add theme titlebar height and app-owned strip dragging

This commit is contained in:
2026-11-03 08:15:23 +07:00
parent 6d7b9fbf24
commit 1340dcf3e9
12 changed files with 114 additions and 26 deletions
+22 -12
View File
@@ -7,9 +7,9 @@ use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, AnyView, App, AppContext as _, Axis, Context, ElementId, Entity,
InteractiveElement as _, IntoElement, ParentElement as _, Render, RenderOnce, Role,
SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled as _, Window,
WindowControlArea, canvas, div, px, relative, size,
InteractiveElement as _, IntoElement, ParentElement as _, Pixels, Render, RenderOnce, Role,
SharedString, StatefulInteractiveElement as _, StyleRefinement, Styled as _, Window, canvas,
div, px, relative, size,
};
use gpui_native_core::common::{h_flex, v_flex};
use gpui_native_core::context_menu::ContextMenu;
@@ -19,7 +19,7 @@ use gpui_native_icons::IconRole;
use gpui_native_theme::{ActiveTheme as _, Size};
use crate::resize_handle::ResizeHandle;
use crate::window_controls::{TRAFFIC_LIGHT_PAD, WindowControls, maximize_on_double_click};
use crate::window_controls::{TRAFFIC_LIGHT_PAD, WindowControls, titlebar_strip};
/// The narrowest either side of a split can get, as a fraction of the split.
const MIN_SPLIT_RATIO: f32 = 0.1;
@@ -789,6 +789,7 @@ impl RenderOnce for Dock {
let titlebar = Titlebar {
window_controls: self.window_controls,
traffic_light_pad: self.traffic_light_pad,
height: cx.theme().titlebar_height,
};
let root = render_node(&self.id, &self.state, &tree, &titlebar, window, cx);
@@ -811,6 +812,7 @@ impl RenderOnce for Dock {
struct Titlebar {
window_controls: bool,
traffic_light_pad: bool,
height: Pixels,
}
/// The right sidebar content of the dock's active panel.
@@ -997,7 +999,7 @@ fn render_pane(
let pane = pane.clone();
let titlebar = *titlebar;
let padding_x = metrics.dense_padding_x;
move |_, _| {
move |window, cx| {
let selected = pane
.active
.as_ref()
@@ -1074,20 +1076,28 @@ fn render_pane(
})
.flex_none()
.w_full()
.h(titlebar.height)
.items_center()
.window_control_area(WindowControlArea::Drag)
.on_click(maximize_on_double_click())
.when(titlebar.traffic_light_pad, |bar| {
bar.pl(px(TRAFFIC_LIGHT_PAD))
})
.pr(padding_x)
.child(tabs)
.when(titlebar.window_controls, |bar| {
bar.child(div().flex_1())
.child(WindowControls::new(SharedString::from(format!(
"{dock_id}-pane-{}-controls",
pane.key
))))
bar.child(titlebar_strip(
div()
.id(SharedString::from(format!(
"{dock_id}-pane-{}-strip",
pane.key
)))
.flex_1(),
window,
cx,
))
.child(WindowControls::new(SharedString::from(format!(
"{dock_id}-pane-{}-controls",
pane.key
))))
})
.into_any_element()
}
+11 -5
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@@ -4,8 +4,8 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
AnyElement, App, AppContext as _, Context, ElementId, Entity, InteractiveElement as _,
IntoElement, ParentElement as _, Pixels, RenderOnce, SharedString,
StatefulInteractiveElement as _, Styled as _, Window, WindowControlArea, div, px,
IntoElement, ParentElement as _, Pixels, RenderOnce, SharedString, Styled as _, Window, div,
px,
};
use gpui_native_core::button::{Button, ButtonVariant};
use gpui_native_core::common::{Sizable as _, h_flex, v_flex};
@@ -14,7 +14,7 @@ use gpui_native_icons::IconRole;
use gpui_native_theme::{ActiveTheme as _, Size};
use crate::resize_handle::ResizeHandle;
use crate::window_controls::{TRAFFIC_LIGHT_PAD, WindowControls, maximize_on_double_click};
use crate::window_controls::{TRAFFIC_LIGHT_PAD, WindowControls, titlebar_strip};
use crate::window_frame::frame;
/// The width a sidebar opens at.
