chore: move some components to custom ui crate (#10)
Reviewed-on: https://git.reya.su/reya/signed/pulls/10
This commit was merged in pull request #10.
This commit is contained in:
@@ -0,0 +1,214 @@
|
||||
use gpui::prelude::*;
|
||||
use gpui::{App, Pixels, StyleRefinement, Window, div, px};
|
||||
use gpui_base::StyledExt;
|
||||
use gpui_component::{ActiveTheme, Colorize};
|
||||
|
||||
/// Number of rows and columns in the pixel grid.
|
||||
const GRID_SIZE: usize = 8;
|
||||
/// Probability that a cell in the left half is filled.
|
||||
const FILL_PROBABILITY: f32 = 0.42;
|
||||
/// Probability that a filled cell uses the accent shade instead of the main color.
|
||||
const ACCENT_PROBABILITY: f32 = 0.25;
|
||||
/// Minimum number of filled left-half cells, so a sparse roll still yields a
|
||||
/// recognizable shape (each left-half cell is mirrored to a right-half one).
|
||||
const MIN_FILLED: usize = 5;
|
||||
|
||||
/// A deterministic, offline "pixel art" avatar: an 8×8 grid with horizontal
|
||||
/// mirror symmetry, seeded from a stable string such as the repository id and
|
||||
/// owner public key. The same seed always renders the same avatar.
|
||||
#[derive(IntoElement)]
|
||||
pub struct PixelAvatar {
|
||||
seed: u64,
|
||||
size: Pixels,
|
||||
style: StyleRefinement,
|
||||
}
|
||||
|
||||
impl PixelAvatar {
|
||||
/// Create an avatar seeded from `seed`. The seed should be a stable string
|
||||
/// unique to the entity the avatar represents.
|
||||
pub fn new(seed: impl AsRef<str>) -> Self {
|
||||
Self {
|
||||
seed: fnv1a(seed.as_ref().as_bytes()),
|
||||
size: px(16.),
|
||||
style: StyleRefinement::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Styled for PixelAvatar {
|
||||
fn style(&mut self) -> &mut StyleRefinement {
|
||||
&mut self.style
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for PixelAvatar {
|
||||
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let theme = cx.theme();
|
||||
let pattern = pattern(self.seed);
|
||||
|
||||
let hue = self.seed as f32 / u64::MAX as f32;
|
||||
let main = theme.blue.hue(hue);
|
||||
let shade = if theme.is_dark() {
|
||||
main.lightness((main.l * 1.6).min(0.95))
|
||||
} else {
|
||||
main.lightness((main.l * 0.45).max(0.18))
|
||||
};
|
||||
|
||||
let mut cells = Vec::new();
|
||||
for row in 0..GRID_SIZE {
|
||||
for col in 0..GRID_SIZE {
|
||||
let value = pattern[row * GRID_SIZE + col];
|
||||
if value != 0 {
|
||||
let color = if value == 2 { shade } else { main };
|
||||
cells.push(
|
||||
div()
|
||||
.row_start(row as i16 + 1)
|
||||
.row_end(row as i16 + 2)
|
||||
.col_start(col as i16 + 1)
|
||||
.col_end(col as i16 + 2)
|
||||
.bg(color),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
div()
|
||||
.refine_style(&self.style)
|
||||
.grid()
|
||||
.grid_cols(GRID_SIZE as u16)
|
||||
.grid_rows(GRID_SIZE as u16)
|
||||
.size(self.size)
|
||||
.flex_shrink_0()
|
||||
.overflow_hidden()
|
||||
.bg(main.opacity(0.16))
|
||||
.children(cells)
|
||||
}
|
||||
}
|
||||
|
||||
/// Generate the 8×8 cell pattern for `seed`. Cells are `0` (empty), `1`
|
||||
/// (main color) or `2` (accent shade); the right half mirrors the left half.
|
||||
fn pattern(seed: u64) -> [u8; GRID_SIZE * GRID_SIZE] {
|
||||
let mut rng = PixelRng::new(seed);
|
||||
let mut pattern = [0u8; GRID_SIZE * GRID_SIZE];
|
||||
let mut filled = 0usize;
|
||||
|
||||
for row in 0..GRID_SIZE {
|
||||
for col in 0..GRID_SIZE / 2 {
|
||||
if rng.chance(FILL_PROBABILITY) {
|
||||
let accent = rng.chance(ACCENT_PROBABILITY);
|
||||
set_cell(&mut pattern, row, col, if accent { 2 } else { 1 });
|
||||
filled += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sparse rolls can come out nearly empty; top the pattern up to the
|
||||
// minimum fill, scanning from a seeded starting cell.
