||||
on_click: Option<Rc<dyn Fn(&bool, &mut Window, &mut App) + 'static>>,
|
||||
}
|
||||
|
||||
impl Checkbox {
|
||||
/// Create a new Checkbox with the given id.
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
base: div(),
|
||||
style: StyleRefinement::default(),
|
||||
label: None,
|
||||
children: Vec::new(),
|
||||
checked: false,
|
||||
disabled: false,
|
||||
size: Size::default(),
|
||||
on_click: None,
|
||||
tab_stop: true,
|
||||
tab_index: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the label for the checkbox.
|
||||
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
|
||||
self.label = Some(label.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the checked state for the checkbox.
|
||||
pub fn checked(mut self, checked: bool) -> Self {
|
||||
self.checked = checked;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the click handler for the checkbox.
|
||||
///
|
||||
/// The `&bool` parameter indicates the new checked state after the click.
|
||||
pub fn on_click(mut self, handler: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self {
|
||||
self.on_click = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the tab stop for the checkbox, default is true.
|
||||
pub fn tab_stop(mut self, tab_stop: bool) -> Self {
|
||||
self.tab_stop = tab_stop;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the tab index for the checkbox, default is 0.
|
||||
pub fn tab_index(mut self, tab_index: isize) -> Self {
|
||||
self.tab_index = tab_index;
|
||||
self
|
||||
}
|
||||
|
||||
#[allow(clippy::type_complexity)]
|
||||
fn handle_click(
|
||||
on_click: &Option<Rc<dyn Fn(&bool, &mut Window, &mut App) + 'static>>,
|
||||
checked: bool,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
let new_checked = !checked;
|
||||
if let Some(f) = on_click {
|
||||
(f)(&new_checked, window, cx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl InteractiveElement for Checkbox {
|
||||
fn interactivity(&mut self) -> &mut gpui::Interactivity {
|
||||
self.base.interactivity()
|
||||
}
|
||||
}
|
||||
impl StatefulInteractiveElement for Checkbox {}
|
||||
|
||||
impl Styled for Checkbox {
|
||||
fn style(&mut self) -> &mut gpui::StyleRefinement {
|
||||
&mut self.style
|
||||
}
|
||||
}
|
||||
|
||||
impl Disableable for Checkbox {
|
||||
fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Selectable for Checkbox {
|
||||
fn selected(self, selected: bool) -> Self {
|
||||
self.checked(selected)
|
||||
}
|
||||
|
||||
fn is_selected(&self) -> bool {
|
||||
self.checked
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for Checkbox {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements);
|
||||
}
|
||||
}
|
||||
|
||||
impl Sizable for Checkbox {
|
||||
fn with_size(mut self, size: impl Into<Size>) -> Self {
|
||||
self.size = size.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn checkbox_check_icon(
|
||||
id: ElementId,
|
||||
size: Size,
|
||||
checked: bool,
|
||||
disabled: bool,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> impl IntoElement {
|
||||
let toggle_state = window.use_keyed_state(id, cx, |_, _| checked);
|
||||
|
||||
let color = if disabled {
|
||||
cx.theme().text.opacity(0.5)
|
||||
} else {
|
||||
cx.theme().text
|
||||
};
|
||||
|
||||
svg()
|
||||
.absolute()
|
||||
.top_px()
|
||||
.left_px()
|
||||
.map(|this| match size {
|
||||
Size::XSmall => this.size_2(),
|
||||
Size::Small => this.size_2p5(),
|
||||
Size::Medium => this.size_3(),
|
||||
Size::Large => this.size_3p5(),
|
||||
_ => this.size_3(),
|
||||
})
|
||||
.text_color(color)
|
||||
.map(|this| match checked {
|
||||
true => this.path(IconName::Check.path()),
|
||||
_ => this,
|
||||
})
|
||||
.map(|this| {
|
||||
if !disabled && checked != *toggle_state.read(cx) {
|
||||
let duration = Duration::from_secs_f64(0.25);
|
||||
cx.spawn({
|
||||
let toggle_state = toggle_state.clone();
|
||||
async move |cx| {
|
||||
cx.background_executor().timer(duration).await;
|
||||
toggle_state.update(cx, |this, _| *this = checked);
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
|
||||
this.with_animation(
|
||||
ElementId::NamedInteger("toggle".into(), checked as u64),
|
||||
Animation::new(Duration::from_secs_f64(0.25)),
|
||||
move |this, delta| {
|
||||
this.opacity(if checked { 1.0 * delta } else { 1.0 - delta })
|
||||
},
|
||||
)
|
||||
.into_any_element()
|
||||
} else {
|
||||
this.into_any_element()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
impl RenderOnce for Checkbox {
|
||||
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let focus_handle = window
|
||||
.use_keyed_state(self.id.clone(), cx, |_, cx| cx.focus_handle())
|
||||
.read(cx)
|
||||
.clone();
|
||||
|
||||
let checked = self.checked;
|
||||
let radius = cx.theme().radius.min(px(4.));
|
||||
|
||||
let border_color = if checked {
|
||||
cx.theme().border_focused
|
||||
} else {
|
||||
cx.theme().border
|
||||
};
|
||||
|
||||
let color = if self.disabled {
|
||||
border_color.opacity(0.5)
|
||||
} else {
|
||||
border_color
|
||||
};
|
||||
|
||||
div().child(
|
||||
self.base
|
||||
.id(self.id.clone())
|
||||
.when(!self.disabled, |this| {
|
||||
this.track_focus(
|
||||
&focus_handle
|
||||
.tab_stop(self.tab_stop)
|
||||
.tab_index(self.tab_index),
|
||||
)
|
||||
})
|
||||
.h_flex()
|
||||
.gap_2()
|
||||
.items_start()
|
||||
.line_height(relative(1.))
|
||||
.text_color(cx.theme().text)
|
||||
.map(|this| match self.size {
|
||||
Size::XSmall => this.text_xs(),
|
||||
Size::Small => this.text_sm(),
|
||||
Size::Medium => this.text_base(),
|
||||
Size::Large => this.text_lg(),
|
||||
_ => this,
|
||||
})
|
||||
.when(self.disabled, |this| this.text_color(cx.theme().text_muted))
|
||||
.rounded(cx.theme().radius * 0.5)
|
||||
.refine_style(&self.style)
|
||||
.child(
|
||||
div()
|
||||
.relative()
|
||||
.map(|this| match self.size {
|
||||
Size::XSmall => this.size_3(),
|
||||
Size::Small => this.size_3p5(),
|
||||
Size::Medium => this.size_4(),
|
||||
Size::Large => this.size(rems(1.125)),
|
||||
_ => this.size_4(),
|
||||
})
|
||||
.flex_shrink_0()
|
||||
.border_1()
|
||||
.border_color(color)
|
||||
.rounded(radius)
|
||||
.when(cx.theme().shadow && !self.disabled, |this| this.shadow_xs())
|
||||
.map(|this| match checked {
|
||||
false => this.bg(cx.theme().background),
|
||||
_ => this.bg(color),
|
||||
})
|
||||
.child(checkbox_check_icon(
|
||||
self.id,
|
||||
self.size,
|
||||
checked,
|
||||
self.disabled,
|
||||
window,
|
||||
cx,
|
||||
)),
|
||||
)
|
||||
.when(self.label.is_some() || !self.children.is_empty(), |this| {
|
||||
this.child(
|
||||
v_flex()
|
||||
.w_full()
|
||||
.line_height(relative(1.2))
|
||||
.gap_1()
|
||||
.map(|this| {
|
||||
if let Some(label) = self.label {
|
||||
this.child(
|
||||
div()
|
||||
.size_full()
|
||||
.text_color(cx.theme().text)
|
||||
.when(self.disabled, |this| {
|
||||
this.text_color(cx.theme().text_muted)
|
||||
})
|
||||
.line_height(relative(1.))
|
||||
.child(label),
|
||||
)
|
||||
} else {
|
||||
this
|
||||
}
|
||||
})
|
||||
.children(self.children),
|
||||
)
|
||||
})
|
||||
.on_mouse_down(gpui::MouseButton::Left, |_, window, _| {
|
||||
// Avoid focus on mouse down.
|
||||
window.prevent_default();
|
||||
})
|
||||
.when(!self.disabled, |this| {
|
||||
this.on_click({
|
||||
let on_click = self.on_click.clone();
|
||||
move |_, window, cx| {
|
||||
window.prevent_default();
|
||||
Self::handle_click(&on_click, checked, window, cx);
|
||||
}
|
||||
})
|
||||
}),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
use gpui::{canvas, App, Bounds, ParentElement, Pixels, Styled as _, Window};
|
||||
|
||||
/// A trait to extend [`gpui::Element`] with additional functionality.
|
||||
pub trait ElementExt: ParentElement + Sized {
|
||||
/// Add a prepaint callback to the element.
|
||||
///
|
||||
/// This is a helper method to get the bounds of the element after paint.
|
||||
///
|
||||
/// The first argument is the bounds of the element in pixels.
|
||||
///
|
||||
/// See also [`gpui::canvas`].
|
||||
fn on_prepaint<F>(self, f: F) -> Self
|
||||
where
|
||||
F: FnOnce(Bounds<Pixels>, &mut Window, &mut App) + 'static,
|
||||
{
|
||||
self.child(
|
||||
canvas(
|
||||
move |bounds, window, cx| f(bounds, window, cx),
|
||||
|_, _, _, _| {},
|
||||
)
|
||||
.absolute()
|
||||
.size_full(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ParentElement> ElementExt for T {}
|
||||
@@ -1,21 +0,0 @@
|
||||
use gpui::{App, ClickEvent, InteractiveElement, Stateful, Window};
|
||||
|
||||
pub trait InteractiveElementExt: InteractiveElement {
|
||||
/// Set the listener for a double click event.
|
||||
fn on_double_click(
|
||||
mut self,
|
||||
listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.interactivity().on_click(move |event, window, cx| {
|
||||
if event.click_count() == 2 {
|
||||
listener(event, window, cx);
|
||||
}
|
||||
});
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<E: InteractiveElement> InteractiveElementExt for Stateful<E> {}
|
||||
@@ -1,39 +0,0 @@
|
||||
use gpui::{Context, FocusHandle, Window};
|
||||
|
||||
/// A trait for views that can cycle focus between its children.
|
||||
///
|
||||
/// This will provide a default implementation for the `cycle_focus` method that will cycle focus.
|
||||
///
|
||||
/// You should implement the `cycle_focus_handles` method to return a list of focus handles that
|
||||
/// should be cycled, and the cycle will follow the order of the list.
|
||||
pub trait FocusableCycle {
|
||||
/// Returns a list of focus handles that should be cycled.
|
||||
fn cycle_focus_handles(&self, window: &mut Window, cx: &mut Context<Self>) -> Vec<FocusHandle>
|
||||
where
|
||||
Self: Sized;
|
||||
|
||||
/// Cycles focus between the focus handles returned by `cycle_focus_handles`.
|
||||
/// If `is_next` is `true`, it will cycle to the next focus handle, otherwise it will cycle to prev.
|
||||
fn cycle_focus(&self, is_next: bool, window: &mut Window, cx: &mut Context<Self>)
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
let focused_handle = window.focused(cx);
|
||||
let handles = self.cycle_focus_handles(window, cx);
|
||||
let handles = if is_next {
|
||||
handles
|
||||
} else {
|
||||
handles.into_iter().rev().collect()
|
||||
};
|
||||
|
||||
let fallback_handle = handles[0].clone();
|
||||
let target_focus_handle = handles
|
||||
.into_iter()
|
||||
.skip_while(|handle| Some(handle) != focused_handle.as_ref())
|
||||
.nth(1)
|
||||
.unwrap_or(fallback_handle);
|
||||
|
||||
target_focus_handle.focus(window, cx);
|
||||
cx.stop_propagation();
|
||||
}
|
||||
}
|
||||
@@ -1,184 +0,0 @@
|
||||
use std::fmt::Debug;
|
||||
use instant::{Duration, Instant};
|
||||
|
||||
/// A HistoryItem represents a single change in the history.
|
||||
/// It must implement Clone and PartialEq to be used in the History.
|
||||
pub trait HistoryItem: Clone + PartialEq {
|
||||
fn version(&self) -> usize;
|
||||
fn set_version(&mut self, version: usize);
|
||||
}
|
||||
|
||||
/// The History is used to keep track of changes to a model and to allow undo and redo operations.
|
||||
///
|
||||
/// This is now used in Input for undo/redo operations. You can also use this in
|
||||
/// your own models to keep track of changes, for example to track the tab
|
||||
/// history for prev/next features.
|
||||
///
|
||||
/// ## Use cases
|
||||
///
|
||||
/// - Undo/redo operations in Input
|
||||
/// - Tracking tab history for prev/next features
|
||||
#[derive(Debug)]
|
||||
pub struct History<I: HistoryItem> {
|
||||
undos: Vec<I>,
|
||||
redos: Vec<I>,
|
||||
last_changed_at: Instant,
|
||||
version: usize,
|
||||
pub(crate) ignore: bool,
|
||||
max_undos: usize,
|
||||
group_interval: Option<Duration>,
|
||||
grouping: bool,
|
||||
unique: bool,
|
||||
}
|
||||
|
||||
impl<I> History<I>
|
||||
where
|
||||
I: HistoryItem,
|
||||
{
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
undos: Default::default(),
|
||||
redos: Default::default(),
|
||||
ignore: false,
|
||||
last_changed_at: Instant::now(),
|
||||
version: 0,
|
||||
max_undos: 1000,
|
||||
group_interval: None,
|
||||
grouping: false,
|
||||
unique: false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the maximum number of undo steps to keep, defaults to 1000.
|
||||
pub fn max_undos(mut self, max_undos: usize) -> Self {
|
||||
self.max_undos = max_undos;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the history to be unique, defaults to false.
|
||||
/// If set to true, the history will only keep unique changes.
|
||||
pub fn unique(mut self) -> Self {
|
||||
self.unique = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the interval in milliseconds to group changes, defaults to None.
|
||||
pub fn group_interval(mut self, group_interval: Duration) -> Self {
|
||||
self.group_interval = Some(group_interval);
|
||||
self
|
||||
}
|
||||
|
||||
/// Start grouping changes, this will prevent the version from being incremented until `end_grouping` is called.
|
||||
pub fn start_grouping(&mut self) {
|
||||
self.grouping = true;
|
||||
}
|
||||
|
||||
/// End grouping changes, this will allow the version to be incremented again.
|
||||
pub fn end_grouping(&mut self) {
|
||||
self.grouping = false;
|
||||
}
|
||||
|
||||
/// Increment the version number if the last change was made more than `GROUP_INTERVAL` milliseconds ago.
|
||||
fn inc_version(&mut self) -> usize {
|
||||
let t = Instant::now();
|
||||
if !self.grouping && Some(self.last_changed_at.elapsed()) > self.group_interval {
|
||||
self.version += 1;
|
||||
}
|
||||
|
||||
self.last_changed_at = t;
|
||||
self.version
|
||||
}
|
||||
|
||||
/// Get the current version number.
|
||||
pub fn version(&self) -> usize {
|
||||
self.version
|
||||
}
|
||||
|
||||
/// Push a new change to the history.
|
||||
pub fn push(&mut self, item: I) {
|
||||
let version = self.inc_version();
|
||||
|
||||
if self.undos.len() >= self.max_undos {
|
||||
self.undos.remove(0);
|
||||
}
|
||||
|
||||
if self.unique {
|
||||
self.undos.retain(|c| *c != item);
|
||||
self.redos.retain(|c| *c != item);
|
||||
}
|
||||
|
||||
let mut item = item;
|
||||
item.set_version(version);
|
||||
self.undos.push(item);
|
||||
}
|
||||
|
||||
/// Get the undo stack.
|
||||
pub fn undos(&self) -> &Vec<I> {
|
||||
&self.undos
|
||||
}
|
||||
|
||||
/// Get the redo stack.
|
||||
pub fn redos(&self) -> &Vec<I> {
|
||||
&self.redos
|
||||
}
|
||||
|
||||
/// Clear the undo and redo stacks.
|
||||
pub fn clear(&mut self) {
|
||||
self.undos.clear();
|
||||
self.redos.clear();
|
||||
}
|
||||
|
||||
/// Undo the last change and return the changes that were undone.
|
||||
pub fn undo(&mut self) -> Option<Vec<I>> {
|
||||
if let Some(first_change) = self.undos.pop() {
|
||||
let mut changes = vec![first_change.clone()];
|
||||
// pick the next all changes with the same version
|
||||
while self
|
||||
.undos
|
||||
.iter()
|
||||
.filter(|c| c.version() == first_change.version())
|
||||
.count()
|
||||
> 0
|
||||
{
|
||||
let change = self.undos.pop().unwrap();
|
||||
changes.push(change);
|
||||
}
|
||||
|
||||
self.redos.extend(changes.clone());
|
||||
Some(changes)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Redo the last undone change and return the changes that were redone.
|
||||
pub fn redo(&mut self) -> Option<Vec<I>> {
|
||||
if let Some(first_change) = self.redos.pop() {
|
||||
let mut changes = vec![first_change.clone()];
|
||||
// pick the next all changes with the same version
|
||||
while self
|
||||
.redos
|
||||
.iter()
|
||||
.filter(|c| c.version() == first_change.version())
|
||||
.count()
|
||||
> 0
|
||||
{
|
||||
let change = self.redos.pop().unwrap();
|
||||
changes.push(change);
|
||||
}
|
||||
self.undos.extend(changes.clone());
|
||||
Some(changes)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<I> Default for History<I>
|
||||
where
|
||||
I: HistoryItem,
|
||||
{
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
use std::fmt::{Debug, Display};
|
||||
|
||||
use gpui::ElementId;
|
||||
|
||||
/// Represents an index path in a list, which consists of a section index,
|
||||
///
|
||||
/// The default values for section, row, and column are all set to 0.
|
||||
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
|
||||
pub struct IndexPath {
|
||||
/// The section index.
|
||||
pub section: usize,
|
||||
/// The item index in the section.
|
||||
pub row: usize,
|
||||
/// The column index.
|
||||
pub column: usize,
|
||||
}
|
||||
|
||||
impl From<IndexPath> for ElementId {
|
||||
fn from(path: IndexPath) -> Self {
|
||||
ElementId::Name(format!("index-path({},{},{})", path.section, path.row, path.column).into())
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for IndexPath {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"IndexPath(section: {}, row: {}, column: {})",
|
||||
self.section, self.row, self.column
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl IndexPath {
|
||||
/// Create a new index path with the specified section and row.
|
||||
///
|
||||
/// The `section` is set to 0 by default.
|
||||
/// The `column` is set to 0 by default.
|
||||
pub fn new(row: usize) -> Self {
|
||||
IndexPath {
|
||||
section: 0,
|
||||
row,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the section for the index path.
|
||||
pub fn section(mut self, section: usize) -> Self {
|
||||
self.section = section;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the row for the index path.
|
||||
pub fn row(mut self, row: usize) -> Self {
|
||||
self.row = row;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the column for the index path.
|
||||
pub fn column(mut self, column: usize) -> Self {
|
||||
self.column = column;
|
||||
self
|
||||
}
|
||||
|
||||
/// Check if the self is equal to the given index path (Same section and row).
|
||||
pub fn eq_row(&self, index: IndexPath) -> bool {
|
||||
self.section == index.section && self.row == index.row
|
||||
}
|
||||
}
|
||||
@@ -1,96 +0,0 @@
|
||||
use instant::Duration;
|
||||
|
||||
use gpui::{Context, Pixels, Task, px};
|
||||
|
||||
static INTERVAL: Duration = Duration::from_millis(500);
|
||||
static PAUSE_DELAY: Duration = Duration::from_millis(300);
|
||||
|
||||
// On Windows, Linux, we should use integer to avoid blurry cursor.
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
pub(super) const CURSOR_WIDTH: Pixels = px(2.);
|
||||
#[cfg(target_os = "macos")]
|
||||
pub(super) const CURSOR_WIDTH: Pixels = px(1.5);
|
||||
|
||||
/// To manage the Input cursor blinking.
|
||||
///
|
||||
/// It will start blinking with a interval of 500ms.
|
||||
/// Every loop will notify the view to update the `visible`, and Input will observe this update to touch repaint.
|
||||
///
|
||||
/// The input painter will check if this in visible state, then it will draw the cursor.
|
||||
pub(crate) struct BlinkCursor {
|
||||
visible: bool,
|
||||
paused: bool,
|
||||
epoch: usize,
|
||||
|
||||
_task: Task<()>,
|
||||
}
|
||||
|
||||
impl BlinkCursor {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
visible: false,
|
||||
paused: false,
|
||||
epoch: 0,
|
||||
_task: Task::ready(()),
|
||||
}
|
||||
}
|
||||
|
||||
/// Start the blinking
|
||||
pub fn start(&mut self, cx: &mut Context<Self>) {
|
||||
self.blink(self.epoch, cx);
|
||||
}
|
||||
|
||||
pub fn stop(&mut self, cx: &mut Context<Self>) {
|
||||
self.epoch = 0;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn next_epoch(&mut self) -> usize {
|
||||
self.epoch += 1;
|
||||
self.epoch
|
||||
}
|
||||
|
||||
fn blink(&mut self, epoch: usize, cx: &mut Context<Self>) {
|
||||
if self.paused || epoch != self.epoch {
|
||||
self.visible = true;
|
||||
return;
|
||||
}
|
||||
|
||||
self.visible = !self.visible;
|
||||
cx.notify();
|
||||
|
||||
// Schedule the next blink
|
||||
let epoch = self.next_epoch();
|
||||
self._task = cx.spawn(async move |this, cx| {
|
||||
cx.background_executor().timer(INTERVAL).await;
|
||||
if let Some(this) = this.upgrade() {
|
||||
this.update(cx, |this, cx| this.blink(epoch, cx));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
pub fn visible(&self) -> bool {
|
||||
// Keep showing the cursor if paused
|
||||
self.paused || self.visible
|
||||
}
|
||||
|
||||
/// Pause the blinking, and delay 500ms to resume the blinking.
|
||||
pub fn pause(&mut self, cx: &mut Context<Self>) {
|
||||
self.paused = true;
|
||||
self.visible = true;
|
||||
cx.notify();
|
||||
|
||||
// delay 500ms to start the blinking
|
||||
let epoch = self.next_epoch();
|
||||
self._task = cx.spawn(async move |this, cx| {
|
||||
cx.background_executor().timer(PAUSE_DELAY).await;
|
||||
|
||||
if let Some(this) = this.upgrade() {
|
||||
this.update(cx, |this, cx| {
|
||||
this.paused = false;
|
||||
this.blink(epoch, cx);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
use std::fmt::Debug;
|
||||
|
||||
use crate::{history::HistoryItem, input::Selection};
|
||||
|
||||
#[derive(Debug, PartialEq, Clone)]
|
||||
pub struct Change {
|
||||
pub(crate) old_range: Selection,
|
||||
pub(crate) old_text: String,
|
||||
pub(crate) new_range: Selection,
|
||||
pub(crate) new_text: String,
|
||||
version: usize,
|
||||
}
|
||||
|
||||
impl Change {
|
||||
pub fn new(
|
||||
old_range: impl Into<Selection>,
|
||||
old_text: &str,
|
||||
new_range: impl Into<Selection>,
|
||||
new_text: &str,
|
||||
) -> Self {
|
||||
Self {
|
||||
old_range: old_range.into(),
|
||||
old_text: old_text.to_string(),
|
||||
new_range: new_range.into(),
|
||||
new_text: new_text.to_string(),
|
||||
version: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl HistoryItem for Change {
|
||||
fn version(&self) -> usize {
|
||||
self.version
|
||||
}
|
||||
|
||||
fn set_version(&mut self, version: usize) {
|
||||
self.version = version;
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
use std::ops::{Range, RangeBounds};
|
||||
|
||||
/// A selection in the text, represented by start and end byte indices.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Default)]
|
||||
pub struct Selection {
|
||||
pub start: usize,
|
||||
pub end: usize,
|
||||
}
|
||||
|
||||
impl Selection {
|
||||
pub fn new(start: usize, end: usize) -> Self {
|
||||
Self { start, end }
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.end.saturating_sub(self.start)
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.start == self.end
|
||||
}
|
||||
|
||||
/// Clears the selection, setting start and end to 0.
|
||||
pub fn clear(&mut self) {
|
||||
self.start = 0;
|
||||
self.end = 0;
|
||||
}
|
||||
|
||||
/// Checks if the given offset is within the selection range.
|
||||
pub fn contains(&self, offset: usize) -> bool {
|
||||
offset >= self.start && offset < self.end
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Range<usize>> for Selection {
|
||||
fn from(value: Range<usize>) -> Self {
|
||||
Self::new(value.start, value.end)
|
||||
}
|
||||
}
|
||||
impl From<Selection> for Range<usize> {
|
||||
fn from(value: Selection) -> Self {
|
||||
value.start..value.end
|
||||
}
|
||||
}
|
||||
impl RangeBounds<usize> for Selection {
|
||||
fn start_bound(&self) -> std::ops::Bound<&usize> {
|
||||
std::ops::Bound::Included(&self.start)
|
||||
}
|
||||
|
||||
fn end_bound(&self) -> std::ops::Bound<&usize> {
|
||||
std::ops::Bound::Excluded(&self.end)
|
||||
}
|
||||
}
|
||||
@@ -1,172 +0,0 @@
|
||||
use std::ops::Range;
|
||||
|
||||
use gpui::{App, Font, Pixels};
|
||||
use ropey::Rope;
|
||||
|
||||
use super::text_wrapper::{LineItem, WrapDisplayPoint};
|
||||
use super::wrap_map::WrapMap;
|
||||
use crate::input::Point as TreeSitterPoint;
|
||||
|
||||
/// DisplayMap is the main interface for Input coordinate mapping.
|
||||
pub struct DisplayMap {
|
||||
wrap_map: WrapMap,
|
||||
}
|
||||
|
||||
impl DisplayMap {
|
||||
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
|
||||
Self {
|
||||
wrap_map: WrapMap::new(font, font_size, wrap_width),
|
||||
}
|
||||
}
|
||||
|
||||
/// Get total number of display rows (same as wrap rows without folding)
|
||||
#[inline]
|
||||
pub fn display_row_count(&self) -> usize {
|
||||
self.wrap_map.wrap_row_count()
|
||||
}
|
||||
|
||||
/// Get the buffer line for a given display row
|
||||
pub fn display_row_to_buffer_line(&self, display_row: usize) -> usize {
|
||||
self.wrap_map.wrap_row_to_buffer_line(display_row)
|
||||
}
|
||||
|
||||
/// Get the display row range for a buffer line: [start, end)
|
||||
pub fn buffer_line_to_display_row_range(&self, line: usize) -> Option<Range<usize>> {
|
||||
let range = self.wrap_map.buffer_line_to_wrap_row_range(line);
|
||||
if range.is_empty() { None } else { Some(range) }
|
||||
}
|
||||
|
||||
/// Check if a buffer line is completely hidden (never true without folding)
|
||||
#[inline]
|
||||
pub fn is_buffer_line_hidden(&self, _line: usize) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// All wrap rows are visible since there's no folding.
|
||||
#[inline]
|
||||
pub fn folded_ranges(&self) -> &[()] {
|
||||
&[]
|
||||
}
|
||||
|
||||
/// Adjust folds for edit (no-op without folding)
|
||||
pub fn adjust_folds_for_edit(
|
||||
&mut self,
|
||||
_old_text: &Rope,
|
||||
_range: &Range<usize>,
|
||||
_new_text: &str,
|
||||
) {
|
||||
// No-op: no folding
|
||||
}
|
||||
|
||||
/// Update text (incremental or full)
|
||||
pub fn on_text_changed(
|
||||
&mut self,
|
||||
changed_text: &Rope,
|
||||
range: &Range<usize>,
|
||||
new_text: &Rope,
|
||||
cx: &mut App,
|
||||
) {
|
||||
self.wrap_map
|
||||
.on_text_changed(changed_text, range, new_text, cx);
|
||||
}
|
||||
|
||||
/// Update layout parameters (wrap width or font)
|
||||
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
|
||||
self.wrap_map.on_layout_changed(wrap_width, cx);
|
||||
}
|
||||
|
||||
/// Set font parameters
|
||||
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
|
||||
self.wrap_map.set_font(font, font_size, cx);
|
||||
}
|
||||
|
||||
/// Ensure text is prepared (initializes wrapper if needed)
|
||||
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) {
|
||||
self.wrap_map.ensure_text_prepared(text, cx);
|
||||
}
|
||||
|
||||
/// Initialize with text
|
||||
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
|
||||
self.wrap_map.set_text(text, cx);
|
||||
}
|
||||
|
||||
/// Convert byte offset to wrap display point (with soft wrap info).
|
||||
#[inline]
|
||||
pub(crate) fn offset_to_wrap_display_point(&self, offset: usize) -> WrapDisplayPoint {
|
||||
self.wrap_map.wrapper().offset_to_display_point(offset)
|
||||
}
|
||||
|
||||
/// Convert wrap display point to byte offset.
|
||||
#[inline]
|
||||
pub(crate) fn wrap_display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
|
||||
self.wrap_map.wrapper().display_point_to_offset(point)
|
||||
}
|
||||
|
||||
/// Convert wrap display point to TreeSitterPoint (buffer line/col).
|
||||
#[inline]
|
||||
pub(crate) fn wrap_display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
|
||||
self.wrap_map.wrapper().display_point_to_point(point)
|
||||
}
|
||||
|
||||
/// Since there's no folding, wrap row == display row.
|
||||
#[inline]
|
||||
pub fn wrap_row_to_display_row(&self, wrap_row: usize) -> Option<usize> {
|
||||
if wrap_row < self.wrap_row_count() {
|
||||
Some(wrap_row)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Since there's no folding, nearest visible row is the row itself.
|
||||
#[inline]
|
||||
pub fn nearest_visible_display_row(&self, wrap_row: usize) -> usize {
|
||||
wrap_row.min(self.wrap_row_count().saturating_sub(1))
|
||||
}
|
||||
|
||||
/// Since there's no folding, display row == wrap row.
|
||||
#[inline]
|
||||
pub fn display_row_to_wrap_row(&self, display_row: usize) -> Option<usize> {
|
||||
if display_row < self.wrap_row_count() {
|
||||
Some(display_row)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the longest row index (by byte length).
|
||||
#[inline]
|
||||
pub(crate) fn longest_row(&self) -> usize {
|
||||
self.wrap_map.wrapper().longest_row.row
|
||||
}
|
||||
|
||||
/// Get access to line items (for rendering)
|
||||
#[inline]
|
||||
pub(crate) fn lines(&self) -> &[LineItem] {
|
||||
self.wrap_map.lines()
|
||||
}
|
||||
|
||||
/// Get the rope text
|
||||
#[inline]
|
||||
pub fn text(&self) -> &Rope {
|
||||
self.wrap_map.text()
|
||||
}
|
||||
|
||||
/// Calculate how many wrap rows of a buffer line are visible
|
||||
#[inline]
|
||||
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
|
||||
self.wrap_map.visible_wrap_row_count_for_buffer_line(line)
|
||||
}
|
||||
|
||||
/// Get the wrap row count
|
||||
#[inline]
|
||||
pub fn wrap_row_count(&self) -> usize {
|
||||
self.wrap_map.wrap_row_count()
|
||||
}
|
||||
|
||||
/// Get the buffer line count (logical lines)
|
||||
#[inline]
|
||||
pub fn buffer_line_count(&self) -> usize {
|
||||
self.wrap_map.buffer_line_count()
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
#[allow(clippy::module_inception)]
|
||||
mod display_map;
|
||||
mod text_wrapper;
|
||||
mod wrap_map;
|
||||
|
||||
pub use self::display_map::DisplayMap;
|
||||
pub(crate) use self::text_wrapper::LineLayout;
|
||||
@@ -1,582 +0,0 @@
|
||||
use std::ops::Range;
|
||||
|
||||
use gpui::{
|
||||
App, Font, Half, LineFragment, Pixels, Point, ShapedLine, Size, TextAlign, Window, point, px,
|
||||
size,
|
||||
};
|
||||
use ropey::Rope;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::input::{LastLayout, Point as TreeSitterPoint, RopeExt, WhitespaceIndicators};
|
||||
|
||||
/// A line with soft wrapped lines info.
|
||||
#[derive(Debug, Clone)]
|
||||
pub(crate) struct LineItem {
|
||||
/// The original line text, without end `\n`.
|
||||
line: Rope,
|
||||
/// The soft wrapped lines relative byte range (0..line.len) of this line (Include first line).
|
||||
///
|
||||
/// Not contains the line end `\n`.
|
||||
pub(crate) wrapped_lines: Vec<Range<usize>>,
|
||||
}
|
||||
|
||||
impl LineItem {
|
||||
/// Get the bytes length of this line.
|
||||
#[inline]
|
||||
pub(crate) fn len(&self) -> usize {
|
||||
self.line.len()
|
||||
}
|
||||
|
||||
/// Get number of soft wrapped lines of this line (include the first line).
|
||||
#[inline]
|
||||
pub(crate) fn lines_len(&self) -> usize {
|
||||
self.wrapped_lines.len()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default)]
|
||||
pub(crate) struct LongestRow {
|
||||
/// The 0-based row index.
|
||||
pub row: usize,
|
||||
/// The bytes length of the longest line.
|
||||
pub len: usize,
|
||||
}
|
||||
|
||||
/// Used to prepare the text with soft wrap to be get lines to displayed in the Editor.
|
||||
///
|
||||
/// After use lines to calculate the scroll size of the Editor.
|
||||
pub(crate) struct TextWrapper {
|
||||
text: Rope,
|
||||
/// Total wrapped lines (Inlucde the first line), value is start and end index of the line.
