add slider

This commit is contained in:
2026-10-28 19:52:35 +07:00
parent 818266a25f
commit 5f441518eb
4 changed files with 480 additions and 0 deletions
+3
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@@ -19,3 +19,6 @@ pub mod toggle;
#[cfg(feature = "link")]
pub mod link;
#[cfg(feature = "slider")]
pub mod slider;
+291
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@@ -0,0 +1,291 @@
use std::cell::Cell;
use std::rc::Rc;
use gpui::prelude::FluentBuilder as _;
use gpui::{
App, Bounds, BoxShadow, DispatchPhase, ElementId, InteractiveElement as _, IntoElement,
KeyDownEvent, MouseButton, MouseMoveEvent, MouseUpEvent, ParentElement as _, Pixels,
RenderOnce, Role, SharedString, StatefulInteractiveElement as _, Styled as _, Window, canvas,
div, px, relative, rems,
};
use gpui_native_theme::ActiveTheme as _;
use crate::common::h_flex;
/// The change reporter, fired with the next value by click, drag, and arrows.
type ChangeHandler = Rc<dyn Fn(f32, &mut Window, &mut App)>;
/// The pointer→value setter shared by the click and drag listeners.
type ValueSetter = Rc<dyn Fn(Pixels, &mut Window, &mut App)>;
/// Clamps `value` into `[min, max]` and snaps it to `step` when stepped.
fn constrain(min: f32, max: f32, step: f32, value: f32) -> f32 {
let clamped = value.clamp(min, max);
if step > 0.0 {
(min + ((clamped - min) / step).round() * step).clamp(min, max)
} else {
clamped
}
}
/// A controlled slider over `[min, max]`.
#[derive(IntoElement)]
pub struct Slider {
id: ElementId,
min: f32,
max: f32,
step: f32,
value: f32,
disabled: bool,
a11y_label: Option<SharedString>,
on_change: Option<ChangeHandler>,
}
impl Slider {
/// Creates a slider over `0..=1` with no stepping, at `value`.
pub fn new<I>(id: I, value: f32) -> Self
where
I: Into<ElementId>,
{
Self {
id: id.into(),
min: 0.0,
max: 1.0,
step: 0.0,
value,
disabled: false,
a11y_label: None,
on_change: None,
}
}
/// Sets the range's lower bound.
pub fn min(mut self, min: f32) -> Self {
self.min = min;
self
}
/// Sets the range's upper bound.
pub fn max(mut self, max: f32) -> Self {
self.max = max;
self
}
/// Sets the step; values snap to `min + n * step`. `0` is continuous.
pub fn step(mut self, step: f32) -> Self {
self.step = step;
self
}
/// Sets the current value; the slider never owns it.
pub fn value(mut self, value: f32) -> Self {
self.value = value;
self
}
/// Renders the slider inert, unfocusable, and dimmed; disabled always wins.
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Sets the accessibility label, required for an unlabeled slider.
pub fn accessibility_label<L>(mut self, label: L) -> Self
where
L: Into<SharedString>,
{
self.a11y_label = Some(label.into());
self
}
/// The change handler, fired with the next value by click, drag, and arrows.
pub fn on_change<F>(mut self, handler: F) -> Self
where
F: Fn(f32, &mut Window, &mut App) + 'static,
{
self.on_change = Some(Rc::new(handler));
self
}
}
impl RenderOnce for Slider {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let colors = theme.colors;
let ramps = theme.ramps;
let radius = theme.radius;
let value = self.value.clamp(self.min, self.max);
let fraction = if self.max > self.min {
(value - self.min) / (self.max - self.min)
} else {
0.0
};
// The track bounds, recorded by the overlay canvas each frame,
// turn pointer positions into values inside the listeners.
let bounds_cell = Rc::new(Cell::new(None::<Bounds<Pixels>>));
// Dragging crosses frames, so it lives in keyed element state,
// a per-render flag would reset when the owner's update repaints.
let dragging = window.use_keyed_state("slider-dragging", cx, |_, _| false);
// A held handle gives the arrow-key listener something to check focus against,
// and the click-to-focus behavior a target.
