update dock

This commit is contained in:
2026-08-19 09:14:42 +07:00
parent 6a3e9604c9
commit 071cb9e714
6 changed files with 758 additions and 288 deletions
+1 -7
View File
@@ -1,10 +1,3 @@
//! Dock (DockArea / Dock / Panel) components.
//!
//! Vendored from [`gpui-component`]'s `dock` module (v0.5.2,
//! rev 9e3a29dcbdebc318632bf68203f26c33e9f0e902) so it can be customized
//! in-tree. Everything else (Button, TabBar, menus, icons, ...) is imported
//! from `gpui-component` directly.
mod dock;
mod invalid_panel;
mod panel;
@@ -13,6 +6,7 @@ mod stack_panel;
mod state;
mod tab_panel;
mod tiles;
mod window_controls;
use std::sync::Arc;
+383 -23
View File
@@ -9,23 +9,23 @@ use gpui::prelude::FluentBuilder;
use gpui::{
Anchor, Animation, AnimationExt as _, App, AppContext, Bounds, Context, DismissEvent, Div,
DragMoveEvent, Empty, Entity, EntityId, EventEmitter, FocusHandle, Focusable,
InteractiveElement as _, IntoElement, ParentElement, Pixels, Point, Render, ScrollHandle,
SharedString, StatefulInteractiveElement, StyleRefinement, Styled, WeakEntity, Window, div,
point, px, rems,
InteractiveElement as _, IntoElement, MouseButton, ParentElement, Pixels, Point, Render,
ScrollHandle, SharedString, Stateful, StatefulInteractiveElement, StyleRefinement, Styled,
WeakEntity, Window, WindowControlArea, div, point, px, rems,
};
use gpui_component::animation::{Lerp, ease_out_cubic};
use gpui_component::button::{Button, ButtonVariants as _};
use gpui_component::menu::{DropdownMenu, PopupMenu};
use gpui_component::tab::{Tab, TabBar};
use gpui_component::{
ActiveTheme, AxisExt, IconName, Placement, Selectable, Sizable, h_flex, v_flex,
ActiveTheme, AxisExt, ElementExt, IconName, Placement, Selectable, Sizable, h_flex, v_flex,
};
use super::{
AnyDrag, ClosePanel, DockArea, DockEvent, DockPlacement, DropTarget, Panel, PanelControl,
PanelEvent, PanelState, PanelStyle, PanelView, StackPanel, ToggleZoom,
};
use crate::{PanelInfo, t};
use crate::{PanelInfo, t, window_controls};
#[derive(Clone)]
struct TabState {
@@ -154,6 +154,17 @@ pub struct TabPanel {
drop_placeholder_animation_name: SharedString,
/// Is TabPanel used in Tiles.
in_tiles: bool,
/// Bounds of the title bar row (the wrapper around the tab bar), in
/// window coordinates. Measured via `on_prepaint` to position the
/// title-bar drag overlay.
title_bar_bounds: Option<Bounds<Pixels>>,
/// Bounds of the tab bar's trailing empty space (right after the last
/// tab), which marks where the draggable region starts.
title_bar_strip_bounds: Option<Bounds<Pixels>>,
/// Bounds of the tab bar's suffix (toolbar) area, which marks where the
/// draggable region ends.
title_bar_suffix_bounds: Option<Bounds<Pixels>>,
}
impl Panel for TabPanel {
@@ -228,6 +239,57 @@ impl Panel for TabPanel {
}
}
/// State used to move the window when the title bar area is dragged.
struct WindowDragState {
should_move: bool,
}
/// Make an element behave like a window title bar: dragging it moves the
/// window, and double-clicking zooms the window (or performs the platform's
/// default title-bar double-click action on macOS).