|
||||
soft_lines: usize,
|
||||
font: Font,
|
||||
font_size: Pixels,
|
||||
/// If is none, it means the text is not wrapped
|
||||
wrap_width: Option<Pixels>,
|
||||
/// The longest (row, bytes len) in characters, used to calculate the horizontal scroll width.
|
||||
pub(crate) longest_row: LongestRow,
|
||||
/// The lines by split \n
|
||||
pub(crate) lines: Vec<LineItem>,
|
||||
|
||||
_initialized: bool,
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl TextWrapper {
|
||||
pub(crate) fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
|
||||
Self {
|
||||
text: Rope::new(),
|
||||
font,
|
||||
font_size,
|
||||
wrap_width,
|
||||
soft_lines: 0,
|
||||
longest_row: LongestRow::default(),
|
||||
lines: Vec::new(),
|
||||
_initialized: false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn set_default_text(&mut self, text: &Rope) {
|
||||
self.text = text.clone();
|
||||
}
|
||||
|
||||
/// Get reference to the rope text.
|
||||
#[inline]
|
||||
pub(crate) fn text(&self) -> &Rope {
|
||||
&self.text
|
||||
}
|
||||
|
||||
/// Get the total number of lines including wrapped lines.
|
||||
#[inline]
|
||||
pub(crate) fn len(&self) -> usize {
|
||||
self.soft_lines
|
||||
}
|
||||
|
||||
/// Get the line item by row index.
|
||||
#[inline]
|
||||
pub(crate) fn line(&self, row: usize) -> Option<&LineItem> {
|
||||
self.lines.get(row)
|
||||
}
|
||||
|
||||
pub(crate) fn set_wrap_width(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
|
||||
if wrap_width == self.wrap_width {
|
||||
return;
|
||||
}
|
||||
|
||||
self.wrap_width = wrap_width;
|
||||
self.update_all(&self.text.clone(), cx);
|
||||
}
|
||||
|
||||
pub(crate) fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
|
||||
if self.font.eq(&font) && self.font_size == font_size {
|
||||
return;
|
||||
}
|
||||
|
||||
self.font = font;
|
||||
self.font_size = font_size;
|
||||
self.update_all(&self.text.clone(), cx);
|
||||
}
|
||||
|
||||
pub(crate) fn prepare_if_need(&mut self, text: &Rope, cx: &mut App) -> bool {
|
||||
if self._initialized {
|
||||
return false;
|
||||
}
|
||||
self._initialized = true;
|
||||
self.update_all(text, cx);
|
||||
true
|
||||
}
|
||||
|
||||
/// Update the text wrapper and recalculate the wrapped lines.
|
||||
///
|
||||
/// If the `text` is the same as the current text, do nothing.
|
||||
///
|
||||
/// - `changed_text`: The text [`Rope`] that has changed.
|
||||
/// - `range`: The `selected_range` before change.
|
||||
/// - `new_text`: The inserted text.
|
||||
/// - `force`: Whether to force the update, if false, the update will be skipped if the text is the same.
|
||||
/// - `cx`: The application context.
|
||||
pub(crate) fn update(
|
||||
&mut self,
|
||||
changed_text: &Rope,
|
||||
range: &Range<usize>,
|
||||
new_text: &Rope,
|
||||
cx: &mut App,
|
||||
) {
|
||||
let mut line_wrapper = cx
|
||||
.text_system()
|
||||
.line_wrapper(self.font.clone(), self.font_size);
|
||||
self._update(
|
||||
changed_text,
|
||||
range,
|
||||
new_text,
|
||||
&mut |line_str, wrap_width| {
|
||||
line_wrapper
|
||||
.wrap_line(&[LineFragment::text(line_str)], wrap_width)
|
||||
.collect()
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
fn _update<F>(
|
||||
&mut self,
|
||||
changed_text: &Rope,
|
||||
range: &Range<usize>,
|
||||
new_text: &Rope,
|
||||
wrap_line: &mut F,
|
||||
) where
|
||||
F: FnMut(&str, Pixels) -> Vec<gpui::Boundary>,
|
||||
{
|
||||
// Remove the old changed lines.
|
||||
let start_row = self.text.offset_to_point(range.start).row;
|
||||
let start_row = start_row.min(self.lines.len().saturating_sub(1));
|
||||
let end_row = self.text.offset_to_point(range.end).row;
|
||||
let end_row = end_row.min(self.lines.len().saturating_sub(1));
|
||||
let rows_range = start_row..=end_row;
|
||||
|
||||
if rows_range.contains(&self.longest_row.row) {
|
||||
self.longest_row = LongestRow::default();
|
||||
}
|
||||
|
||||
let mut longest_row_ix = self.longest_row.row;
|
||||
let mut longest_row_len = self.longest_row.len;
|
||||
|
||||
// To add the new lines.
|
||||
let new_start_row = changed_text.offset_to_point(range.start).row;
|
||||
let new_start_offset = changed_text.line_start_offset(new_start_row);
|
||||
let new_end_row = changed_text
|
||||
.offset_to_point(range.start + new_text.len())
|
||||
.row;
|
||||
let new_end_offset = changed_text.line_end_offset(new_end_row);
|
||||
let new_range = new_start_offset..new_end_offset;
|
||||
|
||||
let mut new_lines = vec![];
|
||||
let wrap_width = self.wrap_width;
|
||||
|
||||
// line not contains `\n`.
|
||||
for (ix, line) in Rope::from(changed_text.slice(new_range))
|
||||
.iter_lines()
|
||||
.enumerate()
|
||||
{
|
||||
let line_str = line.to_string();
|
||||
let mut wrapped_lines = vec![];
|
||||
let mut prev_boundary_ix = 0;
|
||||
|
||||
if line_str.len() > longest_row_len {
|
||||
longest_row_ix = new_start_row + ix;
|
||||
longest_row_len = line_str.len();
|
||||
}
|
||||
|
||||
// If wrap_width is Pixels::MAX, skip wrapping to disable word wrap
|
||||
if let Some(wrap_width) = wrap_width {
|
||||
// Here only have wrapped line, if there is no wrap meet, the `line_wraps` result will empty.
|
||||
for boundary in wrap_line(&line_str, wrap_width) {
|
||||
wrapped_lines.push(prev_boundary_ix..boundary.ix);
|
||||
prev_boundary_ix = boundary.ix;
|
||||
}
|
||||
}
|
||||
|
||||
// Reset of the line
|
||||
if !line_str[prev_boundary_ix..].is_empty() || prev_boundary_ix == 0 {
|
||||
wrapped_lines.push(prev_boundary_ix..line.len());
|
||||
}
|
||||
|
||||
new_lines.push(LineItem {
|
||||
line: Rope::from(line),
|
||||
wrapped_lines,
|
||||
});
|
||||
}
|
||||
|
||||
if self.lines.is_empty() {
|
||||
self.lines = new_lines;
|
||||
} else {
|
||||
self.lines.splice(rows_range, new_lines);
|
||||
}
|
||||
|
||||
self.text = changed_text.clone();
|
||||
self.soft_lines = self.lines.iter().map(|l| l.lines_len()).sum();
|
||||
self.longest_row = LongestRow {
|
||||
row: longest_row_ix,
|
||||
len: longest_row_len,
|
||||
}
|
||||
}
|
||||
|
||||
/// Update the text wrapper and recalculate the wrapped lines.
|
||||
///
|
||||
/// If the `text` is the same as the current text, do nothing.
|
||||
fn update_all(&mut self, text: &Rope, cx: &mut App) {
|
||||
self.update(text, &(0..text.len()), text, cx);
|
||||
}
|
||||
|
||||
/// Return display point (with soft wrap) from the given byte offset in the text.
|
||||
///
|
||||
/// Panics if the `offset` is out of bounds.
|
||||
pub(crate) fn offset_to_display_point(&self, offset: usize) -> WrapDisplayPoint {
|
||||
let row = self.text.offset_to_point(offset).row;
|
||||
let start = self.text.line_start_offset(row);
|
||||
let line = &self.lines[row];
|
||||
|
||||
let mut wrapped_row = self
|
||||
.lines
|
||||
.iter()
|
||||
.take(row)
|
||||
.map(|l| l.lines_len())
|
||||
.sum::<usize>();
|
||||
|
||||
let local_offset = offset.saturating_sub(start);
|
||||
for (ix, range) in line.wrapped_lines.iter().enumerate() {
|
||||
if range.contains(&local_offset) {
|
||||
return WrapDisplayPoint::new(
|
||||
wrapped_row + ix,
|
||||
ix,
|
||||
local_offset.saturating_sub(range.start),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Otherwise return the eof of the line.
|
||||
let last_range = line.wrapped_lines.last().unwrap_or(&(0..0));
|
||||
let ix = line.lines_len().saturating_sub(1);
|
||||
|
||||
WrapDisplayPoint::new(wrapped_row + ix, ix, last_range.len())
|
||||
}
|
||||
|
||||
/// Return byte offset in the text from the given display point (with soft wrap).
|
||||
///
|
||||
/// Panics if the `point.row` is out of bounds.
|
||||
pub(crate) fn display_point_to_offset(&self, point: WrapDisplayPoint) -> usize {
|
||||
let mut wrapped_row = 0;
|
||||
for (row, line) in self.lines.iter().enumerate() {
|
||||
if wrapped_row + line.lines_len() > point.row {
|
||||
let line_start = self.text.line_start_offset(row);
|
||||
let local_row = point.row.saturating_sub(wrapped_row);
|
||||
if let Some(range) = line.wrapped_lines.get(local_row) {
|
||||
return line_start + (range.start + point.column).min(range.end);
|
||||
} else {
|
||||
// If not found, return the end of the line.
|
||||
return line_start + line.len();
|
||||
}
|
||||
}
|
||||
|
||||
wrapped_row += line.lines_len();
|
||||
}
|
||||
|
||||
self.text.len()
|
||||
}
|
||||
|
||||
pub(crate) fn display_point_to_point(&self, point: WrapDisplayPoint) -> TreeSitterPoint {
|
||||
let offset = self.display_point_to_offset(point);
|
||||
self.text.offset_to_point(offset)
|
||||
}
|
||||
|
||||
pub(crate) fn point_to_display_point(&self, point: TreeSitterPoint) -> WrapDisplayPoint {
|
||||
let offset = self.text.point_to_offset(point);
|
||||
self.offset_to_display_point(offset)
|
||||
}
|
||||
}
|
||||
|
||||
/// A display point within the soft-wrapped text.
|
||||
///
|
||||
/// This represents a position in the text after soft-wrapping,
|
||||
/// with an additional `local_row` field tracking the wrap line
|
||||
/// within the original buffer line.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub(crate) struct WrapDisplayPoint {
|
||||
/// The 0-based soft wrapped row index in the text.
|
||||
pub row: usize,
|
||||
/// The 0-based row index in local line (include first line).
|
||||
///
|
||||
/// This value only valid when return from [`TextWrapper::offset_to_display_point`], otherwise it will be ignored.
|
||||
pub local_row: usize,
|
||||
/// The 0-based column byte index in the display line (with soft wrap).
|
||||
pub column: usize,
|
||||
}
|
||||
|
||||
impl WrapDisplayPoint {
|
||||
pub fn new(row: usize, local_row: usize, column: usize) -> Self {
|
||||
Self {
|
||||
row,
|
||||
local_row,
|
||||
column,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The layout info of a line with soft wrapped lines.
|
||||
pub(crate) struct LineLayout {
|
||||
/// Total bytes length of this line.
|
||||
len: usize,
|
||||
/// The soft wrapped lines of this line (Include the first line).
|
||||
pub(crate) wrapped_lines: SmallVec<[ShapedLine; 1]>,
|
||||
pub(crate) longest_width: Pixels,
|
||||
pub(crate) whitespace_indicators: Option<WhitespaceIndicators>,
|
||||
/// Whitespace indicators: (line_index, x_position, is_tab)
|
||||
pub(crate) whitespace_chars: Vec<(usize, Pixels, bool)>,
|
||||
}
|
||||
|
||||
impl LineLayout {
|
||||
pub(crate) fn new() -> Self {
|
||||
Self {
|
||||
len: 0,
|
||||
longest_width: px(0.),
|
||||
wrapped_lines: SmallVec::new(),
|
||||
whitespace_chars: Vec::new(),
|
||||
whitespace_indicators: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn lines(mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) -> Self {
|
||||
self.set_wrapped_lines(wrapped_lines);
|
||||
self
|
||||
}
|
||||
|
||||
pub(crate) fn set_wrapped_lines(&mut self, wrapped_lines: SmallVec<[ShapedLine; 1]>) {
|
||||
self.len = wrapped_lines.iter().map(|l| l.len).sum();
|
||||
let width = wrapped_lines
|
||||
.iter()
|
||||
.map(|l| l.width)
|
||||
.max()
|
||||
.unwrap_or_default();
|
||||
self.longest_width = width;
|
||||
self.wrapped_lines = wrapped_lines;
|
||||
}
|
||||
|
||||
pub(crate) fn with_whitespaces(mut self, indicators: Option<WhitespaceIndicators>) -> Self {
|
||||
self.whitespace_indicators = indicators;
|
||||
let Some(indicators) = self.whitespace_indicators.as_ref() else {
|
||||
return self;
|
||||
};
|
||||
|
||||
let space_indicator_offset = indicators.space.width.half();
|
||||
|
||||
for (line_index, wrapped_line) in self.wrapped_lines.iter().enumerate() {
|
||||
for (relative_offset, c) in wrapped_line.text.char_indices() {
|
||||
if matches!(c, ' ' | '\t') {
|
||||
let is_tab = c == '\t';
|
||||
let start_x = wrapped_line.x_for_index(relative_offset);
|
||||
let end_x = wrapped_line.x_for_index(relative_offset + c.len_utf8());
|
||||
// Center the indicator in the actual character's space
|
||||
let x_position = if c == ' ' {
|
||||
(start_x + end_x).half() - space_indicator_offset
|
||||
} else {
|
||||
start_x
|
||||
};
|
||||
|
||||
self.whitespace_chars.push((line_index, x_position, is_tab));
|
||||
}
|
||||
}
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn len(&self) -> usize {
|
||||
self.len
|
||||
}
|
||||
|
||||
/// Get the position (x, y) for the given index in this line layout.
|
||||
///
|
||||
/// - The `offset` is a local byte index in this line layout.
|
||||
/// - When `line_end_affinity` is true, an offset at a soft wrap boundary is placed at
|
||||
/// the end of the current visual line rather than the start of the next one.
|
||||
/// - The return value is relative to the top-left corner of this line layout, start from (0, 0)
|
||||
pub(crate) fn position_for_index(
|
||||
&self,
|
||||
offset: usize,
|
||||
last_layout: &LastLayout,
|
||||
line_end_affinity: bool,
|
||||
) -> Option<Point<Pixels>> {
|
||||
let mut acc_len = 0;
|
||||
let mut offset_y = px(0.);
|
||||
|
||||
let x_offset = last_layout.alignment_offset(self.longest_width);
|
||||
|
||||
for (i, line) in self.wrapped_lines.iter().enumerate() {
|
||||
let is_last = i + 1 == self.wrapped_lines.len();
|
||||
|
||||
let matches = if line.len == 0 {
|
||||
// Empty visual lines still own their boundary offset.
|
||||
offset == acc_len
|
||||
} else if is_last || line_end_affinity {
|
||||
// Inclusive: cursor can sit at end of this visual line.
|
||||
offset >= acc_len && offset <= acc_len + line.len
|
||||
} else {
|
||||
// Exclusive: boundary offset belongs to the next visual line.
|
||||
offset >= acc_len && offset < acc_len + line.len
|
||||
};
|
||||
|
||||
if matches {
|
||||
let x = line.x_for_index(offset.saturating_sub(acc_len)) + x_offset;
|
||||
return Some(point(x, offset_y));
|
||||
}
|
||||
|
||||
// Always advance by actual line length. The last line gets +1 so the
|
||||
// cursor can be placed after the final character.
|
||||
acc_len += if is_last { line.len + 1 } else { line.len };
|
||||
offset_y += last_layout.line_height;
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
/// Get the closest index for the given x in this line layout.
|
||||
pub(crate) fn closest_index_for_x(&self, x: Pixels, last_layout: &LastLayout) -> usize {
|
||||
let mut acc_len = 0;
|
||||
let x_offset = last_layout.alignment_offset(self.longest_width);
|
||||
let x = x - x_offset;
|
||||
|
||||
for (i, line) in self.wrapped_lines.iter().enumerate() {
|
||||
let is_last = i + 1 == self.wrapped_lines.len();
|
||||
if x <= line.width {
|
||||
let mut ix = line.closest_index_for_x(x);
|
||||
if !is_last && ix == line.text.len() {
|
||||
// For soft wrap line, we can't put the cursor at the end of the line.
|
||||
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
|
||||
ix = ix.saturating_sub(c_len);
|
||||
}
|
||||
|
||||
return acc_len + ix;
|
||||
}
|
||||
acc_len += line.text.len();
|
||||
}
|
||||
|
||||
acc_len
|
||||
}
|
||||
|
||||
/// Get the index for the given position (x, y) in this line layout.
|
||||
///
|
||||
/// The `pos` is relative to the top-left corner of this line layout, start from (0, 0)
|
||||
/// The return value is a local byte index in this line layout, start from 0.
|
||||
pub(crate) fn closest_index_for_position(
|
||||
&self,
|
||||
pos: Point<Pixels>,
|
||||
last_layout: &LastLayout,
|
||||
) -> Option<usize> {
|
||||
let mut offset = 0;
|
||||
let mut line_top = px(0.);
|
||||
let x_offset = last_layout.alignment_offset(self.longest_width);
|
||||
for (i, line) in self.wrapped_lines.iter().enumerate() {
|
||||
let is_last = i + 1 == self.wrapped_lines.len();
|
||||
let line_bottom = line_top + last_layout.line_height;
|
||||
if pos.y >= line_top && pos.y < line_bottom {
|
||||
let mut ix = line.closest_index_for_x(pos.x - x_offset);
|
||||
if !is_last && ix == line.text.len() {
|
||||
// For soft wrap line, we can't put the cursor at the end of the line.
|
||||
let c_len = line.text.chars().last().map(|c| c.len_utf8()).unwrap_or(0);
|
||||
ix = ix.saturating_sub(c_len);
|
||||
}
|
||||
return Some(offset + ix);
|
||||
}
|
||||
|
||||
offset += line.text.len();
|
||||
line_top = line_bottom;
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
pub(crate) fn index_for_position(
|
||||
&self,
|
||||
pos: Point<Pixels>,
|
||||
last_layout: &LastLayout,
|
||||
) -> Option<usize> {
|
||||
let mut offset = 0;
|
||||
let mut line_top = px(0.);
|
||||
let x_offset = last_layout.alignment_offset(self.longest_width);
|
||||
for line in self.wrapped_lines.iter() {
|
||||
let line_bottom = line_top + last_layout.line_height;
|
||||
if pos.y >= line_top && pos.y < line_bottom {
|
||||
let ix = line.index_for_x(pos.x - x_offset)?;
|
||||
return Some(offset + ix);
|
||||
}
|
||||
|
||||
offset += line.text.len();
|
||||
line_top = line_bottom;
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
pub(crate) fn size(&self, line_height: Pixels) -> Size<Pixels> {
|
||||
size(self.longest_width, self.wrapped_lines.len() * line_height)
|
||||
}
|
||||
|
||||
pub(crate) fn paint(
|
||||
&self,
|
||||
pos: Point<Pixels>,
|
||||
line_height: Pixels,
|
||||
text_align: TextAlign,
|
||||
align_width: Option<Pixels>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) {
|
||||
for (ix, line) in self.wrapped_lines.iter().enumerate() {
|
||||
_ = line.paint(
|
||||
pos + point(px(0.), ix * line_height),
|
||||
line_height,
|
||||
text_align,
|
||||
align_width,
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
}
|
||||
|
||||
// Paint whitespace indicators
|
||||
if let Some(indicators) = self.whitespace_indicators.as_ref() {
|
||||
for (line_index, x_position, is_tab) in &self.whitespace_chars {
|
||||
let invisible = if *is_tab {
|
||||
indicators.tab.clone()
|
||||
} else {
|
||||
indicators.space.clone()
|
||||
};
|
||||
|
||||
let origin = point(
|
||||
pos.x + *x_position,
|
||||
pos.y + *line_index as f32 * line_height,
|
||||
);
|
||||
|
||||
_ = invisible.paint(origin, line_height, text_align, align_width, window, cx);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,172 +0,0 @@
|
||||
/// WrapMap: Soft-wrapping layer (Buffer → Wrap rows).
|
||||
///
|
||||
/// This module wraps the existing TextWrapper and provides:
|
||||
/// - BufferPoint ↔ WrapPoint mapping
|
||||
/// - Efficient buffer_line → wrap_row queries via prefix sum cache
|
||||
/// - Incremental updates when text or layout changes
|
||||
use std::ops::Range;
|
||||
|
||||
use gpui::{App, Font, Pixels};
|
||||
use ropey::Rope;
|
||||
|
||||
use super::text_wrapper::{LineItem, TextWrapper};
|
||||
|
||||
/// WrapMap manages soft-wrapping and provides buffer ↔ wrap coordinate mapping.
|
||||
pub struct WrapMap {
|
||||
/// The underlying text wrapper (reuses existing implementation)
|
||||
wrapper: TextWrapper,
|
||||
|
||||
/// Prefix sum cache: buffer_line_starts[line] = first wrap_row for buffer line `line`
|
||||
/// This allows O(1) lookup of buffer_line → wrap_row
|
||||
buffer_line_starts: Vec<usize>,
|
||||
|
||||
/// Cached line count from last rebuild
|
||||
cached_line_count: usize,
|
||||
|
||||
/// Cached total wrap row count from last rebuild.
|
||||
/// Used together with `cached_line_count` to detect if the cache is stale.
|
||||
/// When soft wrap changes a line's wrap count without changing buffer line count,
|
||||
/// this catches the staleness.
|
||||
cached_wrap_row_count: usize,
|
||||
}
|
||||
|
||||
impl WrapMap {
|
||||
pub fn new(font: Font, font_size: Pixels, wrap_width: Option<Pixels>) -> Self {
|
||||
Self {
|
||||
wrapper: TextWrapper::new(font, font_size, wrap_width),
|
||||
buffer_line_starts: Vec::new(),
|
||||
cached_line_count: 0,
|
||||
cached_wrap_row_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Get total number of wrap rows (visual rows after soft-wrapping)
|
||||
#[inline]
|
||||
pub fn wrap_row_count(&self) -> usize {
|
||||
self.wrapper.len()
|
||||
}
|
||||
|
||||
/// Get total number of buffer lines (logical lines)
|
||||
#[inline]
|
||||
pub fn buffer_line_count(&self) -> usize {
|
||||
self.wrapper.lines.len()
|
||||
}
|
||||
|
||||
/// Get the buffer line for a given wrap row
|
||||
pub fn wrap_row_to_buffer_line(&self, wrap_row: usize) -> usize {
|
||||
if wrap_row >= self.wrap_row_count() {
|
||||
return self.buffer_line_count().saturating_sub(1);
|
||||
}
|
||||
|
||||
// Binary search in prefix sum cache
|
||||
match self.buffer_line_starts.binary_search(&wrap_row) {
|
||||
Ok(line) => line,
|
||||
Err(insert_pos) => insert_pos.saturating_sub(1),
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the first wrap row for a given buffer line
|
||||
pub fn buffer_line_to_first_wrap_row(&self, line: usize) -> usize {
|
||||
if line >= self.buffer_line_starts.len() {
|
||||
return self.wrap_row_count();
|
||||
}
|
||||
self.buffer_line_starts[line]
|
||||
}
|
||||
|
||||
/// Get the wrap row range for a buffer line: [start, end)
|
||||
pub fn buffer_line_to_wrap_row_range(&self, line: usize) -> Range<usize> {
|
||||
let start = self.buffer_line_to_first_wrap_row(line);
|
||||
let end = if line + 1 < self.buffer_line_starts.len() {
|
||||
self.buffer_line_starts[line + 1]
|
||||
} else {
|
||||
self.wrap_row_count()
|
||||
};
|
||||
start..end
|
||||
}
|
||||
|
||||
/// Update text (incremental or full)
|
||||
pub fn on_text_changed(
|
||||
&mut self,
|
||||
changed_text: &Rope,
|
||||
range: &Range<usize>,
|
||||
new_text: &Rope,
|
||||
cx: &mut App,
|
||||
) {
|
||||
self.wrapper.update(changed_text, range, new_text, cx);
|
||||
self.rebuild_cache();
|
||||
}
|
||||
|
||||
/// Update layout parameters (wrap width or font)
|
||||
pub fn on_layout_changed(&mut self, wrap_width: Option<Pixels>, cx: &mut App) {
|
||||
self.wrapper.set_wrap_width(wrap_width, cx);
|
||||
self.rebuild_cache();
|
||||
}
|
||||
|
||||
/// Set font parameters
|
||||
pub fn set_font(&mut self, font: Font, font_size: Pixels, cx: &mut App) {
|
||||
self.wrapper.set_font(font, font_size, cx);
|
||||
self.rebuild_cache();
|
||||
}
|
||||
|
||||
/// Ensure text is prepared (initializes wrapper if needed)
|
||||
pub fn ensure_text_prepared(&mut self, text: &Rope, cx: &mut App) -> bool {
|
||||
let did_initialize = self.wrapper.prepare_if_need(text, cx);
|
||||
if did_initialize {
|
||||
self.rebuild_cache();
|
||||
}
|
||||
did_initialize
|
||||
}
|
||||
|
||||
/// Initialize with text
|
||||
pub fn set_text(&mut self, text: &Rope, cx: &mut App) {
|
||||
self.wrapper.set_default_text(text);
|
||||
self.wrapper.prepare_if_need(text, cx);
|
||||
self.rebuild_cache();
|
||||
}
|
||||
|
||||
/// Rebuild the prefix sum cache: buffer_line_starts
|
||||
fn rebuild_cache(&mut self) {
|
||||
let line_count = self.wrapper.lines.len();
|
||||
let wrap_row_count = self.wrapper.len();
|
||||
|
||||
// Skip if nothing changed: both buffer line count and total wrap row count must match.
|
||||
if line_count == self.cached_line_count
|
||||
&& wrap_row_count == self.cached_wrap_row_count
|
||||
&& !self.buffer_line_starts.is_empty()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self.buffer_line_starts.clear();
|
||||
|
||||
let mut wrap_row = 0;
|
||||
for line_item in &self.wrapper.lines {
|
||||
self.buffer_line_starts.push(wrap_row);
|
||||
wrap_row += line_item.lines_len();
|
||||
}
|
||||
|
||||
self.cached_line_count = line_count;
|
||||
self.cached_wrap_row_count = wrap_row_count;
|
||||
}
|
||||
|
||||
/// Get access to the underlying wrapper (for rendering/hit-testing)
|
||||
pub(crate) fn wrapper(&self) -> &TextWrapper {
|
||||
&self.wrapper
|
||||
}
|
||||
|
||||
/// Get access to line items (for rendering)
|
||||
pub(crate) fn lines(&self) -> &[LineItem] {
|
||||
&self.wrapper.lines
|
||||
}
|
||||
|
||||
/// Get the rope text
|
||||
pub fn text(&self) -> &Rope {
|
||||
self.wrapper.text()
|
||||
}
|
||||
|
||||
/// Calculate how many wrap rows of a buffer line are visible.
|
||||
/// Without folding, all wrap rows are visible.
|
||||
pub fn visible_wrap_row_count_for_buffer_line(&self, line: usize) -> usize {
|
||||
self.buffer_line_to_wrap_row_range(line).len()
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,269 +0,0 @@
|
||||
use gpui::{Context, EntityInputHandler, SharedString, Window};
|
||||
use ropey::RopeSlice;
|
||||
|
||||
use crate::input::mode::InputMode;
|
||||
use crate::input::{Indent, IndentInline, InputState, Outdent, OutdentInline};
|
||||
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
pub struct TabSize {
|
||||
/// Default is 2
|
||||
pub tab_size: usize,
|
||||
/// Set true to use `\t` as tab indent, default is false
|
||||
pub hard_tabs: bool,
|
||||
}
|
||||
|
||||
impl Default for TabSize {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
tab_size: 2,
|
||||
hard_tabs: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TabSize {
|
||||
pub(super) fn to_string(self) -> SharedString {
|
||||
if self.hard_tabs {
|
||||
"\t".into()
|
||||
} else {
|
||||
" ".repeat(self.tab_size).into()
|
||||
}
|
||||
}
|
||||
|
||||
/// Count the indent size of the line in spaces.
|
||||
pub fn indent_count(&self, line: &RopeSlice) -> usize {
|
||||
let mut count = 0;
|
||||
for ch in line.chars() {
|
||||
match ch {
|
||||
'\t' => count += self.tab_size,
|
||||
' ' => count += 1,
|
||||
_ => break,
|
||||
}
|
||||
}
|
||||
|
||||
count
|
||||
}
|
||||
}
|
||||
|
||||
impl InputState {
|
||||
/// Set the tab size for the input.
|
||||
///
|
||||
/// Only for [`InputMode::PlainText`] mode with multi_line.
|
||||
pub fn tab_size(mut self, tab: TabSize) -> Self {
|
||||
debug_assert!(self.mode.is_multi_line());
|
||||
if let InputMode::PlainText { tab: t, .. } = &mut self.mode {
|
||||
*t = tab;
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
pub(super) fn indent_inline(
|
||||
&mut self,
|
||||
_: &IndentInline,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.indent(false, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn indent_block(&mut self, _: &Indent, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.indent(true, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn outdent_inline(
|
||||
&mut self,
|
||||
_: &OutdentInline,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.outdent(false, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn outdent_block(
|
||||
&mut self,
|
||||
_: &Outdent,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.outdent(true, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn indent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if !self.mode.is_indentable() {
|
||||
cx.propagate();
|
||||
return;
|
||||
};
|
||||
|
||||
let tab_indent = self.mode.tab_size().to_string();
|
||||
let selected_range = self.selected_range;
|
||||
let mut added_len = 0;
|
||||
let is_selected = !self.selected_range.is_empty();
|
||||
|
||||
if is_selected || block {
|
||||
let start_offset = self.start_of_line_of_selection(window, cx);
|
||||
let mut offset = start_offset;
|
||||
|
||||
let selected_text = self
|
||||
.text_for_range(
|
||||
self.range_to_utf16(&(offset..selected_range.end)),
|
||||
&mut None,
|
||||
window,
|
||||
cx,
|
||||
)
|
||||
.unwrap_or("".into());
|
||||
|
||||
for line in selected_text.split('\n') {
|
||||
self.replace_text_in_range_silent(
|
||||
Some(self.range_to_utf16(&(offset..offset))),
|
||||
&tab_indent,
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
added_len += tab_indent.len();
|
||||
// +1 for "\n", the `\r` is included in the `line`.
|
||||
offset += line.len() + tab_indent.len() + 1;
|
||||
}
|
||||
|
||||
if is_selected {
|
||||
self.selected_range = (start_offset..selected_range.end + added_len).into();
|
||||
} else {
|
||||
self.selected_range =
|
||||
(selected_range.start + added_len..selected_range.end + added_len).into();
|
||||
}
|
||||
} else {
|
||||
// Selected none
|
||||
let offset = self.selected_range.start;
|
||||
self.replace_text_in_range_silent(
|
||||
Some(self.range_to_utf16(&(offset..offset))),
|
||||
&tab_indent,
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
added_len = tab_indent.len();
|
||||
|
||||
self.selected_range =
|
||||
(selected_range.start + added_len..selected_range.end + added_len).into();
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn outdent(&mut self, block: bool, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if !self.mode.is_indentable() {
|
||||
cx.propagate();
|
||||
return;
|
||||
};
|
||||
|
||||
let tab_indent = self.mode.tab_size().to_string();
|
||||
let selected_range = self.selected_range;
|
||||
let mut removed_len = 0;
|
||||
let is_selected = !self.selected_range.is_empty();
|
||||
|
||||
if is_selected || block {
|
||||
let start_offset = self.start_of_line_of_selection(window, cx);
|
||||
let mut offset = start_offset;
|
||||
|
||||
let selected_text = self
|
||||
.text_for_range(
|
||||
self.range_to_utf16(&(offset..selected_range.end)),
|
||||
&mut None,
|
||||
window,
|
||||
cx,
|
||||
)
|
||||
.unwrap_or("".into());
|
||||
|
||||
for line in selected_text.split('\n') {
|
||||
if line.starts_with(tab_indent.as_ref()) {
|
||||
self.replace_text_in_range_silent(
|
||||
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
|
||||
"",
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
removed_len += tab_indent.len();
|
||||
|
||||
// +1 for "\n"
|
||||
offset += line.len().saturating_sub(tab_indent.len()) + 1;
|
||||
} else {
|
||||
offset += line.len() + 1;
|
||||
}
|
||||
}
|
||||
|
||||
if is_selected {
|
||||
self.selected_range =
|
||||
(start_offset..selected_range.end.saturating_sub(removed_len)).into();
|
||||
} else {
|
||||
self.selected_range = (selected_range.start.saturating_sub(removed_len)
|
||||
..selected_range.end.saturating_sub(removed_len))
|
||||
.into();
|
||||
}
|
||||
} else {
|
||||
// Selected none
|
||||
let start_offset = self.selected_range.start;
|
||||
let offset = self.start_of_line_of_selection(window, cx);
|
||||
let offset = self.offset_from_utf16(self.offset_to_utf16(offset));
|
||||
// FIXME: To improve performance
|
||||
if self
|
||||
.text
|
||||
.slice(offset..self.text.len())
|
||||
.to_string()
|
||||
.starts_with(tab_indent.as_ref())
|
||||
{
|
||||
self.replace_text_in_range_silent(
|
||||
Some(self.range_to_utf16(&(offset..offset + tab_indent.len()))),
|
||||
"",
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
removed_len = tab_indent.len();
|
||||
let new_offset = start_offset.saturating_sub(removed_len);
|
||||
self.selected_range = (new_offset..new_offset).into();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use ropey::RopeSlice;
|
||||
|
||||
use super::TabSize;
|
||||
|
||||
#[test]
|
||||
fn test_tab_size() {
|
||||
let tab = TabSize {
|
||||
tab_size: 2,
|
||||
hard_tabs: false,
|
||||
};
|
||||
assert_eq!(tab.to_string(), " ");
|
||||
let tab = TabSize {
|
||||
tab_size: 4,
|
||||
hard_tabs: false,
|
||||
};
|
||||
assert_eq!(tab.to_string(), " ");
|
||||
|
||||
let tab = TabSize {
|
||||
tab_size: 2,
|
||||
hard_tabs: true,
|
||||
};
|
||||
assert_eq!(tab.to_string(), "\t");
|
||||
let tab = TabSize {
|
||||
tab_size: 4,
|
||||
hard_tabs: true,
|
||||
};
|
||||
assert_eq!(tab.to_string(), "\t");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_tab_size_indent_count() {
|
||||
let tab = TabSize {
|
||||
tab_size: 4,
|
||||
hard_tabs: false,
|
||||
};
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 2);
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from(" abc")), 4);
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from("\tabc")), 4);
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from(" \tabc")), 6);
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from(" \t abc ")), 6);
|
||||
assert_eq!(tab.indent_count(&RopeSlice::from("abc")), 0);
|
||||
}
|
||||
}
|
||||
+112
-169
@@ -1,31 +1,76 @@
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
AnyElement, App, DefiniteLength, Edges, EdgesRefinement, Entity, Hsla, InteractiveElement as _,
|
||||
IntoElement, MouseButton, ParentElement as _, Rems, RenderOnce, StyleRefinement, Styled,
|
||||
TextAlign, Window, div, px, relative,
|
||||
AnyElement, App, DefiniteLength, Edges, Entity, Hsla, InteractiveElement as _, IntoElement,
|
||||
MouseButton, ParentElement as _, Pixels, Rems, RenderOnce, StyleRefinement, Styled, TextAlign,
|
||||
Window, div, px, relative,
|
||||
};
|
||||
use gpui_base::InputBase;
|
||||
use gpui_base::input::{InputBaseState, InputEditorStyle, InputMode, InputModeKind, TextareaMode};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use super::InputState;
|
||||
use super::element::EditorScrollbar;
|
||||
use crate::button::{Button, ButtonVariants as _};
|
||||
use crate::indicator::Indicator;
|
||||
use crate::input::clear_button;
|
||||
use crate::{IconName, Selectable, Sizable, Size, StyleSized, StyledExt, h_flex, v_flex};
|
||||
|
||||
/// Returns `(background, foreground)` colors for input-like components.