let focus = window.use_keyed_state("slider-focus", cx, |_, cx| cx.focus_handle());
let focus_handle = focus.read(cx).clone();
let set_value: ValueSetter = {
let bounds_cell = bounds_cell.clone();
let on_change = self.on_change.clone();
let (min, max, step) = (self.min, self.max, self.step);
Rc::new(move |x: Pixels, window: &mut Window, cx: &mut App| {
if let (Some(bounds), Some(on_change)) = (bounds_cell.get(), on_change.as_ref())
&& bounds.size.width > Pixels::ZERO
{
let fraction = ((x - bounds.origin.x) / bounds.size.width).clamp(0.0, 1.0);
on_change(
constrain(min, max, step, min + fraction * (max - min)),
window,
cx,
);
}
})
};
let down_dragging = dragging.clone();
let down_set_value = set_value.clone();
let disabled = self.disabled;
h_flex()
.id(self.id)
.relative()
.w_full()
.h_5()
.role(Role::Slider)
.when_some(self.a11y_label.clone(), |slider, label| {
slider.aria_label(label)
})
.aria_numeric_value(f64::from(value))
.aria_min_numeric_value(f64::from(self.min))
.aria_max_numeric_value(f64::from(self.max))
.when(self.disabled, |slider| slider.opacity(0.5))
.when(!self.disabled, |slider| {
slider
.track_focus(&focus_handle)
.tab_stop(true)
.focus_visible(|style| {
style.shadow(vec![
BoxShadow::new(px(0.), px(0.), colors.ring).spread_radius(px(3.)),
])
})
.on_mouse_down(MouseButton::Left, move |event, window, cx| {
down_dragging.update(cx, |dragging, _| *dragging = true);
down_set_value(event.position.x, window, cx);
})
.on_key_down(move |event: &KeyDownEvent, window, cx| {
if !focus_handle.contains_focused(window, cx) {
return;
}
let single_step = if self.step > 0.0 {
self.step
} else {
(self.max - self.min) / 20.0
};
let next = match event.keystroke.key.as_str() {
"left" | "down" => Some(value - single_step),
"right" | "up" => Some(value + single_step),
_ => None,
};
if let Some(next) = next
&& let Some(on_change) = self.on_change.as_ref()
{
on_change(constrain(self.min, self.max, self.step, next), window, cx);
cx.stop_propagation();
}
})
})
.child(
canvas(
{
let bounds_cell = bounds_cell.clone();
move |bounds, _, _| bounds_cell.set(Some(bounds))
},
{
let dragging = dragging.clone();
let set_value = set_value.clone();
move |_, _, window, _cx| {
if disabled {
return;
}
window.on_mouse_event({
let dragging = dragging.clone();
let set_value = set_value.clone();
move |event: &MouseMoveEvent, phase, window, cx| {
if phase == DispatchPhase::Bubble
&& *dragging.read(cx)
&& event.pressed_button == Some(MouseButton::Left)
{
set_value(event.position.x, window, cx);
}
}
});
window.on_mouse_event({
let dragging = dragging.clone();
move |event: &MouseUpEvent, phase, _window, cx| {
if phase == DispatchPhase::Bubble
&& event.button == MouseButton::Left
{
dragging.update(cx, |dragging, _| *dragging = false);
}
}
});
}
},
)
.absolute()
.inset_0(),
)
.child(
div()
.absolute()
.left_0()
.top_2()
.h_1()
.w_full()
.rounded(radius.full)
.bg(colors.border),
)
.child(
div()
.absolute()
.left_0()
.top_2()
.h_1()
.w(relative(fraction))
.rounded(radius.full)
.bg(ramps.primary.base),
)
.child(
h_flex()
.absolute()
.left_0()
.top_0()
.h_full()
.w(relative(fraction))
.justify_end()
.items_center()
.child(
div()
.size_5()
.flex_none()
.rounded(radius.full)
.bg(colors.primary_foreground)
.border_1()
.border_color(colors.border)
.mr(rems(-0.625)),
),
)
}
}
+155
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@@ -0,0 +1,155 @@
use std::{cell::RefCell, rc::Rc};
use gpui::{
AnyWindowHandle, AppContext as _, Context, InputEvent as _, IntoElement, KeyDownEvent,
Keystroke, Modifiers, MouseButton, ParentElement as _, Render, Styled as _, TestAppContext,
VisualTestContext, Window, div, point, px,
};
use gpui_native_core::slider::Slider;
use gpui_native_theme::Theme;
struct Harness {
changes: Rc<RefCell<Vec<f32>>>,
value: f32,
disabled: bool,
}
impl Render for Harness {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let changes = self.changes.clone();
let view = cx.entity();
div().size_full().flex().flex_col().child(
div().w(px(200.)).child(
Slider::new("test-slider", self.value)
.min(0.0)
.max(100.0)
.step(10.0)
.disabled(self.disabled)
.on_change(move |next, _, cx| {
changes.borrow_mut().push(next);
view.update(cx, |harness, cx| {
harness.value = next;
cx.notify();
});
}),
),
)
}
}
/// A maximized window holding a 200px slider over 0..=100 stepped by 10 in
/// the top-left corner: `x` maps to `round(x / 200 * 10) * 10`.