///
/// Only the bar's non-interactive areas should get this — tabs are draggable
/// (to reorder panels) and must not move the window.
pub fn title_bar_drag_handlers(
this: Stateful<Div>,
window: &mut Window,
cx: &mut App,
) -> Stateful<Div> {
let state = window.use_state(cx, |_, _| WindowDragState { should_move: false });
this.window_control_area(WindowControlArea::Drag)
.on_mouse_down_out(window.listener_for(&state, |state, _, _, _| {
state.should_move = false;
}))
.on_mouse_down(
MouseButton::Left,
window.listener_for(&state, |state, _, _, _| {
state.should_move = true;
}),
)
.on_mouse_up(
MouseButton::Left,
window.listener_for(&state, |state, _, _, _| {
state.should_move = false;
}),
)
.on_mouse_move(window.listener_for(&state, |state, _, window, _| {
if state.should_move {
state.should_move = false;
window.start_window_move();
}
}))
.on_click(|event, window, _| {
if event.click_count() == 2 {
if cfg!(target_os = "macos") {
window.titlebar_double_click();
} else {
window.zoom_window();
}
}
})
}
impl TabPanel {
pub fn new(
stack_panel: Option<WeakEntity<StackPanel>>,
@@ -253,6 +315,9 @@ impl TabPanel {
collapsed: false,
closable: true,
in_tiles: false,
title_bar_bounds: None,
title_bar_strip_bounds: None,
title_bar_suffix_bounds: None,
}
}
@@ -751,6 +816,16 @@ impl TabPanel {
let is_bottom_dock = bottom_dock_button.is_some();
// macOS: the traffic lights overlay the window's top-left corner. The
// left dock (sidebar) normally clears them; when it is closed or
// absent, the center tab bar must reserve the space itself.
let needs_traffic_light_padding = cfg!(target_os = "macos")
&& self
.dock_area
.upgrade()
.and_then(|area| area.read(cx).left_dock.clone())
.is_none_or(|dock| !dock.read(cx).is_open());
let panel_style = dock_area.read(cx).panel_style;
let visible_panels = self.visible_panels(cx).collect::<Vec<_>>();
@@ -763,7 +838,9 @@ impl TabPanel {
let title_style = panel.title_style(cx);
return h_flex()
return title_bar_drag_handlers(
h_flex()
.id(("tab-panel-simple-title", cx.entity().entity_id()))
.justify_between()
.line_height(rems(1.0))
.h(px(30.))
@@ -771,6 +848,7 @@ impl TabPanel {
.pl_3()
.pr_2()
.when(left_dock_button.is_some(), |this| this.pl_2())
.when(needs_traffic_light_padding, |this| this.pl(px(80.)))
.when(right_dock_button.is_some(), |this| this.pr_2())
.when_some(title_style, |this, theme| {
this.bg(theme.background).text_color(theme.foreground)
@@ -813,6 +891,9 @@ impl TabPanel {
.gap_1()
.child(self.render_toolbar(state, window, cx))
.children(right_dock_button),
),
window,
cx,
)
.into_any_element();
}
@@ -830,9 +911,62 @@ impl TabPanel {
let tabs_count = self.panels.len();
// TabBar lays out its scrollable content at content width, so the
// strip after the last tab only spans `min_w_16` — the rest of the
// tab bar has no element at all. Cover that dead zone with a
// measured overlay so the whole non-interactive area can drag the
// window. Its span is [last tab's right edge, suffix's left edge].
let drag_overlay = match (
self.title_bar_bounds,
self.title_bar_strip_bounds,
self.title_bar_suffix_bounds,
) {
(Some(title), Some(strip), Some(suffix)) => {
let left = strip.left() - title.left();
let right = title.right() - suffix.left();
(left + right < title.size.width).then(|| {
title_bar_drag_handlers(
div()
.id(("title-bar-drag", cx.entity().entity_id()))
.absolute()
.top_0()
.bottom_0()
.left(left)
.right(right)
.debug_selector(|| "title-bar-drag".into()),
window,
cx,
)
})
}
_ => None,
};
div()
.flex()
.flex_row()
.child(
div()
.relative()
.flex_1()
.min_w_0()
.on_prepaint({
let view = view.clone();
move |bounds, _, cx| {
view.update(cx, |this, cx| {
if this.title_bar_bounds != Some(bounds) {
this.title_bar_bounds = Some(bounds);
cx.notify();
}
});
}
})
.child(
TabBar::new("tab-bar")
.track_scroll(&self.tab_bar_scroll_handle)
.when(has_extend_dock_button, |this| {
.when(
has_extend_dock_button || needs_traffic_light_padding,
|this| {
this.prefix(
h_flex()
.items_center()
@@ -845,10 +979,14 @@ impl TabPanel {
.border_color(cx.theme().border)
.bg(cx.theme().tokens.tab_bar)
.px_2()
.when(needs_traffic_light_padding, |this| {
this.pl(px(80.))
