chore: move some components to custom ui crate (#10)

Reviewed-on: https://git.reya.su/reya/signed/pulls/10
This commit was merged in pull request #10.
This commit is contained in:
2026-09-01 04:18:23 +00:00
parent 05ab543fa0
commit 5c6ab88710
33 changed files with 954 additions and 938 deletions
+43
View File
@@ -0,0 +1,43 @@
use gpui::prelude::*;
use gpui::{App, Window, div, px};
use gpui_component::list::ListItem;
use gpui_component::tree::TreeEntry;
use gpui_component::{Icon, IconName, Sizable, h_flex};
/// One row of a file tree: icon + name, indented by depth.
/// Clicking a file runs `on_click`; folders expand/collapse via the tree itself.
pub fn tree_row<F>(ix: usize, entry: &TreeEntry, selected: bool, on_click: F) -> ListItem
where
F: Fn(&mut Window, &mut App) + 'static,
{
let item = entry.item();
let is_folder = entry.is_folder();
let icon = if is_folder {
if entry.is_expanded() {
IconName::FolderOpen
} else {
IconName::FolderClosed
}
} else {
IconName::File
};
ListItem::new(ix)
.pl(px(8.) + px(14.) * entry.depth() as f32)
.selected(selected)
.child(
h_flex()
.gap_2()
.overflow_hidden()
.child(Icon::new(icon).small())
.child(div().text_sm().text_ellipsis().child(item.label.clone())),
)
.on_click(move |_event, window, cx| {
// Folders expand/collapse via the tree itself.
if is_folder {
return;
}
on_click(window, cx);
})
}