|
||||
if filled < MIN_FILLED {
|
||||
let half = GRID_SIZE * GRID_SIZE / 2;
|
||||
let start = (rng.next() % half as u64) as usize;
|
||||
for offset in 0..half {
|
||||
if filled >= MIN_FILLED {
|
||||
break;
|
||||
}
|
||||
let ix = (start + offset) % half;
|
||||
let row = ix / (GRID_SIZE / 2);
|
||||
let col = ix % (GRID_SIZE / 2);
|
||||
if pattern[row * GRID_SIZE + col] == 0 {
|
||||
set_cell(&mut pattern, row, col, 1);
|
||||
filled += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pattern
|
||||
}
|
||||
|
||||
/// Fill `cell (row, col)` and its horizontal mirror.
|
||||
fn set_cell(pattern: &mut [u8; GRID_SIZE * GRID_SIZE], row: usize, col: usize, value: u8) {
|
||||
pattern[row * GRID_SIZE + col] = value;
|
||||
pattern[row * GRID_SIZE + (GRID_SIZE - 1 - col)] = value;
|
||||
}
|
||||
|
||||
/// FNV-1a 64-bit hash; stable across platforms and runs.
|
||||
fn fnv1a(bytes: &[u8]) -> u64 {
|
||||
let mut hash = 0xcbf2_9ce4_8422_2325u64;
|
||||
for &byte in bytes {
|
||||
hash ^= byte as u64;
|
||||
hash = hash.wrapping_mul(0x0000_0100_0000_01b3);
|
||||
}
|
||||
hash
|
||||
}
|
||||
|
||||
/// Tiny xorshift64* PRNG for deriving the pattern from the seed.
|
||||
struct PixelRng(u64);
|
||||
|
||||
impl PixelRng {
|
||||
fn new(seed: u64) -> Self {
|
||||
Self(seed.max(1))
|
||||
}
|
||||
|
||||
fn next(&mut self) -> u64 {
|
||||
let mut x = self.0;
|
||||
x ^= x >> 12;
|
||||
x ^= x << 25;
|
||||
x ^= x >> 27;
|
||||
self.0 = x;
|
||||
x.wrapping_mul(0x2545_f491_4f6c_dd1d)
|
||||
}
|
||||
|
||||
fn chance(&mut self, probability: f32) -> bool {
|
||||
self.next() as f32 / (u64::MAX as f32) < probability
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn count_filled(pattern: &[u8; GRID_SIZE * GRID_SIZE]) -> usize {
|
||||
pattern.iter().filter(|&&cell| cell != 0).count()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn pattern_is_mirror_symmetric() {
|
||||
for seed in 0..50 {
|
||||
let pattern = pattern(seed);
|
||||
for row in 0..GRID_SIZE {
|
||||
for col in 0..GRID_SIZE {
|
||||
assert_eq!(
|
||||
pattern[row * GRID_SIZE + col],
|
||||
pattern[row * GRID_SIZE + (GRID_SIZE - 1 - col)],
|
||||
"asymmetric pattern for seed {seed} at ({row}, {col})"
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn pattern_has_minimum_fill() {
|
||||
for seed in 0..50 {
|
||||
let pattern = pattern(seed);
|
||||
assert!(
|
||||
count_filled(&pattern) >= MIN_FILLED * 2,
|
||||
"pattern too sparse for seed {seed}"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn pattern_is_deterministic() {
|
||||
for seed in [0, 1, 42, u64::MAX] {
|
||||
assert_eq!(pattern(seed), pattern(seed));
|
||||
}
|
||||
assert_ne!(pattern(42), pattern(43));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn fnv1a_is_stable_and_distinct() {
|
||||
assert_eq!(fnv1a(b""), 0xcbf2_9ce4_8422_2325);
|
||||
assert_eq!(fnv1a(b"repo"), fnv1a(b"repo"));
|
||||
assert_ne!(fnv1a(b"repo:a"), fnv1a(b"repo:b"));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user