})
.children(left_dock_button)
.children(bottom_dock_button),
)
})
},
)
.children(self.panels.iter().enumerate().filter_map(|(ix, panel)| {
let mut active = state.active_panel.as_ref() == Some(panel);
let droppable = self.collapsed;
@@ -887,7 +1025,11 @@ impl TabPanel {
// Open dock if clicked on the collapsed bottom dock
if is_bottom_dock && is_collapsed {
_ = dock_area.update(cx, |dock_area, cx| {
dock_area.toggle_dock(DockPlacement::Bottom, window, cx);
dock_area.toggle_dock(
DockPlacement::Bottom,
window,
cx,
);
});
}
}
@@ -903,18 +1045,24 @@ impl TabPanel {
},
)
})
.when(state.droppable, |this| {
.when(
state.droppable,
|this| {
this.drag_over::<DragPanel>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().drag_border)
})
.on_drop(cx.listener(move |this, drag: &DragPanel, window, cx| {
.on_drop(cx.listener(
move |this, drag: &DragPanel, window, cx| {
this.will_split_placement = None;
this.on_drop(drag, Some(ix), true, window, cx)
}))
.when(!self.in_tiles, |this| {
},
))
.when(
!self.in_tiles,
|this| {
this.drag_over::<AnyDrag>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
@@ -927,23 +1075,40 @@ impl TabPanel {
this.emit_drag_drop(item, None, cx);
},
))
})
})
},
)
},
)
}),
)
}))
.last_empty_space(
// empty space to allow move to last tab right
// Empty space to allow dropping at the last tab. Its left
// edge (right after the last tab) marks the start of the
// title-bar drag overlay.
div()
.id("tab-bar-empty-space")
.h_full()
.flex_grow_1()
.min_w_16()
.on_prepaint({
let view = view.clone();
move |bounds, _, cx| {
view.update(cx, |this, cx| {
if this.title_bar_strip_bounds != Some(bounds) {
this.title_bar_strip_bounds = Some(bounds);
cx.notify();
}
});
}
})
.when(state.droppable, |this| {
let view = view.clone();
this.drag_over::<DragPanel>(|this, _, _, cx| {
this.bg(cx.theme().tokens.drop_target)
})
.on_drop(cx.listener(move |this, drag: &DragPanel, window, cx| {
.on_drop(cx.listener(
move |this, drag: &DragPanel, window, cx| {
this.will_split_placement = None;
let ix = if drag.tab_panel == view {
@@ -953,8 +1118,11 @@ impl TabPanel {
};
this.on_drop(drag, ix, false, window, cx)
}))
.when(!self.in_tiles, |this| {
},
))
.when(
!self.in_tiles,
|this| {
this.drag_over::<AnyDrag>(|this, _, _, cx| {
this.bg(cx.theme().tokens.drop_target)
})
@@ -964,7 +1132,8 @@ impl TabPanel {
this.emit_drag_drop(item, None, cx);
},
))
})
},
)
}),
)
.when(!self.collapsed, |this| {
@@ -980,6 +1149,18 @@ impl TabPanel {
.bg(cx.theme().tokens.tab_bar)
.px_2()
.gap_1()
.on_prepaint({
let view = view.clone();
move |bounds, _, cx| {
view.update(cx, |this, cx| {
if this.title_bar_suffix_bounds != Some(bounds)
{
this.title_bar_suffix_bounds = Some(bounds);
cx.notify();
}
});
}
})
.children(
self.active_panel(cx)
.and_then(|panel| panel.title_suffix(window, cx)),
@@ -987,7 +1168,11 @@ impl TabPanel {
.child(self.render_toolbar(state, window, cx))
.when_some(right_dock_button, |this, btn| this.child(btn)),
)
})
}),
)
.when_some(drag_overlay, |this, overlay| this.child(overlay)),
)
.child(window_controls::window_controls(window, cx))
.into_any_element()
}
@@ -1494,9 +1679,11 @@ impl Render for TabPanel {