|
||||
pub(crate) fn input_style(disabled: bool, cx: &App) -> (Hsla, Hsla) {
|
||||
/// The background of an input frame, which reads muted while the input is disabled.
|
||||
fn input_background(disabled: bool, cx: &App) -> Hsla {
|
||||
if disabled {
|
||||
(cx.theme().surface_background, cx.theme().text_muted)
|
||||
cx.theme().surface_background
|
||||
} else {
|
||||
(cx.theme().elevated_surface_background, cx.theme().text)
|
||||
cx.theme().elevated_surface_background
|
||||
}
|
||||
}
|
||||
|
||||
/// A text input element bind to an [`InputState`].
|
||||
/// The colors base paints input text with, read from the coop theme.
|
||||
///
|
||||
/// Base fills in any color left transparent from its own palette, and that
|
||||
/// palette is only a projection of this one, so every color coop paints with is
|
||||
/// named here rather than left to resolve.
|
||||
fn input_editor_style(cx: &App) -> InputEditorStyle {
|
||||
let theme = cx.theme();
|
||||
InputEditorStyle {
|
||||
foreground: theme.text,
|
||||
muted_foreground: theme.text_muted,
|
||||
background: theme.elevated_surface_background,
|
||||
border: theme.border,
|
||||
selection: theme.selection,
|
||||
caret: theme.cursor,
|
||||
..InputEditorStyle::default()
|
||||
}
|
||||
}
|
||||
|
||||
/// The input's own padding, resolved to pixels.
|
||||
///
|
||||
/// Base applies the multi-line padding itself so that the text, the gutter, and
|
||||
/// the scrollbar share one inset, and the single-line frame carries its own.
|
||||
/// Both come from the same size table, resolved through the window's rem size.
|
||||
fn input_paddings(size: Size, style: &StyleRefinement, window: &Window) -> Edges<Pixels> {
|
||||
let mut probe = div().input_px(size).input_py(size).refine_style(style);
|
||||
let padding = probe.style().padding.clone();
|
||||
let base_size = window.text_style().font_size;
|
||||
let rem_size = window.rem_size();
|
||||
let resolve = |value: Option<DefiniteLength>| {
|
||||
value
|
||||
.map(|value| value.to_pixels(base_size, rem_size))
|
||||
.unwrap_or(px(0.))
|
||||
};
|
||||
|
||||
Edges {
|
||||
left: resolve(padding.left),
|
||||
right: resolve(padding.right),
|
||||
top: resolve(padding.top),
|
||||
bottom: resolve(padding.bottom),
|
||||
}
|
||||
}
|
||||
|
||||
/// A text input element bound to an [`InputState`] or a [`TextareaState`].
|
||||
///
|
||||
/// The editing kind lives on the state, so `Input::new` accepts either and
|
||||
/// infers which one is rendered.
|
||||
#[derive(IntoElement)]
|
||||
pub struct Input {
|
||||
state: Entity<InputState>,
|
||||
pub struct Input<M: InputModeKind = InputMode> {
|
||||
state: Entity<InputBaseState<M>>,
|
||||
style: StyleRefinement,
|
||||
size: Size,
|
||||
prefix: Option<AnyElement>,
|
||||
@@ -39,14 +84,17 @@ pub struct Input {
|
||||
selected: bool,
|
||||
}
|
||||
|
||||
impl Sizable for Input {
|
||||
/// A styled multi-line text input.
|
||||
pub type Textarea = Input<TextareaMode>;
|
||||
|
||||
impl<M: InputModeKind> Sizable for Input<M> {
|
||||
fn with_size(mut self, size: impl Into<Size>) -> Self {
|
||||
self.size = size.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Selectable for Input {
|
||||
impl<M: InputModeKind> Selectable for Input<M> {
|
||||
fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
@@ -57,9 +105,9 @@ impl Selectable for Input {
|
||||
}
|
||||
}
|
||||
|
||||
impl Input {
|
||||
/// Create a new [`Input`] element bind to the [`InputState`].
|
||||
pub fn new(state: &Entity<InputState>) -> Self {
|
||||
impl<M: InputModeKind> Input<M> {
|
||||
/// Create a new [`Input`] element bind to the given state.
|
||||
pub fn new(state: &Entity<InputBaseState<M>>) -> Self {
|
||||
Self {
|
||||
state: state.clone(),
|
||||
size: Size::default(),
|
||||
@@ -128,8 +176,7 @@ impl Input {
|
||||
self
|
||||
}
|
||||
|
||||
fn render_toggle_mask_button(state: &Entity<InputState>, cx: &App) -> impl IntoElement {
|
||||
let _masked = state.read(cx).masked;
|
||||
fn render_toggle_mask_button(state: &Entity<InputBaseState<M>>) -> impl IntoElement {
|
||||
Button::new("toggle-mask")
|
||||
.icon(IconName::Eye)
|
||||
.xsmall()
|
||||
@@ -137,78 +184,42 @@ impl Input {
|
||||
.tab_stop(false)
|
||||
.on_click({
|
||||
let state = state.clone();
|
||||
move |_, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.set_masked(!state.masked, window, cx);
|
||||
})
|
||||
}
|
||||
move |_, window, cx| state.update(cx, |state, cx| state.toggle_masked(window, cx))
|
||||
})
|
||||
}
|
||||
|
||||
/// This method must after the refine_style.
|
||||
fn render_editor(
|
||||
paddings: EdgesRefinement<DefiniteLength>,
|
||||
input_state: &Entity<InputState>,
|
||||
state: &InputState,
|
||||
window: &Window,
|
||||
) -> impl IntoElement {
|
||||
let base_size = window.text_style().font_size;
|
||||
let rem_size = window.rem_size();
|
||||
|
||||
let paddings = Edges {
|
||||
left: paddings
|
||||
.left
|
||||
.map(|v| v.to_pixels(base_size, rem_size))
|
||||
.unwrap_or(px(0.)),
|
||||
right: paddings
|
||||
.right
|
||||
.map(|v| v.to_pixels(base_size, rem_size))
|
||||
.unwrap_or(px(0.)),
|
||||
top: paddings
|
||||
.top
|
||||
.map(|v| v.to_pixels(base_size, rem_size))
|
||||
.unwrap_or(px(0.)),
|
||||
bottom: paddings
|
||||
.bottom
|
||||
.map(|v| v.to_pixels(base_size, rem_size))
|
||||
.unwrap_or(px(0.)),
|
||||
};
|
||||
|
||||
state.editor_scrollbar_paddings.set(paddings);
|
||||
state.editor_scrollbar_snapshot.set(None);
|
||||
|
||||
v_flex().size_full().child(
|
||||
div()
|
||||
.relative()
|
||||
.flex_1()
|
||||
.child(input_state.clone())
|
||||
.child(EditorScrollbar::new(input_state.clone())),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Styled for Input {
|
||||
impl<M: InputModeKind> Styled for Input<M> {
|
||||
fn style(&mut self) -> &mut StyleRefinement {
|
||||
&mut self.style
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for Input {
|
||||
impl<M: InputModeKind> RenderOnce for Input<M> {
|
||||
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
const LINE_HEIGHT: Rems = Rems(1.25);
|
||||
let text_align = self.style.text.text_align.unwrap_or(TextAlign::Left);
|
||||
|
||||
self.state.update(cx, |state, _| {
|
||||
state.disabled = self.disabled;
|
||||
state.size = self.size;
|
||||
// Only for single line mode
|
||||
if state.mode.is_single_line() {
|
||||
state.text_align = text_align;
|
||||
let multi_line = self.state.read(cx).is_multi_line();
|
||||
let editor_paddings = if multi_line {
|
||||
input_paddings(self.size, &self.style, window)
|
||||
} else {
|
||||
Edges::default()
|
||||
};
|
||||
self.state.update(cx, |state, cx| {
|
||||
state.set_editor_style(input_editor_style(cx));
|
||||
state.set_editor_paddings(editor_paddings);
|
||||
state.set_disabled(self.disabled, cx);
|
||||
if state.is_single_line() {
|
||||
state.set_text_align(text_align, cx);
|
||||
}
|
||||
});
|
||||
|
||||
let state = self.state.read(cx);
|
||||
let _focused = state.focus_handle.is_focused(window) && !state.disabled;
|
||||
let presentation = state.presentation();
|
||||
let disabled = presentation.is_disabled();
|
||||
let loading = presentation.is_loading();
|
||||
let text_is_empty = state.text().len() == 0;
|
||||
|
||||
let gap_x = match self.size {
|
||||
Size::Small => px(4.),
|
||||
@@ -216,117 +227,49 @@ impl RenderOnce for Input {
|
||||
_ => px(6.),
|
||||
};
|
||||
|
||||
let (bg, _) = input_style(state.disabled, cx);
|
||||
let background = input_background(disabled, cx);
|
||||
let show_clear_button =
|
||||
self.cleanable && state.is_editable() && !loading && !text_is_empty && !multi_line;
|
||||
let has_suffix = self.suffix.is_some() || loading || self.mask_toggle || show_clear_button;
|
||||
|
||||
let prefix = self.prefix;
|
||||
let suffix = self.suffix;
|
||||
let show_clear_button = self.cleanable
|
||||
&& !state.disabled
|
||||
&& !state.loading
|
||||
&& state.text.len() > 0
|
||||
&& state.mode.is_single_line();
|
||||
let has_suffix = suffix.is_some() || state.loading || self.mask_toggle || show_clear_button;
|
||||
let state_entity = self.state.clone();
|
||||
|
||||
div()
|
||||
.id(("input", self.state.entity_id()))
|
||||
InputBase::new(("input", self.state.entity_id()))
|
||||
.flex()
|
||||
.key_context(crate::input::CONTEXT)
|
||||
.track_focus(&state.focus_handle.clone())
|
||||
.tab_index(self.tab_index)
|
||||
.when(!state.disabled, |this| {
|
||||
this.on_action(window.listener_for(&self.state, InputState::backspace))
|
||||
.on_action(window.listener_for(&self.state, InputState::delete))
|
||||
.on_action(
|
||||
window.listener_for(&self.state, InputState::delete_to_beginning_of_line),
|
||||
)
|
||||
.on_action(window.listener_for(&self.state, InputState::delete_to_end_of_line))
|
||||
.on_action(window.listener_for(&self.state, InputState::delete_previous_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::delete_next_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::enter))
|
||||
.on_action(window.listener_for(&self.state, InputState::escape))
|
||||
.on_action(window.listener_for(&self.state, InputState::paste))
|
||||
.on_action(window.listener_for(&self.state, InputState::cut))
|
||||
.on_action(window.listener_for(&self.state, InputState::undo))
|
||||
.on_action(window.listener_for(&self.state, InputState::redo))
|
||||
.when(state.mode.is_multi_line(), |this| {
|
||||
this.on_action(window.listener_for(&self.state, InputState::indent_inline))
|
||||
.on_action(window.listener_for(&self.state, InputState::outdent_inline))
|
||||
.on_action(window.listener_for(&self.state, InputState::indent_block))
|
||||
.on_action(window.listener_for(&self.state, InputState::outdent_block))
|
||||
})
|
||||
})
|
||||
.on_action(window.listener_for(&self.state, InputState::left))
|
||||
.on_action(window.listener_for(&self.state, InputState::right))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_left))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_right))
|
||||
.when(state.mode.is_multi_line(), |this| {
|
||||
this.on_action(window.listener_for(&self.state, InputState::up))
|
||||
.on_action(window.listener_for(&self.state, InputState::down))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_up))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_down))
|
||||
.on_action(window.listener_for(&self.state, InputState::page_up))
|
||||
.on_action(window.listener_for(&self.state, InputState::page_down))
|
||||
})
|
||||
.on_action(window.listener_for(&self.state, InputState::select_all))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_start_of_line))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_end_of_line))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_previous_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_next_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::home))
|
||||
.on_action(window.listener_for(&self.state, InputState::end))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_start))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_end))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_previous_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::move_to_next_word))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_start))
|
||||
.on_action(window.listener_for(&self.state, InputState::select_to_end))
|
||||
.on_action(window.listener_for(&self.state, InputState::show_character_palette))
|
||||
.on_action(window.listener_for(&self.state, InputState::copy))
|
||||
.on_key_down(window.listener_for(&self.state, InputState::on_key_down))
|
||||
.on_mouse_down(
|
||||
MouseButton::Left,
|
||||
window.listener_for(&self.state, InputState::on_mouse_down),
|
||||
)
|
||||
.on_mouse_down(
|
||||
MouseButton::Right,
|
||||
window.listener_for(&self.state, InputState::on_mouse_down),
|
||||
)
|
||||
.on_mouse_up(
|
||||
MouseButton::Left,
|
||||
window.listener_for(&self.state, InputState::on_mouse_up),
|
||||
)
|
||||
.on_mouse_up(
|
||||
MouseButton::Right,
|
||||
window.listener_for(&self.state, InputState::on_mouse_up),
|
||||
)
|
||||
.on_scroll_wheel(window.listener_for(&self.state, InputState::on_scroll_wheel))
|
||||
.size_full()
|
||||
.line_height(LINE_HEIGHT)
|
||||
.input_px(self.size)
|
||||
.input_py(self.size)
|
||||
.when(!multi_line, |this| {
|
||||
this.input_px(self.size).input_py(self.size)
|
||||
})
|
||||
.input_h(self.size)
|
||||
.input_font_size(self.size)
|
||||
.when(!self.disabled, |this| this.cursor_text())
|
||||
.when(!disabled, |this| this.cursor_text())
|
||||
.on_mouse_down(MouseButton::Left, {
|
||||
let state_entity = state_entity.clone();
|
||||
move |_, window, cx| state_entity.update(cx, |state, cx| state.focus(window, cx))
|
||||
})
|
||||
.items_center()
|
||||
.when(state.mode.is_multi_line(), |this| {
|
||||
.when(multi_line, |this| {
|
||||
this.h_auto()
|
||||
.when_some(self.height, |this, height| this.h(height))
|
||||
})
|
||||
.when(self.appearance, |this| {
|
||||
this.bg(bg)
|
||||
this.bg(background)
|
||||
.when(self.disabled, |this| this.opacity(0.5))
|
||||
.rounded(cx.theme().radius)
|
||||
})
|
||||
.items_center()
|
||||
.tab_index(self.tab_index)
|
||||
.gap(gap_x)
|
||||
.refine_style(&self.style)
|
||||
.children(prefix)
|
||||
.when(state.mode.is_multi_line(), |mut this| {
|
||||
let paddings = this.style().padding.clone();
|
||||
this.child(Self::render_editor(paddings, &self.state, state, window))
|
||||
})
|
||||
.when(!state.mode.is_multi_line(), |this| {
|
||||
this.child(self.state.clone())
|
||||
.when(!multi_line, |this| this.child(state_entity.clone()))
|
||||
.when(multi_line, |this| {
|
||||
this.child(
|
||||
v_flex()
|
||||
.size_full()
|
||||
.child(div().relative().flex_1().child(state_entity.clone())),
|
||||
)
|
||||
})
|
||||
.when(has_suffix, |this| {
|
||||
this.pr_2().child(
|
||||
@@ -334,13 +277,13 @@ impl RenderOnce for Input {
|
||||
.id("suffix")
|
||||
.gap(gap_x)
|
||||
.items_center()
|
||||
.when(state.loading, |this| this.child(Indicator::new()))
|
||||
.when(loading, |this| this.child(Indicator::new()))
|
||||
.when(self.mask_toggle, |this| {
|
||||
this.child(Self::render_toggle_mask_button(&self.state, cx))
|
||||
this.child(Self::render_toggle_mask_button(&state_entity))
|
||||
})
|
||||
.when(show_clear_button, |this| {
|
||||
this.child(clear_button(cx).on_click({
|
||||
let state = self.state.clone();
|
||||
let state = state_entity.clone();
|
||||
move |_, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.clean(window, cx);
|
||||
|
||||
@@ -1,409 +0,0 @@
|
||||
use gpui::SharedString;
|
||||
|
||||
#[derive(Clone, PartialEq, Debug)]
|
||||
pub enum MaskToken {
|
||||
/// 0 Digit, equivalent to `[0]`
|
||||
// Digit0,
|
||||
/// Digit, equivalent to `[0-9]`
|
||||
Digit,
|
||||
/// Letter, equivalent to `[a-zA-Z]`
|
||||
Letter,
|
||||
/// Letter or digit, equivalent to `[a-zA-Z0-9]`
|
||||
LetterOrDigit,
|
||||
/// Separator
|
||||
Sep(char),
|
||||
/// Any character
|
||||
Any,
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl MaskToken {
|
||||
/// Check if the token is any character.
|
||||
pub fn is_any(&self) -> bool {
|
||||
matches!(self, MaskToken::Any)
|
||||
}
|
||||
|
||||
/// Check if the token is a match for the given character.
|
||||
///
|
||||
/// The separator is always a match any input character.
|
||||
fn is_match(&self, ch: char) -> bool {
|
||||
match self {
|
||||
MaskToken::Digit => ch.is_ascii_digit(),
|
||||
MaskToken::Letter => ch.is_ascii_alphabetic(),
|
||||
MaskToken::LetterOrDigit => ch.is_ascii_alphanumeric(),
|
||||
MaskToken::Any => true,
|
||||
MaskToken::Sep(c) => *c == ch,
|
||||
}
|
||||
}
|
||||
|
||||
/// Is the token a separator (Can be ignored)
|
||||
fn is_sep(&self) -> bool {
|
||||
matches!(self, MaskToken::Sep(_))
|
||||
}
|
||||
|
||||
/// Check if the token is a number.
|
||||
pub fn is_number(&self) -> bool {
|
||||
matches!(self, MaskToken::Digit)
|
||||
}
|
||||
|
||||
pub fn placeholder(&self) -> char {
|
||||
match self {
|
||||
MaskToken::Sep(c) => *c,
|
||||
_ => '_',
|
||||
}
|
||||
}
|
||||
|
||||
fn mask_char(&self, ch: char) -> char {
|
||||
match self {
|
||||
MaskToken::Digit | MaskToken::LetterOrDigit | MaskToken::Letter => ch,
|
||||
MaskToken::Sep(c) => *c,
|
||||
MaskToken::Any => ch,
|
||||
}
|
||||
}
|
||||
|
||||
fn unmask_char(&self, ch: char) -> Option<char> {
|
||||
match self {
|
||||
MaskToken::Digit => Some(ch),
|
||||
MaskToken::Letter => Some(ch),
|
||||
MaskToken::LetterOrDigit => Some(ch),
|
||||
MaskToken::Any => Some(ch),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
pub enum MaskPattern {
|
||||
#[default]
|
||||
None,
|
||||
Pattern {
|
||||
pattern: SharedString,
|
||||
tokens: Vec<MaskToken>,
|
||||
},
|
||||
Number {
|
||||
/// Group separator, e.g. "," or " "
|
||||
separator: Option<char>,
|
||||
/// Number of fraction digits, e.g. 2 for 123.45
|
||||
fraction: Option<usize>,
|
||||
},
|
||||
}
|
||||
|
||||
impl From<&str> for MaskPattern {
|
||||
fn from(pattern: &str) -> Self {
|
||||
Self::new(pattern)
|
||||
}
|
||||
}
|
||||
|
||||
impl MaskPattern {
|
||||
/// Create a new mask pattern
|
||||
///
|
||||
/// - `9` - Digit
|
||||
/// - `A` - Letter
|
||||
/// - `#` - Letter or Digit
|
||||
/// - `*` - Any character
|
||||
/// - other characters - Separator
|
||||
///
|
||||
/// For example:
|
||||
///
|
||||
/// - `(999)999-9999` - US phone number: (123)456-7890
|
||||
/// - `99999-9999` - ZIP code: 12345-6789
|
||||
/// - `AAAA-99-####` - Custom pattern: ABCD-12-3AB4
|
||||
/// - `*999*` - Custom pattern: (123) or [123]
|
||||
pub fn new(pattern: &str) -> Self {
|
||||
let tokens = pattern
|
||||
.chars()
|
||||
.map(|ch| match ch {
|
||||
// '0' => MaskToken::Digit0,
|
||||
'9' => MaskToken::Digit,
|
||||
'A' => MaskToken::Letter,
|
||||
'#' => MaskToken::LetterOrDigit,
|
||||
'*' => MaskToken::Any,
|
||||
_ => MaskToken::Sep(ch),
|
||||
})
|
||||
.collect();
|
||||
|
||||
Self::Pattern {
|
||||
pattern: pattern.to_owned().into(),
|
||||
tokens,
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
fn tokens(&self) -> Option<&Vec<MaskToken>> {
|
||||
match self {
|
||||
Self::Pattern { tokens, .. } => Some(tokens),
|
||||
Self::Number { .. } => None,
|
||||
Self::None => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a new mask pattern with group separator, e.g. "," or " "
|
||||
pub fn number(sep: Option<char>) -> Self {
|
||||
Self::Number {
|
||||
separator: sep,
|
||||
fraction: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn placeholder(&self) -> Option<String> {
|
||||
match self {
|
||||
Self::Pattern { tokens, .. } => {
|
||||
Some(tokens.iter().map(|token| token.placeholder()).collect())
|
||||
}
|
||||
Self::Number { .. } => None,
|
||||
Self::None => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Return true if the mask pattern is None or no any pattern.
|
||||
pub fn is_none(&self) -> bool {
|
||||
match self {
|
||||
Self::Pattern { tokens, .. } => tokens.is_empty(),
|
||||
Self::Number { .. } => false,
|
||||
Self::None => true,
|
||||
}
|
||||
}
|
||||
|
||||
/// Check is the mask text is valid.
|
||||
///
|
||||
/// If the mask pattern is None, always return true.
|
||||
pub fn is_valid(&self, mask_text: &str) -> bool {
|
||||
if self.is_none() {
|
||||
return true;
|
||||
}
|
||||
|
||||
let mut text_index = 0;
|
||||
let mask_text_chars: Vec<char> = mask_text.chars().collect();
|
||||
match self {
|
||||
Self::Pattern { tokens, .. } => {
|
||||
for token in tokens {
|
||||
if text_index >= mask_text_chars.len() {
|
||||
break;
|
||||
}
|
||||
|
||||
let ch = mask_text_chars[text_index];
|
||||
if token.is_match(ch) {
|
||||
text_index += 1;
|
||||
}
|
||||
}
|
||||
text_index == mask_text.len()
|
||||
}
|
||||
Self::Number { separator, .. } => {
|
||||
if mask_text.is_empty() {
|
||||
return true;
|
||||
}
|
||||
|
||||
// check if the text is valid number
|
||||
let mut parts = mask_text.split('.');
|
||||
let int_part = parts.next().unwrap_or("");
|
||||
let frac_part = parts.next();
|
||||
|
||||
if int_part.is_empty() {
|
||||
return false;
|
||||
}
|
||||
|
||||
let sign_positions: Vec<usize> = int_part
|
||||
.chars()
|
||||
.enumerate()
|
||||
.filter_map(|(i, ch)| match is_sign(&ch) {
|
||||
true => Some(i),
|
||||
false => None,
|
||||
})
|
||||
.collect();
|
||||
|
||||
// only one sign is valid
|
||||
// sign is only valid at the beginning of the string
|
||||
if sign_positions.len() > 1 || sign_positions.first() > Some(&0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if the integer part is valid
|
||||
if !int_part.chars().enumerate().all(|(i, ch)| {
|
||||
ch.is_ascii_digit() || is_sign(&ch) && i == 0 || Some(ch) == *separator
|
||||
}) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check if the fraction part is valid
|
||||
if let Some(frac) = frac_part
|
||||
&& !frac
|
||||
.chars()
|
||||
.all(|ch| ch.is_ascii_digit() || Some(ch) == *separator)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
true
|
||||
}
|
||||
Self::None => true,
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if valid input char at the given position.
|
||||
pub fn is_valid_at(&self, ch: char, pos: usize) -> bool {
|
||||
if self.is_none() {
|
||||
return true;
|
||||
}
|
||||
|
||||
match self {
|
||||
Self::Pattern { tokens, .. } => {
|
||||
if let Some(token) = tokens.get(pos) {
|
||||
if token.is_match(ch) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if token.is_sep() {
|
||||
// If next token is match, it's valid
|
||||
if let Some(next_token) = tokens.get(pos + 1)
|
||||
&& next_token.is_match(ch)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
false
|
||||
}
|
||||
Self::Number { .. } => true,
|
||||
Self::None => true,
|
||||
}
|
||||
}
|
||||
|
||||
/// Format the text according to the mask pattern
|
||||
///
|
||||
/// For example:
|
||||
///
|
||||
/// - pattern: (999)999-999
|
||||
/// - text: 123456789
|
||||
/// - mask_text: (123)456-789
|
||||
pub fn mask(&self, text: &str) -> SharedString {
|
||||
if self.is_none() {
|
||||
return text.to_owned().into();
|
||||
}
|
||||
|
||||
match self {
|
||||
Self::Number {
|
||||
separator,
|
||||
fraction,
|
||||
} => {
|
||||
if let Some(sep) = *separator {
|
||||
// Remove the existing group separator
|
||||
let text = text.replace(sep, "");
|
||||
|
||||
let mut parts = text.split('.');
|
||||
let int_part = parts.next().unwrap_or("");
|
||||
|
||||
// Limit the fraction part to the given range, if not enough, pad with 0
|
||||
let frac_part = parts.next().map(|part| {
|
||||
part.chars()
|
||||
.take(fraction.unwrap_or(usize::MAX))
|
||||
.collect::<String>()
|
||||
});
|
||||
|
||||
// Reverse the integer part for easier grouping
|
||||
let mut chars: Vec<char> = int_part.chars().rev().collect();
|
||||
|
||||
// Removing the sign from formatting to avoid cases such as: -,123
|
||||
let maybe_signed = chars.iter().position(is_sign).map(|pos| chars.remove(pos));
|
||||
|
||||
let mut result = String::new();
|
||||
for (i, ch) in chars.iter().enumerate() {
|
||||
if i > 0 && i % 3 == 0 {
|
||||
result.push(sep);
|
||||
}
|
||||
result.push(*ch);
|
||||
}
|
||||
let int_with_sep: String = result.chars().rev().collect();
|
||||
|
||||
let final_str = if let Some(frac) = frac_part {
|
||||
if fraction == &Some(0) {
|
||||
int_with_sep
|
||||
} else {
|
||||
format!("{}.{}", int_with_sep, frac)
|
||||
}
|
||||
} else {
|
||||
int_with_sep
|
||||
};
|
||||
|
||||
let final_str = if let Some(sign) = maybe_signed {
|
||||
format!("{}{}", sign, final_str)
|
||||
} else {
|
||||
final_str
|
||||
};
|
||||
|
||||
return final_str.into();
|
||||
}
|
||||
|
||||
text.to_owned().into()
|
||||
}
|
||||
Self::Pattern { tokens, .. } => {
|
||||
let mut result = String::new();
|
||||
let mut text_index = 0;
|
||||
let text_chars: Vec<char> = text.chars().collect();
|
||||
for (pos, token) in tokens.iter().enumerate() {
|
||||
if text_index >= text_chars.len() {
|
||||
break;
|
||||
}
|
||||
let ch = text_chars[text_index];
|
||||
// Break if expected char is not match
|
||||
if !token.is_sep() && !self.is_valid_at(ch, pos) {
|
||||
break;
|
||||
}
|
||||
let mask_ch = token.mask_char(ch);
|
||||
result.push(mask_ch);
|
||||
if ch == mask_ch {
|
||||
text_index += 1;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
result.into()
|
||||
}
|
||||
Self::None => text.to_owned().into(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Extract original text from masked text
|
||||
pub fn unmask(&self, mask_text: &str) -> String {
|
||||
match self {
|
||||
Self::Number { separator, .. } => {
|
||||
if let Some(sep) = *separator {
|
||||
let mut result = String::new();
|
||||
for ch in mask_text.chars() {
|
||||
if ch == sep {
|
||||
continue;
|
||||
}
|
||||
result.push(ch);
|
||||
}
|
||||
|
||||
if result.contains('.') {
|
||||
result = result.trim_end_matches('0').to_string();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
mask_text.to_owned()
|
||||
}
|
||||
Self::Pattern { tokens, .. } => {
|
||||
let mut result = String::new();
|
||||
let mask_text_chars: Vec<char> = mask_text.chars().collect();
|
||||
for (text_index, token) in tokens.iter().enumerate() {
|
||||
if text_index >= mask_text_chars.len() {
|
||||
break;
|
||||
}
|
||||
let ch = mask_text_chars[text_index];
|
||||
let unmask_ch = token.unmask_char(ch);
|
||||
if let Some(ch) = unmask_ch {
|
||||
result.push(ch);
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
Self::None => mask_text.to_owned(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_sign(ch: &char) -> bool {
|
||||
matches!(ch, '+' | '-')
|
||||
}
|
||||
@@ -1,27 +1,7 @@
|
||||
pub(super) const MASK_CHAR: char = '*';
|
||||
|
||||
mod blink_cursor;
|
||||
mod change;
|
||||
mod clear_button;
|
||||
mod cursor;
|
||||
mod display_map;
|
||||
mod element;
|
||||
mod indent;
|
||||
#[allow(clippy::module_inception)]
|
||||
mod input;
|
||||
mod mask_pattern;
|
||||
mod mode;
|
||||
mod movement;
|
||||
mod rope_ext;
|
||||
mod selection;
|
||||
mod state;
|
||||
|
||||
pub(crate) use clear_button::*;
|
||||
pub use cursor::*;
|
||||
pub use display_map::DisplayMap;
|
||||
pub use indent::TabSize;
|
||||
pub use gpui_base::input::{InputEvent, InputState, TextareaState};
|
||||
pub use input::*;
|
||||
pub use mask_pattern::MaskPattern;
|
||||
pub use rope_ext::{InputEdit, Point, RopeExt, RopeLines};
|
||||
pub use ropey::Rope;
|
||||
pub use state::*;
|
||||
|
||||
@@ -1,145 +0,0 @@
|
||||
use super::display_map::DisplayMap;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) enum InputMode {
|
||||
/// A plain text input mode.
|
||||
PlainText {
|
||||
multi_line: bool,
|
||||
tab: crate::input::indent::TabSize,
|
||||
rows: usize,
|
||||
},
|
||||
/// An auto grow input mode.
|
||||
AutoGrow {
|
||||
rows: usize,
|
||||
min_rows: usize,
|
||||
max_rows: usize,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for InputMode {
|
||||
fn default() -> Self {
|
||||
InputMode::plain_text()
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl InputMode {
|
||||
/// Create a plain input mode with default settings.
|
||||
pub(super) fn plain_text() -> Self {
|
||||
InputMode::PlainText {
|
||||
multi_line: false,
|
||||
tab: crate::input::indent::TabSize::default(),
|
||||
rows: 1,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create an auto grow input mode with given min and max rows.
