Follow the OS native theme on macOS, Windows and Linux
This commit is contained in:
@@ -1,22 +1,15 @@
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use std::cell::Cell;
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use std::path::PathBuf;
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use std::rc::Rc;
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use gpui::prelude::*;
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use gpui::{
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AnyWindowHandle, App, Entity, PathPromptOptions, SharedString, Subscription, Window, div, px,
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};
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use gpui::{App, Entity, PathPromptOptions, SharedString, Subscription, Window, div, px};
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use gpui_component::button::{Button, ButtonVariants};
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use gpui_component::input::{
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Input, InputEvent, InputState, NumberInput, NumberInputEvent, StepAction,
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};
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use gpui_component::input::{Input, InputState};
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use gpui_component::select::{Select, SelectEvent, SelectState};
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use gpui_component::separator::Separator;
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use gpui_component::setting::NumberFieldOptions;
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use gpui_component::switch::Switch;
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use gpui_component::{
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ActiveTheme, IconName, IndexPath, Sizable, Theme, ThemeMode, ThemeRegistry, WindowExt, h_flex,
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v_flex,
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ActiveTheme, IconName, IndexPath, Sizable, Theme, ThemeMode, WindowExt, h_flex, v_flex,
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};
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use settings::{AppearanceMode, EventFetchingStrategy, Settings, SettingsStore};
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use signed_ui::{SelectOption, setting_block, setting_row};
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@@ -31,34 +24,10 @@ fn selected_index(options: &[SelectOption], value: &str) -> Option<IndexPath> {
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.map(|row| IndexPath::default().row(row))
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}
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/// Registered themes split into light and dark options, light first.
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fn theme_options(cx: &App) -> (Vec<SelectOption>, Vec<SelectOption>) {
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let registry = ThemeRegistry::global(cx);
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let mut light = Vec::new();
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let mut dark = Vec::new();
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for config in registry.themes().values() {
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let name = config.name.clone();
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if config.mode.is_dark() {
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dark.push(SelectOption::new(name.clone(), name));
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} else {
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light.push(SelectOption::new(name.clone(), name));
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}
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}
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light.sort_by(|a, b| a.label().as_ref().cmp(b.label().as_ref()));
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dark.sort_by(|a, b| a.label().as_ref().cmp(b.label().as_ref()));
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(light, dark)
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}
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/// Created once when the dialog opens, so control state survives re-renders.
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struct SettingsControls {
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appearance: Entity<SelectState<Vec<SelectOption>>>,
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event_fetching: Entity<SelectState<Vec<SelectOption>>>,
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light_theme: Entity<SelectState<Vec<SelectOption>>>,
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dark_theme: Entity<SelectState<Vec<SelectOption>>>,
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font_size: Entity<InputState>,
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mono_font_size: Entity<InputState>,
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radius: Entity<InputState>,
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radius_lg: Entity<InputState>,
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grasp_server_input: Entity<InputState>,
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/// The effective create-repository folder, shown in a disabled input.