#[cfg(test)]
mod tests {
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use gpui::{TestAppContext, VisualTestContext, WindowHandle};
use gpui_component::{Root, Theme};
use gpui::{TestAppContext, VisualTestContext, WindowHandle, WindowOptions, size};
use gpui_component::tab::{Tab, TabBar};
use gpui_component::{Root, Theme, v_flex};
use super::*;
use crate::{DockItem, TileMeta};
@@ -2099,4 +2286,177 @@ mod tests {
assert_eq!(drain(&fixture.log), [("A", false)]);
}
#[derive(Default)]
struct ProbeFlags {
empty_down: AtomicBool,
empty_click: AtomicBool,
control_down: AtomicBool,
control_click: AtomicBool,
}
struct ProbeView {
flags: Entity<ProbeFlags>,
}
impl Render for ProbeView {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let flags = self.flags.clone();
let empty = title_bar_drag_handlers(
div().id("empty-space").h_full().flex_grow_1().min_w_16(),
window,
cx,
)
.debug_selector(|| "empty-space".into())
.on_mouse_down(MouseButton::Left, {
let flags = flags.clone();
move |_, _, cx| flags.update(cx, |f, _| f.empty_down.store(true, Ordering::SeqCst))
})
.on_click({
let flags = flags.clone();
move |_, _, cx| flags.update(cx, |f, _| f.empty_click.store(true, Ordering::SeqCst))
});
let control =
title_bar_drag_handlers(div().id("control-space").h_8().flex_grow_1(), window, cx)
.debug_selector(|| "control-space".into())
.on_mouse_down(MouseButton::Left, {
let flags = flags.clone();
move |_, _, cx| {
flags.update(cx, |f, _| f.control_down.store(true, Ordering::SeqCst))
}
})
.on_click({
let flags = flags.clone();
move |_, _, cx| {
flags.update(cx, |f, _| f.control_click.store(true, Ordering::SeqCst))
}
});
v_flex()
.size_full()
.child(
TabBar::new("probe-bar")
.child(Tab::new().label("Alpha"))
.child(Tab::new().label("Beta"))
.suffix(div())
.last_empty_space(empty),
)
.child(control)
}
}
/// Diagnostic: verify that the tab bar's `last_empty_space` element
/// receives mouse events when wrapped by `title_bar_drag_handlers`.
#[gpui::test]
fn tab_bar_empty_space_receives_events(cx: &mut TestAppContext) {
let (flags, handle) = cx.update(|cx| {
cx.set_global(Theme::default());
let flags = cx.new(|_| ProbeFlags::default());
let handle = cx.open_window(
WindowOptions {
window_bounds: Some(gpui::WindowBounds::Windowed(gpui::Bounds {
origin: gpui::Point::default(),
size: size(px(800.), px(100.)),
})),
..Default::default()
},
|window, cx| {
let flags = flags.clone();
let content = cx.new(|_| ProbeView { flags });
cx.new(|cx| Root::new(content, window, cx))
},
);
(flags, handle.unwrap())
});
let mut cx = VisualTestContext::from_window(handle.into(), cx);
cx.run_until_parked();
cx.update(|window, cx| {
_ = window.draw(cx);
});
let empty_bounds = cx
.debug_bounds("empty-space")
.expect("empty-space must be laid out");
let control_bounds = cx
.debug_bounds("control-space")
.expect("control-space must be laid out");
let empty_center = empty_bounds.center();
let control_center = control_bounds.center();
// Control: a plain div with the same handlers, outside the TabBar.
cx.simulate_click(control_center, Default::default());
// Target: the TabBar's last_empty_space.