|
||||
pub(super) fn auto_grow(min_rows: usize, max_rows: usize) -> Self {
|
||||
InputMode::AutoGrow {
|
||||
rows: min_rows,
|
||||
min_rows,
|
||||
max_rows,
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn multi_line(mut self, multi_line: bool) -> Self {
|
||||
match &mut self {
|
||||
InputMode::PlainText { multi_line: ml, .. } => *ml = multi_line,
|
||||
InputMode::AutoGrow { .. } => {}
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn is_single_line(&self) -> bool {
|
||||
!self.is_multi_line()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn is_auto_grow(&self) -> bool {
|
||||
matches!(self, InputMode::AutoGrow { .. })
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn is_multi_line(&self) -> bool {
|
||||
match self {
|
||||
InputMode::PlainText { multi_line, .. } => *multi_line,
|
||||
InputMode::AutoGrow { max_rows, .. } => *max_rows > 1,
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn set_rows(&mut self, new_rows: usize) {
|
||||
match self {
|
||||
InputMode::PlainText { rows, .. } => {
|
||||
*rows = new_rows;
|
||||
}
|
||||
InputMode::AutoGrow {
|
||||
rows,
|
||||
min_rows,
|
||||
max_rows,
|
||||
} => {
|
||||
*rows = new_rows.clamp(*min_rows, *max_rows);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn update_auto_grow(&mut self, display_map: &DisplayMap) {
|
||||
if self.is_single_line() {
|
||||
return;
|
||||
}
|
||||
|
||||
let wrapped_lines = display_map.wrap_row_count();
|
||||
self.set_rows(wrapped_lines);
|
||||
}
|
||||
|
||||
/// At least 1 row be return.
|
||||
pub(super) fn rows(&self) -> usize {
|
||||
if !self.is_multi_line() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
match self {
|
||||
InputMode::PlainText { rows, .. } => *rows,
|
||||
InputMode::AutoGrow { rows, .. } => *rows,
|
||||
}
|
||||
.max(1)
|
||||
}
|
||||
|
||||
/// At least 1 row be return.
|
||||
#[allow(unused)]
|
||||
pub(super) fn min_rows(&self) -> usize {
|
||||
match self {
|
||||
InputMode::AutoGrow { min_rows, .. } => *min_rows,
|
||||
_ => 1,
|
||||
}
|
||||
.max(1)
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
pub(super) fn max_rows(&self) -> usize {
|
||||
if !self.is_multi_line() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
match self {
|
||||
InputMode::AutoGrow { max_rows, .. } => *max_rows,
|
||||
_ => usize::MAX,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn is_indentable(&self) -> bool {
|
||||
match self {
|
||||
InputMode::PlainText { multi_line, .. } => *multi_line,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(super) fn tab_size(&self) -> crate::input::indent::TabSize {
|
||||
match self {
|
||||
InputMode::PlainText { tab, .. } => *tab,
|
||||
_ => crate::input::indent::TabSize::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,264 +0,0 @@
|
||||
use gpui::{Context, Point, Window};
|
||||
|
||||
use crate::input::{
|
||||
InputState, MoveDown, MoveEnd, MoveHome, MoveLeft, MovePageDown, MovePageUp, MoveRight,
|
||||
MoveToEnd, MoveToNextWord, MoveToPreviousWord, MoveToStart, MoveUp, RopeExt as _,
|
||||
};
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq)]
|
||||
pub(crate) enum MoveDirection {
|
||||
Up,
|
||||
Down,
|
||||
}
|
||||
|
||||
impl InputState {
|
||||
/// Called after moving the cursor. Updates preferred_column if we know where the cursor now is.
|
||||
pub(super) fn update_preferred_column(&mut self) {
|
||||
let Some(last_layout) = &self.last_layout else {
|
||||
self.preferred_column = None;
|
||||
return;
|
||||
};
|
||||
|
||||
let point = self.text.offset_to_point(self.cursor());
|
||||
let Some(line) = last_layout.line(point.row) else {
|
||||
self.preferred_column = None;
|
||||
return;
|
||||
};
|
||||
|
||||
let Some(pos) = line.position_for_index(point.column, last_layout, false) else {
|
||||
self.preferred_column = None;
|
||||
return;
|
||||
};
|
||||
|
||||
self.preferred_column = Some((pos.x, point.column));
|
||||
}
|
||||
|
||||
/// Move the cursor to the given offset.
|
||||
///
|
||||
/// The offset is the UTF-8 offset.
|
||||
///
|
||||
/// Ensure the offset use self.next_boundary or self.previous_boundary to get the correct offset.
|
||||
pub(crate) fn move_to(
|
||||
&mut self,
|
||||
offset: usize,
|
||||
direction: Option<MoveDirection>,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let offset = offset.clamp(0, self.text.len());
|
||||
self.cursor_line_end_affinity = false;
|
||||
self.selected_range = (offset..offset).into();
|
||||
self.scroll_to(offset, direction, cx);
|
||||
self.pause_blink_cursor(cx);
|
||||
self.update_preferred_column();
|
||||
cx.notify()
|
||||
}
|
||||
|
||||
/// Move the cursor vertically by one line (up or down) while preserving the column if possible.
|
||||
///
|
||||
/// move_lines: Number of lines to move vertically (positive for down, negative for up).
|
||||
pub(super) fn move_vertical(
|
||||
&mut self,
|
||||
move_lines: isize,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if self.mode.is_single_line() {
|
||||
return;
|
||||
}
|
||||
let Some(last_layout) = &self.last_layout else {
|
||||
return;
|
||||
};
|
||||
|
||||
let offset = self.cursor();
|
||||
let was_preferred_column = self.preferred_column;
|
||||
|
||||
let mut display_point = self.display_map.offset_to_wrap_display_point(offset);
|
||||
|
||||
// Convert wrap row → display row (skips folded rows), move, then convert back
|
||||
let current_display_row = self
|
||||
.display_map
|
||||
.wrap_row_to_display_row(display_point.row)
|
||||
.unwrap_or_else(|| {
|
||||
self.display_map
|
||||
.nearest_visible_display_row(display_point.row)
|
||||
});
|
||||
let max_display_row = self.display_map.display_row_count().saturating_sub(1);
|
||||
let target_display_row = current_display_row
|
||||
.saturating_add_signed(move_lines)
|
||||
.min(max_display_row);
|
||||
let target_wrap_row = self
|
||||
.display_map
|
||||
.display_row_to_wrap_row(target_display_row)
|
||||
.unwrap_or(display_point.row);
|
||||
|
||||
display_point.row = target_wrap_row;
|
||||
display_point.column = 0;
|
||||
let mut new_offset = self.display_map.wrap_display_point_to_offset(display_point);
|
||||
|
||||
if let Some((preferred_x, column)) = was_preferred_column {
|
||||
// Get display point again to update local_row.
|
||||
let mut next_display_point = self.display_map.offset_to_wrap_display_point(new_offset);
|
||||
next_display_point.column = 0;
|
||||
let next_point = self
|
||||
.display_map
|
||||
.wrap_display_point_to_point(next_display_point);
|
||||
let line_start_offset = self.text.line_start_offset(next_point.row);
|
||||
|
||||
// If in visible range, prefer to use position to get column.
|
||||
if let Some(line) = last_layout.line(next_point.row) {
|
||||
if let Some(x) = line.closest_index_for_position(
|
||||
Point {
|
||||
x: preferred_x,
|
||||
y: next_display_point.local_row * last_layout.line_height,
|
||||
},
|
||||
last_layout,
|
||||
) {
|
||||
new_offset = line_start_offset + x;
|
||||
}
|
||||
} else {
|
||||
// Not in visible range, use column directly.
|
||||
let max_line_len = self.text.slice_line(next_point.row).len();
|
||||
new_offset = line_start_offset + column.min(max_line_len);
|
||||
}
|
||||
}
|
||||
|
||||
self.pause_blink_cursor(cx);
|
||||
let direction = if move_lines < 0 {
|
||||
MoveDirection::Up
|
||||
} else {
|
||||
MoveDirection::Down
|
||||
};
|
||||
self.move_to(new_offset, Some(direction), cx);
|
||||
// Set back the preferred_column
|
||||
self.preferred_column = was_preferred_column;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub(super) fn left(&mut self, _: &MoveLeft, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.pause_blink_cursor(cx);
|
||||
if self.selected_range.is_empty() {
|
||||
self.move_to(self.previous_boundary(self.cursor()), None, cx);
|
||||
} else {
|
||||
self.move_to(self.selected_range.start, None, cx)
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn right(&mut self, _: &MoveRight, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.pause_blink_cursor(cx);
|
||||
if self.selected_range.is_empty() {
|
||||
self.move_to(self.next_boundary(self.selected_range.end), None, cx);
|
||||
} else {
|
||||
self.move_to(self.selected_range.end, None, cx)
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn up(&mut self, _action: &MoveUp, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.mode.is_single_line() {
|
||||
return;
|
||||
}
|
||||
|
||||
if !self.selected_range.is_empty() {
|
||||
self.move_to(
|
||||
self.previous_boundary(self.selected_range.start.saturating_sub(1)),
|
||||
Some(MoveDirection::Up),
|
||||
cx,
|
||||
);
|
||||
}
|
||||
self.pause_blink_cursor(cx);
|
||||
self.move_vertical(-1, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn down(&mut self, _action: &MoveDown, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.mode.is_single_line() {
|
||||
return;
|
||||
}
|
||||
|
||||
if !self.selected_range.is_empty() {
|
||||
self.move_to(
|
||||
self.next_boundary(self.selected_range.end.saturating_sub(1)),
|
||||
Some(MoveDirection::Down),
|
||||
cx,
|
||||
);
|
||||
}
|
||||
|
||||
self.pause_blink_cursor(cx);
|
||||
self.move_vertical(1, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn page_up(&mut self, _: &MovePageUp, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.mode.is_single_line() {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(last_layout) = &self.last_layout else {
|
||||
return;
|
||||
};
|
||||
|
||||
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
|
||||
self.move_vertical(-display_lines, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn page_down(
|
||||
&mut self,
|
||||
_: &MovePageDown,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if self.mode.is_single_line() {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(last_layout) = &self.last_layout else {
|
||||
return;
|
||||
};
|
||||
|
||||
let display_lines = (self.input_bounds.size.height / last_layout.line_height) as isize;
|
||||
self.move_vertical(display_lines, window, cx);
|
||||
}
|
||||
|
||||
pub(super) fn home(&mut self, _: &MoveHome, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.pause_blink_cursor(cx);
|
||||
let offset = self.start_of_line();
|
||||
self.move_to(offset, Some(MoveDirection::Up), cx);
|
||||
}
|
||||
|
||||
pub(super) fn end(&mut self, _: &MoveEnd, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.pause_blink_cursor(cx);
|
||||
let offset = self.end_of_line();
|
||||
self.move_to(offset, Some(MoveDirection::Down), cx);
|
||||
self.cursor_line_end_affinity = true;
|
||||
}
|
||||
|
||||
pub(super) fn move_to_start(
|
||||
&mut self,
|
||||
_: &MoveToStart,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.move_to(0, None, cx);
|
||||
}
|
||||
|
||||
pub(super) fn move_to_end(&mut self, _: &MoveToEnd, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.move_to(self.text.len(), None, cx);
|
||||
}
|
||||
|
||||
pub(super) fn move_to_previous_word(
|
||||
&mut self,
|
||||
_: &MoveToPreviousWord,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let offset = self.previous_start_of_word();
|
||||
self.move_to(offset, None, cx);
|
||||
}
|
||||
|
||||
pub(super) fn move_to_next_word(
|
||||
&mut self,
|
||||
_: &MoveToNextWord,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let offset = self.next_end_of_word();
|
||||
self.move_to(offset, None, cx);
|
||||
}
|
||||
}
|
||||
@@ -1,456 +0,0 @@
|
||||
use std::ops::Range;
|
||||
|
||||
use ropey::{LineType, Rope, RopeSlice};
|
||||
use sum_tree::Bias;
|
||||
#[cfg(not(target_family = "wasm"))]
|
||||
pub use tree_sitter::{InputEdit, Point};
|
||||
|
||||
#[cfg(target_family = "wasm")]
|
||||
/// Stub type for tree-sitter Point on WASM (tree-sitter not available).
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct Point {
|
||||
pub row: usize,
|
||||
pub column: usize,
|
||||
}
|
||||
|
||||
#[cfg(target_family = "wasm")]
|
||||
impl Point {
|
||||
pub fn new(row: usize, column: usize) -> Self {
|
||||
Self { row, column }
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_family = "wasm")]
|
||||
/// Stub type for tree-sitter InputEdit on WASM (tree-sitter not available).
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct InputEdit {
|
||||
pub start_byte: usize,
|
||||
pub old_end_byte: usize,
|
||||
pub new_end_byte: usize,
|
||||
pub start_position: Point,
|
||||
pub old_end_position: Point,
|
||||
pub new_end_position: Point,
|
||||
}
|
||||
|
||||
pub type Position = lsp_types::Position;
|
||||
|
||||
/// An iterator over the lines of a `Rope`.
|
||||
pub struct RopeLines<'a> {
|
||||
rope: &'a Rope,
|
||||
row: usize,
|
||||
end_row: usize,
|
||||
}
|
||||
|
||||
impl<'a> RopeLines<'a> {
|
||||
/// Create a new `RopeLines` iterator.
|
||||
pub fn new(rope: &'a Rope) -> Self {
|
||||
let end_row = rope.lines_len();
|
||||
Self {
|
||||
row: 0,
|
||||
end_row,
|
||||
rope,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<'a> Iterator for RopeLines<'a> {
|
||||
type Item = RopeSlice<'a>;
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
if self.row >= self.end_row {
|
||||
return None;
|
||||
}
|
||||
|
||||
let line = self.rope.slice_line(self.row);
|
||||
self.row += 1;
|
||||
Some(line)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn nth(&mut self, n: usize) -> Option<Self::Item> {
|
||||
self.row = self.row.saturating_add(n);
|
||||
self.next()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn size_hint(&self) -> (usize, Option<usize>) {
|
||||
let len = self.end_row - self.row;
|
||||
(len, Some(len))
|
||||
}
|
||||
}
|
||||
|
||||
impl std::iter::ExactSizeIterator for RopeLines<'_> {}
|
||||
impl std::iter::FusedIterator for RopeLines<'_> {}
|
||||
|
||||
/// An extension trait for [`Rope`] to provide additional utility methods.
|
||||
pub trait RopeExt {
|
||||
/// Start offset of the line at the given row (0-based) index.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
///
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// assert_eq!(rope.line_start_offset(0), 0);
|
||||
/// assert_eq!(rope.line_start_offset(1), 6);
|
||||
/// ```
|
||||
fn line_start_offset(&self, row: usize) -> usize;
|
||||
|
||||
/// Line the end offset (including `\n`) of the line at the given row (0-based) index.
|
||||
///
|
||||
/// Return the end of the rope if the row is out of bounds.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// assert_eq!(rope.line_end_offset(0), 5); // "Hello\n"
|
||||
/// assert_eq!(rope.line_end_offset(1), 12); // "World\r\n"
|
||||
/// ```
|
||||
fn line_end_offset(&self, row: usize) -> usize;
|
||||
|
||||
/// Return a line slice at the given row (0-based) index. including `\r` if present, but not `\n`.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// assert_eq!(rope.slice_line(0).to_string(), "Hello");
|
||||
/// assert_eq!(rope.slice_line(1).to_string(), "World\r");
|
||||
/// assert_eq!(rope.slice_line(2).to_string(), "This is a test 中文");
|
||||
/// assert_eq!(rope.slice_line(6).to_string(), ""); // out of bounds
|
||||
/// ```
|
||||
fn slice_line(&self, row: usize) -> RopeSlice<'_>;
|
||||
|
||||
/// Return a slice of rows in the given range (0-based, end exclusive).
|
||||
///
|
||||
/// If the range is out of bounds, it will be clamped to the valid range.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// assert_eq!(rope.slice_lines(0..2).to_string(), "Hello\nWorld\r");
|
||||
/// assert_eq!(rope.slice_lines(1..3).to_string(), "World\r\nThis is a test 中文");
|
||||
/// assert_eq!(rope.slice_lines(2..5).to_string(), "This is a test 中文\nRope");
|
||||
/// assert_eq!(rope.slice_lines(3..10).to_string(), "Rope");
|
||||
/// assert_eq!(rope.slice_lines(5..10).to_string(), ""); // out of bounds
|
||||
/// ```
|
||||
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_>;
|
||||
|
||||
/// Return an iterator over all lines in the rope.
|
||||
///
|
||||
/// Each line slice includes `\r` if present, but not `\n`.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// let lines: Vec<_> = rope.iter_lines().map(|r| r.to_string()).collect();
|
||||
/// assert_eq!(lines, vec!["Hello", "World\r", "This is a test 中文", "Rope"]);
|
||||
/// ```
|
||||
fn iter_lines(&self) -> RopeLines<'_>;
|
||||
|
||||
/// Return the number of lines in the rope.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// assert_eq!(rope.lines_len(), 4);
|
||||
/// ```
|
||||
fn lines_len(&self) -> usize;
|
||||
|
||||
/// Return the length of the row (0-based) in characters, including `\r` if present, but not `\n`.
|
||||
///
|
||||
/// If the row is out of bounds, return 0.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// assert_eq!(rope.line_len(0), 5); // "Hello"
|
||||
/// assert_eq!(rope.line_len(1), 6); // "World\r"
|
||||
/// assert_eq!(rope.line_len(2), 21); // "This is a test 中文"
|
||||
/// assert_eq!(rope.line_len(4), 0); // out of bounds
|
||||
/// ```
|
||||
fn line_len(&self, row: usize) -> usize;
|
||||
|
||||
/// Replace the text in the given byte range with new text.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// - If the range is not on char boundary.
|
||||
/// - If the range is out of bounds.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let mut rope = Rope::from("Hello\nWorld\r\nThis is a test 中文\nRope");
|
||||
/// rope.replace(6..11, "Universe");
|
||||
/// assert_eq!(rope.to_string(), "Hello\nUniverse\r\nThis is a test 中文\nRope");
|
||||
/// ```
|
||||
fn replace(&mut self, range: Range<usize>, new_text: &str);
|
||||
|
||||
/// Get char at the given offset (byte).
|
||||
///
|
||||
/// - If the offset is in the middle of a multi-byte character will panic.
|
||||
/// - If the offset is out of bounds, return None.
|
||||
fn char_at(&self, offset: usize) -> Option<char>;
|
||||
|
||||
/// Get the byte offset from the given line, column [`Position`] (0-based).
|
||||
///
|
||||
/// The column is in characters.
|
||||
fn position_to_offset(&self, line_col: &Position) -> usize;
|
||||
|
||||
/// Get the line, column [`Position`] (0-based) from the given byte offset.
|
||||
///
|
||||
/// The column is in characters.
|
||||
fn offset_to_position(&self, offset: usize) -> Position;
|
||||
|
||||
/// Get point (row, column) from the given byte offset.
|
||||
///
|
||||
/// The column is in bytes.
|
||||
fn offset_to_point(&self, offset: usize) -> Point;
|
||||
|
||||
/// Get byte offset from the given point (row, column).
|
||||
///
|
||||
/// The column is 0-based in bytes.
|
||||
fn point_to_offset(&self, point: Point) -> usize;
|
||||
|
||||
/// Get the word byte range at the given byte offset (0-based).
|
||||
fn word_range(&self, offset: usize) -> Option<Range<usize>>;
|
||||
|
||||
/// Get word at the given byte offset (0-based).
|
||||
fn word_at(&self, offset: usize) -> String;
|
||||
|
||||
/// Convert offset in UTF-16 to byte offset (0-based).
|
||||
///
|
||||
/// Runs in O(log N) time.
|
||||
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize;
|
||||
|
||||
/// Convert byte offset (0-based) to offset in UTF-16.
|
||||
///
|
||||
/// Runs in O(log N) time.
|
||||
fn offset_to_offset_utf16(&self, offset: usize) -> usize;
|
||||
|
||||
/// Get a clipped offset (avoid in a char boundary).
|
||||
///
|
||||
/// - If Bias::Left and inside the char boundary, return the ix - 1;
|
||||
/// - If Bias::Right and in inside char boundary, return the ix + 1;
|
||||
/// - Otherwise return the ix.
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// use sum_tree::Bias;
|
||||
///
|
||||
/// let rope = Rope::from("Hello 中文🎉 test\nRope");
|
||||
/// assert_eq!(rope.clip_offset(5, Bias::Left), 5);
|
||||
/// // Inside multi-byte character '中' (3 bytes)
|
||||
/// assert_eq!(rope.clip_offset(7, Bias::Left), 6);
|
||||
/// assert_eq!(rope.clip_offset(7, Bias::Right), 9);
|
||||
/// ```
|
||||
fn clip_offset(&self, offset: usize, bias: Bias) -> usize;
|
||||
|
||||
/// Convert offset in characters to byte offset (0-based).
|
||||
///
|
||||
/// Run in O(n) time.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("a 中文🎉 test\nRope");
|
||||
/// assert_eq!(rope.char_index_to_offset(0), 0);
|
||||
/// assert_eq!(rope.char_index_to_offset(1), 1);
|
||||
/// assert_eq!(rope.char_index_to_offset(3), "a 中".len());
|
||||
/// assert_eq!(rope.char_index_to_offset(5), "a 中文🎉".len());
|
||||
/// ```
|
||||
fn char_index_to_offset(&self, char_index: usize) -> usize;
|
||||
|
||||
/// Convert byte offset (0-based) to offset in characters.
|
||||
///
|
||||
/// Run in O(n) time.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// use gpui_component::{Rope, RopeExt};
|
||||
/// let rope = Rope::from("a 中文🎉 test\nRope");
|
||||
/// assert_eq!(rope.offset_to_char_index(0), 0);
|
||||
/// assert_eq!(rope.offset_to_char_index(1), 1);
|
||||
/// assert_eq!(rope.offset_to_char_index(3), 3);
|
||||
/// assert_eq!(rope.offset_to_char_index(4), 3);
|
||||
/// ```
|
||||
fn offset_to_char_index(&self, offset: usize) -> usize;
|
||||
}
|
||||
|
||||
impl RopeExt for Rope {
|
||||
fn slice_line(&self, row: usize) -> RopeSlice<'_> {
|
||||
let total_lines = self.lines_len();
|
||||
if row >= total_lines {
|
||||
return self.slice(0..0);
|
||||
}
|
||||
|
||||
let line = self.line(row, LineType::LF);
|
||||
if line.len() > 0 {
|
||||
let line_end = line.len() - 1;
|
||||
if line.is_char_boundary(line_end) && line.char(line_end) == '\n' {
|
||||
return line.slice(..line_end);
|
||||
}
|
||||
}
|
||||
|
||||
line
|
||||
}
|
||||
|
||||
fn slice_lines(&self, rows_range: Range<usize>) -> RopeSlice<'_> {
|
||||
let start = self.line_start_offset(rows_range.start);
|
||||
let end = self.line_end_offset(rows_range.end.saturating_sub(1));
|
||||
self.slice(start..end)
|
||||
}
|
||||
|
||||
fn iter_lines(&self) -> RopeLines<'_> {
|
||||
RopeLines::new(self)
|
||||
}
|
||||
|
||||
fn line_len(&self, row: usize) -> usize {
|
||||
self.slice_line(row).len()
|
||||
}
|
||||
|
||||
fn line_start_offset(&self, row: usize) -> usize {
|
||||
self.point_to_offset(Point::new(row, 0))
|
||||
}
|
||||
|
||||
fn offset_to_point(&self, offset: usize) -> Point {
|
||||
let offset = self.clip_offset(offset, Bias::Left);
|
||||
let row = self.byte_to_line_idx(offset, LineType::LF);
|
||||
let line_start = self.line_to_byte_idx(row, LineType::LF);
|
||||
let column = offset.saturating_sub(line_start);
|
||||
Point::new(row, column)
|
||||
}
|
||||
|
||||
fn point_to_offset(&self, point: Point) -> usize {
|
||||
if point.row >= self.lines_len() {
|
||||
return self.len();
|
||||
}
|
||||
|
||||
let line_start = self.line_to_byte_idx(point.row, LineType::LF);
|
||||
line_start + point.column
|
||||
}
|
||||
|
||||
fn position_to_offset(&self, pos: &Position) -> usize {
|
||||
let line = self.slice_line(pos.line as usize);
|
||||
self.line_start_offset(pos.line as usize)
|
||||
+ line
|
||||
.chars()
|
||||
.take(pos.character as usize)
|
||||
.map(|c| c.len_utf8())
|
||||
.sum::<usize>()
|
||||
}
|
||||
|
||||
fn offset_to_position(&self, offset: usize) -> Position {
|
||||
let point = self.offset_to_point(offset);
|
||||
let line = self.slice_line(point.row);
|
||||
let offset = line.utf16_to_byte_idx(line.byte_to_utf16_idx(point.column));
|
||||
let character = line.slice(..offset).chars().count();
|
||||
Position::new(point.row as u32, character as u32)
|
||||
}
|
||||
|
||||
fn line_end_offset(&self, row: usize) -> usize {
|
||||
if row > self.lines_len() {
|
||||
return self.len();
|
||||
}
|
||||
|
||||
self.line_start_offset(row) + self.line_len(row)
|
||||
}
|
||||
|
||||
fn lines_len(&self) -> usize {
|
||||
self.len_lines(LineType::LF)
|
||||
}
|
||||
|
||||
fn char_at(&self, offset: usize) -> Option<char> {
|
||||
if offset > self.len() {
|
||||
return None;
|
||||
}
|
||||
|
||||
self.get_char(offset).ok()
|
||||
}
|
||||
|
||||
fn word_range(&self, offset: usize) -> Option<Range<usize>> {
|
||||
if offset >= self.len() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let mut left = String::new();
|
||||
let offset = self.clip_offset(offset, Bias::Left);
|
||||
for c in self.chars_at(offset).reversed() {
|
||||
if c.is_alphanumeric() || c == '_' {
|
||||
left.insert(0, c);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
let start = offset.saturating_sub(left.len());
|
||||
|
||||
let right = self
|
||||
.chars_at(offset)
|
||||
.take_while(|c| c.is_alphanumeric() || *c == '_')
|
||||
.collect::<String>();
|
||||
|
||||
let end = offset + right.len();
|
||||
|
||||
if start == end { None } else { Some(start..end) }
|
||||
}
|
||||
|
||||
fn word_at(&self, offset: usize) -> String {
|
||||
if let Some(range) = self.word_range(offset) {
|
||||
self.slice(range).to_string()
|
||||
} else {
|
||||
String::new()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn offset_utf16_to_offset(&self, offset_utf16: usize) -> usize {
|
||||
if offset_utf16 > self.len_utf16() {
|
||||
return self.len();
|
||||
}
|
||||
|
||||
self.utf16_to_byte_idx(offset_utf16)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn offset_to_offset_utf16(&self, offset: usize) -> usize {
|
||||
if offset > self.len() {
|
||||
return self.len_utf16();
|
||||
}
|
||||
|
||||
self.byte_to_utf16_idx(offset)
|
||||
}
|
||||
|
||||
fn replace(&mut self, range: Range<usize>, new_text: &str) {
|
||||
let range =
|
||||
self.clip_offset(range.start, Bias::Left)..self.clip_offset(range.end, Bias::Right);
|
||||
self.remove(range.clone());
|
||||
self.insert(range.start, new_text);
|
||||
}
|
||||
|
||||
fn clip_offset(&self, offset: usize, bias: Bias) -> usize {
|
||||
if offset > self.len() {
|
||||
return self.len();
|
||||
}
|
||||
|
||||
if self.is_char_boundary(offset) {
|
||||
return offset;
|
||||
}
|
||||
|
||||
if bias == Bias::Left {
|
||||
self.floor_char_boundary(offset)
|
||||
} else {
|
||||
self.ceil_char_boundary(offset)
|
||||
}
|
||||
}
|
||||
|
||||
fn char_index_to_offset(&self, char_offset: usize) -> usize {
|
||||
self.chars().take(char_offset).map(|c| c.len_utf8()).sum()
|
||||
}
|
||||
|
||||
fn offset_to_char_index(&self, offset: usize) -> usize {
|
||||
let offset = self.clip_offset(offset, Bias::Right);
|
||||
self.slice(..offset).chars().count()
|
||||
}
|
||||
}
|
||||
@@ -1,140 +0,0 @@
|
||||
use std::ops::Range;
|
||||
|
||||
use gpui::{Context, Window};
|
||||
use ropey::Rope;
|
||||
use sum_tree::Bias;
|
||||
|
||||
use crate::input::{InputState, RopeExt};
|
||||
|
||||
impl InputState {
|
||||
/// Select the word at the given offset on double-click.
|
||||
///
|
||||
/// The offset is the UTF-8 offset.
|
||||
pub(super) fn select_word(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
|
||||
let Some(range) = TextSelector::word_range(&self.text, offset) else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.selected_range = (range.start..range.end).into();
|
||||
self.selected_word_range = Some(self.selected_range);
|
||||
cx.notify()
|
||||
}
|
||||
|
||||
/// Select the line at the given offset on triple-click.
|
||||
///
|
||||
/// The offset is the UTF-8 offset.
|
||||
pub(super) fn select_line(&mut self, offset: usize, _: &mut Window, cx: &mut Context<Self>) {
|
||||
let range = TextSelector::line_range(&self.text, offset);
|
||||
self.selected_range = (range.start..range.end).into();
|
||||
self.selected_word_range = None;
|
||||
cx.notify()
|
||||
}
|
||||
}
|
||||
|
||||
struct TextSelector;
|
||||
impl TextSelector {
|
||||
/// Select a line in the given text at the specified offset.
|
||||
///
|
||||
/// The offset is the UTF-8 offset.
|
||||
///
|
||||
/// Returns the start and end offsets of the selected line.
|
||||
pub fn line_range(text: &Rope, offset: usize) -> Range<usize> {
|
||||
let offset = text.clip_offset(offset, Bias::Left);
|
||||
let row = text.offset_to_point(offset).row;
|
||||
let start = text.line_start_offset(row);
|
||||
let end = text.line_end_offset(row);
|
||||
|
||||
start..end
|
||||
}
|
||||
|
||||
/// Select a word in the given text at the specified offset.
|
||||
///
|
||||
/// The offset is the UTF-8 offset.
|
||||
///
|
||||
/// Returns the start and end offsets of the selected word.
|
||||
pub fn word_range(text: &Rope, offset: usize) -> Option<Range<usize>> {
|
||||
let offset = text.clip_offset(offset, Bias::Left);
|
||||
let char = text.char_at(offset)?;
|
||||
let end = offset + char.len_utf8();
|
||||
let prev_chars = text.chars_at(offset).reversed().take(128);
|
||||
let next_chars = text.chars_at(end).take(128);
|
||||
|
||||
Some(word_range_from_chars(offset, char, prev_chars, next_chars))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub(crate) enum CharType {
|
||||
/// a-z, A-Z, 0-9, _
|
||||
Word,
|
||||
/// '\t', ' ', '\u{00A0}' etc.
|
||||
Whitespace,
|
||||
/// \n, \r
|
||||
Newline,
|
||||
/// . , ; : ( ) [ ] { } ... or CJK characters: `汉`, `🎉` etc.
|
||||
Other,
|
||||
}
|
||||
|
||||
impl From<char> for CharType {
|
||||
fn from(c: char) -> Self {
|
||||
match c {
|
||||
c if is_word_char(c) => CharType::Word,
|
||||
c if c == '\n' || c == '\r' => CharType::Newline,
|
||||
c if c.is_whitespace() => CharType::Whitespace,
|
||||
_ => CharType::Other,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl CharType {
|
||||
fn is_connectable(self, c: char) -> bool {
|
||||
matches!(
|
||||
(self, CharType::from(c)),
|
||||
(CharType::Word, CharType::Word) | (CharType::Whitespace, CharType::Whitespace)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn is_word_char(c: char) -> bool {
|
||||
matches!(c, '_')
|
||||
// ASCII alphanumeric characters, for English, numbers: `Hello123`, etc.
|
||||
|| c.is_ascii_alphanumeric()
|
||||
// Latin script in Unicode for French, German, Spanish, etc.
|
||||
|| matches!(c, '\u{00C0}'..='\u{00FF}')
|
||||
|| matches!(c, '\u{0100}'..='\u{017F}')
|
||||
|| matches!(c, '\u{0180}'..='\u{024F}')
|
||||
// Cyrillic for Russian, Ukrainian, etc.
|
||||
|| matches!(c, '\u{0400}'..='\u{04FF}')
|
||||
// Vietnamese
|
||||
|| matches!(c, '\u{1E00}'..='\u{1EFF}')
|
||||
|| matches!(c, '\u{0300}'..='\u{036F}')
|
||||
}
|
||||
|
||||
pub(crate) fn word_range_from_chars(
|
||||
offset: usize,
|
||||
c: char,
|
||||
prev_chars: impl Iterator<Item = char>,
|
||||
next_chars: impl Iterator<Item = char>,
|
||||
) -> Range<usize> {
|
||||
let char_type = CharType::from(c);
|
||||
let mut start = offset;
|
||||
let mut end = offset + c.len_utf8();
|
||||
|
||||
for prev in prev_chars.take(128) {
|
||||
if char_type.is_connectable(prev) {
|
||||
start -= prev.len_utf8();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for next in next_chars.take(128) {
|
||||
if char_type.is_connectable(next) {
|
||||
end += next.len_utf8();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
start..end
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
+3
-15
@@ -1,8 +1,5 @@
|
||||
pub use element_ext::ElementExt;
|
||||
pub use event::InteractiveElementExt;
|
||||
pub use focusable::FocusableCycle;
|
||||
pub use gpui_base::{ElementExt, IndexPath, InteractiveElementExt};
|
||||
pub use icon::*;
|
||||
pub use index_path::IndexPath;
|
||||
pub use kbd::*;
|
||||
pub use root::{Root, window_paddings};
|
||||
pub use styled::*;
|
||||
@@ -15,14 +12,11 @@ pub mod actions;
|
||||
pub mod animation;
|
||||
pub mod avatar;
|
||||
pub mod button;
|
||||
pub mod checkbox;
|
||||
pub mod divider;
|
||||
pub mod dock;
|
||||
pub mod group_box;
|
||||
pub mod history;
|
||||
pub mod indicator;
|
||||
pub mod input;
|
||||
pub mod list;
|
||||
pub mod menu;
|
||||
pub mod modal;
|
||||
pub mod notification;
|
||||
@@ -34,11 +28,7 @@ pub mod switch;
|
||||
pub mod tab;
|
||||
pub mod tooltip;
|
||||
|
||||
mod element_ext;
|
||||
mod event;
|
||||
mod focusable;
|
||||
mod icon;
|
||||
mod index_path;
|
||||
mod kbd;
|
||||
mod root;
|
||||
mod styled;
|
||||
@@ -50,9 +40,7 @@ mod window_ext;
|
||||
/// This must be called before using any of the UI components.