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default_folder: Entity<InputState>,
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@@ -107,38 +76,9 @@ impl SettingsControls {
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)
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});
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let (light_options, dark_options) = theme_options(cx);
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let light_theme = cx.new(|cx| {
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SelectState::new(
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light_options.clone(),
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selected_index(&light_options, &settings.theme.light_theme),
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window,
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cx,
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)
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});
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let dark_theme = cx.new(|cx| {
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SelectState::new(
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dark_options.clone(),
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selected_index(&dark_options, &settings.theme.dark_theme),
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window,
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cx,
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)
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});
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let font_size = cx.new(|cx| {
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InputState::new(window, cx).default_value(settings.theme.font_size.to_string())
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});
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let mono_font_size = cx.new(|cx| {
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InputState::new(window, cx).default_value(settings.theme.mono_font_size.to_string())
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});
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let radius = cx
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.new(|cx| InputState::new(window, cx).default_value(settings.theme.radius.to_string()));
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let radius_lg = cx.new(|cx| {
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InputState::new(window, cx).default_value(settings.theme.radius_lg.to_string())
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});
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let grasp_server_input =
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cx.new(|cx| InputState::new(window, cx).placeholder("wss://relay.example.com"));
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let default_folder = cx.new(|cx| {
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let folder = settings
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.create_repository
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@@ -178,118 +118,9 @@ impl SettingsControls {
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}
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}));
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subscriptions.push(cx.subscribe(&light_theme, |_, event, cx| {
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if let SelectEvent::Confirm(Some(value)) = event {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(
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|settings| settings.theme.light_theme = value.to_string(),
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cx,
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);
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});
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apply_theme(cx);
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}
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}));
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subscriptions.push(cx.subscribe(&dark_theme, |_, event, cx| {
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if let SelectEvent::Confirm(Some(value)) = event {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.dark_theme = value.to_string(), cx);
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});
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apply_theme(cx);
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}
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}));
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wire_number_input(
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&font_size,
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&mut subscriptions,
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window.window_handle(),
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cx,
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NumberFieldOptions {
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min: 10.,
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max: 32.,
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..Default::default()
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},
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settings.theme.font_size as f64,
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|value, cx| {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.font_size = value as f32, cx);
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});
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apply_theme(cx);
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},
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);
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wire_number_input(
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&mono_font_size,
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&mut subscriptions,
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window.window_handle(),
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cx,
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NumberFieldOptions {
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min: 8.,
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max: 32.,
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..Default::default()
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},
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settings.theme.mono_font_size as f64,
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|value, cx| {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.mono_font_size = value as f32, cx);
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});
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apply_theme(cx);
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},
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);
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wire_number_input(
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&radius,
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&mut subscriptions,
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window.window_handle(),
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cx,
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NumberFieldOptions {
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min: 0.,
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max: 24.,
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..Default::default()
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},
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settings.theme.radius as f64,
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|value, cx| {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.radius = value as f32, cx);
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});
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apply_theme(cx);
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},
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);
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wire_number_input(
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&radius_lg,
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&mut subscriptions,
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window.window_handle(),
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cx,
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NumberFieldOptions {
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min: 0.,
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max: 24.,
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..Default::default()
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},
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settings.theme.radius_lg as f64,
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|value, cx| {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.radius_lg = value as f32, cx);
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});
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apply_theme(cx);
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},
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);
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Self {
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appearance,
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event_fetching,
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light_theme,
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dark_theme,
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font_size,
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mono_font_size,
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radius,
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radius_lg,
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grasp_server_input,
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default_folder,
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_subscriptions: subscriptions,
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@@ -320,8 +151,6 @@ fn settings_view(controls: &SettingsControls, cx: &mut App) -> impl IntoElement
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.w_full()
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.child(appearance_section(controls, cx))
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.child(Separator::horizontal())
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.child(theme_section(&settings, controls, cx))
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.child(Separator::horizontal())
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.child(tab_bar_section(&settings, cx))
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.child(Separator::horizontal())
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.child(grasp_servers_section(&settings, controls, cx))
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@@ -350,76 +179,6 @@ fn event_fetching_section(controls: &SettingsControls, cx: &App) -> impl IntoEle
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))
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}
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fn theme_section(settings: &Settings, controls: &SettingsControls, cx: &App) -> impl IntoElement {
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v_flex()
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.gap_3()
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.w_full()
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.child(setting_row(
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cx,
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"Light Theme",
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"The theme to use when the appearance is light.",
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Select::new(&controls.light_theme).w_full(),
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))
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.child(setting_row(
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cx,
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"Dark Theme",
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"The theme to use when the appearance is dark.",
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Select::new(&controls.dark_theme).w_full(),
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))
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.child(setting_row(
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cx,
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"UI Font Size",
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"Font size for the UI.",
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NumberInput::new(&controls.font_size).w_full(),
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))
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.child(setting_row(
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cx,
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"Editor Font Size",
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"Font size for editor text.",
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NumberInput::new(&controls.mono_font_size).w_full(),
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))
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.child(setting_row(
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cx,
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"Corner Radius",
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"The corner radius for UI elements.",
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NumberInput::new(&controls.radius).w_full(),
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))
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.child(setting_row(
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cx,
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"Large Corner Radius",
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"The corner radius for large UI elements (dialogs, notifications).",
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NumberInput::new(&controls.radius_lg).w_full(),
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))
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.child(setting_row(
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cx,
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"Focus Ring",
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"Draw a ring around focused controls.",
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Switch::new("focus-ring")
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.checked(settings.theme.focus_ring)
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.on_click(move |checked: &bool, _window, cx| {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.focus_ring = *checked, cx);
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});
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apply_theme(cx);
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}),
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))
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.child(setting_row(
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cx,
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"Shadows",
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"The shadow effect for UI elements.",
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Switch::new("shadows")
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.checked(settings.theme.shadow)
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.on_click(move |checked: &bool, _window, cx| {
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let store = SettingsStore::global(cx);
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store.update(cx, |store, cx| {
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store.edit(|settings| settings.theme.shadow = *checked, cx);
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});
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apply_theme(cx);
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}),
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))
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}
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/// Tab bar chrome, such as its next/previous tab buttons.