cx.simulate_click(empty_center, Default::default());
let (empty_down, empty_click, control_down, control_click) = cx.read(|cx| {
let flags = flags.read(cx);
(
flags.empty_down.load(Ordering::SeqCst),
flags.empty_click.load(Ordering::SeqCst),
flags.control_down.load(Ordering::SeqCst),
flags.control_click.load(Ordering::SeqCst),
)
});
assert!(
control_down,
"control mouse_down must fire at {control_center:?}"
);
assert!(
control_click,
"control click must fire at {control_center:?}"
);
assert!(
empty_down,
"empty-space mouse_down must fire at {empty_center:?}"
);
assert!(
empty_click,
"empty-space click must fire at {empty_center:?}"
);
}
/// The title-bar drag overlay must cover the dead zone between the last
/// tab and the suffix (TabBar's scrollable content is content-width, so
/// that area has no element of its own).
#[gpui::test]
fn title_bar_drag_overlay_covers_the_dead_zone(cx: &mut TestAppContext) {
let fixture = setup(cx);
let mut cx = VisualTestContext::from_window(fixture.window.into(), cx);
let (item, _tab_panel, _) = build_tabs(&fixture, &["Alpha", "Beta"], None, &mut cx);
cx.update(|window, cx| {
fixture
.dock_area
.update(cx, |dock_area, cx| dock_area.set_center(item, window, cx));
});
cx.run_until_parked();
// Frame 1 measures the tab bar; the overlay renders from frame 2 on.
cx.update(|window, cx| {
_ = window.draw(cx);
});
cx.run_until_parked();
cx.update(|window, cx| {
_ = window.draw(cx);
});
cx.run_until_parked();
let overlay = cx
.debug_bounds("title-bar-drag")
.expect("title-bar drag overlay must be laid out");
assert!(
overlay.size.height > px(20.),
"overlay must cover the tab bar height, got {overlay:?}"
);
assert!(
overlay.size.width > px(100.),
"overlay must cover the dead zone, got {overlay:?}"
);
// A click in the middle of the dead zone must reach the overlay
// without panicking (its handlers start a window move on drag).
cx.simulate_click(overlay.center(), Default::default());
}
}
+165
View File
@@ -0,0 +1,165 @@
use gpui::prelude::FluentBuilder as _;
use gpui::{
App, Hsla, InteractiveElement, IntoElement, MouseButton, ParentElement, RenderOnce,
StatefulInteractiveElement, Styled, Window, div, px,
};
use gpui_component::{ActiveTheme, Icon, IconName, Sizable as _, h_flex};
/// The standard width of a window control button.
const CONTROL_WIDTH: f32 = 34.;
#[derive(IntoElement, Clone)]
enum ControlIcon {
Minimize,
Restore,
Maximize,
Close,
}
impl ControlIcon {
fn minimize() -> Self {
Self::Minimize
}
fn restore() -> Self {
Self::Restore
}
fn maximize() -> Self {
Self::Maximize
}
fn close() -> Self {
Self::Close
}
fn id(&self) -> &'static str {
match self {
Self::Minimize => "minimize",
Self::Restore => "restore",
Self::Maximize => "maximize",
Self::Close => "close",
}
}
fn icon(&self) -> IconName {
match self {
Self::Minimize => IconName::WindowMinimize,
Self::Restore => IconName::WindowRestore,
Self::Maximize => IconName::WindowMaximize,
Self::Close => IconName::WindowClose,
}
}
fn window_control_area(&self) -> gpui::WindowControlArea {
match self {
Self::Minimize => gpui::WindowControlArea::Min,
Self::Restore | Self::Maximize => gpui::WindowControlArea::Max,
Self::Close => gpui::WindowControlArea::Close,
}
}
fn is_close(&self) -> bool {
matches!(self, Self::Close)
}
#[inline]
fn hover_fg(&self, cx: &App) -> Hsla {
if self.is_close() {
cx.theme().danger_foreground
} else {
cx.theme().secondary_foreground
}
}
#[inline]