|
||||
/// You can initialize the UI module at your application's entry point.
|
||||
pub fn init(cx: &mut gpui::App) {
|
||||
input::init(cx);
|
||||
list::init(cx);
|
||||
modal::init(cx);
|
||||
popover::init(cx);
|
||||
gpui_base::init(cx);
|
||||
theme::sync_base(cx);
|
||||
menu::init(cx);
|
||||
}
|
||||
|
||||
@@ -1,221 +0,0 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{App, Pixels, Size};
|
||||
|
||||
use crate::IndexPath;
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub(crate) enum RowEntry {
|
||||
Entry(IndexPath),
|
||||
SectionHeader(usize),
|
||||
SectionFooter(usize),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
pub(crate) struct MeasuredEntrySize {
|
||||
pub(crate) item_size: Size<Pixels>,
|
||||
pub(crate) section_header_size: Size<Pixels>,
|
||||
pub(crate) section_footer_size: Size<Pixels>,
|
||||
}
|
||||
|
||||
impl RowEntry {
|
||||
#[inline]
|
||||
#[allow(unused)]
|
||||
pub(crate) fn is_section_header(&self) -> bool {
|
||||
matches!(self, RowEntry::SectionHeader(_))
|
||||
}
|
||||
|
||||
pub(crate) fn eq_index_path(&self, path: &IndexPath) -> bool {
|
||||
match self {
|
||||
RowEntry::Entry(index_path) => index_path == path,
|
||||
RowEntry::SectionHeader(_) | RowEntry::SectionFooter(_) => false,
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
pub(crate) fn index(&self) -> IndexPath {
|
||||
match self {
|
||||
RowEntry::Entry(index_path) => *index_path,
|
||||
RowEntry::SectionHeader(ix) => IndexPath::default().section(*ix),
|
||||
RowEntry::SectionFooter(ix) => IndexPath::default().section(*ix),
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[allow(unused)]
|
||||
pub(crate) fn is_section_footer(&self) -> bool {
|
||||
matches!(self, RowEntry::SectionFooter(_))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn is_entry(&self) -> bool {
|
||||
matches!(self, RowEntry::Entry(_))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[allow(unused)]
|
||||
pub(crate) fn section_ix(&self) -> Option<usize> {
|
||||
match self {
|
||||
RowEntry::SectionHeader(ix) | RowEntry::SectionFooter(ix) => Some(*ix),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
pub(crate) struct RowsCache {
|
||||
/// Only have section's that have rows.
|
||||
pub(crate) entities: Rc<Vec<RowEntry>>,
|
||||
pub(crate) items_count: usize,
|
||||
/// The sections, the item is number of rows in each section.
|
||||
pub(crate) sections: Rc<Vec<usize>>,
|
||||
pub(crate) entries_sizes: Rc<Vec<Size<Pixels>>>,
|
||||
measured_size: MeasuredEntrySize,
|
||||
}
|
||||
|
||||
impl RowsCache {
|
||||
pub(crate) fn get(&self, flatten_ix: usize) -> Option<RowEntry> {
|
||||
self.entities.get(flatten_ix).cloned()
|
||||
}
|
||||
|
||||
/// Returns the number of flattened rows (Includes header, item, footer).
|
||||
pub(crate) fn len(&self) -> usize {
|
||||
self.entities.len()
|
||||
}
|
||||
|
||||
/// Return the number of items in the cache.
|
||||
pub(crate) fn items_count(&self) -> usize {
|
||||
self.items_count
|
||||
}
|
||||
|
||||
/// Returns the index of the Entry with given path in the flattened rows.
|
||||
pub(crate) fn position_of(&self, path: &IndexPath) -> Option<usize> {
|
||||
self.entities
|
||||
.iter()
|
||||
.position(|p| p.is_entry() && p.eq_index_path(path))
|
||||
}
|
||||
|
||||
/// Return prev row, if the row is the first in the first section, goes to the last row.
|
||||
///
|
||||
/// Empty rows section are skipped.
|
||||
pub(crate) fn prev(&self, path: Option<IndexPath>) -> IndexPath {
|
||||
let path = path.unwrap_or_default();
|
||||
let Some(pos) = self.position_of(&path) else {
|
||||
return self
|
||||
.entities
|
||||
.iter()
|
||||
.rfind(|entry| entry.is_entry())
|
||||
.map(|entry| entry.index())
|
||||
.unwrap_or_default();
|
||||
};
|
||||
|
||||
if let Some(path) = self
|
||||
.entities
|
||||
.iter()
|
||||
.take(pos)
|
||||
.rev()
|
||||
.find(|entry| entry.is_entry())
|
||||
.map(|entry| entry.index())
|
||||
{
|
||||
path
|
||||
} else {
|
||||
self.entities
|
||||
.iter()
|
||||
.rfind(|entry| entry.is_entry())
|
||||
.map(|entry| entry.index())
|
||||
.unwrap_or_default()
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the next row, if the row is the last in the last section, goes to the first row.
|
||||
///
|
||||
/// Empty rows section are skipped.
|
||||
pub(crate) fn next(&self, path: Option<IndexPath>) -> IndexPath {
|
||||
let Some(mut path) = path else {
|
||||
return IndexPath::default();
|
||||
};
|
||||
|
||||
let Some(pos) = self.position_of(&path) else {
|
||||
return self
|
||||
.entities
|
||||
.iter()
|
||||
.find(|entry| entry.is_entry())
|
||||
.map(|entry| entry.index())
|
||||
.unwrap_or_default();
|
||||
};
|
||||
|
||||
if let Some(next_path) = self
|
||||
.entities
|
||||
.iter()
|
||||
.skip(pos + 1)
|
||||
.find(|entry| entry.is_entry())
|
||||
.map(|entry| entry.index())
|
||||
{
|
||||
path = next_path;
|
||||
} else {
|
||||
path = self
|
||||
.entities
|
||||
.iter()
|
||||
.find(|entry| entry.is_entry())
|
||||
.map(|entry| entry.index())
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
path
|
||||
}
|
||||
|
||||
pub(crate) fn prepare_if_needed<F>(
|
||||
&mut self,
|
||||
sections_count: usize,
|
||||
measured_size: MeasuredEntrySize,
|
||||
cx: &App,
|
||||
rows_count_f: F,
|
||||
) where
|
||||
F: Fn(usize, &App) -> usize,
|
||||
{
|
||||
let mut new_sections = vec![];
|
||||
for section_ix in 0..sections_count {
|
||||
new_sections.push(rows_count_f(section_ix, cx));
|
||||
}
|
||||
|
||||
let need_update = new_sections != *self.sections || self.measured_size != measured_size;
|
||||
|
||||
if !need_update {
|
||||
return;
|
||||
}
|
||||
|
||||
let mut entries_sizes = vec![];
|
||||
let mut total_items_count = 0;
|
||||
self.measured_size = measured_size;
|
||||
self.sections = Rc::new(new_sections);
|
||||
self.entities = Rc::new(
|
||||
self.sections
|
||||
.iter()
|
||||
.enumerate()
|
||||
.flat_map(|(section, items_count)| {
|
||||
total_items_count += items_count;
|
||||
let mut children = vec![];
|
||||
if *items_count == 0 {
|
||||
return children;
|
||||
}
|
||||
|
||||
children.push(RowEntry::SectionHeader(section));
|
||||
entries_sizes.push(measured_size.section_header_size);
|
||||
for row in 0..*items_count {
|
||||
children.push(RowEntry::Entry(IndexPath {
|
||||
section,
|
||||
row,
|
||||
..Default::default()
|
||||
}));
|
||||
entries_sizes.push(measured_size.item_size);
|
||||
}
|
||||
children.push(RowEntry::SectionFooter(section));
|
||||
entries_sizes.push(measured_size.section_footer_size);
|
||||
children
|
||||
})
|
||||
.collect(),
|
||||
);
|
||||
self.entries_sizes = Rc::new(entries_sizes);
|
||||
self.items_count = total_items_count;
|
||||
}
|
||||
}
|
||||
@@ -1,171 +0,0 @@
|
||||
use gpui::{AnyElement, App, Context, IntoElement, ParentElement as _, Styled as _, Task, Window};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use crate::list::loading::Loading;
|
||||
use crate::list::ListState;
|
||||
use crate::{h_flex, Icon, IconName, IndexPath, Selectable};
|
||||
|
||||
/// A delegate for the List.
|
||||
#[allow(unused)]
|
||||
pub trait ListDelegate: Sized + 'static {
|
||||
type Item: Selectable + IntoElement;
|
||||
|
||||
/// When Query Input change, this method will be called.
|
||||
/// You can perform search here.
|
||||
fn perform_search(
|
||||
&mut self,
|
||||
query: &str,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> Task<()> {
|
||||
Task::ready(())
|
||||
}
|
||||
|
||||
/// Return the number of sections in the list, default is 1.
|
||||
///
|
||||
/// Min value is 1.
|
||||
fn sections_count(&self, cx: &App) -> usize {
|
||||
1
|
||||
}
|
||||
|
||||
/// Return the number of items in the section at the given index.
|
||||
///
|
||||
/// NOTE: Only the sections with items_count > 0 will be rendered. If the section has 0 items,
|
||||
/// the section header and footer will also be skipped.
|
||||
fn items_count(&self, section: usize, cx: &App) -> usize;
|
||||
|
||||
/// Render the item at the given index.
|
||||
///
|
||||
/// Return None will skip the item.
|
||||
///
|
||||
/// NOTE: Every item should have same height.
|
||||
fn render_item(
|
||||
&mut self,
|
||||
ix: IndexPath,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> Option<Self::Item>;
|
||||
|
||||
/// Render the section header at the given index, default is None.
|
||||
///
|
||||
/// NOTE: Every header should have same height.
|
||||
fn render_section_header(
|
||||
&mut self,
|
||||
section: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> Option<impl IntoElement> {
|
||||
None::<AnyElement>
|
||||
}
|
||||
|
||||
/// Render the section footer at the given index, default is None.
|
||||
///
|
||||
/// NOTE: Every footer should have same height.
|
||||
fn render_section_footer(
|
||||
&mut self,
|
||||
section: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> Option<impl IntoElement> {
|
||||
None::<AnyElement>
|
||||
}
|
||||
|
||||
/// Return a Element to show when list is empty.
|
||||
fn render_empty(
|
||||
&mut self,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> impl IntoElement {
|
||||
h_flex()
|
||||
.size_full()
|
||||
.justify_center()
|
||||
.text_color(cx.theme().text_muted.opacity(0.6))
|
||||
.child(Icon::new(IconName::Inbox).size_12())
|
||||
.into_any_element()
|
||||
}
|
||||
|
||||
/// Returns Some(AnyElement) to render the initial state of the list.
|
||||
///
|
||||
/// This can be used to show a view for the list before the user has
|
||||
/// interacted with it.
|
||||
///
|
||||
/// For example: The last search results, or the last selected item.
|
||||
///
|
||||
/// Default is None, that means no initial state.
|
||||
fn render_initial(
|
||||
&mut self,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> Option<AnyElement> {
|
||||
None
|
||||
}
|
||||
|
||||
/// Returns the loading state to show the loading view.
|
||||
fn loading(&self, cx: &App) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Returns a Element to show when loading, default is built-in Skeleton
|
||||
/// loading view.
|
||||
fn render_loading(
|
||||
&mut self,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) -> impl IntoElement {
|
||||
Loading
|
||||
}
|
||||
|
||||
/// Set the selected index, just store the ix, don't confirm.
|
||||
fn set_selected_index(
|
||||
&mut self,
|
||||
ix: Option<IndexPath>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
);
|
||||
|
||||
/// Set the index of the item that has been right clicked.
|
||||
fn set_right_clicked_index(
|
||||
&mut self,
|
||||
ix: Option<IndexPath>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<ListState<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Set the confirm and give the selected index,
|
||||
/// this is means user have clicked the item or pressed Enter.
|
||||
///
|
||||
/// This will always to `set_selected_index` before confirm.
|
||||
fn confirm(&mut self, secondary: bool, window: &mut Window, cx: &mut Context<ListState<Self>>) {
|
||||
}
|
||||
|
||||
/// Cancel the selection, e.g.: Pressed ESC.
|
||||
fn cancel(&mut self, window: &mut Window, cx: &mut Context<ListState<Self>>) {}
|
||||
|
||||
/// Return true to enable load more data when scrolling to the bottom.
|
||||
///
|
||||
/// Default: false
|
||||
fn has_more(&self, cx: &App) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Returns a threshold value (n entities), of course,
|
||||
/// when scrolling to the bottom, the remaining number of rows
|
||||
/// triggers `load_more`.
|
||||
///
|
||||
/// This should smaller than the total number of first load rows.
|
||||
///
|
||||
/// Default: 20 entities (section header, footer and row)
|
||||
fn load_more_threshold(&self) -> usize {
|
||||
20
|
||||
}
|
||||
|
||||
/// Load more data when the table is scrolled to the bottom.
|
||||
///
|
||||
/// This will performed in a background task.
|
||||
///
|
||||
/// This is always called when the table is near the bottom,
|
||||
/// so you must check if there is more data to load or lock
|
||||
/// the loading state.
|
||||
fn load_more(&mut self, window: &mut Window, cx: &mut Context<ListState<Self>>) {}
|
||||
}
|
||||
@@ -1,747 +0,0 @@
|
||||
use std::ops::Range;
|
||||
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
App, AppContext, AvailableSpace, ClickEvent, Context, DefiniteLength, EdgesRefinement, Entity,
|
||||
EventEmitter, FocusHandle, Focusable, InteractiveElement, IntoElement, KeyBinding, Length,
|
||||
ListSizingBehavior, MouseButton, ParentElement, Render, RenderOnce, ScrollStrategy,
|
||||
SharedString, StatefulInteractiveElement, StyleRefinement, Styled, Subscription, Task,
|
||||
UniformListScrollHandle, Window, div, px, size, uniform_list,
|
||||
};
|
||||
use instant::Duration;
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use crate::actions::{Cancel, Confirm, SelectDown, SelectUp};
|
||||
use crate::input::{Input, InputEvent, InputState};
|
||||
use crate::list::ListDelegate;
|
||||
use crate::list::cache::{MeasuredEntrySize, RowEntry, RowsCache};
|
||||
use crate::scroll::{Scrollbar, ScrollbarHandle};
|
||||
use crate::{Icon, IconName, IndexPath, Selectable, Sizable, Size, StyledExt, v_flex};
|
||||
|
||||
pub(crate) fn init(cx: &mut App) {
|
||||
let context: Option<&str> = Some("List");
|
||||
cx.bind_keys([
|
||||
KeyBinding::new("escape", Cancel, context),
|
||||
KeyBinding::new("enter", Confirm { secondary: false }, context),
|
||||
KeyBinding::new("secondary-enter", Confirm { secondary: true }, context),
|
||||
KeyBinding::new("up", SelectUp, context),
|
||||
KeyBinding::new("down", SelectDown, context),
|
||||
]);
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum ListEvent {
|
||||
/// Move to select item.
|
||||
Select(IndexPath),
|
||||
/// Click on item or pressed Enter.
|
||||
Confirm(IndexPath),
|
||||
/// Pressed ESC to deselect the item.
|
||||
Cancel,
|
||||
}
|
||||
|
||||
struct ListOptions {
|
||||
size: Size,
|
||||
scrollbar_visible: bool,
|
||||
search_placeholder: Option<SharedString>,
|
||||
max_height: Option<Length>,
|
||||
paddings: EdgesRefinement<DefiniteLength>,
|
||||
}
|
||||
|
||||
impl Default for ListOptions {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
size: Size::default(),
|
||||
scrollbar_visible: true,
|
||||
max_height: None,
|
||||
search_placeholder: None,
|
||||
paddings: EdgesRefinement::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The state for List.
|
||||
///
|
||||
/// List required all items has the same height.
|
||||
pub struct ListState<D: ListDelegate> {
|
||||
pub(crate) focus_handle: FocusHandle,
|
||||
pub(crate) query_input: Entity<InputState>,
|
||||
options: ListOptions,
|
||||
delegate: D,
|
||||
last_query: Option<String>,
|
||||
scroll_handle: UniformListScrollHandle,
|
||||
rows_cache: RowsCache,
|
||||
selected_index: Option<IndexPath>,
|
||||
item_to_measure_index: IndexPath,
|
||||
deferred_scroll_to_index: Option<(IndexPath, ScrollStrategy)>,
|
||||
mouse_right_clicked_index: Option<IndexPath>,
|
||||
reset_on_cancel: bool,
|
||||
searchable: bool,
|
||||
selectable: bool,
|
||||
_search_task: Task<()>,
|
||||
_load_more_task: Task<()>,
|
||||
_query_input_subscription: Subscription,
|
||||
}
|
||||
|
||||
impl<D> ListState<D>
|
||||
where
|
||||
D: ListDelegate,
|
||||
{
|
||||
pub fn new(delegate: D, window: &mut Window, cx: &mut Context<Self>) -> Self {
|
||||
let query_input = cx.new(|cx| InputState::new(window, cx).placeholder("Search..."));
|
||||
let _query_input_subscription =
|
||||
cx.subscribe_in(&query_input, window, Self::on_query_input_event);
|
||||
|
||||
Self {
|
||||
focus_handle: cx.focus_handle(),
|
||||
options: ListOptions::default(),
|
||||
delegate,
|
||||
rows_cache: RowsCache::default(),
|
||||
query_input,
|
||||
last_query: None,
|
||||
selected_index: None,
|
||||
selectable: true,
|
||||
searchable: false,
|
||||
item_to_measure_index: IndexPath::default(),
|
||||
deferred_scroll_to_index: None,
|
||||
mouse_right_clicked_index: None,
|
||||
scroll_handle: UniformListScrollHandle::new(),
|
||||
reset_on_cancel: true,
|
||||
_search_task: Task::ready(()),
|
||||
_load_more_task: Task::ready(()),
|
||||
_query_input_subscription,
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets whether the list is searchable, default is `false`.
|
||||
///
|
||||
/// When `true`, there will be a search input at the top of the list.
|
||||
pub fn searchable(mut self, searchable: bool) -> Self {
|
||||
self.searchable = searchable;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_searchable(&mut self, searchable: bool, cx: &mut Context<Self>) {
|
||||
self.searchable = searchable;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Sets whether the list is selectable, default is true.
|
||||
pub fn selectable(mut self, selectable: bool) -> Self {
|
||||
self.selectable = selectable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets whether the list is selectable, default is true.
|
||||
pub fn set_selectable(&mut self, selectable: bool, cx: &mut Context<Self>) {
|
||||
self.selectable = selectable;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub fn delegate(&self) -> &D {
|
||||
&self.delegate
|
||||
}
|
||||
|
||||
pub fn delegate_mut(&mut self) -> &mut D {
|
||||
&mut self.delegate
|
||||
}
|
||||
|
||||
/// Focus the list, if the list is searchable, focus the search input.
|
||||
pub fn focus(&mut self, window: &mut Window, cx: &mut App) {
|
||||
self.focus_handle(cx).focus(window, cx);
|
||||
}
|
||||
|
||||
/// Return true if either the list or the search input is focused.
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn is_focused(&self, window: &Window, cx: &App) -> bool {
|
||||
self.focus_handle.is_focused(window) || self.query_input.focus_handle(cx).is_focused(window)
|
||||
}
|
||||
|
||||
/// Set the selected index of the list,
|
||||
/// this will also scroll to the selected item.
|
||||
pub(crate) fn _set_selected_index(
|
||||
&mut self,
|
||||
ix: Option<IndexPath>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if !self.selectable {
|
||||
return;
|
||||
}
|
||||
|
||||
self.selected_index = ix;
|
||||
self.delegate.set_selected_index(ix, window, cx);
|
||||
self.scroll_to_selected_item(window, cx);
|
||||
}
|
||||
|
||||
/// Set the selected index of the list,
|
||||
/// this method will not scroll to the selected item.
|
||||
pub fn set_selected_index(
|
||||
&mut self,
|
||||
ix: Option<IndexPath>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.selected_index = ix;
|
||||
self.delegate.set_selected_index(ix, window, cx);
|
||||
}
|
||||
|
||||
pub fn selected_index(&self) -> Option<IndexPath> {
|
||||
self.selected_index
|
||||
}
|
||||
|
||||
/// Set the index of the item that has been right clicked.
|
||||
pub fn set_right_clicked_index(
|
||||
&mut self,
|
||||
ix: Option<IndexPath>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.mouse_right_clicked_index = ix;
|
||||
self.delegate.set_right_clicked_index(ix, window, cx);
|
||||
}
|
||||
|
||||
/// Returns the index of the item that has been right clicked.
|
||||
pub fn right_clicked_index(&self) -> Option<IndexPath> {
|
||||
self.mouse_right_clicked_index
|
||||
}
|
||||
|
||||
/// Set a specific list item for measurement.
|
||||
pub fn set_item_to_measure_index(
|
||||
&mut self,
|
||||
ix: IndexPath,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
self.item_to_measure_index = ix;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Scroll to the item at the given index.
|
||||
pub fn scroll_to_item(
|
||||
&mut self,
|
||||
ix: IndexPath,
|
||||
strategy: ScrollStrategy,
|
||||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if ix.section == 0 && ix.row == 0 {
|
||||
// If the item is the first item, scroll to the top.
|
||||
let mut offset = self.scroll_handle.offset();
|
||||
offset.y = px(0.);
|
||||
self.scroll_handle.set_offset(offset);
|
||||
cx.notify();
|
||||
return;
|
||||
}
|
||||
self.deferred_scroll_to_index = Some((ix, strategy));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
/// Get scroll handle
|
||||
pub fn scroll_handle(&self) -> &UniformListScrollHandle {
|
||||
&self.scroll_handle
|
||||
}
|
||||
|
||||
pub fn scroll_to_selected_item(&mut self, _: &mut Window, cx: &mut Context<Self>) {
|
||||
if let Some(ix) = self.selected_index {
|
||||
self.deferred_scroll_to_index = Some((ix, ScrollStrategy::Top));
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
fn on_query_input_event(
|
||||
&mut self,
|
||||
state: &Entity<InputState>,
|
||||
event: &InputEvent,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
match event {
|
||||
InputEvent::Change => {
|
||||
let text = state.read(cx).value();
|
||||
let text = text.trim().to_string();
|
||||
if Some(&text) == self.last_query.as_ref() {
|
||||
return;
|
||||
}
|
||||
|
||||
self.set_searching(true, window, cx);
|
||||
|
||||
let search = self.delegate.perform_search(&text, window, cx);
|
||||
|
||||
if self.rows_cache.len() > 0 {
|
||||
self._set_selected_index(Some(IndexPath::default()), window, cx);
|
||||
} else {
|
||||
self._set_selected_index(None, window, cx);
|
||||
}
|
||||
|
||||
let executor = cx.background_executor().clone();
|
||||
self._search_task = cx.spawn_in(window, async move |this, window| {
|
||||
search.await;
|
||||
|
||||
_ = this.update_in(window, |this, _, _| {
|
||||
this.scroll_handle.scroll_to_item(0, ScrollStrategy::Top);
|
||||
this.last_query = Some(text);
|
||||
});
|
||||
|
||||
// Always wait 100ms to avoid flicker
|
||||
executor.timer(Duration::from_millis(100)).await;
|
||||
|
||||
_ = this.update_in(window, |this, window, cx| {
|
||||
this.set_searching(false, window, cx);
|
||||
});
|
||||
});
|
||||
}
|
||||
InputEvent::PressEnter { secondary, .. } => self.on_action_confirm(
|
||||
&Confirm {
|
||||
secondary: *secondary,
|
||||
},
|
||||
window,
|
||||
cx,
|
||||
),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
fn set_searching(&mut self, searching: bool, _window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.query_input
|
||||
.update(cx, |input, cx| input.set_loading(searching, cx));
|
||||
}
|
||||
|
||||
/// Dispatch delegate's `load_more` method when the
|
||||
/// visible range is near the end.
|
||||
fn load_more_if_need(
|
||||
&mut self,
|
||||
entities_count: usize,
|
||||
visible_end: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
// FIXME: Here need void sections items count.
|
||||
|
||||
let threshold = self.delegate.load_more_threshold();
|
||||
// Securely handle subtract logic to prevent attempt
|
||||
// to subtract with overflow
|
||||
if visible_end >= entities_count.saturating_sub(threshold) {
|
||||
if !self.delegate.has_more(cx) {
|
||||
return;
|
||||
}
|
||||
|
||||
self._load_more_task = cx.spawn_in(window, async move |view, cx| {
|
||||
_ = view.update_in(cx, |view, window, cx| {
|
||||
view.delegate.load_more(window, cx);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn reset_on_cancel(mut self, reset: bool) -> Self {
|
||||
self.reset_on_cancel = reset;
|
||||
self
|
||||
}
|
||||
|
||||
fn on_action_cancel(&mut self, _: &Cancel, window: &mut Window, cx: &mut Context<Self>) {
|
||||
cx.propagate();
|
||||
if self.reset_on_cancel {
|
||||
self._set_selected_index(None, window, cx);
|
||||
}
|
||||
|
||||
self.delegate.cancel(window, cx);
|
||||
cx.emit(ListEvent::Cancel);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn on_action_confirm(
|
||||
&mut self,
|
||||
confirm: &Confirm,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if self.rows_cache.len() == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(ix) = self.selected_index else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.delegate
|
||||
.set_selected_index(self.selected_index, window, cx);
|
||||
self.delegate.confirm(confirm.secondary, window, cx);
|
||||
cx.emit(ListEvent::Confirm(ix));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn select_item(&mut self, ix: IndexPath, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if !self.selectable {
|
||||
return;
|
||||
}
|
||||
|
||||
self.selected_index = Some(ix);
|
||||
self.delegate.set_selected_index(Some(ix), window, cx);
|
||||
self.scroll_to_selected_item(window, cx);
|
||||
cx.emit(ListEvent::Select(ix));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub(crate) fn on_action_select_prev(
|
||||
&mut self,
|
||||
_: &SelectUp,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if self.rows_cache.len() == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let prev_ix = self.rows_cache.prev(self.selected_index);
|
||||
self.select_item(prev_ix, window, cx);
|
||||
}
|
||||
|
||||
pub(crate) fn on_action_select_next(
|
||||
&mut self,
|
||||
_: &SelectDown,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
if self.rows_cache.len() == 0 {
|
||||
return;
|
||||
}
|
||||
|
||||
let next_ix = self.rows_cache.next(self.selected_index);
|
||||
self.select_item(next_ix, window, cx);
|
||||
}
|
||||
|
||||
fn prepare_items_if_needed(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let sections_count = self.delegate.sections_count(cx).max(1);
|
||||
let mut measured_size = MeasuredEntrySize::default();
|
||||
|
||||
// Measure the item_height and section header/footer height.
|
||||
let available_space = size(AvailableSpace::MinContent, AvailableSpace::MinContent);
|
||||
measured_size.item_size = self
|
||||
.render_list_item(self.item_to_measure_index, window, cx)
|
||||
.into_any_element()
|
||||
.layout_as_root(available_space, window, cx);
|
||||
|
||||
if let Some(mut el) = self
|
||||
.delegate
|
||||
.render_section_header(0, window, cx)
|
||||
.map(|r| r.into_any_element())
|
||||
{
|
||||
measured_size.section_header_size = el.layout_as_root(available_space, window, cx);
|
||||
}
|
||||
if let Some(mut el) = self
|
||||
.delegate
|
||||
.render_section_footer(0, window, cx)
|
||||
.map(|r| r.into_any_element())
|
||||
{
|
||||
measured_size.section_footer_size = el.layout_as_root(available_space, window, cx);
|
||||
}
|
||||
|
||||
self.rows_cache
|
||||
.prepare_if_needed(sections_count, measured_size, cx, |section_ix, cx| {
|
||||
self.delegate.items_count(section_ix, cx)
|
||||
});
|
||||
}
|
||||
|
||||
fn render_list_item(
|
||||
&mut self,
|
||||
ix: IndexPath,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> impl IntoElement {
|
||||
let selectable = self.selectable;
|
||||
let selected = self.selected_index.map(|s| s.eq_row(ix)).unwrap_or(false);
|
||||
let mouse_right_clicked = self
|
||||
.mouse_right_clicked_index
|
||||
.map(|s| s.eq_row(ix))
|
||||
.unwrap_or(false);
|
||||
let id = SharedString::from(format!("list-item-{}", ix));
|
||||
|
||||
div()
|
||||
.id(id)
|
||||
.w_full()
|
||||
.relative()
|
||||
.overflow_hidden()
|
||||
.children(self.delegate.render_item(ix, window, cx).map(|item| {
|
||||
item.selected(selected)
|
||||
.secondary_selected(mouse_right_clicked)
|
||||
}))
|
||||
.when(selectable, |this| {
|
||||
this.on_click(cx.listener(move |this, e: &ClickEvent, window, cx| {
|
||||
this.set_right_clicked_index(None, window, cx);
|
||||
this.selected_index = Some(ix);
|
||||
this.on_action_confirm(
|
||||
&Confirm {
|
||||
secondary: e.modifiers().secondary(),
|
||||
},
|
||||
window,
|
||||
cx,
|
||||
);
|
||||
}))
|
||||
.on_mouse_down(
|
||||
MouseButton::Right,
|
||||
cx.listener(move |this, _, window, cx| {
|
||||
this.set_right_clicked_index(Some(ix), window, cx);
|
||||
cx.notify();
|
||||
}),
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn render_items(
|
||||
&mut self,
|
||||
items_count: usize,
|
||||
entities_count: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> impl IntoElement {
|
||||
let rows_cache = self.rows_cache.clone();
|
||||
let scrollbar_visible = self.options.scrollbar_visible;
|
||||
let scroll_handle = self.scroll_handle.clone();
|
||||
|
||||
v_flex()
|
||||
.flex_grow_1()
|
||||
.relative()
|
||||
.size_full()
|
||||
.when_some(self.options.max_height, |this, h| this.max_h(h))
|
||||
.overflow_hidden()
|
||||
.when(items_count == 0, |this| {
|
||||
this.child(self.delegate.render_empty(window, cx))
|
||||
})
|
||||
.when(items_count > 0, {
|
||||
|this| {
|
||||
this.child(
|
||||
uniform_list(
|
||||
"virtual-list",
|
||||
rows_cache.items_count(),
|
||||
cx.processor(move |this, range: Range<usize>, window, cx| {
|
||||
this.load_more_if_need(entities_count, range.end, window, cx);
|
||||
|
||||
// NOTE: Here the v_virtual_list would not able to have gap_y,
|
||||
// because the section header, footer is always have rendered as a empty child item,
|
||||
// even the delegate give a None result.
|
||||
|
||||
range
|
||||
.map(|ix| {
|
||||
let Some(entry) = rows_cache.get(ix) else {
|
||||
return div();
|
||||
};
|
||||
|
||||
div().children(match entry {
|
||||
RowEntry::Entry(index) => Some(
|
||||
this.render_list_item(index, window, cx)
|
||||
.into_any_element(),
|
||||
),
|
||||
RowEntry::SectionHeader(section_ix) => this
|
||||
.delegate_mut()
|
||||
.render_section_header(section_ix, window, cx)
|
||||
.map(|r| r.into_any_element()),
|
||||
RowEntry::SectionFooter(section_ix) => this
|
||||
.delegate_mut()
|
||||
.render_section_footer(section_ix, window, cx)
|
||||
.map(|r| r.into_any_element()),
|
||||
})
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
}),
|
||||
)
|
||||
.when(self.options.max_height.is_some(), |this| {
|
||||
this.with_sizing_behavior(ListSizingBehavior::Infer)
|
||||
})
|
||||
.track_scroll(&scroll_handle)
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
})
|
||||
.when(scrollbar_visible, |this| {
|
||||
this.child(Scrollbar::vertical(&scroll_handle))
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<D> Focusable for ListState<D>
|
||||
where
|
||||
D: ListDelegate,
|
||||
{
|
||||
fn focus_handle(&self, cx: &App) -> FocusHandle {
|
||||
if self.searchable {
|
||||
self.query_input.focus_handle(cx)
|
||||
} else {
|
||||
self.focus_handle.clone()
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<D> EventEmitter<ListEvent> for ListState<D> where D: ListDelegate {}
|
||||
impl<D> Render for ListState<D>
|
||||
where
|
||||
D: ListDelegate,
|
||||
{
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
self.prepare_items_if_needed(window, cx);
|
||||
|
||||
// Scroll to the selected item if it is set.
