add plan
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# Push refactor plan
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Refactor the grasp push pipeline into `SyncState` methods with step-by-step
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progress the UI can render while a push is in flight.
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## Motivation
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- `push_staged_to_grasps` takes 9 parameters (needs `#[allow(clippy::too_many_arguments)]`)
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and mixes three concerns per iteration: signing a Nostr event, relay
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connection/staging, and git transport.
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- The flow is orchestrated in two places with different error handling:
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`Backend::push_repo_from` and `announce_repository_and_push` in
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`signed_state/src/backend.rs`.
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- The state event is rebuilt and re-signed per server inside the loop, forcing
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`PushOutcome::keep_newest` to exist.
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- Feedback is binary: `RepoStore::pushing` plus a final `Result`. The loop runs
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inside an opaque `background_spawn`, so the UI cannot show where a push is.
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Moving `signed_core/src/state.rs` into `signed_state` is safe: `RepoState` is
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only used inside `signed_state` (`push.rs`, `repo.rs`, `sync_status.rs`), and
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`signed_state` already depends on `nostr` directly. `Kind::RepoState` references
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are the Nostr kind enum and are unaffected.
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## Target shape
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```rust
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// signed_state/src/sync_state.rs
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pub struct SyncState {
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pub refs: Vec<(String, String)>,
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pub head: Option<String>,
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}
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pub enum PushStep {
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ReadLocalState,
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Announce,
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StageStateEvent(RelayUrl),
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PushGitObjects(RelayUrl),
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PublishStateEvent,
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}
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pub enum StepStatus {
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Running,
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Done,
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Failed(String),
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}
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pub struct PushProgress {
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pub steps: Vec<(PushStep, StepStatus)>,
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}
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```
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`PushProgress` is a GPUI `Entity` the caller creates and passes in; views
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observe it and re-render as steps update. Label mapping for the UI:
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- `ReadLocalState` -> "Read local refs"
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- `Announce` -> "Announce repository"
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- `StageStateEvent(relay)` -> "Publish state event to {relay}"
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- `PushGitObjects(relay)` -> "Push to grasp {relay}"
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- `PublishStateEvent` -> "Publish state event on relays"
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```rust
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impl SyncState {
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pub fn parse(event: &Event) -> Self;
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pub fn build(id: &str, refs: &[(String, String)], head: Option<&str>) -> EventBuilder;
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pub fn from_repo(repo: &Repo) -> Result<Self>;
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pub async fn push_to_grasps(
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&self,
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plan: PushPlan,
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progress: Entity<PushProgress>,
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cx: &mut AsyncApp,
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) -> PushOutcome;
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async fn stage_on_grasp(...) -> Result<(), String>; // connect + purgatory staging
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async fn publish(...); // final broadcast
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}
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```
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The key enabler: the per-server orchestration loop moves from
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`background_spawn` into the foreground `cx.spawn` task. Each blocking piece
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(`ref_state`, git push) stays on background threads; network awaits are fine on
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the foreground executor. Each step can then update `PushProgress` directly.
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Flow:
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```
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UI action
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-> Backend push method
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-> ReadLocalState (background git)
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-> Announce (sign + broadcast, create/publish flows only)
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-> for each grasp server:
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StageStateEvent(relay) (sign once, send to relay)
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PushGitObjects(relay) (background git)
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-> PublishStateEvent (broadcast)
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-> every step updates Entity<PushProgress> -> views render the checklist
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```
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## Steps
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### 1. Move and rename (mechanical)
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- `git mv crates/signed_core/src/state.rs crates/signed_state/src/sync_state.rs`,
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rename `RepoState` -> `SyncState`.
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- `signed_core/src/lib.rs`: drop `pub mod state;` and the re-export. No
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deprecated alias; there are no users outside `signed_state`.
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- `signed_state/src/lib.rs`: add `mod sync_state;` and
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`pub use sync_state::SyncState;`.
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- Update the three import sites: `push.rs`, `repo.rs`, `sync_status.rs`.
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- Tests in the file move along unchanged.
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- Validate: `cargo check -p signed_core -p signed_state && cargo test -p signed_state`.
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### 2. Consolidate the push core onto `SyncState` (behavior-preserving)
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- Introduce `PushPlan { client, signer, repo_id, owner, servers, path, kind }`
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to kill the 9-arg signature. Replace the `push` closure with
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`enum PushKind { Main, All }` - the only two variants used across all call
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sites (`push_main` for create, `push_all` otherwise).
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- Sign the state event once before the server loop instead of per iteration
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(BIP-340 signing is deterministic; `created_at` is fixed at build time).
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Delete `PushOutcome::keep_newest`. A signing failure now aborts the push up
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front instead of "retrying" per server; key errors are not transient.
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- Split the loop body into named methods: `SyncState::stage_on_grasp` (connect
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+ staging match block) and the git-push arm. Move the final state-event
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broadcast (duplicated in both call sites today) into `SyncState::publish`.
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- Fold `GraspServer`, `PushOutcome`, and the `grasp_*` URL helpers into
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`sync_state.rs` and delete `push.rs`.
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- `announce_repository_and_push` shrinks to: connect -> sign/broadcast
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announcement -> `state.push_to_grasps(plan, ...)` -> retraction on failure.
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- Validate: full `cargo test` for the signed crates; outcomes must be
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identical (same events, same `PushOutcome`).
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### 3. Add step-by-step progress
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- Add `PushStep`, `StepStatus`, `PushProgress` to `sync_state.rs`. Steps update
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via `progress.update(cx, |progress, cx| { ...; cx.notify(); })` from the
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foreground orchestration task; per-server failures carry their reason inline
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(`Failed("relay did not confirm the event")`).
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- `Backend::push_repository` / `push_checkout` / `create_repository` /
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`publish_local_repo` accept `Entity<PushProgress>` from the caller.
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- Keep the `pushing_repos` guard and `PushOutcome` returns as-is;
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`PushProgress` is additive.
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- Validate: unit test in `sync_state.rs` driving `push_to_grasps` with a mock
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signer against a fake server list, asserting the emitted step sequence.
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### 4. Surface it in the UI
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- `RepoStore` holds `push_progress: Option<Entity<PushProgress>>` for the
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running push. `RepoDetailView` renders a checklist while `pushing`: spinner
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on `Running`, check on `Done`, cross plus reason on `Failed`. The existing
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loading state on header/push buttons stays.
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- Dialogs: extend `DialogProgress` with `steps: Option<Entity<PushProgress>>`
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so the create/publish dialogs show the same checklist.
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- Validate: manual run of the push and create-repository flows; the
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partial-failure path must still show `render_push_warning_banner` after the
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checklist.
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Each step lands as a compiling, testable commit: 1 and 2 are mechanical
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refactors, 3 is additive API, 4 is the visible payoff.
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## Open decisions
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- `PushKind` enum vs. keeping the push closure: the enum matches current call
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sites; keep the closure if other push modes (e.g. PR namespace pushes) are
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planned.
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- `PushProgress` as an `Entity` passed in (recommended) vs. a
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`BackendEvent::PushProgress` broadcast that `RepoStore` accumulates.
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