fn hover_bg(&self, cx: &App) -> Hsla {
if self.is_close() {
cx.theme().danger
} else {
cx.theme().secondary_hover
}
}
#[inline]
fn active_bg(&self, cx: &mut App) -> Hsla {
if self.is_close() {
cx.theme().danger_active
} else {
cx.theme().secondary_active
}
}
}
impl RenderOnce for ControlIcon {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let is_linux = cfg!(target_os = "linux");
let is_windows = cfg!(target_os = "windows");
let hover_fg = self.hover_fg(cx);
let hover_bg = self.hover_bg(cx);
let active_bg = self.active_bg(cx);
let icon = self.clone();
div()
.id(self.id())
.flex()
.w(px(CONTROL_WIDTH))
.h_full()
.flex_shrink_0()
.justify_center()
.content_center()
.items_center()
.text_color(cx.theme().foreground)
.hover(|style| style.bg(hover_bg).text_color(hover_fg))
.active(|style| style.bg(active_bg).text_color(hover_fg))
.when(is_windows, |this| {
this.window_control_area(self.window_control_area())
})
.when(is_linux, |this| {
this.on_mouse_down(MouseButton::Left, move |_, window, cx| {
window.prevent_default();
cx.stop_propagation();
})
.on_click(move |_, window, cx| {
cx.stop_propagation();
match icon {
Self::Minimize => window.minimize_window(),
Self::Restore | Self::Maximize => window.zoom_window(),
Self::Close => window.remove_window(),
}
})
})
.child(Icon::new(self.icon()).small())
}
}
/// Render the window control buttons, or an empty placeholder on macOS (the
/// traffic lights are drawn natively).
pub(crate) fn window_controls(window: &mut Window, cx: &mut App) -> impl IntoElement {
if cfg!(target_os = "macos") || cfg!(target_family = "wasm") {
return div().id("window-controls");
}
let supported = window.window_controls();
h_flex()
.id("window-controls")
.items_center()
.flex_shrink_0()
.h_full()
.border_l_1()
.border_b_1()
.border_color(cx.theme().border)
.bg(cx.theme().tokens.tab_bar)
.when(supported.minimize, |this| {
this.child(ControlIcon::minimize())
})
.when(supported.maximize, |this| {
this.child(if window.is_maximized() {
ControlIcon::restore()
} else {
ControlIcon::maximize()
})
})
.child(ControlIcon::close())
}
+12 -5
View File
@@ -1,14 +1,14 @@
use std::sync::Arc;
use assets::CustomIconName;
use dock::{DockArea, DockPlacement, Panel, PanelEvent, title_bar_drag_handlers};
use gpui::prelude::*;
use gpui::{
App, ClickEvent, Context, ElementId, EventEmitter, FocusHandle, Focusable, Render,
SharedString, StyleRefinement, Subscription, WeakEntity, Window, div,
SharedString, StyleRefinement, Subscription, WeakEntity, Window, div, px,
};
use gpui_component::avatar::Avatar;
use gpui_component::button::{Button, ButtonVariants};
use dock::{DockArea, DockPlacement, Panel, PanelEvent};
use gpui_component::input::InputState;
use gpui_component::{ActiveTheme, Icon, IconName, Sizable, StyledExt, h_flex, v_flex};
use signed_state::{Backend, BackendEvent, ProfileStore};
@@ -129,7 +129,7 @@ impl Focusable for SidebarPanel {
}
impl Render for SidebarPanel {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !self.logged_in {
return v_flex()
.p_4()
@@ -183,11 +183,16 @@ impl Render for SidebarPanel {
let name = profile.name();
let picture = profile.picture();
this.child(
this.child(title_bar_drag_handlers(
h_flex()
.id("sidebar-profile")
.h_12()
.px_3()
.gap_2()
// The macOS traffic lights overlay the
// top-left corner of the window; keep the
// profile content clear of them.
.when(cfg!(target_os = "macos"), |this| this.pl(px(80.)))
