feat: push checkout (#14)

Reviewed-on: https://git.reya.su/reya/signed/pulls/14
This commit was merged in pull request #14.
This commit is contained in:
2026-09-06 13:14:11 +00:00
parent 33cbe42551
commit 00167c6a8d
85 changed files with 6282 additions and 4487 deletions
@@ -1,10 +1,3 @@
//! The Settings dialog, opened from the sidebar's Settings entry.
//!
//! A custom settings layout that divides related settings into sections
//! separated by simple horizontal lines — no `GroupBox` boxes and no settings
//! navigation sidebar. Every control edits the persisted [`SettingsStore`]
//! and applies the change to the live theme immediately.
use std::cell::Cell;
use std::path::PathBuf;
use std::rc::Rc;
@@ -55,8 +48,7 @@ fn theme_options(cx: &App) -> (Vec<SelectOption>, Vec<SelectOption>) {
(light, dark)
}
/// Stateful controls of the settings dialog, created once when it opens so
/// their values survive re-renders of the dialog content.
/// Stateful controls of the settings dialog, created once when it opens.
struct SettingsControls {
appearance: Entity<SelectState<Vec<SelectOption>>>,
light_theme: Entity<SelectState<Vec<SelectOption>>>,
@@ -66,8 +58,7 @@ struct SettingsControls {
radius: Entity<InputState>,
radius_lg: Entity<InputState>,
grasp_server_input: Entity<InputState>,
/// The effective default create-repository folder, shown in the disabled
/// folder selector.
/// The effective default create-repository folder, shown in the disabled input.
default_folder: Entity<InputState>,
/// Keeps the control subscriptions alive for the dialog's lifetime.
_subscriptions: Vec<Subscription>,
@@ -276,28 +267,19 @@ impl SettingsControls {
/// Open the Settings dialog.
pub fn open(window: &mut Window, cx: &mut App) {
let controls = Rc::new(SettingsControls::new(window, cx));
let store = SettingsStore::global(cx);
let window_handle = window.window_handle();
let store_subscription = cx.observe(&store, move |_, cx| {
window_handle
.update(cx, |_, window, _| window.refresh())
.ok();
});
let dialog_state = Rc::new((controls, store_subscription));
window.open_dialog(cx, move |dialog, _window, cx| {
let dialog_state = dialog_state.clone();
let controls = controls.clone();
dialog
.title("Settings")
.width(px(650.))
.h(px(560.))
.child(settings_view(&dialog_state.0, cx))
.child(settings_view(&controls, cx))
});
}
/// The settings content: one section per related setting, divided by
/// horizontal separator lines.
/// The settings content, one section per related setting.
/// Sections are divided by horizontal separator lines.
fn settings_view(controls: &SettingsControls, cx: &mut App) -> impl IntoElement {
let store = SettingsStore::global(cx);
let settings = store.read(cx).settings().clone();
@@ -325,8 +307,7 @@ fn appearance_section(controls: &SettingsControls, cx: &App) -> impl IntoElement
))
}
/// Theme configuration: the theme names in the registry plus
/// the visual tweaks the application customizes at startup.
/// Theme configuration, the registry theme names plus tweaks the app customizes at startup.
fn theme_section(settings: &Settings, controls: &SettingsControls, cx: &App) -> impl IntoElement {
v_flex()
.gap_3()
@@ -397,7 +378,7 @@ fn theme_section(settings: &Settings, controls: &SettingsControls, cx: &App) ->
))
}
/// The default grasp servers offered when the user hasn't published a grasp list (kind `10317`) yet.
/// Default grasp servers offered until the user publishes a kind `10317` grasp list.
fn grasp_servers_section(
settings: &Settings,
controls: &SettingsControls,
@@ -413,8 +394,8 @@ fn grasp_servers_section(
))
}
/// The editable list of default grasp servers plus an add-relay input,
/// styled like the grasp-server section of the publish dialogs.
/// The editable list of default grasp servers plus an add-relay input.
/// Styled like the grasp-server section of the publish dialogs.
fn grasp_server_editor(
servers: &[String],
controls: &SettingsControls,
@@ -478,8 +459,8 @@ fn grasp_server_editor(
)
}
/// The bare host of a grasp server (defaults are entered without a scheme),
/// matching how the publish dialogs display servers.
/// The bare host of a grasp server, defaults are entered without a scheme.
/// Matches how the publish dialogs display servers.
fn display_server(server: &str) -> SharedString {
RelayUrl::parse(server)
.ok()
@@ -513,8 +494,8 @@ fn repositories_section(
))
}
/// The editable list of scan directories plus an add-directory button,
/// styled like the grasp-server list.
/// The editable list of scan directories plus an add-directory button.
/// Styled like the grasp-server list.
fn scan_paths_editor(scan_paths: &[PathBuf], cx: &App) -> impl IntoElement {
v_flex()
.w_full()
@@ -566,8 +547,8 @@ fn scan_paths_editor(scan_paths: &[PathBuf], cx: &App) -> impl IntoElement {
)
}
/// The default-folder selector: a disabled input showing the effective
/// folder plus a picker button, matching the create-repository dialog.
/// The default-folder selector, a disabled input plus a picker button.
/// Matches the create-repository dialog.
fn folder_selector(controls: &SettingsControls) -> impl IntoElement {
let default_folder = controls.default_folder.clone();
h_flex()
@@ -590,8 +571,8 @@ fn folder_selector(controls: &SettingsControls) -> impl IntoElement {
)
}
/// Parse the server input (accepting a bare host) and append it to the
/// default grasp servers.
/// Parse the server input and append it to the default grasp servers.
/// A bare host is accepted.
fn add_server(input: &Entity<InputState>, window: &mut Window, cx: &mut App) {
let value = input.read(cx).value().trim().to_owned();
if value.is_empty() {
@@ -660,8 +641,8 @@ fn add_scan_path(cx: &mut App) {
.detach();
}
/// Prompt for the folder the Create Repository dialog should default to,
/// remembering it in the settings and showing it in the disabled input.
/// Prompt for the Create Repository dialog's default folder.
/// Remember it in the settings and show it in the disabled input.
fn choose_default_folder(default_folder: &Entity<InputState>, window: &mut Window, cx: &mut App) {
let handle = window.window_handle();
let default_folder = default_folder.clone();
@@ -695,8 +676,9 @@ fn choose_default_folder(default_folder: &Entity<InputState>, window: &mut Windo
.detach();
}
/// Wire a number input to the settings: steps clamp and persist, typed
/// changes parse, clamp and persist.
/// Wire a number input to the settings.
/// Step actions clamp and persist the value.
/// Typed changes parse, clamp and persist.
fn wire_number_input(
state: &Entity<InputState>,
subscriptions: &mut Vec<Subscription>,