feat: add an option to enable navigation buttons
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This commit is contained in:
2026-09-25 16:49:09 +07:00
parent e2bce4e074
commit 0ff6740a9e
6 changed files with 80 additions and 17 deletions
Generated
+1
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@@ -1791,6 +1791,7 @@ dependencies = [
"gpui-base",
"gpui-component",
"gpui-pre",
"settings",
"signed_ui",
]
+1
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@@ -9,6 +9,7 @@ publish.workspace = true
gpui.workspace = true
gpui-component.workspace = true
gpui-base.workspace = true
settings = { path = "../settings" }
signed_ui = { path = "../signed_ui" }
[dev-dependencies]
+33 -17
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@@ -19,21 +19,23 @@ use gpui_component::animation::{Lerp as _, ease_out_cubic};
use gpui_component::button::{Button, ButtonVariants as _};
use gpui_component::dock::{ClosePanel, PanelControl, PanelHandle, ToggleZoom};
use gpui_component::{ActiveTheme as _, Disableable as _, IconName, Sizable as _, h_flex, v_flex};
use settings::{SettingsStore, TabBarSettings};
use signed_ui::title_bar_drag_handlers;
use crate::dock_area::SkinShared;
use crate::{TAB_BAR_HEIGHT, t, window_controls};
/// A rough size for the drag preview, reported to base so a drop placeholder
/// knows where to fly in from.
///
/// The preview itself fits its content, so this is an estimate used only to
/// place the placeholder.
const DRAG_PREVIEW_SIZE: gpui::Size<gpui::Pixels> = size(px(96.), px(30.));
const COLLAPSED_TAB_BAR_SELECTOR: &str = "signed-dock-collapsed-tab-bar";
const ACTIVE_TAB_SELECTOR: &str = "signed-dock-active-tab";
const ACTIVE_TAB_CLOSE_SELECTOR: &str = "signed-dock-active-tab-close";
const TAB_HOVER_GROUP: &str = "signed-dock-tab";
const NAVIGATION_BUTTONS_TAB_THRESHOLD: usize = 10;
/// Whether a group's prev/next buttons should be drawn.
fn navigation_buttons_visible(hide_navigation_buttons: bool, panels_len: usize) -> bool {
!hide_navigation_buttons && panels_len > NAVIGATION_BUTTONS_TAB_THRESHOLD
}
/// A panel's title, or its registered name when the panel has no handle.
pub(crate) fn panel_title(
@@ -48,9 +50,6 @@ pub(crate) fn panel_title(
}
/// The preview that follows the cursor while a panel is dragged.
///
/// Base's `DragPanel` is the payload and draws nothing, this is the appearance half.
/// It fits its content rather than a fixed width, so a long title is never cut off.
struct DragPanelPreview {
panel: Arc<dyn BasePanelView>,
}
@@ -277,15 +276,22 @@ impl SignedTabGroupSkin {
}
/// The previous and next tab buttons in the tab bar's leading prefix.
/// Always rendered, disabled at the strip ends or when collapsed.
fn render_prev_next_tab_buttons(
&self,
group: &TabGroupContext,
_cx: &mut App,
) -> impl IntoElement {
///
/// Hidden by default, and only offered for crowded strips where the active
/// tab may have scrolled out of view. Disabled at the strip ends or collapsed.
fn render_prev_next_tab_buttons(&self, group: &TabGroupContext, cx: &mut App) -> AnyElement {
let collapsed = group.is_collapsed();
let active_ix = group.active_ix();
let panels_len = group.panels().len();
let hidden = SettingsStore::try_global(cx)
.map(|store| store.read(cx).settings().tab_bar.hide_navigation_buttons)
.unwrap_or_else(|| TabBarSettings::default().hide_navigation_buttons);
if !navigation_buttons_visible(hidden, panels_len) {
return Empty.into_any_element();
}
let prev_enabled = !collapsed && active_ix > 0;
let next_enabled = !collapsed && active_ix + 1 < panels_len;
@@ -317,11 +323,10 @@ impl SignedTabGroupSkin {
move |_, window, cx| group.select_tab(active_ix + 1, window, cx)
}),
)
.into_any_element()
}
/// One tab of the pill strip.