@@ -207,6 +207,8 @@ impl RenderOnce for Shell {
&state,
metrics.strip_height,
metrics.dense_padding_x,
window,
cx,
))
.child(ResizeHandle::new((id.clone(), "left-resize")).on_resize({
let state = state.clone();
@@ -239,6 +241,8 @@ impl RenderOnce for Shell {
&state,
metrics.strip_height,
metrics.dense_padding_x,
window,
cx,
))
});
@@ -248,6 +252,7 @@ impl RenderOnce for Shell {
}
/// One sidebar: a header strip with the hide toggle over the app's content.
#[allow(clippy::too_many_arguments)]
fn sidebar_region(
width: Pixels,
content: AnyElement,
@@ -255,6 +260,8 @@ fn sidebar_region(
state: &Entity<LayoutState>,
strip_height: Pixels,
padding_x: Pixels,
window: &mut Window,
cx: &mut App,
) -> AnyElement {
let strip = h_flex()
.id(SharedString::from(format!("sidebar-strip-{}", side.name())))
@@ -263,8 +270,7 @@ fn sidebar_region(
.h(strip_height)
.items_center()
.justify_end()
.window_control_area(WindowControlArea::Drag)
.on_click(maximize_on_double_click())
.map(|strip| titlebar_strip(strip, window, cx))
.map(|strip| match side {
Side::Left => strip.when(cfg!(target_os = "macos"), |strip| {
strip.pl(px(TRAFFIC_LIGHT_PAD))
+43 -9
View File
@@ -1,17 +1,17 @@
//! The window controls: minimize, maximize/restore, close — in the platform's
//! own dress and behavior. The titlebar strips drag the window themselves via
//! `WindowControlArea::Drag`; macOS draws its traffic lights in the shell's
//! reserved pad and needs no controls of ours.
//! own dress and behavior. Titlebar strips are app-owned: they move the
//! window themselves via [`titlebar_strip`], so a dragged tab or button press
//! never moves it; macOS draws its traffic lights in the shell's reserved pad
//! and needs no controls of ours.
use gpui::{App, ClickEvent, ElementId, IntoElement, RenderOnce, Window, div};
use gpui::WindowControlArea;
use gpui::{App, ClickEvent, Div, ElementId, IntoElement, RenderOnce, Stateful, Window, div};
use gpui::{InteractiveElement as _, MouseButton, StatefulInteractiveElement as _};
#[cfg(any(target_os = "windows", target_os = "linux"))]
use gpui::prelude::FluentBuilder as _;
#[cfg(any(target_os = "windows", target_os = "linux"))]
use gpui::{
AnyElement, InteractiveElement as _, ParentElement as _, StatefulInteractiveElement as _,
Styled as _,
};
use gpui::{AnyElement, ParentElement as _};
#[cfg(any(target_os = "windows", target_os = "linux"))]
use gpui_native_icons::{IconRole, icon};
#[cfg(any(target_os = "windows", target_os = "linux"))]
@@ -20,7 +20,7 @@ use gpui_native_theme::ActiveTheme as _;
#[cfg(target_os = "linux")]
use gpui::Decorations;
#[cfg(target_os = "windows")]
use gpui::{WindowControlArea, px, rgba};
use gpui::rgba;
/// macOS traffic-lights zone: the pad a leading titlebar strip reserves.
pub const TRAFFIC_LIGHT_PAD: f32 = 78.0;
@@ -164,6 +164,40 @@ pub fn maximize_on_double_click() -> impl Fn(&ClickEvent, &mut Window, &mut App)
}
}
/// Makes an element a titlebar strip: pressing and dragging it moves the
/// window, double-clicking maximizes, and Windows keeps its native caption
/// behavior through the `Drag` control area.