|
||||
if let Some((ix, strategy)) = self.deferred_scroll_to_index.take()
|
||||
&& let Some(item_ix) = self.rows_cache.position_of(&ix)
|
||||
{
|
||||
self.scroll_handle.scroll_to_item(item_ix, strategy);
|
||||
}
|
||||
|
||||
let loading = self.delegate().loading(cx);
|
||||
let query_input = if self.searchable {
|
||||
// sync placeholder
|
||||
if let Some(placeholder) = &self.options.search_placeholder {
|
||||
self.query_input.update(cx, |input, cx| {
|
||||
input.set_placeholder(placeholder.clone(), window, cx);
|
||||
});
|
||||
}
|
||||
Some(self.query_input.clone())
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
let loading_view = if loading {
|
||||
Some(self.delegate.render_loading(window, cx).into_any_element())
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let initial_view = if let Some(input) = &query_input {
|
||||
if input.read(cx).value().is_empty() {
|
||||
self.delegate.render_initial(window, cx)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let items_count = self.rows_cache.items_count();
|
||||
let entities_count = self.rows_cache.len();
|
||||
let mouse_right_clicked_index = self.mouse_right_clicked_index;
|
||||
|
||||
v_flex()
|
||||
.key_context("List")
|
||||
.id("list-state")
|
||||
.track_focus(&self.focus_handle)
|
||||
.size_full()
|
||||
.relative()
|
||||
.overflow_hidden()
|
||||
.when_some(query_input, |this, input| {
|
||||
this.child(
|
||||
div()
|
||||
.map(|this| match self.options.size {
|
||||
Size::Small => this.px_1p5(),
|
||||
_ => this.px_2(),
|
||||
})
|
||||
.border_b_1()
|
||||
.border_color(cx.theme().border)
|
||||
.child(
|
||||
Input::new(&input)
|
||||
.with_size(self.options.size)
|
||||
.appearance(false)
|
||||
.cleanable(true)
|
||||
.p_0()
|
||||
.prefix(
|
||||
Icon::new(IconName::Search).text_color(cx.theme().text_muted),
|
||||
),
|
||||
),
|
||||
)
|
||||
})
|
||||
.when(!loading, |this| {
|
||||
this.on_action(cx.listener(Self::on_action_cancel))
|
||||
.on_action(cx.listener(Self::on_action_confirm))
|
||||
.on_action(cx.listener(Self::on_action_select_next))
|
||||
.on_action(cx.listener(Self::on_action_select_prev))
|
||||
.map(|this| {
|
||||
if let Some(view) = initial_view {
|
||||
this.child(view)
|
||||
} else {
|
||||
this.child(self.render_items(items_count, entities_count, window, cx))
|
||||
}
|
||||
})
|
||||
// Click out to cancel right clicked row
|
||||
.when(mouse_right_clicked_index.is_some(), |this| {
|
||||
this.on_mouse_down_out(cx.listener(|this, _, window, cx| {
|
||||
this.set_right_clicked_index(None, window, cx);
|
||||
cx.notify();
|
||||
}))
|
||||
})
|
||||
})
|
||||
.children(loading_view)
|
||||
}
|
||||
}
|
||||
|
||||
/// The List element.
|
||||
#[derive(IntoElement)]
|
||||
pub struct List<D: ListDelegate + 'static> {
|
||||
state: Entity<ListState<D>>,
|
||||
style: StyleRefinement,
|
||||
options: ListOptions,
|
||||
}
|
||||
|
||||
impl<D> List<D>
|
||||
where
|
||||
D: ListDelegate + 'static,
|
||||
{
|
||||
/// Create a new List element with the given ListState entity.
|
||||
pub fn new(state: &Entity<ListState<D>>) -> Self {
|
||||
Self {
|
||||
state: state.clone(),
|
||||
style: StyleRefinement::default(),
|
||||
options: ListOptions::default(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Set whether the scrollbar is visible, default is `true`.
|
||||
pub fn scrollbar_visible(mut self, visible: bool) -> Self {
|
||||
self.options.scrollbar_visible = visible;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the placeholder text for the search input.
|
||||
pub fn search_placeholder(mut self, placeholder: impl Into<SharedString>) -> Self {
|
||||
self.options.search_placeholder = Some(placeholder.into());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<D> Styled for List<D>
|
||||
where
|
||||
D: ListDelegate + 'static,
|
||||
{
|
||||
fn style(&mut self) -> &mut StyleRefinement {
|
||||
&mut self.style
|
||||
}
|
||||
}
|
||||
|
||||
impl<D> Sizable for List<D>
|
||||
where
|
||||
D: ListDelegate + 'static,
|
||||
{
|
||||
fn with_size(mut self, size: impl Into<Size>) -> Self {
|
||||
self.options.size = size.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<D> RenderOnce for List<D>
|
||||
where
|
||||
D: ListDelegate + 'static,
|
||||
{
|
||||
fn render(mut self, _: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
// Take paddings, max_height to options, and clear them from style,
|
||||
// because they would be applied to the inner virtual list.
|
||||
self.options.paddings = self.style.padding.clone();
|
||||
self.options.max_height = self.style.max_size.height;
|
||||
self.style.padding = EdgesRefinement::default();
|
||||
self.style.max_size.height = None;
|
||||
|
||||
self.state.update(cx, |state, _| {
|
||||
state.options = self.options;
|
||||
});
|
||||
|
||||
div()
|
||||
.id("list")
|
||||
.size_full()
|
||||
.refine_style(&self.style)
|
||||
.child(self.state.clone())
|
||||
}
|
||||
}
|
||||
@@ -1,226 +0,0 @@
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
div, AnyElement, App, ClickEvent, Div, ElementId, InteractiveElement, IntoElement,
|
||||
MouseMoveEvent, ParentElement, RenderOnce, Stateful, StatefulInteractiveElement as _,
|
||||
StyleRefinement, Styled, Window,
|
||||
};
|
||||
use smallvec::SmallVec;
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use crate::{h_flex, Disableable, Icon, Selectable, Sizable as _, StyledExt};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
enum ListItemMode {
|
||||
#[default]
|
||||
Entry,
|
||||
Separator,
|
||||
}
|
||||
|
||||
impl ListItemMode {
|
||||
#[inline]
|
||||
fn is_separator(&self) -> bool {
|
||||
matches!(self, ListItemMode::Separator)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListItem {
|
||||
base: Stateful<Div>,
|
||||
mode: ListItemMode,
|
||||
style: StyleRefinement,
|
||||
disabled: bool,
|
||||
selected: bool,
|
||||
secondary_selected: bool,
|
||||
confirmed: bool,
|
||||
check_icon: Option<Icon>,
|
||||
#[allow(clippy::type_complexity)]
|
||||
on_click: Option<Box<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
|
||||
#[allow(clippy::type_complexity)]
|
||||
on_mouse_enter: Option<Box<dyn Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static>>,
|
||||
#[allow(clippy::type_complexity)]
|
||||
suffix: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyElement + 'static>>,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl ListItem {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
let id: ElementId = id.into();
|
||||
Self {
|
||||
mode: ListItemMode::Entry,
|
||||
base: h_flex().id(id),
|
||||
style: StyleRefinement::default(),
|
||||
disabled: false,
|
||||
selected: false,
|
||||
secondary_selected: false,
|
||||
confirmed: false,
|
||||
on_click: None,
|
||||
on_mouse_enter: None,
|
||||
check_icon: None,
|
||||
suffix: None,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Set this list item to as a separator, it not able to be selected.
|
||||
pub fn separator(mut self) -> Self {
|
||||
self.mode = ListItemMode::Separator;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to show check icon, default is None.
|
||||
pub fn check_icon(mut self, icon: impl Into<Icon>) -> Self {
|
||||
self.check_icon = Some(icon.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set ListItem as the selected item style.
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set ListItem as the confirmed item style, it will show a check icon.
|
||||
pub fn confirmed(mut self, confirmed: bool) -> Self {
|
||||
self.confirmed = confirmed;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the suffix element of the input field, for example a clear button.
|
||||
pub fn suffix<F, E>(mut self, builder: F) -> Self
|
||||
where
|
||||
F: Fn(&mut Window, &mut App) -> E + 'static,
|
||||
E: IntoElement,
|
||||
{
|
||||
self.suffix = Some(Box::new(move |window, cx| {
|
||||
builder(window, cx).into_any_element()
|
||||
}));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(
|
||||
mut self,
|
||||
handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
|
||||
) -> Self {
|
||||
self.on_click = Some(Box::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_mouse_enter(
|
||||
mut self,
|
||||
handler: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
|
||||
) -> Self {
|
||||
self.on_mouse_enter = Some(Box::new(handler));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Disableable for ListItem {
|
||||
fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Selectable for ListItem {
|
||||
fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
fn is_selected(&self) -> bool {
|
||||
self.selected
|
||||
}
|
||||
|
||||
fn secondary_selected(mut self, selected: bool) -> Self {
|
||||
self.secondary_selected = selected;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Styled for ListItem {
|
||||
fn style(&mut self) -> &mut gpui::StyleRefinement {
|
||||
&mut self.style
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for ListItem {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = gpui::AnyElement>) {
|
||||
self.children.extend(elements);
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListItem {
|
||||
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let is_active = self.confirmed || self.selected;
|
||||
|
||||
let corner_radii = self.style.corner_radii.clone();
|
||||
|
||||
let _selected_style = StyleRefinement {
|
||||
corner_radii,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let is_selectable = !(self.disabled || self.mode.is_separator());
|
||||
|
||||
self.base
|
||||
.relative()
|
||||
.gap_x_1()
|
||||
.py_1()
|
||||
.px_3()
|
||||
.text_base()
|
||||
.text_color(cx.theme().text)
|
||||
.relative()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.refine_style(&self.style)
|
||||
.when(is_selectable, |this| {
|
||||
this.when_some(self.on_click, |this, on_click| this.on_click(on_click))
|
||||
.when_some(self.on_mouse_enter, |this, on_mouse_enter| {
|
||||
this.on_mouse_move(move |ev, window, cx| (on_mouse_enter)(ev, window, cx))
|
||||
})
|
||||
.when(!is_active, |this| {
|
||||
this.hover(|this| this.bg(cx.theme().ghost_element_hover))
|
||||
})
|
||||
})
|
||||
.when(!is_selectable, |this| {
|
||||
this.text_color(cx.theme().text_muted)
|
||||
})
|
||||
.child(
|
||||
h_flex()
|
||||
.w_full()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.gap_x_1()
|
||||
.child(div().w_full().children(self.children))
|
||||
.when_some(self.check_icon, |this, icon| {
|
||||
this.child(
|
||||
div()
|
||||
.w_5()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.when(self.confirmed, |this| {
|
||||
this.child(icon.small().text_color(cx.theme().text_muted))
|
||||
}),
|
||||
)
|
||||
}),
|
||||
)
|
||||
.when_some(self.suffix, |this, suffix| this.child(suffix(window, cx)))
|
||||
.map(|this| {
|
||||
if is_selectable && (self.selected || self.secondary_selected) {
|
||||
let bg = if self.selected {
|
||||
cx.theme().ghost_element_active
|
||||
} else {
|
||||
cx.theme().ghost_element_background
|
||||
};
|
||||
this.bg(bg)
|
||||
} else {
|
||||
this
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
use gpui::{IntoElement, ParentElement as _, RenderOnce, Styled};
|
||||
|
||||
use super::ListItem;
|
||||
use crate::skeleton::Skeleton;
|
||||
use crate::v_flex;
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct Loading;
|
||||
|
||||
#[derive(IntoElement)]
|
||||
struct LoadingItem;
|
||||
|
||||
impl RenderOnce for LoadingItem {
|
||||
fn render(self, _window: &mut gpui::Window, _cx: &mut gpui::App) -> impl IntoElement {
|
||||
ListItem::new("skeleton").disabled(true).child(
|
||||
v_flex()
|
||||
.gap_1p5()
|
||||
.overflow_hidden()
|
||||
.child(Skeleton::new().h_5().w_48().max_w_full())
|
||||
.child(Skeleton::new().secondary().h_3().w_64().max_w_full()),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for Loading {
|
||||
fn render(self, _window: &mut gpui::Window, _cx: &mut gpui::App) -> impl IntoElement {
|
||||
v_flex()
|
||||
.py_2p5()
|
||||
.gap_3()
|
||||
.child(LoadingItem)
|
||||
.child(LoadingItem)
|
||||
.child(LoadingItem)
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
pub(crate) mod cache;
|
||||
mod delegate;
|
||||
#[allow(clippy::module_inception)]
|
||||
mod list;
|
||||
mod list_item;
|
||||
mod loading;
|
||||
mod separator_item;
|
||||
|
||||
pub use delegate::*;
|
||||
pub use list::*;
|
||||
pub use list_item::*;
|
||||
pub use separator_item::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// Settings for List.
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct ListSettings {
|
||||
/// Whether to use active highlight style on ListItem, default
|
||||
pub active_highlight: bool,
|
||||
}
|
||||
|
||||
impl Default for ListSettings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
active_highlight: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
use gpui::{AnyElement, ParentElement, RenderOnce, StyleRefinement};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::list::ListItem;
|
||||
use crate::{Selectable, StyledExt};
|
||||
|
||||
pub struct ListSeparatorItem {
|
||||
style: StyleRefinement,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl ListSeparatorItem {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
style: StyleRefinement::default(),
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for ListSeparatorItem {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for ListSeparatorItem {
|
||||
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
||||
self.children.extend(elements);
|
||||
}
|
||||
}
|
||||
|
||||
impl Selectable for ListSeparatorItem {
|
||||
fn selected(self, _: bool) -> Self {
|
||||
self
|
||||
}
|
||||
|
||||
fn is_selected(&self) -> bool {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListSeparatorItem {
|
||||
fn render(self, _: &mut gpui::Window, _: &mut gpui::App) -> impl gpui::IntoElement {
|
||||
ListItem::new("separator")
|
||||
.refine_style(&self.style)
|
||||
.children(self.children)
|
||||
.disabled(true)
|
||||
}
|
||||
}
|
||||
+137
-177
@@ -2,28 +2,19 @@ use std::rc::Rc;
|
||||
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
Animation, AnimationExt as _, AnyElement, App, Bounds, BoxShadow, ClickEvent, Div, FocusHandle,
|
||||
InteractiveElement, IntoElement, KeyBinding, MouseButton, ParentElement, Pixels, Point,
|
||||
RenderOnce, SharedString, StyleRefinement, Styled, Window, anchored, div, hsla, point, px,
|
||||
Animation, AnimationExt as _, AnyElement, App, BoxShadow, ClickEvent, Div, FocusHandle,
|
||||
InteractiveElement as _, IntoElement, ParentElement, Pixels, RenderOnce, SharedString,
|
||||
StyleRefinement, Styled, Window, div, hsla, point, px, size,
|
||||
};
|
||||
use gpui_base::Dialog;
|
||||
use instant::Duration;
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use crate::actions::{Cancel, Confirm};
|
||||
use crate::animation::cubic_bezier;
|
||||
use crate::button::{Button, ButtonCustomVariant, ButtonVariant, ButtonVariants as _};
|
||||
use crate::scroll::ScrollableElement;
|
||||
use crate::{IconName, Root, Sizable, StyledExt, WindowExtension, h_flex, v_flex};
|
||||
|
||||
const CONTEXT: &str = "Modal";
|
||||
|
||||
pub fn init(cx: &mut App) {
|
||||
cx.bind_keys([
|
||||
KeyBinding::new("escape", Cancel, Some(CONTEXT)),
|
||||
KeyBinding::new("enter", Confirm { secondary: false }, Some(CONTEXT)),
|
||||
]);
|
||||
}
|
||||
|
||||
type OnClose = Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>;
|
||||
type OnOk = Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) -> bool + 'static>>;
|
||||
type OnCancel = Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) -> bool + 'static>;
|
||||
@@ -275,6 +266,8 @@ impl Styled for Modal {
|
||||
impl RenderOnce for Modal {
|
||||
fn render(self, window: &mut Window, cx: &mut App) -> impl gpui::IntoElement {
|
||||
let layer_ix = self.layer_ix;
|
||||
let is_topmost = layer_ix + 1 == Root::read(window, cx).active_modals.len();
|
||||
let has_footer = self.footer.is_some();
|
||||
let on_close = self.on_close.clone();
|
||||
let on_ok = self.on_ok.clone();
|
||||
let on_cancel = self.on_cancel.clone();
|
||||
@@ -345,19 +338,16 @@ impl RenderOnce for Modal {
|
||||
let radius = cx.theme().radius_lg;
|
||||
|
||||
let view_size = window.viewport_size()
|
||||
- gpui::size(
|
||||
- size(
|
||||
window_paddings.left + window_paddings.right,
|
||||
window_paddings.top + window_paddings.bottom,
|
||||
);
|
||||
|
||||
let bounds = Bounds {
|
||||
origin: Point::default(),
|
||||
size: view_size,
|
||||
};
|
||||
|
||||
let offset_top = px(layer_ix as f32 * 16.);
|
||||
let y = self.margin_top.unwrap_or(view_size.height / 10.) + offset_top;
|
||||
let x = bounds.center().x - self.width / 2.;
|
||||
let x = view_size.width / 2. - self.width / 2.;
|
||||
let card_top = window_paddings.top + y;
|
||||
let card_left = window_paddings.left + x;
|
||||
|
||||
let mut padding_right = px(16.);
|
||||
let mut padding_left = px(16.);
|
||||
@@ -373,168 +363,138 @@ impl RenderOnce for Modal {
|
||||
let animation = Animation::new(Duration::from_secs_f64(0.25))
|
||||
.with_easing(cubic_bezier(0.32, 0.72, 0., 1.));
|
||||
|
||||
anchored()
|
||||
.position(point(window_paddings.left, window_paddings.top))
|
||||
.snap_to_window()
|
||||
let backdrop = div()
|
||||
.absolute()
|
||||
.top(window_paddings.top)
|
||||
.left(window_paddings.left)
|
||||
.w(view_size.width)
|
||||
.h(view_size.height)
|
||||
.when(self.overlay_visible, |this| {
|
||||
this.occlude().bg(cx.theme().overlay)
|
||||
})
|
||||
.with_animation("fade-in", animation.clone(), move |this, delta| {
|
||||
this.opacity(delta)
|
||||
});
|
||||
|
||||
let card = v_flex()
|
||||
.id(layer_ix)
|
||||
.bg(cx.theme().background)
|
||||
.border_1()
|
||||
.border_color(cx.theme().border.alpha(0.4))
|
||||
.rounded(radius)
|
||||
.when(cx.theme().shadow, |this| this.shadow_xl())
|
||||
.min_h_24()
|
||||
.refine_style(&self.style)
|
||||
// There style is high priority, can't be overridden.
|
||||
.absolute()
|
||||
.occlude()
|
||||
.relative()
|
||||
.left(card_left)
|
||||
.top(card_top)
|
||||
.w(self.width)
|
||||
.when_some(self.max_width, |this, w| this.max_w(w))
|
||||
.child(
|
||||
div()
|
||||
.id("modal")
|
||||
.w(view_size.width)
|
||||
.h(view_size.height)
|
||||
.when(self.overlay_visible, |this| {
|
||||
this.occlude().bg(cx.theme().overlay)
|
||||
})
|
||||
.when(self.overlay_closable, |this| {
|
||||
// Only the last modal owns the `mouse down - close modal` event.
|
||||
if (self.layer_ix + 1) != Root::read(window, cx).active_modals.len() {
|
||||
return this;
|
||||
}
|
||||
.px_4()
|
||||
.h_8()
|
||||
.w_full()
|
||||
.flex()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.when_some(self.title, |this, title| {
|
||||
this.h_10().font_semibold().text_center().child(title)
|
||||
}),
|
||||
)
|
||||
.when(self.show_close, |this| {
|
||||
let on_cancel = on_cancel.clone();
|
||||
let on_close = on_close.clone();
|
||||
|
||||
this.on_mouse_down(MouseButton::Left, {
|
||||
let on_cancel = on_cancel.clone();
|
||||
let on_close = on_close.clone();
|
||||
move |_, window, cx| {
|
||||
on_cancel(&ClickEvent::default(), window, cx);
|
||||
on_close(&ClickEvent::default(), window, cx);
|
||||
window.close_modal(cx);
|
||||
}
|
||||
})
|
||||
})
|
||||
this.child(
|
||||
Button::new("close")
|
||||
.icon(IconName::CloseCircleFill)
|
||||
.absolute()
|
||||
.top_1p5()
|
||||
.right_2()
|
||||
.custom(
|
||||
ButtonCustomVariant::new(window, cx)
|
||||
.foreground(cx.theme().icon_muted)
|
||||
.color(cx.theme().ghost_element_background)
|
||||
.hover(cx.theme().ghost_element_background)
|
||||
.active(cx.theme().ghost_element_background),
|
||||
)
|
||||
.on_click(move |_, window, cx| {
|
||||
on_cancel(&ClickEvent::default(), window, cx);
|
||||
on_close(&ClickEvent::default(), window, cx);
|
||||
window.close_modal(cx);
|
||||
}),
|
||||
)
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.pt_px()
|
||||
.w_full()
|
||||
.h_auto()
|
||||
.flex_1()
|
||||
.overflow_hidden()
|
||||
.child(
|
||||
v_flex()
|
||||
.id(layer_ix)
|
||||
.bg(cx.theme().background)
|
||||
.border_1()
|
||||
.border_color(cx.theme().border.alpha(0.4))
|
||||
.rounded(radius)
|
||||
.when(cx.theme().shadow, |this| this.shadow_xl())
|
||||
.min_h_24()
|
||||
.key_context(CONTEXT)
|
||||
.track_focus(&self.focus_handle)
|
||||
.refine_style(&self.style)
|
||||
.when(self.keyboard, |this| {
|
||||
this.on_action({
|
||||
let on_cancel = on_cancel.clone();
|
||||
let on_close = on_close.clone();
|
||||
move |_: &Cancel, window, cx| {
|
||||
// FIXME:
|
||||
//
|
||||
// Here some Modal have no focus_handle, so it will not work will Escape key.
|
||||
// But by now, we `cx.close_modal()` going to close the last active model, so the Escape is unexpected to work.
|
||||
on_cancel(&ClickEvent::default(), window, cx);
|
||||
on_close(&ClickEvent::default(), window, cx);
|
||||
window.close_modal(cx);
|
||||
}
|
||||
})
|
||||
.on_action({
|
||||
let on_ok = on_ok.clone();
|
||||
let on_close = on_close.clone();
|
||||
let has_footer = self.footer.is_some();
|
||||
move |_: &Confirm, window, cx| {
|
||||
if let Some(on_ok) = &on_ok {
|
||||
if on_ok(&ClickEvent::default(), window, cx) {
|
||||
on_close(&ClickEvent::default(), window, cx);
|
||||
window.close_modal(cx);
|
||||
}
|
||||
} else if has_footer {
|
||||
window.close_modal(cx);
|
||||
}
|
||||
}
|
||||
})
|
||||
})
|
||||
// There style is high priority, can't be overridden.
|
||||
.absolute()
|
||||
.occlude()
|
||||
.relative()
|
||||
.left(x)
|
||||
.top(y)
|
||||
.w(self.width)
|
||||
.when_some(self.max_width, |this, w| this.max_w(w))
|
||||
.child(
|
||||
div()
|
||||
.px_4()
|
||||
.h_8()
|
||||
.w_full()
|
||||
.flex()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.when_some(self.title, |this, title| {
|
||||
this.h_10().font_semibold().text_center().child(title)
|
||||
}),
|
||||
)
|
||||
.when(self.show_close, |this| {
|
||||
this.child(
|
||||
Button::new("close")
|
||||
.icon(IconName::CloseCircleFill)
|
||||
.absolute()
|
||||
.top_1p5()
|
||||
.right_2()
|
||||
.custom(
|
||||
ButtonCustomVariant::new(window, cx)
|
||||
.foreground(cx.theme().icon_muted)
|
||||
.color(cx.theme().ghost_element_background)
|
||||
.hover(cx.theme().ghost_element_background)
|
||||
.active(cx.theme().ghost_element_background),
|
||||
)
|
||||
.on_click(move |_, window, cx| {
|
||||
on_cancel(&ClickEvent::default(), window, cx);
|
||||
on_close(&ClickEvent::default(), window, cx);
|
||||
window.close_modal(cx);
|
||||
}),
|
||||
)
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.pt_px()
|
||||
.w_full()
|
||||
.h_auto()
|
||||
.flex_1()
|
||||
.overflow_hidden()
|
||||
.child(
|
||||
v_flex()
|
||||
.pr(padding_right)
|
||||
.pl(padding_left)
|
||||
.size_full()
|
||||
.overflow_y_scrollbar()
|
||||
.child(self.content),
|
||||
),
|
||||
)
|
||||
.when_none(&self.footer, |this| this.child(div().pt(padding_left)))
|
||||
.when_some(self.footer, |this, footer| {
|
||||
this.child(
|
||||
h_flex()
|
||||
.gap_2()
|
||||
.pt(padding_left)
|
||||
.pr(padding_right)
|
||||
.pb(padding_left)
|
||||
.pl(padding_right)
|
||||
.justify_end()
|
||||
.children(footer(render_ok, render_cancel, window, cx)),
|
||||
)
|
||||
})
|
||||
.with_animation("slide-down", animation.clone(), move |this, delta| {
|
||||
let y_offset = px(0.) + delta * px(30.);
|
||||
// This is equivalent to `shadow_xl` with an extra opacity.
|
||||
let shadow = vec![
|
||||
BoxShadow {
|
||||
color: hsla(0., 0., 0., 0.1 * delta),
|
||||
offset: point(px(0.), px(20.)),
|
||||
blur_radius: px(25.),
|
||||
spread_radius: px(-5.),
|
||||
inset: false,
|
||||
},
|
||||
BoxShadow {
|
||||
color: hsla(0., 0., 0., 0.1 * delta),
|
||||
offset: point(px(0.), px(8.)),
|
||||
blur_radius: px(10.),
|
||||
spread_radius: px(-6.),
|
||||
inset: false,
|
||||
},
|
||||
];
|
||||
this.top(y + y_offset).shadow(shadow)
|
||||
}),
|
||||
)
|
||||
.with_animation("fade-in", animation, move |this, delta| this.opacity(delta)),
|
||||
.pr(padding_right)
|
||||
.pl(padding_left)
|
||||
.size_full()
|
||||
.overflow_y_scrollbar()
|
||||
.child(self.content),
|
||||
),
|
||||
)
|
||||
.when_none(&self.footer, |this| this.child(div().pt(padding_left)))
|
||||
.when_some(self.footer, |this, footer| {
|
||||
this.child(
|
||||
h_flex()
|
||||
.gap_2()
|
||||
.pt(padding_left)
|
||||
.pr(padding_right)
|
||||
.pb(padding_left)
|
||||
.pl(padding_right)
|
||||
.justify_end()
|
||||
.children(footer(render_ok, render_cancel, window, cx)),
|
||||
)
|
||||
})
|
||||
.with_animation("slide-down", animation, move |this, delta| {
|
||||
let y_offset = px(0.) + delta * px(30.);
|
||||
// This is equivalent to `shadow_xl` with an extra opacity.
|
||||
let shadow = vec![
|
||||
BoxShadow {
|
||||
color: hsla(0., 0., 0., 0.1 * delta),
|
||||
offset: point(px(0.), px(20.)),
|
||||
blur_radius: px(25.),
|
||||
spread_radius: px(-5.),
|
||||
inset: false,
|
||||
},
|
||||
BoxShadow {
|
||||
color: hsla(0., 0., 0., 0.1 * delta),
|
||||
offset: point(px(0.), px(8.)),
|
||||
blur_radius: px(10.),
|
||||
spread_radius: px(-6.),
|
||||
inset: false,
|
||||
},
|
||||
];
|
||||
this.top(card_top + y_offset).shadow(shadow)
|
||||
});
|
||||
|
||||
Dialog::new(cx)
|
||||
.layer(layer_ix, is_topmost)
|
||||
.focus_handle(self.focus_handle.clone())
|
||||
.close_on_escape(self.keyboard)
|
||||
.close_on_backdrop_press(self.overlay_closable)
|
||||
.on_ok(move |event, window, cx| match &on_ok {
|
||||
Some(on_ok) => on_ok(event, window, cx),
|
||||
None => has_footer,
|
||||
})
|
||||
.on_cancel(move |event, window, cx| on_cancel(event, window, cx))
|
||||
.on_close(move |event, window, cx| {
|
||||
on_close(event, window, cx);
|
||||
window.close_modal(cx);
|
||||
})
|
||||
.backdrop(backdrop)
|
||||
.popup(card)
|
||||
}
|
||||
}
|
||||
|
||||
+176
-97
@@ -1,7 +1,7 @@
|
||||
use std::any::TypeId;
|
||||
use std::collections::{HashMap, VecDeque};
|
||||
use std::collections::HashMap;
|
||||
use std::rc::Rc;
|
||||
use instant::Duration;
|
||||
use std::time::Duration;
|
||||
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
@@ -10,12 +10,25 @@ use gpui::{
|
||||
ParentElement as _, Render, SharedString, StatefulInteractiveElement, StyleRefinement, Styled,
|
||||
Subscription, Window, div, px, relative,
|
||||
};
|
||||
use gpui_base::{
|
||||
Toast as BaseToast, ToastManager, ToastMotion, ToastOptions, ToastStack, ToastStackState,
|
||||
ToastTransitionStatus,
|
||||
};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
use crate::animation::cubic_bezier;
|
||||
use crate::button::{Button, ButtonVariants as _};
|
||||
use crate::{Icon, IconName, Sizable as _, Size, StyledExt, h_flex, v_flex};
|
||||
|
||||
/// How often the notification lifecycle clock is sampled.
|
||||
const ADVANCE_INTERVAL: Duration = Duration::from_millis(50);
|
||||
|
||||
/// How long a notification stays before it hides itself.
|
||||
const AUTOHIDE_DURATION: Duration = Duration::from_secs(5);
|
||||
|
||||
/// Request by a notification to be dismissed; the list owns the transition.
|
||||
struct DismissRequest;
|
||||
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub enum NotificationKind {
|
||||
#[default]
|
||||
@@ -79,7 +92,7 @@ pub struct Notification {
|
||||
action_builder: Option<Rc<dyn Fn(&mut Self, &mut Window, &mut Context<Self>) -> Button>>,
|
||||
content_builder: Option<Rc<dyn Fn(&mut Self, &mut Window, &mut Context<Self>) -> AnyElement>>,
|
||||
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>>,
|
||||
closing: bool,
|
||||
transition_status: ToastTransitionStatus,
|
||||
}
|
||||
|
||||
impl From<String> for Notification {
|
||||
@@ -133,7 +146,7 @@ impl Notification {
|
||||
action_builder: None,
|
||||
content_builder: None,
|
||||
on_click: None,
|
||||
closing: false,
|
||||
transition_status: ToastTransitionStatus::Starting,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -238,29 +251,29 @@ impl Notification {
|
||||
}
|
||||
|
||||
/// Dismiss the notification.
|
||||
pub fn dismiss(&mut self, _: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.closing {
|
||||
return;
|
||||
pub fn dismiss(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
|
||||
cx.emit(DismissRequest);
|
||||
}
|
||||
|
||||
/// Begin the exit transition, driven by the notification list.
|
||||
pub(crate) fn begin_close(&mut self, cx: &mut Context<Self>) {
|
||||
if self.transition_status != ToastTransitionStatus::Ending {
|
||||
self.transition_status = ToastTransitionStatus::Ending;
|
||||
cx.notify();
|
||||
}
|
||||
self.closing = true;
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
// Dismiss the notification after 0.15s to show the animation.
|
||||
cx.spawn(async move |view, cx| {
|
||||
cx.background_executor()
|
||||
.timer(Duration::from_secs_f32(0.15))
|
||||
.await;
|
||||
/// Mark the enter transition as finished, driven by the notification list.
|
||||
pub(crate) fn complete_enter(&mut self, cx: &mut Context<Self>) {
|
||||
if self.transition_status == ToastTransitionStatus::Starting {
|
||||
self.transition_status = ToastTransitionStatus::Present;
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
cx.update(|cx| {
|
||||
if let Some(view) = view.upgrade() {
|
||||
view.update(cx, |view, cx| {
|
||||
view.closing = false;
|
||||
cx.emit(DismissEvent);
|
||||
});
|
||||
}
|
||||
})
|
||||
})
|
||||
.detach();
|
||||
/// Finish the exit transition, driven by the notification list.
|
||||
pub(crate) fn complete_close(&mut self, cx: &mut Context<Self>) {
|
||||
cx.emit(DismissEvent);
|
||||
}
|
||||
|
||||
/// Set the content of the notification.
|
||||
@@ -280,6 +293,7 @@ impl Default for Notification {
|
||||
}
|
||||
|
||||
impl EventEmitter<DismissEvent> for Notification {}
|
||||
impl EventEmitter<DismissRequest> for Notification {}
|
||||
|
||||
impl FluentBuilder for Notification {}
|
||||
|
||||
@@ -319,17 +333,19 @@ impl Render for Notification {
|
||||
_ => cx.theme().text,
|
||||
};
|
||||
|
||||
let closing = self.closing;
|
||||
let transition_status = self.transition_status;
|
||||
let closing = transition_status == ToastTransitionStatus::Ending;
|
||||
let has_title = self.title.is_some();
|
||||
let only_message = !has_title && content.is_none() && action.is_none();
|
||||
let placement = cx.theme().notification.placement;
|
||||
|
||||
h_flex()
|
||||
.id("notification")
|
||||
BaseToast::new("notification")
|
||||
.transition_status(transition_status)
|
||||
.h_flex()
|
||||
.group("")
|
||||
.occlude()
|
||||
.relative()
|
||||
.w_112()
|
||||
.w_full()
|
||||
.border_1()
|
||||
.border_color(cx.theme().border)
|
||||
.bg(background)
|
||||
@@ -455,10 +471,13 @@ impl Render for Notification {
|
||||
/// A list of notifications.
|
||||
pub struct NotificationList {
|
||||
/// Notifications that will be auto hidden.