/// While collapsed, tabs lose the active style and all interactions.
/// The strip is also how a closed bottom dock is opened again.
#[allow(clippy::too_many_arguments)]
fn render_tab(
&self,
@@ -848,7 +853,7 @@ mod tests {
};
use gpui_base::dock::{DockArea, DockLayout, DockPlacement, PanelEvent};
use super::COLLAPSED_TAB_BAR_SELECTOR;
use super::{COLLAPSED_TAB_BAR_SELECTOR, navigation_buttons_visible};
use crate::{BasePanel, Panel, SignedDockSkin, panel_handle};
struct Probe {
@@ -947,4 +952,15 @@ mod tests {
reserved_strip,
);
}
#[test]
fn navigation_buttons_follow_the_setting_and_tab_count() {
// Hidden by default, no matter how many tabs there are.
assert!(!navigation_buttons_visible(true, 1));
assert!(!navigation_buttons_visible(true, 20));
// When not hidden they still only appear for a crowded strip.
assert!(!navigation_buttons_visible(false, 10));
assert!(navigation_buttons_visible(false, 11));
}
}
+17
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@@ -54,6 +54,22 @@ impl Default for ThemeSettings {
}
}
/// Tab bar chrome.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct TabBarSettings {
/// Hide the previous and next tab buttons.
pub hide_navigation_buttons: bool,
}
impl Default for TabBarSettings {
fn default() -> Self {
Self {
hide_navigation_buttons: true,
}
}
}
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(default)]
pub struct GraspServersSettings {
@@ -126,6 +142,7 @@ pub struct CreateRepositorySettings {
pub struct Settings {
pub appearance: AppearanceMode,
pub theme: ThemeSettings,
pub tab_bar: TabBarSettings,
pub grasp_servers: GraspServersSettings,
pub local_repos: LocalReposSettings,
pub checkouts: CheckoutsSettings,
+6
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@@ -24,6 +24,12 @@ impl SettingsStore {
cx.global::<GlobalSettingsStore>().0.clone()
}
/// Retrieve the global settings store if one has been installed.
pub fn try_global(cx: &App) -> Option<Entity<Self>> {
cx.try_global::<GlobalSettingsStore>()
.map(|store| store.0.clone())
}
pub fn set_global(entity: Entity<Self>, cx: &mut App) {
cx.set_global(GlobalSettingsStore(entity));
}
@@ -290,6 +290,8 @@ fn settings_view(controls: &SettingsControls, cx: &mut App) -> impl IntoElement
.child(Separator::horizontal())
.child(theme_section(&settings, controls, cx))
.child(Separator::horizontal())
.child(tab_bar_section(&settings, cx))
.child(Separator::horizontal())
.child(grasp_servers_section(&settings, controls, cx))
.child(Separator::horizontal())
.child(repositories_section(&settings, controls, cx))
@@ -374,6 +376,26 @@ fn theme_section(settings: &Settings, controls: &SettingsControls, cx: &App) ->
))
}
/// Tab bar chrome, such as its next/previous tab buttons.
fn tab_bar_section(settings: &Settings, cx: &App) -> impl IntoElement {
v_flex().w_full().gap_3().child(setting_row(
cx,
"Hide Tab Navigation Buttons",
"Enable to show navigation buttons when more than 10 tabs.",
Switch::new("hide-tab-navigation")
.checked(settings.tab_bar.hide_navigation_buttons)
.on_click(move |checked: &bool, _window, cx| {
let store = SettingsStore::global(cx);
store.update(cx, |store, cx| {
store.edit(
|settings| settings.tab_bar.hide_navigation_buttons = *checked,
cx,
);
});
}),
))
}
/// Default grasp servers, used until the user's kind `10317` grasp list loads.
fn grasp_servers_section(
settings: &Settings,