feat: push checkout (#14)
Reviewed-on: https://git.reya.su/reya/signed/pulls/14
This commit was merged in pull request #14.
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@@ -1,33 +1,3 @@
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//! Reusable UI components and elements for Signed.
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//!
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//! Everything here is presentation-only: the components read theme tokens
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//! through [`gpui_component::ActiveTheme`] and render with plain GPUI
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//! elements, so any view in the app can use them without depending on app
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//! state. They are built on the unstyled `gpui-base` primitives and the
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//! styled `gpui-component` library.
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//!
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//! The crate is organized by component:
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//!
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//! - [`PixelAvatar`] — deterministic, offline "pixel art" avatar
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//! - [`NavItem`] — sidebar navigation row (leading element + label + suffix)
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//! - [`DropdownButton`] — split button: an action plus a caret that opens a
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//! [`PopupMenu`], wired through `gpui_base::Popover`
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//! - [`SegmentButton`] / [`CountBadge`] — segmented filter/tab button with an
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//! optional count badge
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//! - [`UserAvatar`] — user picture avatar with a name-initials fallback
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//! - [`status_badge`] — NIP-34 issue/PR status badge
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//! - [`placeholder`] — centered muted placeholder message
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//! - [`copy_row`] / [`menu_copy_row`] — rows with a copy-to-clipboard button
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//! - [`tree_row`] — one row of a file tree
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//! - [`setting_row`] / [`setting_block`] — label + description rows for a
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//! settings dialog, with the control on the right (row) or below (block)
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//! - [`SelectOption`] — dropdown option with a display label and a stored
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//! value
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//! - [`title_bar_drag_handlers`] — make an element behave like a window
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//! title bar (drag moves the window, double-click zooms)
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//! - [`image_cache`] — per-view LRU image cache provider
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//! - [`middle_truncate`] — `[head]...[tail]` string truncation
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mod dropdown_button;
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mod nav_item;
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mod pixel_avatar;
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@@ -40,12 +10,10 @@ mod tree_row;
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mod user_avatar;
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pub mod copy_row;
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pub mod image_cache;
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pub mod util;
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pub use copy_row::{copy_row, menu_copy_row};
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pub use dropdown_button::DropdownButton;
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pub use image_cache::{MAX_IMAGES, image_cache};
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pub use nav_item::NavItem;
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pub use pixel_avatar::PixelAvatar;
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pub use placeholder::placeholder;
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