|
||||
pub(crate) notifications: VecDeque<Entity<Notification>>,
|
||||
pub(crate) notifications: ToastManager<NotificationId, Entity<Notification>>,
|
||||
|
||||
/// Whether the notification list is expanded.
|
||||
expanded: bool,
|
||||
/// Measured geometry and interaction state of the visible stack.
|
||||
stack_state: ToastStackState,
|
||||
|
||||
/// Whether the lifecycle clock is running. The loop clears it as it exits.
|
||||
is_advancing: bool,
|
||||
|
||||
/// Subscriptions
|
||||
_subscriptions: HashMap<NotificationId, Subscription>,
|
||||
@@ -467,12 +486,64 @@ pub struct NotificationList {
|
||||
impl NotificationList {
|
||||
pub fn new(_window: &mut Window, _cx: &mut Context<Self>) -> Self {
|
||||
Self {
|
||||
notifications: VecDeque::new(),
|
||||
expanded: false,
|
||||
notifications: ToastManager::new(ToastMotion::default()),
|
||||
stack_state: ToastStackState::default(),
|
||||
is_advancing: false,
|
||||
_subscriptions: HashMap::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Tick the toast lifecycle until the last notification is unmounted.
|
||||
///
|
||||
/// The stack expansion is sampled here because it reaches the list through
|
||||
/// no event, and an idle window should arm no timer.
|
||||
fn start_advancing(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.is_advancing {
|
||||
return;
|
||||
}
|
||||
self.is_advancing = true;
|
||||
cx.spawn_in(window, async move |view, cx| {
|
||||
loop {
|
||||
cx.background_executor().timer(ADVANCE_INTERVAL).await;
|
||||
let running = view.update(cx, |view, cx| {
|
||||
view.advance(cx);
|
||||
view.is_advancing = !view.notifications.is_empty();
|
||||
view.is_advancing
|
||||
});
|
||||
if !matches!(running, Ok(true)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
|
||||
fn advance(&mut self, cx: &mut Context<Self>) {
|
||||
let changes = self.notifications.advance(
|
||||
cx.background_executor().now(),
|
||||
self.stack_state.is_expanded(),
|
||||
);
|
||||
|
||||
for id in changes.presented {
|
||||
if let Some(note) = self.notifications.get(&id) {
|
||||
note.update(cx, |note, cx| note.complete_enter(cx));
|
||||
}
|
||||
}
|
||||
for id in changes.ending {
|
||||
if let Some(note) = self.notifications.get(&id) {
|
||||
note.update(cx, |note, cx| note.begin_close(cx));
|
||||
}
|
||||
}
|
||||
for (id, note) in changes.removed {
|
||||
self._subscriptions.remove(&id);
|
||||
note.update(cx, |note, cx| note.complete_close(cx));
|
||||
}
|
||||
|
||||
if changes.changed {
|
||||
cx.notify();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn push(
|
||||
&mut self,
|
||||
notification: impl Into<Notification>,
|
||||
@@ -483,102 +554,110 @@ impl NotificationList {
|
||||
let id = notification.id.clone();
|
||||
let autohide = notification.autohide;
|
||||
|
||||
// Remove the notification by id, for keep unique.
|
||||
self.notifications.retain(|note| note.read(cx).id != id);
|
||||
|
||||
let notification = cx.new(|_| notification);
|
||||
|
||||
let dismiss_id = id.clone();
|
||||
self._subscriptions.insert(
|
||||
id.clone(),
|
||||
cx.subscribe(¬ification, move |view, _, _: &DismissEvent, cx| {
|
||||
view.notifications.retain(|note| id != note.read(cx).id);
|
||||
view._subscriptions.remove(&id);
|
||||
cx.subscribe(¬ification, move |view, _, _: &DismissRequest, cx| {
|
||||
if view
|
||||
.notifications
|
||||
.dismiss(&dismiss_id, cx.background_executor().now())
|
||||
&& let Some(note) = view.notifications.get(&dismiss_id)
|
||||
{
|
||||
note.update(cx, |note, cx| note.begin_close(cx));
|
||||
}
|
||||
}),
|
||||
);
|
||||
|
||||
self.notifications.push_back(notification.clone());
|
||||
|
||||
if autohide {
|
||||
// Sleep for 5 seconds to autohide the notification
|
||||
cx.spawn_in(window, async move |_this, cx| {
|
||||
cx.background_executor().timer(Duration::from_secs(5)).await;
|
||||
|
||||
if let Err(err) =
|
||||
notification.update_in(cx, |note, window, cx| note.dismiss(window, cx))
|
||||
{
|
||||
log::error!("failed to auto hide notification: {:?}", err);
|
||||
}
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
self.notifications.push(
|
||||
id,
|
||||
notification,
|
||||
ToastOptions {
|
||||
timeout: autohide.then_some(AUTOHIDE_DURATION),
|
||||
},
|
||||
cx.background_executor().now(),
|
||||
);
|
||||
|
||||
self.start_advancing(window, cx);
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub(crate) fn close(
|
||||
&mut self,
|
||||
id: impl Into<NotificationId>,
|
||||
window: &mut Window,
|
||||
_window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let id: NotificationId = id.into();
|
||||
if let Some(n) = self.notifications.iter().find(|n| n.read(cx).id == id) {
|
||||
n.update(cx, |note, cx| note.dismiss(window, cx))
|
||||
if self
|
||||
.notifications
|
||||
.dismiss(&id, cx.background_executor().now())
|
||||
&& let Some(note) = self.notifications.get(&id)
|
||||
{
|
||||
note.update(cx, |note, cx| note.begin_close(cx));
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub fn clear(&mut self, _: &mut Window, cx: &mut Context<Self>) {
|
||||
self.notifications.clear();
|
||||
pub fn clear(&mut self, _window: &mut Window, cx: &mut Context<Self>) {
|
||||
for id in self
|
||||
.notifications
|
||||
.dismiss_all(cx.background_executor().now())
|
||||
{
|
||||
if let Some(note) = self.notifications.get(&id) {
|
||||
note.update(cx, |note, cx| note.begin_close(cx));
|
||||
}
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
pub fn notifications(&self) -> Vec<Entity<Notification>> {
|
||||
self.notifications.iter().cloned().collect()
|
||||
self.notifications
|
||||
.iter()
|
||||
.map(|(_, note, _)| note.clone())
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for NotificationList {
|
||||
fn render(
|
||||
&mut self,
|
||||
window: &mut gpui::Window,
|
||||
cx: &mut gpui::Context<Self>,
|
||||
) -> impl IntoElement {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let size = window.viewport_size();
|
||||
let items = self.notifications.iter().rev().take(10).rev().cloned();
|
||||
let settings = &cx.theme().notification;
|
||||
let (placement, margins, max_items) = (
|
||||
settings.placement,
|
||||
settings.margins.clone(),
|
||||
settings.max_items,
|
||||
);
|
||||
|
||||
let placement = cx.theme().notification.placement;
|
||||
let margins = &cx.theme().notification.margins;
|
||||
let items = self
|
||||
.notifications
|
||||
.visible(max_items)
|
||||
.map(|(id, note, _)| (id.clone(), note.clone()))
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
v_flex()
|
||||
.id("notification-list")
|
||||
let stack = items
|
||||
.into_iter()
|
||||
.fold(
|
||||
ToastStack::new("notification-list", self.stack_state.clone()),
|
||||
|stack, (id, note)| stack.item(format!("{id:?}"), note),
|
||||
)
|
||||
.placement(placement)
|
||||
.v_flex()
|
||||
.w_112()
|
||||
.max_h(size.height)
|
||||
.pt(margins.top)
|
||||
.pb(margins.bottom)
|
||||
.gap_3()
|
||||
.when(
|
||||
matches!(placement, Anchor::TopRight),
|
||||
|this| this.pr(margins.right), // ignore left
|
||||
)
|
||||
.when(
|
||||
matches!(placement, Anchor::TopLeft),
|
||||
|this| this.pl(margins.left), // ignore right
|
||||
)
|
||||
.when(
|
||||
matches!(placement, Anchor::BottomLeft),
|
||||
|this| this.flex_col_reverse().pl(margins.left), // ignore right
|
||||
)
|
||||
.when(
|
||||
matches!(placement, Anchor::BottomRight),
|
||||
|this| this.flex_col_reverse().pr(margins.right), // ignore left
|
||||
)
|
||||
.when(matches!(placement, Anchor::BottomCenter), |this| {
|
||||
this.flex_col_reverse()
|
||||
})
|
||||
.on_hover(cx.listener(|view, hovered, _, cx| {
|
||||
view.expanded = *hovered;
|
||||
cx.notify()
|
||||
}))
|
||||
.children(items)
|
||||
.absolute()
|
||||
.map(|this| match placement {
|
||||
Anchor::TopLeft => this.top(margins.top).left(margins.left),
|
||||
Anchor::TopRight => this.top(margins.top).right(margins.right),
|
||||
Anchor::TopCenter => this.top(margins.top).left_0().right_0().mx_auto(),
|
||||
Anchor::BottomLeft => this.bottom(margins.bottom).left(margins.left),
|
||||
Anchor::BottomRight => this.bottom(margins.bottom).right(margins.right),
|
||||
Anchor::BottomCenter => this.bottom(margins.bottom).left_0().right_0().mx_auto(),
|
||||
Anchor::LeftCenter => this.left(margins.left).top_0().bottom_0().my_auto(),
|
||||
Anchor::RightCenter => this.right(margins.right).top_0().bottom_0().my_auto(),
|
||||
});
|
||||
|
||||
div().size_full().child(stack)
|
||||
}
|
||||
}
|
||||
|
||||
+32
-230
@@ -2,20 +2,13 @@ use std::rc::Rc;
|
||||
|
||||
use gpui::prelude::FluentBuilder as _;
|
||||
use gpui::{
|
||||
Anchor, AnyElement, App, Bounds, Context, Deferred, DismissEvent, Div, ElementId, EventEmitter,
|
||||
FocusHandle, Focusable, InteractiveElement as _, IntoElement, KeyBinding, MouseButton,
|
||||
ParentElement, Pixels, Point, Render, RenderOnce, Stateful, StyleRefinement, Styled,
|
||||
Subscription, Window, anchored, deferred, div, px,
|
||||
Anchor, AnyElement, App, Context, Div, ElementId, FocusHandle, InteractiveElement as _,
|
||||
IntoElement, MouseButton, ParentElement, RenderOnce, Stateful, StyleRefinement, Styled, Window,
|
||||
};
|
||||
use gpui_base::Popover as BasePopover;
|
||||
pub use gpui_base::PopoverState;
|
||||
|
||||
use crate::actions::Cancel;
|
||||
use crate::{ElementExt, Selectable, StyledExt as _, v_flex};
|
||||
|
||||
const CONTEXT: &str = "Popover";
|
||||
|
||||
pub(crate) fn init(cx: &mut App) {
|
||||
cx.bind_keys([KeyBinding::new("escape", Cancel, Some(CONTEXT))])
|
||||
}
|
||||
use crate::{Selectable, StyledExt as _, v_flex};
|
||||
|
||||
/// A popover element that can be triggered by a button or any other element.
|
||||
#[derive(IntoElement)]
|
||||
@@ -173,28 +166,6 @@ impl Popover {
|
||||
self.tracked_focus_handle = Some(handle.clone());
|
||||
self
|
||||
}
|
||||
|
||||
pub(crate) fn resolved_corner(anchor: Anchor, trigger_bounds: Bounds<Pixels>) -> Point<Pixels> {
|
||||
match anchor {
|
||||
Anchor::TopLeft => trigger_bounds.origin,
|
||||
Anchor::TopCenter => trigger_bounds.top_center(),
|
||||
Anchor::TopRight => trigger_bounds.top_right(),
|
||||
Anchor::BottomLeft => Point {
|
||||
x: trigger_bounds.origin.x,
|
||||
y: trigger_bounds.origin.y - trigger_bounds.size.height,
|
||||
},
|
||||
Anchor::BottomCenter => Point {
|
||||
x: trigger_bounds.top_center().x,
|
||||
y: trigger_bounds.origin.y - trigger_bounds.size.height,
|
||||
},
|
||||
Anchor::BottomRight => Point {
|
||||
x: trigger_bounds.top_right().x,
|
||||
y: trigger_bounds.origin.y - trigger_bounds.size.height,
|
||||
},
|
||||
// Fallback for LeftCenter/RightCenter – adjust as needed.
|
||||
_ => trigger_bounds.origin,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for Popover {
|
||||
@@ -209,119 +180,7 @@ impl Styled for Popover {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PopoverState {
|
||||
focus_handle: FocusHandle,
|
||||
pub(crate) tracked_focus_handle: Option<FocusHandle>,
|
||||
trigger_bounds: Bounds<Pixels>,
|
||||
open: bool,
|
||||
#[allow(clippy::type_complexity)]
|
||||
on_open_change: Option<Rc<dyn Fn(&bool, &mut Window, &mut App)>>,
|
||||
|
||||
_dismiss_subscription: Option<Subscription>,
|
||||
}
|
||||
|
||||
impl PopoverState {
|
||||
pub fn new(default_open: bool, cx: &mut App) -> Self {
|
||||
Self {
|
||||
focus_handle: cx.focus_handle(),
|
||||
tracked_focus_handle: None,
|
||||
trigger_bounds: Bounds::default(),
|
||||
open: default_open,
|
||||
on_open_change: None,
|
||||
_dismiss_subscription: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if the popover is open.
|
||||
pub fn is_open(&self) -> bool {
|
||||
self.open
|
||||
}
|
||||
|
||||
/// Dismiss the popover if it is open.
|
||||
pub fn dismiss(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if self.open {
|
||||
self.toggle_open(window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
/// Open the popover if it is closed.
|
||||
pub fn show(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
if !self.open {
|
||||
self.toggle_open(window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
fn toggle_open(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.open = !self.open;
|
||||
if self.open {
|
||||
let state = cx.entity();
|
||||
let focus_handle = if let Some(tracked_focus_handle) = self.tracked_focus_handle.clone()
|
||||
{
|
||||
tracked_focus_handle
|
||||
} else {
|
||||
self.focus_handle.clone()
|
||||
};
|
||||
focus_handle.focus(window, cx);
|
||||
|
||||
self._dismiss_subscription =
|
||||
Some(
|
||||
window.subscribe(&cx.entity(), cx, move |_, _: &DismissEvent, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.dismiss(window, cx);
|
||||
});
|
||||
window.refresh();
|
||||
}),
|
||||
);
|
||||
} else {
|
||||
self._dismiss_subscription = None;
|
||||
}
|
||||
|
||||
if let Some(callback) = self.on_open_change.as_ref() {
|
||||
callback(&self.open, window, cx);
|
||||
}
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn on_action_cancel(&mut self, _: &Cancel, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.dismiss(window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
impl Focusable for PopoverState {
|
||||
fn focus_handle(&self, _: &App) -> FocusHandle {
|
||||
self.focus_handle.clone()
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for PopoverState {
|
||||
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
|
||||
div()
|
||||
}
|
||||
}
|
||||
|
||||
impl EventEmitter<DismissEvent> for PopoverState {}
|
||||
|
||||
impl Popover {
|
||||
pub(crate) fn render_popover<E>(
|
||||
anchor: Anchor,
|
||||
trigger_bounds: Bounds<Pixels>,
|
||||
content: E,
|
||||
_: &mut Window,
|
||||
_: &mut App,
|
||||
) -> Deferred
|
||||
where
|
||||
E: IntoElement + 'static,
|
||||
{
|
||||
deferred(
|
||||
anchored()
|
||||
.snap_to_window_with_margin(px(8.))
|
||||
.anchor(anchor)
|
||||
.position(Self::resolved_corner(anchor, trigger_bounds))
|
||||
.child(div().relative().child(content)),
|
||||
)
|
||||
.with_priority(1)
|
||||
}
|
||||
|
||||
pub(crate) fn render_popover_content(
|
||||
anchor: Anchor,
|
||||
appearance: bool,
|
||||
@@ -342,91 +201,34 @@ impl Popover {
|
||||
}
|
||||
|
||||
impl RenderOnce for Popover {
|
||||
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let force_open = self.open;
|
||||
let default_open = self.default_open;
|
||||
let tracked_focus_handle = self.tracked_focus_handle.clone();
|
||||
let state = window.use_keyed_state(self.id.clone(), cx, |_, cx| {
|
||||
PopoverState::new(default_open, cx)
|
||||
});
|
||||
fn render(self, _: &mut Window, _: &mut App) -> impl IntoElement {
|
||||
let anchor = self.anchor;
|
||||
let appearance = self.appearance;
|
||||
let style = self.style;
|
||||
let children = self.children;
|
||||
let content = self.content;
|
||||
|
||||
state.update(cx, |state, _| {
|
||||
if let Some(tracked_focus_handle) = tracked_focus_handle {
|
||||
state.tracked_focus_handle = Some(tracked_focus_handle);
|
||||
}
|
||||
state.on_open_change = self.on_open_change.clone();
|
||||
if let Some(force_open) = force_open {
|
||||
state.open = force_open;
|
||||
}
|
||||
});
|
||||
|
||||
let open = state.read(cx).open;
|
||||
let focus_handle = state.read(cx).focus_handle.clone();
|
||||
let trigger_bounds = state.read(cx).trigger_bounds;
|
||||
|
||||
let Some(trigger) = self.trigger else {
|
||||
return div().id("empty");
|
||||
};
|
||||
|
||||
let parent_view_id = window.current_view();
|
||||
|
||||
let el = div()
|
||||
.id(self.id)
|
||||
.child((trigger)(open, window, cx))
|
||||
.on_mouse_down(self.mouse_button, {
|
||||
let state = state.clone();
|
||||
move |_, window, cx| {
|
||||
cx.stop_propagation();
|
||||
state.update(cx, |state, cx| {
|
||||
// We force set open to false to toggle it correctly.
|
||||
// Because if the mouse down out will toggle open first.
|
||||
state.open = open;
|
||||
state.toggle_open(window, cx);
|
||||
});
|
||||
cx.notify(parent_view_id);
|
||||
}
|
||||
BasePopover::new(self.id)
|
||||
.anchor(anchor)
|
||||
.mouse_button(self.mouse_button)
|
||||
.default_open(self.default_open)
|
||||
.overlay_closable(self.overlay_closable)
|
||||
.content(move |state, window, cx| {
|
||||
Self::render_popover_content(anchor, appearance, window, cx)
|
||||
.when_some(content, |this, content| {
|
||||
this.child((content)(state, window, cx))
|
||||
})
|
||||
.children(children)
|
||||
.refine_style(&style)
|
||||
})
|
||||
.on_prepaint({
|
||||
let state = state.clone();
|
||||
move |bounds, _, cx| {
|
||||
state.update(cx, |state, _| {
|
||||
state.trigger_bounds = bounds;
|
||||
})
|
||||
}
|
||||
});
|
||||
|
||||
if !open {
|
||||
return el;
|
||||
}
|
||||
|
||||
let popover_content =
|
||||
Self::render_popover_content(self.anchor, self.appearance, window, cx)
|
||||
.track_focus(&focus_handle)
|
||||
.key_context(CONTEXT)
|
||||
.on_action(window.listener_for(&state, PopoverState::on_action_cancel))
|
||||
.when_some(self.content, |this, content| {
|
||||
this.child(state.update(cx, |state, cx| (content)(state, window, cx)))
|
||||
})
|
||||
.children(self.children)
|
||||
.when(self.overlay_closable, |this| {
|
||||
this.on_mouse_down_out({
|
||||
let state = state.clone();
|
||||
move |_, window, cx| {
|
||||
state.update(cx, |state, cx| {
|
||||
state.dismiss(window, cx);
|
||||
});
|
||||
cx.notify(parent_view_id);
|
||||
}
|
||||
})
|
||||
})
|
||||
.refine_style(&self.style);
|
||||
|
||||
el.child(Self::render_popover(
|
||||
self.anchor,
|
||||
trigger_bounds,
|
||||
popover_content,
|
||||
window,
|
||||
cx,
|
||||
))
|
||||
.when_some(self.trigger, |this, trigger| this.trigger_with(trigger))
|
||||
.when_some(self.open, |this, open| this.open(open))
|
||||
.when_some(self.tracked_focus_handle, |this, handle| {
|
||||
this.track_focus(&handle)
|
||||
})
|
||||
.when_some(self.on_open_change, |this, callback| {
|
||||
this.on_open_change(move |open, window, cx| callback(open, window, cx))
|
||||
})
|
||||
.into_any_element()
|
||||
}
|
||||
}
|
||||
|
||||
+1
-10
@@ -13,7 +13,6 @@ use theme::{
|
||||
CLIENT_SIDE_DECORATION_SHADOW,
|
||||
};
|
||||
|
||||
use crate::input::InputState;
|
||||
use crate::modal::Modal;
|
||||
use crate::notification::{Notification, NotificationList};
|
||||
|
||||
@@ -50,9 +49,6 @@ pub struct Root {
|
||||
/// Notification layer
|
||||
pub(crate) notification: Entity<NotificationList>,
|
||||
|
||||
/// Current focused input
|
||||
pub(crate) focused_input: Option<Entity<InputState>>,
|
||||
|
||||
/// App view
|
||||
view: AnyView,
|
||||
}
|
||||
@@ -60,7 +56,6 @@ pub struct Root {
|
||||
impl Root {
|
||||
pub fn new(view: AnyView, window: &mut Window, cx: &mut Context<Self>) -> Self {
|
||||
Self {
|
||||
focused_input: None,
|
||||
active_modals: Vec::new(),
|
||||
notification: cx.new(|cx| NotificationList::new(window, cx)),
|
||||
view,
|
||||
@@ -98,8 +93,7 @@ impl Root {
|
||||
Some(
|
||||
div()
|
||||
.absolute()
|
||||
.top_0()
|
||||
.right_0()
|
||||
.inset_0()
|
||||
.child(root.read(cx).notification.clone()),
|
||||
)
|
||||
}
|
||||
@@ -171,8 +165,6 @@ impl Root {
|
||||
|
||||
/// Close the topmost modal.
|
||||
pub fn close_modal(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.focused_input = None;
|
||||
|
||||
if let Some(handle) = self
|
||||
.active_modals
|
||||
.pop()
|
||||
@@ -187,7 +179,6 @@ impl Root {
|
||||
|
||||
/// Close all modals.
|
||||
pub fn close_all_modals(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.focused_input = None;
|
||||
self.active_modals.clear();
|
||||
|
||||
let previous_focused_handle = self
|
||||
|
||||
+1
-26
@@ -1,4 +1,5 @@
|
||||
use gpui::{App, DefiniteLength, Div, Edges, Pixels, Refineable, StyleRefinement, Styled, div, px};
|
||||
pub use gpui_base::component_traits::{Collapsible, Disableable, Selectable};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use theme::ActiveTheme;
|
||||
|
||||
@@ -110,26 +111,6 @@ impl From<Pixels> for Size {
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait for defining element that can be selected.
|
||||
pub trait Selectable: Sized {
|
||||
/// Set the selected state of the element.
|
||||
fn selected(self, selected: bool) -> Self;
|
||||
|
||||
/// Returns true if the element is selected.
|
||||
fn is_selected(&self) -> bool;
|
||||
|
||||
/// Set is the element mouse right clicked, default do nothing.
|
||||
fn secondary_selected(self, _: bool) -> Self {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait for defining element that can be disabled.
|
||||
pub trait Disableable {
|
||||
/// Set the disabled state of the element.
|
||||
fn disabled(self, disabled: bool) -> Self;
|
||||
}
|
||||
|
||||
/// A trait for setting the size of an element.
|
||||
pub trait Sizable: Sized {
|
||||
/// Set the ui::Size of this element.
|
||||
@@ -267,9 +248,3 @@ impl<T: Styled> StyleSized<T> for T {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait for defining element that can be collapsed.
|
||||
pub trait Collapsible {
|
||||
fn collapsed(self, collapsed: bool) -> Self;
|
||||
fn is_collapsed(&self) -> bool;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
use gpui::prelude::FluentBuilder;
|
||||
use gpui::{
|
||||
div, relative, App, AppContext, Context, Entity, IntoElement, ParentElement, Render,
|
||||
SharedString, Styled, Window,
|
||||
App, AppContext, Context, Entity, IntoElement, ParentElement, Render, SharedString, Styled,
|
||||
Window, div, relative,
|
||||
};
|
||||
use gpui_base::Tooltip as BaseTooltip;
|
||||
use theme::ActiveTheme;
|
||||
|
||||
pub struct Tooltip {
|
||||
@@ -18,7 +19,7 @@ impl Tooltip {
|
||||
impl Render for Tooltip {
|
||||
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
div().child(
|
||||
div()
|
||||
BaseTooltip::new("tooltip")
|
||||
.font_family(".SystemUIFont")
|
||||
.m_3()
|
||||
.p_1p5()
|
||||
|
||||
@@ -3,7 +3,6 @@ use std::rc::Rc;
|
||||
use gpui::{App, ElementId, Entity, Window};
|
||||
|
||||
use crate::Root;
|
||||
use crate::input::InputState;
|
||||
use crate::modal::Modal;
|
||||
use crate::notification::Notification;
|
||||
|
||||
@@ -43,12 +42,6 @@ pub trait WindowExtension: Sized {
|
||||
|
||||
/// Clear all notifications
|
||||
fn clear_notifications(&mut self, cx: &mut App);
|
||||
|
||||
/// Return current focused Input entity.
|
||||
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>>;
|
||||
|
||||
/// Returns true if there is a focused Input entity.
|
||||
fn has_focused_input(&mut self, cx: &mut App) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtension for Window {
|
||||
@@ -122,12 +115,4 @@ impl WindowExtension for Window {
|
||||
let entity = Root::read(self, cx).notification.clone();
|
||||
Rc::new(entity.read(cx).notifications())
|
||||
}
|
||||
|
||||
fn has_focused_input(&mut self, cx: &mut App) -> bool {
|
||||
Root::read(self, cx).focused_input.is_some()
|
||||
}
|
||||
|
||||
fn focused_input(&mut self, cx: &mut App) -> Option<Entity<InputState>> {
|
||||
Root::read(self, cx).focused_input.clone()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ use theme::ActiveTheme;
|
||||
use ui::avatar::Avatar;
|
||||
use ui::button::{Button, ButtonVariants};
|
||||
use ui::dock::{Panel, PanelEvent};
|
||||
use ui::input::{Input, InputState};
|
||||
use ui::input::{Input, InputState, Textarea, TextareaState};
|
||||
use ui::notification::Notification;
|
||||
use ui::{Disableable, IconName, Sizable, StyledExt, WindowExtension, h_flex, v_flex};
|
||||
|
||||
@@ -38,7 +38,7 @@ pub struct ProfilePanel {
|
||||
avatar_input: Entity<InputState>,
|
||||
|
||||
/// User's bio multi line input
|
||||
bio_input: Entity<InputState>,
|
||||
bio_input: Entity<TextareaState>,
|
||||
|
||||
/// User's website url text input
|
||||
website_input: Entity<InputState>,
|
||||
@@ -64,8 +64,7 @@ impl ProfilePanel {
|
||||
|
||||
// Use multi-line input for bio
|
||||
let bio_input = cx.new(|cx| {
|
||||
InputState::new(window, cx)
|
||||
.multi_line(true)
|
||||
TextareaState::new(window, cx)
|
||||
.auto_grow(3, 8)
|
||||
.placeholder("A short introduce about you.")
|
||||
});
|
||||
@@ -367,7 +366,7 @@ impl Render for ProfilePanel {
|
||||
.text_color(cx.theme().text_muted)
|
||||
.child(SharedString::from("A short introduction about you:")),
|
||||
)
|
||||
.child(Input::new(&self.bio_input).small()),
|
||||
.child(Textarea::new(&self.bio_input).small()),
|
||||
)
|
||||
.child(
|
||||
v_flex()
|
||||
|
||||
@@ -257,10 +257,10 @@ impl Sidebar {
|
||||
}
|
||||
|
||||
/// Set the finding status
|
||||
fn set_finding(&mut self, status: bool, _window: &mut Window, cx: &mut Context<Self>) {
|
||||
fn set_finding(&mut self, status: bool, window: &mut Window, cx: &mut Context<Self>) {
|
||||
// Disable the input to prevent duplicate requests
|
||||
self.find_input.update(cx, |this, cx| {
|
||||
this.set_loading(status, cx);
|
||||
this.set_loading(status, window, cx);
|
||||
});
|
||||
// Set the search status
|
||||
self.finding = status;
|
||||
@@ -530,15 +530,18 @@ impl Render for Sidebar {
|
||||
.small()
|
||||
.text_xs()
|
||||
.disabled(loading)
|
||||
.when(!self.find_input.read(cx).loading, |this| {
|
||||
this.suffix(
|
||||
Button::new("find-icon")
|
||||
.icon(IconName::Search)
|
||||
.tooltip("Press Enter to search")
|
||||
.transparent()
|
||||
.small(),
|
||||
)
|
||||
}),
|
||||
.when(
|
||||
!self.find_input.read(cx).presentation().is_loading(),
|
||||
|this| {
|
||||
this.suffix(
|
||||
Button::new("find-icon")
|
||||
.icon(IconName::Search)
|
||||
.tooltip("Press Enter to search")
|
||||
.transparent()
|
||||
.small(),
|
||||
)
|
||||
},
|
||||
),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
|
||||
@@ -0,0 +1,492 @@
|
||||
# Migrating `crates/ui` to `gpui-base`
|
||||
|
||||
`crates/ui` is a fork of an early version of `gpui-component`: 71 files and roughly
|
||||
21.9k lines that mix behavior, presentation, and application shell. This document is
|
||||
the plan for moving its behavior half onto the upstream `gpui-base` crate while the
|
||||
application keeps the design system it has today.
|
||||
|
||||
The facts below were checked against `gpui-base 0.6.1` (crates.io), the `gpui-kit`
|
||||
repository at `main`, and this workspace's `Cargo.lock` (zed at `4b47ceb`,
|
||||
2026-09-17). Line counts come from `wc -l` under `crates/ui/src`.
|
||||
|
||||
## Status
|
||||
|
||||
- **Phase 0: landed.** Manifest only; no Rust changed. The API drift across the
|
||||
three days between the snapshot and the old pin turned out to be purely
|
||||
additive, so nothing had to be fixed.
|
||||
- **Phase 1: landed.** Base is wired in, `sync_base` is in place, and 1,945 lines
|
||||
of dead weight are gone. `history.rs` moved to phase 2 once it turned out its
|
||||
only consumer is `input/state.rs`. No dependency became unused, so the pruning
|
||||
step is a no-op (four dependencies were already unused before this work).
|
||||
- **Phase 2: landed.** `input/` runs on base's editing engine. 6,715 lines of
|
||||
engine and history are gone and 306 are written, taking `crates/ui/src/input`
|
||||
from 6,573 lines to 321. Six call sites changed, all named in phase 2 below.
|
||||
- **Phase 3: landed.** `tooltip`, `popover`, `modal`, and `notification` run on base's
|
||||
overlay and feedback primitives. Those four modules are 1,434 lines where they
|
||||
were 1,592, and nothing outside `crates/ui` changed. The behavioural differences
|
||||
are named in phase 3 below; the largest is that base's toast stack replaces the
|
||||
fork's notification list.
|
||||
- One pre-existing, unrelated breakage was found; see
|
||||
[A pre-existing wasm blocker](#a-pre-existing-wasm-blocker).
|
||||
|
||||
## The two facts that shape the work
|
||||
|
||||
**GPUI still comes from upstream — addressed as the `gpui-pre` package.** `gpui-base`
|
||||
declares its GPUI dependency as `gpui = { package = "gpui-pre", version = "0.3.1" }`:
|
||||
the crate in the graph is the published package `gpui-pre`, and `gpui` is only the name
|
||||
used in code. That package is upstream zed's gpui (a snapshot of `zed@d89e9c2`,
|
||||
published 2026-09-14) republished unchanged, so nothing is forked and there is no
|
||||
source to align. Coop previously pinned zed's git repository at `4b47ceb`
|
||||
(2026-09-17), a few days ahead of that snapshot.
|
||||
|
||||
The two cannot be mixed. Zed's git `gpui` and the `gpui-pre` package are different
|
||||
crates, so `App`, `Window`, `Entity`, and elements from one are not the other's types,
|
||||
and a dependency graph that contains both does not compile. Zed's crates.io `gpui`
|
||||
(0.2.2, October 2025) is also far behind the APIs coop already uses. The workspace's
|
||||
`gpui` entry therefore has to resolve to the `gpui-pre` package; with the `package =`
|
||||
alias, every `use gpui::…` site stays as it is.
|
||||
|
||||
**The fork's external contract is small.** Outside `crates/ui`, the crate is consumed
|
||||
as 38 imported items plus a single `ui::init(cx)` call, across 13 modules, and never
|
||||
deeper than `ui::<module>::<Item>`:
|
||||
|
||||
| Module | Items | Consumer files |
|
||||
| --- | --- | --- |
|
||||
| crate root (`Icon`, `IconName`, `h_flex`, `v_flex`, `divider`, `Root`, `TitleBar`, `Sizable`, `Selectable`, `Disableable`, `StyledExt`, `WindowExtension`, `InteractiveElementExt`) | 13 | 17 |
|
||||
| `input` (`InputState`, `Input`, `InputEvent`; plus `TextareaState` and `Textarea` after phase 2) | 3, then 5 | 10 |
|
||||
| `button` (`Button`, `ButtonVariants`) | 2 | 14 |
|
||||
| `dock` (`Panel`, `PanelView`, `DockArea`, `DockItem`, `DockPlacement`, `PanelEvent`, `ClosePanel`) | 7 | 10 |
|
||||
| `notification`, `avatar`, `menu`, `scroll`, `group_box`, `indicator`, `switch`, `modal`, `tooltip` | 12 | 16 |
|
||||
| `list`, `checkbox`, `popover`, `resizable`, `skeleton`, `tab`, `divider` (module), `history`, `animation`, `actions` | 0 references | 0 |
|
||||
|
||||
`ui::list` and `ui::checkbox` had no consumers at all — the message list in
|
||||
`crates/chat_ui` uses GPUI's own `list::ListState` — so phase 1 deleted both. The other
|
||||
modules with zero external references still serve as internal machinery for `dock`,
|
||||
`menu`, `modal`, and `input`.