.child(
Avatar::new()
.name(name.clone())
@@ -196,7 +201,9 @@ impl Render for SidebarPanel {
.border_0(),
)
.child(div().text_sm().child(name)),
)
window,
cx,
))
})
.child(
v_flex()
+5 -64
View File
@@ -1,20 +1,18 @@
use std::sync::Arc;
use assets::CustomIconName;
use dock::{DockArea, DockItem};
use gpui::prelude::*;
use gpui::{Context, Entity, Render, SharedString, Subscription, Window, div, px};
use gpui_component::button::{Button, ButtonVariants};
use gpui_component::{ActiveTheme, Root, Sizable, StyledExt, Theme, TitleBar, h_flex, v_flex};
use gpui::{Context, Entity, Render, Subscription, Window, div, px};
use gpui_component::{Root, StyledExt, Theme};
use signed_state::{Backend, BackendEvent};
use crate::views::SidebarPanel;
use crate::views::sidebar::passphrase_dialog;
/// Root view of the app: title bar, dock area, status bar.
/// Root view of the app: dock area (whose center tab bar doubles as the
/// window title bar), overlays.
pub struct Workspace {
dock: Entity<DockArea>,
status: SharedString,
_subscriptions: Vec<Subscription>,
_passphrase_subscription: Subscription,
}
@@ -40,16 +38,6 @@ impl Workspace {
});
let backend = Backend::global(cx);
let connected = backend.read(cx).is_connected();
let sync_progress = backend.read(cx).sync_progress();
let status = if let Some((total, current)) = sync_progress {
format!("Syncing repositories... {current}/{total}").into()
} else if connected {
"Connected".into()
} else {
"Connecting...".into()
};
let mut subscriptions = vec![];
@@ -57,19 +45,6 @@ impl Workspace {
Theme::sync_system_appearance(Some(window), cx);
}));
subscriptions.push(cx.subscribe(&backend, |this, _backend, event, cx| {
match event {
BackendEvent::SyncProgress { total, current } => {
this.status = format!("Syncing repositories... {current}/{total}").into()
}
BackendEvent::Synced => this.status = "Connected".into(),
BackendEvent::Connected => this.status = "Connected".into(),
BackendEvent::Error(error) => this.status = error.clone().into(),
_ => return,
}
cx.notify();
}));
// Ask for the passphrase when the stored identity is NIP-49
// encrypted. Subscribed via the window, since opening a dialog
// needs one.
@@ -98,7 +73,6 @@ impl Workspace {
Self {
dock,
status,
_subscriptions: subscriptions,
_passphrase_subscription: passphrase_subscription,
}
@@ -111,44 +85,11 @@ impl Render for Workspace {
let notification_layer = Root::render_notification_layer(window, cx);
div()
// All `img` elements below (avatars, …) load through the shared
// bounded LRU cache instead of the window-global asset cache,
// so images can be freed when views close or when the cache is
// full.
.image_cache(crate::image_cache::global(cx))
.id("workspace")
.v_flex()
.size_full()
.child(
v_flex()
.size_full()
// Title Bar
.child(
TitleBar::new()
// Left
.child(div())
// Right
.child(h_flex().px_2().map(|this| {
if self.status == "Connected" {
this.child(
Button::new("relay")
.icon(CustomIconName::GlobalOn)
.small()
.ghost(),
)
} else {
this.child(
div()
.text_xs()
.text_color(cx.theme().muted_foreground)
.child(self.status.clone()),
)
}
})),
)
// Dock Area
.child(self.dock.clone()),
)
.child(self.dock.clone())
// Notifications
.children(notification_layer)
// Modals
+5 -2
View File
@@ -38,10 +38,12 @@ fn main() {
std::fs::create_dir_all(paths::repos_dir()).ok();
signed_state::GitStore::set_global(paths::repos_dir().clone(), cx);
// Set up the window bounds
// Set up the window options
let bounds = Bounds::centered(None, size(px(1120.0), px(750.0)), cx);
// Set up the window options
// The dock's tab bar acts as the window title bar: the app owns
// title-bar dragging (via `start_window_move` on the tab bar), so
// AppKit must not treat the top strip as a native drag region.
let opts = WindowOptions {
window_background: WindowBackgroundAppearance::Opaque,
window_decorations: Some(WindowDecorations::Client),
@@ -54,6 +56,7 @@ fn main() {
traffic_light_position: Some(point(px(9.0), px(9.0))),
appears_transparent: true,
}),
app_owns_titlebar_drag: true,
..Default::default()
};