pub fn titlebar_strip(this: Stateful<Div>, window: &mut Window, cx: &mut App) -> Stateful<Div> {
let should_move = window.use_state(cx, |_, _| false);
this.window_control_area(WindowControlArea::Drag)
.on_mouse_down_out(window.listener_for(&should_move, |should_move, _, _, _| {
*should_move = false;
}))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&should_move, |should_move, _, _, _| {
*should_move = true;
}),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&should_move, |should_move, _, _, _| {
*should_move = false;
}),
)
.on_mouse_move(
window.listener_for(&should_move, |should_move, _, window, cx| {
if *should_move {
*should_move = false;
if !cx.has_active_drag() {
window.start_window_move();
}
}
}),
)
.on_click(maximize_on_double_click())
}
/// One Windows caption button.
#[cfg(target_os = "windows")]
fn caption_button(
+3
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@@ -53,6 +53,8 @@ pub struct Theme {
pub motion: Motion,
/// Overlay scrollbar geometry.
pub scrollbar: Scrollbar,
/// The height the window's titlebar strips draw at, per the platform.
pub titlebar_height: Pixels,
/// The platform's native root font size; rem-based sizing scales with it.
pub root_font_size: Pixels,
pub sizes: SizeTable,
@@ -403,6 +405,7 @@ impl Theme {
elevations: resolved.elevations,
motion: resolved.motion,
scrollbar: resolved.scrollbar,
titlebar_height: resolved.titlebar_height,
root_font_size: resolved.root_font_size,
sizes: resolved.sizes,
accessibility: resolved.accessibility,
+21
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@@ -4,6 +4,10 @@ use crate::system::SystemTheme;
use crate::{ColorTokens, Elevations, Motion, Radius, Scrollbar, SizeTable, ThemeVariant};
use gpui::px;
/// The floor of a custom titlebar's height, in px at 100% scaling: the height
/// macOS and Linux titlebars draw at regardless of the control scale.
const TITLEBAR_HEIGHT_MIN_PX: f32 = 34.0;
/// Derived state shades for the colors that get pressed and hovered.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Ramps {
@@ -25,6 +29,8 @@ pub struct ResolvedTheme {
pub elevations: Elevations,
pub motion: Motion,
pub scrollbar: Scrollbar,
/// The height the window's titlebar strips draw at, per the platform.
pub titlebar_height: gpui::Pixels,
/// The platform's native root font size; the fallback theme uses 16.
pub root_font_size: gpui::Pixels,
pub sizes: SizeTable,
@@ -196,6 +202,11 @@ pub(crate) fn resolve(
sizes.set_input_height(input_height);
}
// A platform that states its titlebar height wins.
let titlebar_height = system
.titlebar_height
.unwrap_or_else(|| sizes.medium.control_height.max(px(TITLEBAR_HEIGHT_MIN_PX)));
let mut radius = Radius::default();
if let Some(control) = preset
.and_then(|def| def.control_radius)
@@ -228,6 +239,7 @@ pub(crate) fn resolve(
elevations: Elevations::for_platform(system.source, variant),
motion: Motion::default(),
scrollbar: Scrollbar::default(),
titlebar_height,
root_font_size,
sizes,
accessibility,
@@ -255,6 +267,7 @@ mod tests {
palette,
control_radius: None,
input_height: None,
titlebar_height: None,
root_font_size: None,
accessibility: AccessibilityPreferences::default(),
source: SourceKind::Macos,
@@ -303,9 +316,17 @@ mod tests {
assert_eq!(resolved.sizes.medium.dense_padding_x, px(16. * 0.75));
assert_eq!(resolved.sizes.medium.plate_inset, px(4.));
assert_eq!(resolved.sizes.medium.strip_height, px(32.));
assert_eq!(resolved.titlebar_height, px(34.));
}
}
#[test]
fn a_stated_titlebar_height_wins_over_the_control_scale() {
let mut stated = system(ThemeVariant::Dark, PartialPalette::default(), None);
stated.titlebar_height = Some(px(32.));
assert_eq!(resolve(&stated, None, None).titlebar_height, px(32.));
}
#[test]
fn a_stated_root_font_size_scales_the_size_table() {
// macOS states 13pt; the medium control shrinks to native proportions.