fn slider_window(disabled: bool) -> (VisualTestContext, AnyWindowHandle, Rc<RefCell<Vec<f32>>>) {
let mut cx = TestAppContext::single();
cx.update(Theme::init);
let changes = Rc::new(RefCell::new(Vec::new()));
let harness_changes = changes.clone();
let window = cx.add_window(move |_, _| Harness {
changes: harness_changes,
value: 0.0,
disabled,
});
let window = window.into();
cx.update_window(window, |_, window, cx| {
window.draw(cx).clear(cx);
})
.unwrap();
(VisualTestContext::from_window(window, &cx), window, changes)
}
fn draw(cx: &mut VisualTestContext, window: AnyWindowHandle) {
cx.update_window(window, |_, window, cx| {
window.draw(cx).clear(cx);
})
.unwrap();
}
#[test]
fn clicking_the_track_sets_the_snapped_value() {
let (mut cx, _window, changes) = slider_window(false);
cx.simulate_click(point(px(100.), px(10.)), Modifiers::default());
assert_eq!(*changes.borrow(), vec![50.0]);
cx.simulate_click(point(px(40.), px(10.)), Modifiers::default());
assert_eq!(*changes.borrow(), vec![50.0, 20.0]);
}
#[test]
fn dragging_reports_values_until_release() {
let (mut cx, _window, changes) = slider_window(false);
cx.simulate_mouse_down(
point(px(40.), px(10.)),
MouseButton::Left,
Modifiers::default(),
);
cx.simulate_mouse_move(
point(px(120.), px(10.)),
MouseButton::Left,
Modifiers::default(),
);
cx.simulate_mouse_up(
point(px(120.), px(10.)),
MouseButton::Left,
Modifiers::default(),
);
assert_eq!(*changes.borrow(), vec![20.0, 60.0]);
// Moving after release must not change the value.
cx.simulate_mouse_move(
point(px(180.), px(10.)),
MouseButton::Left,
Modifiers::default(),
);
assert_eq!(*changes.borrow(), vec![20.0, 60.0]);
}
#[test]
fn drag_clamps_to_the_range_ends() {
let (mut cx, _window, changes) = slider_window(false);
cx.simulate_mouse_down(
point(px(100.), px(10.)),
MouseButton::Left,
Modifiers::default(),
);
// The drag captures the pointer: it keeps reporting past the track's
// right edge, clamped to the top of the range.
cx.simulate_mouse_move(
point(px(400.), px(10.)),
MouseButton::Left,
Modifiers::default(),
);
assert_eq!(*changes.borrow(), vec![50.0, 100.0]);
}
#[test]
fn disabled_slider_does_not_report_changes() {
let (mut cx, _window, changes) = slider_window(true);
cx.simulate_click(point(px(100.), px(10.)), Modifiers::default());
assert!(changes.borrow().is_empty());
}
#[test]
fn arrow_keys_step_the_value_while_focused() {
let (mut cx, window, changes) = slider_window(false);
// The click focuses the slider and sets the snapped value at that point.
cx.simulate_click(point(px(2.), px(10.)), Modifiers::default());
assert_eq!(*changes.borrow(), vec![0.0]);
draw(&mut cx, window);
for key in ["right", "right", "left"] {
cx.update_window(window, |_, window, cx| {
window.dispatch_event(
KeyDownEvent {
keystroke: Keystroke::parse(key).unwrap(),
is_held: false,
prefer_character_input: false,
}
.to_platform_input(),
cx,
);
})
.unwrap();
}
assert_eq!(*changes.borrow(), vec![0.0, 10.0, 20.0, 10.0]);
}
+31
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@@ -9,6 +9,7 @@ use gpui_native_core::checkbox::Checkbox;
use gpui_native_core::common::{h_flex, v_flex};
use gpui_native_core::link::Link;
use gpui_native_core::radio::{Radio, RadioGroup};
use gpui_native_core::slider::Slider;
use gpui_native_core::switch::Switch;
use gpui_native_core::toggle::Toggle;
use gpui_native_icons::{IconAssets, IconRole, icon};
@@ -21,6 +22,7 @@ struct Gallery {
switch_checked: bool,
plan: SharedString,
toggle_pressed: bool,
volume: f32,
}
impl Render for Gallery {
@@ -362,6 +364,34 @@ impl Render for Gallery {
),
),
)
.child(
v_flex()
.gap_2()
.child(section_label(
"slider · native refs — NSSlider, WinUI Slider, Adwaita Scale, Breeze Slider",
colors,
))
.child({
let gallery = gallery.clone();
Slider::new("gallery-slider", self.volume)
.min(0.0)
.max(100.0)
.step(5.0)
.accessibility_label("Volume")
.on_change(move |volume, _, cx| {
gallery.update(cx, |gallery, cx| {
gallery.volume = volume;
cx.notify();
});
})
})
.child(
div()
.text_xs()
.text_color(colors.muted_foreground)
.child(format!("volume: {}", self.volume)),
),
)
.child(
div()
.flex()
@@ -517,6 +547,7 @@ fn main() {
switch_checked: true,
plan: SharedString::from("starter"),
toggle_pressed: false,
volume: 40.0,
})
},
) {