|
||||
|
||||
The consequence: this is not a rewrite of an app-facing library. Most of the work is
|
||||
deleting internals and re-expressing a few thousand lines of presentation over base
|
||||
primitives.
|
||||
|
||||
## What must not change
|
||||
|
||||
- `crates/theme` stays the source of truth: `ThemeColors`, `ThemeFamily`, the registry,
|
||||
scrollbar mode, platform, font size and radii.
|
||||
- Behavior comes from `gpui-base`; presentation comes from `theme` plus the `ui` styled
|
||||
layer. Every migrated component keeps reading `cx.theme()` and keeps its current
|
||||
spacing, radius, and shadow math, so the rendered result does not move.
|
||||
- Application code keeps importing `theme::ActiveTheme` and `ui::*` under its current
|
||||
names. Module paths are part of the contract; internals are not.
|
||||
- `gpui-component` is not adopted. It is a complete, styled visual language, and taking
|
||||
it would replace the design system rather than preserve it.
|
||||
|
||||
Two `Theme` types exist — `theme::Theme` and `gpui_base::Theme` — as separate GPUI
|
||||
globals. Coop's stays the application-facing one. Base's is touched in exactly one
|
||||
place: `theme::sync_base(cx)`, called from `ui::init` and from `Theme::change` so that
|
||||
it re-runs on every theme change. It is a no-op before coop's theme global exists,
|
||||
which is the case when `ui::init` runs ahead of `theme::init`; `Theme::change` is the
|
||||
hook that actually keeps the projection current.
|
||||
|
||||
It projects the color roles base can act on — the focus ring, the wash under selected
|
||||
text, scrollbars, and overlay backdrops — and nothing else:
|
||||
|
||||
| `gpui_base::ColorTokens` | coop `ThemeColors` |
|
||||
| --- | --- |
|
||||
| `background` / `foreground` | `background` / `text` |
|
||||
| `surface` / `surface_foreground` | `surface_background` / `text` |
|
||||
| `primary` / `primary_foreground` | `element_background` / `element_foreground` |
|
||||
| `secondary` / `secondary_foreground` | `secondary_background` / `secondary_foreground` |
|
||||
| `muted` / `muted_foreground` | `ghost_element_background_alt` / `text_muted` |
|
||||
| `accent` / `accent_foreground` | `ghost_element_hover` / `text` |
|
||||
| `destructive` / `destructive_foreground` | `danger_background` / `danger_foreground` |
|
||||
| `border` / `input` | `border` |
|
||||
| `ring` | `ring` |
|
||||
| `selection` | `selection` |
|
||||
|
||||
It also sets `ThemeAppearance` from coop's mode, `ScrollbarTheme`'s mode from coop's
|
||||
`scrollbar_mode`, and `TypographyTokens::sans` from coop's `font_family`. Radius,
|
||||
spacing, typography sizes, shadows, and scrollbar geometry keep their base defaults:
|
||||
coop has a single `radius`/`radius_lg`/`font_size` where base has six-point scales, so
|
||||
any mapping would be invented rather than derived. `ResizableTheme` needs nothing —
|
||||
base's documented `None` fallback already resolves to `border` at rest and `ring` while
|
||||
dragging, both of which are projected.
|
||||
|
||||
## What each module becomes
|
||||
|
||||
LOC is the count before the work; a module whose phase has landed reads
|
||||
`before → after`.
|
||||
|
||||
| `ui` module | LOC | Plan | `gpui-base` counterpart |
|
||||
| --- | --- | --- | --- |
|
||||
| `input/` (input, clear_button) | 6,573 | Replace; keep `ui::input::{Input, InputEvent, InputState}` as the import path. 321 lines remain, and the engine paints itself through `InputEditorStyle` | `InputState`/`TextareaState` (`InputBaseState` in two modes) plus the `InputBase` frame |
|
||||
| `list/` | 1,477 | Delete | GPUI's own `list` (already in use) |
|
||||
| `checkbox.rs` | 312 | Delete | `Checkbox` |
|
||||
| `scroll/` (scrollbar, scrollable, scrollable_mask) | 1,332 | Replace; keep the `ScrollableElement` and `Scrollbar` names | `Scrollbar`, `ScrollableMask` |
|
||||
| `resizable/` | 927 | Replace; base exports the same names (`h_resizable`, `v_resizable`, `resizable_panel`, `PANEL_MIN_SIZE`, `resize_handle`) | `Resizable` + `ResizeHandleRenderer` for the coop hairline |
|
||||
| `modal.rs` | 540 → 500 | Port onto base parts; `Modal`, `ModalButtonProps`, and `window.open_modal` unchanged. `Root` still owns the stack | `Dialog` — focus trap, Escape/Enter/backdrop dispatch, layer priority, deferred host |
|
||||
| `notification.rs` | 584 → 663 | Port; `Notification`, `NotificationKind`, and `window.push_notification` unchanged | `ToastManager` (storage, ids, timers, exit), `ToastStack` (geometry, motion), `Toast` (`Role::Alert`) |
|
||||
| `popover.rs` | 432 → 234 | Coop's builder over base's element; `PopoverState` is base's, re-exported | `Popover`, `Popup`, `Positioner` |
|
||||
| `tooltip.rs` | 36 → 37 | Coop's view rooted at base's element | `Tooltip` (`Role::Tooltip`) |
|
||||
| `button.rs` | 626 | Skin: base behavior plus coop's existing variant tables | `Button`, `StateStyle` |
|
||||
| `switch.rs` | 287 | Skin | `Switch`, `SwitchTrack`, `SwitchThumb` |
|
||||
| `avatar.rs` | 141 | Skin | `Avatar`, `AvatarImage`, `AvatarFallback` |
|
||||
| `history.rs` | 184 | Delete. Base's input keeps its own `UndoManager`, and `UndoHistory` is a separate public utility the input never touches, so nothing has to be re-based. Its only consumer was `input/state.rs` | — |
|
||||
| `index_path.rs`, `element_ext.rs`, `event.rs`, `focusable.rs` | 156 | Delete | `IndexPath`, `ElementExt`, `InteractiveElementExt`. `FocusableCycle` has no counterpart — base's `FocusableExt` is a different concept (whether a component draws a focus ring) — so it is dropped rather than re-based |
|
||||
| `styled.rs`, `actions.rs`, `animation.rs` | 305 | Keep `ui::StyledExt`, `Size`, and `Sizable` as the app's import. `Selectable`, `Disableable`, and `Collapsible` now come from `gpui_base::component_traits`; the local three-line `h_flex`/`v_flex` wrappers stay rather than delegating to base's identical ones | `styled`, `StateStyle` |
|
||||
| `icon.rs`, `kbd.rs`, `divider.rs`, `skeleton.rs`, `group_box.rs`, `indicator.rs` | 1,023 | Keep; no base equivalent, these are the design system | — |
|
||||
| `menu/` | 2,208 | Keep; base has no menu. Optional later: re-base anchoring and dismissal on `Popup`/`Positioner` | `Popup` (optional) |
|
||||
| `dock/` + `tab/` | 3,356 | Keep for now; see phase 5 | base dock (different contract) |
|
||||
| `root.rs`, `window_ext.rs`, `title_bar.rs` | 965 | Keep; app shell. `Root` continues to host the dialog and toast layers. Its `focused_input` field and the two `WindowExtension` methods that read it are gone — the only thing that ever set them was the deleted input paint hook, and no crate consumed them | — |
|
||||
|
||||
Roughly 10k lines are removed, 3k are re-expressed as thin skins, and 8k are kept.
|
||||
|
||||
## Dependency change
|
||||
|
||||
The workspace manifest's GPUI entries become:
|
||||
|
||||
```toml
|
||||
[workspace.dependencies]
|
||||
gpui = { package = "gpui-pre", version = "0.3.5" }
|
||||
gpui_platform = { package = "gpui-pre-platform", version = "0.3.5", features = ["font-kit", "x11", "wayland"] }
|
||||
gpui_linux = { package = "gpui-pre-linux", version = "0.3.5" }
|
||||
gpui_windows = { package = "gpui-pre-windows", version = "0.3.5" }
|
||||
gpui_macos = { package = "gpui-pre-macos", version = "0.3.5" }
|
||||
gpui_web = { package = "gpui-pre-web", version = "0.3.5" }
|
||||
gpui_util = { package = "gpui-pre-util", version = "0.3.5" }
|
||||
reqwest_client = { package = "gpui-pre-reqwest-client", version = "0.3.5" }
|
||||
sum_tree = { package = "gpui-pre-sum-tree", version = "0.3.5" }
|
||||
gpui_tokio = { path = "crates/gpui_tokio" }
|
||||
gpui-base = "0.6.1"
|
||||
```
|
||||
|
||||
Because of the `package =` alias, `use gpui::…` and `use gpui_platform::…` keep
|
||||
compiling unchanged. The aliases match the ones `gpui-pre` uses internally, and
|
||||
`gpui_web` moved out of `web/Cargo.toml` into this table with the rest.
|
||||
|
||||
The only alternative — leaving the workspace on zed's git `gpui` and redirecting
|
||||
`gpui-base`'s dependency to it — means vendoring `gpui-base` and owning its source.
|
||||
That is a fork, and this plan deliberately avoids it.
|
||||
|
||||
`gpui_tokio` is the one crate in the family longbridge does not republish. `crates/state`
|
||||
uses it to run `browser-signer-proxy` and `nostr-blossom` work, and the nostr client's
|
||||
reqwest backend needs a Tokio reactor, so the runtime cannot be dropped for
|
||||
`cx.background_spawn`. It is vendored verbatim from zed at `4b47ceb` into
|
||||
`crates/gpui_tokio` (Apache-2.0, ~100 lines), which is the smallest change that keeps
|
||||
the existing behaviour.
|
||||
|
||||
`gpui-base` and `gpui-pre` move together on minor versions (`0.6.x` requires `0.3.x`);
|
||||
bump both in the same change.
|
||||
|
||||
## Phases
|
||||
|
||||
### Phase 0 — move `gpui` onto the `gpui-pre` package (manifest only) — landed
|
||||
|
||||
Point the workspace's GPUI entries at the published `gpui-pre` crates. There is no GPUI
|
||||
source to align, patch, or vendor.
|
||||
|
||||
**No drift had to be fixed.** The gap between the snapshot (`zed@d89e9c2`) and the old
|
||||
pin (`4b47ceb`) is 67 commits, but only 16 touch the GPUI crates, and the public surface
|
||||
only gained names: `ShapedLineCursor`, `MissingGlyphSink`, `MissingGlyph`,
|
||||
`FallbackFontClass`, `MEASUREMENT_VERSION`, dynamic font installation, and inspector
|
||||
registration. Nothing coop used was removed or changed shape, so every `use gpui::…`
|
||||
compiled unchanged. The three entry points coop calls —
|
||||
`gpui_platform::application()`, `gpui_platform::web_init()`, and
|
||||
`gpui_platform::single_threaded_web()` — all exist in 0.3.5.
|
||||
|
||||
Exit criteria: `cargo check` passes for `desktop`, and the wasm criterion is blocked by
|
||||
a pre-existing bug unrelated to GPUI — see
|
||||
[A pre-existing wasm blocker](#a-pre-existing-wasm-blocker). `cargo check -p theme -p ui
|
||||
--target wasm32-unknown-unknown`, which covers everything this migration touches,
|
||||
passes. The change rewrites the dependency graph, so it stays in a pull request of its
|
||||
own.
|
||||
|
||||
### Phase 1 — Wire base, delete dead weight (no visual change) — landed
|
||||
|
||||
What changed:
|
||||
|
||||
- `crates/ui` and `crates/theme` take `gpui-base`.
|
||||
- `ui::init` calls `gpui_base::init(cx)` then `theme::sync_base(cx)`; the `list::init(cx)`
|
||||
call went with `list/`.
|
||||
- `ui`'s crate root re-exports `ElementExt`, `IndexPath`, and `InteractiveElementExt`
|
||||
from `gpui_base`, so existing `use ui::{…}` sites are unchanged. In particular
|
||||
`chat_ui`'s `.on_double_click(…)` is served by base's `InteractiveElementExt`, which
|
||||
is the same implementation as the fork's.
|
||||
- `ui::styled` no longer defines `Selectable`, `Disableable`, or `Collapsible`; it
|
||||
re-exports them from `gpui_base::component_traits`. All three are signature-identical
|
||||
to the fork's, so the `impl` blocks in `avatar`, `button`, `input`, and the rest
|
||||
compile untouched. The path is `component_traits` rather than the crate root because
|
||||
`gpui_base::Collapsible` is base's *component* of that name, not the trait.
|
||||
- Deleted: `checkbox.rs` (312), `list/` (1,477), `index_path.rs` (69),
|
||||
`element_ext.rs` (27), `event.rs` (21), `focusable.rs` (39) — 1,945 lines, with no
|
||||
external consumers and a base counterpart for everything except `FocusableCycle`.
|
||||
|
||||
Two corrections this phase produced:
|
||||
|
||||
- **`history.rs` moved to phase 2.** It maps to base's `UndoHistory`, not `History`:
|
||||
base's `History` is navigation (back/forward), while `UndoHistory` is the grouped
|
||||
undo/redo. Swapping it means editing `input/state.rs` — six `ignore` writes become
|
||||
`set_ignoring`, and `Change` loses its `HistoryItem` impl — which is phase 2's file.
|
||||
- **No dependency became unused.** `ropey`, `sum_tree`, `lsp-types`, `tree-sitter`,
|
||||
`regex`, `unicode-segmentation`, `uuid`, and `instant` are all still used by `input/`
|
||||
and `history.rs`, and the deleted files used none of the others, so pruning happens in
|
||||
phase 2. Separately, four dependencies — `common`, `anyhow`, `itertools`, and `smol` —
|
||||
were already unreferenced anywhere in `crates/ui/src` *before* this change. They are
|
||||
left alone here because removing them is unrelated to the migration.
|
||||
|
||||
Exit criteria: no diff outside `crates/ui` and `crates/theme` — met; the only files
|
||||
touched are the two manifests, `ui/src/lib.rs`, `ui/src/styled.rs`, and
|
||||
`theme/src/lib.rs`. `cargo check` and `cargo build` both pass with no warnings, and
|
||||
`theme` and `ui` still compile for `wasm32-unknown-unknown`. The remaining part of the
|
||||
acceptance — launching the app and walking the settings dialog and chat panel — has to
|
||||
be done by hand and has not been run.
|
||||
|
||||
### Phase 2 — `input/` (the largest single win) — landed
|
||||
|
||||
`crates/ui/src/input` is three files and 321 lines: a rewritten 299-line `input.rs`, a
|
||||
7-line `mod.rs` that re-exports base, and the untouched 15-line `clear_button.rs`. Deleted:
|
||||
`state.rs`, `element.rs`, `display_map/`, `rope_ext.rs`, `mask_pattern.rs`, `movement.rs`,
|
||||
`selection.rs`, `indent.rs`, `mode.rs`, `change.rs`, `cursor.rs`, `blink_cursor.rs`, and
|
||||
`history.rs` — 6,715 lines.
|
||||
|
||||
The names the application imports are unchanged, but two of them are base's now:
|
||||
|
||||
| Coop before | `ui::input` now |
|
||||
| --- | --- |
|
||||
| `InputState`, one struct that became multi-line through `auto_grow`/`multi_line` | `InputState` = `InputBaseState<InputMode>` and `TextareaState` = `InputBaseState<TextareaMode>`; multi-line is a property of the state's kind |
|
||||
| `Input`, one element that rendered whatever kind of state it was given | `Input` for `InputState` and `Textarea` for `TextareaState` — one generic element, two names |
|
||||
| `InputEvent::{Change, PressEnter, Focus, Blur}` | identical |
|
||||
| `history::History` and `HistoryItem` | gone; `Change` keeps no trait impl |
|
||||
|
||||
The styled element is a frame around base's engine rather than the engine itself. Base's
|
||||
`InputBaseState::render` registers the key context, the focus handle, every editing
|
||||
action, the text element and the editor scrollbar, so the coop element no longer carries
|
||||
any of it. What is left is chrome — background, radius, font size, prefix and suffix
|
||||
slots, clear button, mask toggle, loading indicator — plus three projections onto the
|
||||
state:
|
||||
|
||||
- `set_editor_style(InputEditorStyle)`, filling `foreground`, `muted_foreground`,
|
||||
`selection` and `caret` from `text`, `text_muted`, `selection` and `cursor`. Base
|
||||
resolves any color left transparent from its own palette, and that palette is only a
|
||||
projection of coop's, so every color coop paints with is named rather than left to
|
||||
resolve. The remaining fields stay at base's defaults: coop configures no highlighter,
|
||||
no diagnostics and no gutter.
|
||||
- `set_editor_paddings(Edges<Pixels>)`, for multi-line only, resolved from the same `Size`
|
||||
table the single-line frame applies, through the window's rem size. Base puts that
|
||||
padding on the text element itself so the text, the gutter and the scrollbar share one
|
||||
inset; putting it on the frame *and* passing it here would double it. Passing the
|
||||
frame's own value is also what keeps the scrollbar where the fork drew it.
|
||||
- `set_disabled` and `set_text_align`, replacing the fork's direct writes to `state.size`,
|
||||
`state.disabled` and `state.text_align`.
|
||||
|
||||
`history.rs` folded in as predicted, with one correction: it did not need re-basing at
|
||||
all. Base's engine owns an `UndoManager`, and `gpui_base::UndoHistory` — the grouped
|
||||
undo/redo, not the back/forward `History` — is a separate utility the engine never
|
||||
reaches for. Removing `pub mod history` is safe because nothing outside `crates/ui`
|
||||
referenced it.
|
||||
|
||||
The gaps named before the phase started all resolved in base's favor: `clean_on_escape()`
|
||||
and `set_loading()` both exist in 0.6.1, and `InputEditorStyle` is the third piece.
|
||||
|
||||
**Six call sites changed, and none of them is churn:**
|
||||
|
||||
| Call site | Change | Why |
|
||||
| --- | --- | --- |
|
||||
| `chat_ui` composer | `InputState` → `TextareaState`, `Input::new` → `Textarea::new` | multi-line is the state's kind, not a layout flag |
|
||||
| `workspace`, profile bio | the same, and `.multi_line(true)` is dropped | the same; `auto_grow(3, 8)` is unchanged |
|
||||
| `workspace`, sidebar | `set_loading(status, cx)` → `set_loading(status, window, cx)` | base's signature takes the window |
|
||||
| `workspace`, sidebar | the `.loading` field read → `.presentation().is_loading()` | `loading` is private; `InputPresentation` is the facade for reading it |
|
||||
| `ui::window_ext` | `focused_input` and `has_focused_input` are removed | their only implementation was the deleted paint hook, and no crate consumed them |
|
||||
| `ui::init` | `input::init(cx)` is removed | `gpui_base::init` binds the same keys, and its set is a strict superset |
|
||||
|
||||
Three visible differences survive, all of them base's, none of them a color, radius or
|
||||
spacing value:
|
||||
|
||||
- **The mask character is `•`, not `*`.** Base's `MASK_CHAR` is a private constant, so the
|
||||
fork's `*` cannot be restored. It shows only in masked inputs.
|
||||
- **The caret is `0.85 × line_height` at every size.** The fork scaled it by `Size` (0.75
|
||||
at small, 1.0 at large) from a `size` field base does not have.
|
||||
- **Inputs are tab stops.** Base builds the state's focus handle with `tab_stop(true)`;
|
||||
the fork's frame was not a tab stop, so Tab skipped text fields and now lands on them.
|
||||
|
||||
Two things came along with `InputBase` that the fork's plain `div` did not do: the frame
|
||||
carries the `TextInput` accessibility role, and a left click anywhere in the frame —
|
||||
including the padding outside the text element — focuses the input. The second has to be
|
||||
restated on the frame because base handles its own mouse events on the inner element only.
|
||||
|
||||
Surfaces to re-verify by hand: the chat composer (auto-grow, Enter to send, IME), the
|
||||
profile bio, the subject line, the settings dialog, the relay and messaging lists, the
|
||||
import/restore/backup dialogs, and the sidebar search field.
|
||||
|
||||
### Phase 3 — overlays and feedback — landed
|
||||
|
||||
All four modules keep their names, builders, and call sites. The four files go from
|
||||
1,592 lines to 1,434, and no file outside `crates/ui` changed.
|
||||
|
||||
| `ui` module | What stayed coop's | What is base's now |
|
||||
| --- | --- | --- |
|
||||
| `tooltip` | the whole look, `Tooltip::new(text, window, cx)` and the `Render` view | the element and `Role::Tooltip` |
|
||||
| `popover` | every builder, the content styling, the anchor | open lifecycle, dismissal, focus capture and restore, deferred registration, trigger measurement and anchor math |
|
||||
| `modal` | `Modal`, `ModalButtonProps`, `Root`'s stack, `window.open_modal`, the card, buttons, shadows and animations | focus trap, Escape/Enter/backdrop dispatch with a cancel veto, layer priority, the deferred host, `Role::Dialog` |
|
||||
| `notification` | `Notification`, `NotificationKind`, `window.push_notification`, the card and the placement from `theme.notification` | id-replacing storage, auto-hide and exit timers, stack geometry and motion, `Role::Alert` |
|
||||
|
||||
**`tooltip`.** The view and its `new` are unchanged; the styled box inside is
|
||||
`gpui_base::Tooltip` instead of a bare `div`. That is what carries the role. Base's
|
||||
window-level `TooltipOverlay` is deliberately not adopted — gpui's own `.tooltip()`
|
||||
layer already provides the delay and the placement, and taking the overlay would mean
|
||||
rewriting every `.tooltip(..)` call site onto `Popup` plus hover state.
|
||||
|
||||
**`popover`.** `PopoverState` is `gpui_base::PopoverState`, re-exported so
|
||||
`ui::popover::PopoverState` still resolves, and the hand-rolled `anchored`/`deferred`
|
||||
layer, `resolved_corner` and `render_popover` are gone — base's `Popup` measures the
|
||||
trigger, resolves the anchor and snaps to the window edge. The rest of the file is the
|
||||
fork's builder, unchanged, including `trigger_style`, which the fork already stored
|
||||
without ever reading. Two bindings changed hands: `popover::init` (escape → coop's
|
||||
`Cancel` in the `Popover` context) is deleted, because `gpui_base::init` binds
|
||||
escape/enter/space in that same context and coop's lone escape binding would have
|
||||
shadowed base's `Confirm` — the one that opens a popover from its trigger.
|
||||
|
||||
**`modal`.** `Modal` still assembles the card, title, close button, footer buttons,
|
||||
the two shadows and the `fade-in`/`slide-down` animations; `Root` still owns the stack,
|
||||
the focus restore, and the one-visible-overlay rule, now expressed as base's
|
||||
`layer(index, topmost)`. What changed underneath:
|
||||
|
||||
- Escape, Enter and the backdrop now run through base's `Dialog` decisions, so
|
||||
`on_cancel`/`on_ok` returning `false` vetoes all three. The fork honored the veto on
|
||||
the buttons and the backdrop but ignored it on Escape.
|
||||
- Enter on a modal that has a footer but no `on_ok` now calls `on_close` before closing;
|
||||
the fork closed silently. No caller combines the two, and `on_close` defaults to a
|
||||
no-op.
|
||||
- Tab is trapped inside the modal, and the dialog surface carries `Role::Dialog`.
|
||||
- `modal::init` (escape/enter in the `Modal` context) is deleted; base binds them in
|
||||
its own `Dialog` context, which the `Dialog` host installs when `keyboard` is on.
|
||||
- The dim does not move: coop's backdrop element keeps the `window_paddings` inset and
|
||||
the `view_size` that the fork used. Its hit area does move — base's host covers the
|
||||
whole viewport, so a click in the client-side-decoration shadow band now dismisses
|
||||
the modal instead of starting a window resize.
|
||||
|
||||
`AlertDialog` turned out to be unnecessary. Coop's `alert()` and `confirm()` select a
|
||||
button set, not an ARIA role, and they already opt out of backdrop dismissal, which is
|
||||
the whole of what `AlertDialog` adds over `Dialog`.
|
||||
|
||||
**`notification`.** `Notification` keeps its builder and its card. `closing: bool`
|
||||
becomes base's `ToastTransitionStatus`, `dismiss` now emits a `DismissRequest` the list
|
||||
turns into a `ToastManager::dismiss`, and the exit delay is base's 200 ms rather than
|
||||
the fork's fixed 150 ms. `NotificationList` holds
|
||||
`ToastManager<NotificationId, Entity<Notification>>` plus one `ToastStackState`; its
|
||||
`expanded` field and hover handler are gone, and a 50 ms lifecycle tick runs only while
|
||||
something is mounted. The stack is base's:
|
||||
|
||||
- It collapses to three layers with a 14 px peek and a 5% width step per layer, expands
|
||||
on hover or focus, and pauses auto-hide while expanded.
|
||||
- The newest notification sits nearest the window edge; the fork's list grew downwards
|
||||
with the oldest first.
|
||||
- Motion is `ToastMotion::default()`, base's shadcn/Sonner figures. Coop contributes the
|
||||
width the fork's card had, the placement and the margins from `theme.notification`.
|
||||
|
||||
That stack is the one visible change of the phase, and it is the one to judge by hand.
|
||||
If it is not wanted, the smaller step is to keep the list's own `v_flex` and use only
|
||||
`ToastManager` together with `Toast` — base separates the lifecycle from the geometry,
|
||||
so nothing else has to come back.
|
||||
|
||||
Surfaces to re-verify by hand: the settings dialog (its Escape and Enter paths), the
|
||||
import, restore and screening modals (a modal with a textarea, and one with
|
||||
`keyboard(false)`), the dropdown menus that ride the popover, and every
|
||||
`push_notification` site — sending an empty message, a failed upload with its retry
|
||||
action, and the device-approval notification that never auto-hides.
|
||||
|
||||
### Phase 4 — leaf controls, scroll, and resizable (one module per pull request)
|
||||
|
||||
Order: `avatar`, `switch`, `button`, `scroll/`, `resizable/`. `button` is the
|
||||
largest skin: the `ButtonVariants` and `ButtonCustomVariant` tables, the `compact`,
|
||||
`loading`, and `caret` builders, and the variant names stay as they are, with styling
|
||||
supplied through base's semantic-state styles. `scroll/` keeps the `ScrollableElement`
|
||||
trait name so `.vertical_scrollbar(..)` call sites keep compiling, and `resizable/`
|
||||
becomes a thin re-export of base's identically named API plus a `ResizeHandleRenderer`
|
||||
for the coop hairline.
|
||||
|
||||
Each of these is independently shippable. Acceptance for each: no change outside
|
||||
`crates/ui`, and the surfaces that use the module are pixel-identical before and after.
|
||||
|
||||
### Phase 5 — dock, tab, and menu (deliberately later)
|
||||
|
||||
Base has a full dock, but its contract is "layout is data, and the application
|
||||
implements the renderer traits", while coop's `Panel`/`PanelView`/`DockArea`/`DockItem`
|
||||
is an app-specific shell already consumed by `crates/workspace` and `crates/chat_ui`.
|
||||
Moving it is a project of its own, and it would also retire `tab/` and touch `menu/`.
|
||||
Keep them local until phases 1–4 have landed, then plan dock separately. Re-basing
|
||||
menu positioning and dismissal on base `Popup`/`Positioner` is optional and later still.
|
||||
|
||||
## Verification
|
||||
|
||||
There is no UI test suite to lean on, so each phase gets the same treatment:
|
||||
|
||||
- `cargo check --workspace` and `cargo build` (default members build `desktop`).
|
||||
`cargo build --workspace` cannot link the web crate's host dylib: `coop_web` is
|
||||
`crate-type = ["cdylib", "rlib"]` and depends on `wasm-bindgen`, `web-sys`,
|
||||
`console_log` and `tracing-wasm` unconditionally, so its dylib is a wasm artifact.
|
||||
That is a property of the manifest rather than of any migrated crate —
|
||||
`cargo check -p coop_web` passes, and the desktop binary links the same crates.
|
||||
- `cargo check -p theme -p ui --target wasm32-unknown-unknown`. The web target cannot
|
||||
be checked end to end until the pre-existing blocker below is fixed, so the migrated
|
||||
crates are checked directly.
|
||||
- Launch the app and walk the surfaces the phase touched. The settings dialog is the
|
||||
densest single smoke surface (Button, GroupBox, Switch, Input, DropdownMenu,
|
||||
PopupMenuItem), followed by the chat panel and the sidebar.
|
||||
- For phase 4, record before/after screenshots per module.
|
||||
- Keep the call-site diff at zero where the phase claims it — phases 1 and 3–4 do; if a
|
||||
call site has to change because base has no equivalent, list it in the pull request.
|
||||
Phase 2 needed six, tabulated above, and the list is the record of what "no equivalent"
|
||||
turned out to mean in practice.
|
||||
|
||||
### A pre-existing wasm blocker
|
||||
|
||||
`cargo check -p coop_web --target wasm32-unknown-unknown` fails while compiling
|
||||
`errno 0.3.14`, which refuses `wasm32-unknown-unknown`. The path is
|
||||
`coop_web → workspace → browser-signer-proxy → smol → async-io → rustix → errno`, none
|
||||
of which involves GPUI. `crates/workspace/Cargo.toml` declares `browser-signer-proxy`,
|
||||
but nothing under `crates/workspace/src` references it; the crate is only used by
|
||||
`crates/state`, where it is already gated `#[cfg(not(target_arch = "wasm32"))]`.
|
||||
|
||||
Every version on that path (`errno 0.3.14`, `rustix 1.1.5`, `async-io 2.6.0`,
|
||||
`smol 2.0.2`) is identical before and after phase 0, and no file on it is part of this
|
||||
work, so the web build was already broken. The remedy is deleting that one stale
|
||||
dependency line, but that is unrelated to the migration and is deliberately left out.
|
||||
Until it is done, read the wasm exit criterion for phases 1-4 as "`theme` and `ui`
|
||||
compile for `wasm32-unknown-unknown`".
|
||||
|
||||
## Risks and non-goals
|
||||
|
||||
- **Snapshot lag.** The `gpui-pre` package is a republished snapshot, so it trails zed
|
||||
`main` by however long it takes longbridge to cut the next release (a few days). A new
|
||||
GPUI API is therefore unavailable until then. That is the price of not maintaining a
|
||||
fork; the escape hatch — vendoring `gpui-base` and patching it onto zed's git
|
||||
repository — should stay unused.
|
||||
- **The `gpui` dependency line is load-bearing.** Depending on zed's git `gpui`
|
||||
alongside `gpui-base` looks harmless and is not: it puts two GPUI crates in the graph
|
||||
and every window, context, and element crossing between them becomes a type error.
|
||||
- **Two `Theme` globals.** Confine `gpui_base::Theme` to `theme::sync_base` and
|
||||
`crates/ui` internals; application code keeps using `theme::ActiveTheme`. Avoid
|
||||
importing both `Theme` types into one file.
|
||||
- **`gpui_tokio` is vendored, not ours.** `crates/gpui_tokio` is zed's crate kept
|
||||
verbatim at `crates/gpui_tokio/src/lib.rs` because the `gpui-pre` family does not
|
||||
publish it and the nostr client needs a Tokio reactor. Re-sync or delete it if
|
||||
longbridge ever ships an equivalent.
|
||||
- **Non-goals:** adopting `gpui-component`, migrating dock/tab/menu, rewriting the
|
||||
self-contained pieces (`icon`, `kbd`, `divider`, `skeleton`, `group_box`,
|
||||
`indicator`), and changing any color, radius, or spacing value.
|
||||
|
||||
## Pull request sequence
|
||||
|
||||
| PR | Content | Touches outside `crates/ui` | Status |
|
||||
| --- | --- | --- | --- |
|
||||
| 1 | Phase 0: `gpui` moves to the `gpui-pre` package, `gpui_tokio` vendored | root `Cargo.toml`, `Cargo.lock`, `web/Cargo.toml`, new `crates/gpui_tokio`; `crates/state` needed no edit | landed |
|
||||
| 2 | Phase 1: base wiring, `sync_base`, deletions | `crates/theme` | landed |
|
||||
| 3 | Phase 2: input, plus `history.rs` and the `ropey`/`sum_tree`/`lsp-types`/`regex`/`unicode-segmentation`/`tree-sitter` pruning | `crates/workspace`, `crates/chat_ui` (six call sites); no manifest outside `crates/ui` | landed |
|
||||
| 4 | Phase 3: popover, modal, notification, tooltip | none | landed |
|
||||
| 5–10 | Phase 4: one leaf module each | none | not started |
|
||||
| later | Phase 5: dock, as its own plan | `crates/workspace`, `crates/chat_ui` | not started |
|
||||
|
||||
The end state: the application keeps its design system and its call sites, `crates/ui`
|
||||
shrinks by roughly half, and the parts that are genuinely hard — text editing,
|
||||
focus and IME, drag-resize arithmetic, overlay lifecycle, accessibility semantics — are
|
||||
maintained upstream instead of in a fork.
|
||||
+1
-1
@@ -21,7 +21,7 @@ person = { path = "../crates/person" }
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gpui.workspace = true
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gpui_platform.workspace = true
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gpui_web = { git = "https://github.com/zed-industries/zed" }
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gpui_web.workspace = true
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log.workspace = true
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instant = { workspace = true, features = ["wasm-bindgen"] }
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