+1
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@@ -79,6 +79,7 @@ impl KdeScheme {
palette: self.palette,
control_radius: None,
input_height: None,
titlebar_height: None,
root_font_size: None,
accessibility,
source: SourceKind::Kde,
+2
View File
@@ -142,6 +142,7 @@ impl LinuxSource {
palette: PartialPalette::default(),
control_radius: None,
input_height: None,
titlebar_height: None,
root_font_size: None,
accessibility,
source: SourceKind::Gnome,
@@ -154,6 +155,7 @@ impl LinuxSource {
palette: PartialPalette::default(),
control_radius: None,
input_height: None,
titlebar_height: None,
root_font_size: None,
accessibility,
source: SourceKind::Gnome,
+1
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@@ -113,6 +113,7 @@ impl ThemeSource for MacosSource {
palette,
control_radius: Some(gpui::px(CONTROL_RADIUS_PTS)),
input_height: Some(gpui::px(INPUT_HEIGHT_PTS)),
titlebar_height: None,
root_font_size: Some(gpui::px(ROOT_FONT_SIZE_PTS)),
accessibility,
source: SourceKind::Macos,
+1
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@@ -62,6 +62,7 @@ impl OmarchyTheme {
palette: self.palette,
control_radius: None,
input_height: None,
titlebar_height: None,
root_font_size: None,
accessibility,
source: SourceKind::Omarchy,
+3
View File
@@ -16,6 +16,8 @@ use crate::system::{AccessibilityPreferences, PartialPalette, SourceKind, System
const CONTROL_RADIUS_PX: f32 = 4.0;
/// WinUI 11's default text-box height, in pixels at 100% scaling.
const INPUT_HEIGHT_PX: f32 = 32.0;
/// The window caption's height, in pixels at 100% scaling, as Win32 reports it.
const TITLEBAR_HEIGHT_PX: f32 = 32.0;
/// WinUI 11's default body text size, in pixels at 100% scaling.
const ROOT_FONT_SIZE_PX: f32 = 14.0;
@@ -158,6 +160,7 @@ impl ThemeSource for WindowsSource {
},
control_radius: Some(gpui::px(CONTROL_RADIUS_PX)),
input_height: Some(gpui::px(INPUT_HEIGHT_PX)),
titlebar_height: Some(gpui::px(TITLEBAR_HEIGHT_PX)),
root_font_size: Some(gpui::px(ROOT_FONT_SIZE_PX * text_scale as f32)),
accessibility: self.accessibility(),
source: SourceKind::Windows,
+3
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@@ -78,6 +78,8 @@ pub struct SystemTheme {
pub control_radius: Option<Pixels>,
/// The platform's stated text-field height, if it has one.
pub input_height: Option<Pixels>,
/// The platform's native titlebar height, if it states one.
pub titlebar_height: Option<Pixels>,
/// The platform's native root font size, if it has one.
pub root_font_size: Option<Pixels>,
pub accessibility: AccessibilityPreferences,
@@ -92,6 +94,7 @@ impl SystemTheme {
palette: PartialPalette::default(),
control_radius: None,
input_height: None,
titlebar_height: None,
root_font_size: None,
accessibility: AccessibilityPreferences::default(),
source: SourceKind::Fallback,
+3
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@@ -2435,6 +2435,9 @@ fn main() {
appears_transparent: true,
..Default::default()
}),
// The strips move the window themselves, so a tab dragged inside
// the titlebar band never drags the window with it.
app_owns_titlebar_drag: true,
..Default::default()
},
|window, cx| {