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fn tab_bar_section(settings: &Settings, cx: &App) -> impl IntoElement {
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v_flex().w_full().gap_3().child(setting_row(
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@@ -724,79 +483,6 @@ fn choose_default_folder(default_folder: &Entity<InputState>, window: &mut Windo
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.detach();
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}
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/// Step actions clamp and persist the value; typed changes parse, clamp and persist.
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fn wire_number_input(
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state: &Entity<InputState>,
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subscriptions: &mut Vec<Subscription>,
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window_handle: AnyWindowHandle,
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cx: &mut App,
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options: NumberFieldOptions,
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initial: f64,
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on_change: impl Fn(f64, &mut App) + 'static,
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) {
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let on_change = Rc::new(on_change);
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let initial_value = Rc::new(Cell::new(initial));
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let (min, max, step) = (options.min, options.max, options.step);
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subscriptions.push(cx.subscribe(&state.clone(), {
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let state = state.clone();
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let initial_value = initial_value.clone();
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let on_change = on_change.clone();
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move |_, event: &NumberInputEvent, cx| {
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let NumberInputEvent::Step(action) = event;
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let value = state.read(cx).value();
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if let Ok(value) = value.parse::<f64>() {
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let new_value = match action {
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StepAction::Increment => value + step,
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StepAction::Decrement => value - step,
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};
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let clamped = new_value.clamp(min, max);
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window_handle
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.update(cx, |_, window, cx| {
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state.update(cx, |input, cx| {
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input.set_value(SharedString::from(clamped.to_string()), window, cx);
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});
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})
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.ok();
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initial_value.set(clamped);
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on_change(clamped, cx);
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}
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}
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}));
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subscriptions.push(cx.subscribe(&state.clone(), {
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let state = state.clone();
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let initial_value = initial_value.clone();
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let on_change = on_change.clone();
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move |_, event: &InputEvent, cx| {
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if matches!(event, InputEvent::Change) {
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let value = state.read(cx).value();
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if value == initial_value.get().to_string() {
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return;
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}
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if let Ok(parsed) = value.parse::<f64>() {
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let clamped = parsed.clamp(min, max);
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initial_value.set(clamped);
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on_change(clamped, cx);
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if clamped != parsed {
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window_handle
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.update(cx, |_, window, cx| {
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state.update(cx, |input, cx| {
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input.set_value(
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SharedString::from(clamped.to_string()),
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window,
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cx,
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);
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});
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})
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.ok();
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}
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}
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}
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}
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}));
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}
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fn apply_appearance(appearance: AppearanceMode, cx: &mut App) {
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match appearance {
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AppearanceMode::System => Theme::sync_system_appearance(None, cx),
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@@ -804,33 +490,3 @@ fn apply_appearance(appearance: AppearanceMode, cx: &mut App) {
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AppearanceMode::Dark => Theme::change(ThemeMode::Dark, None, cx),
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}
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}
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fn apply_theme(cx: &mut App) {
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let store = SettingsStore::global(cx);
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let settings = store.read(cx).settings().theme.clone();
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let registry = ThemeRegistry::global(cx);
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let light_config = registry
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.themes()
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.get(settings.light_theme.as_str())
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.cloned();
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let dark_config = registry.themes().get(settings.dark_theme.as_str()).cloned();
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let mode = Theme::global(cx).mode;
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let theme = Theme::global_mut(cx);
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theme.radius = px(settings.radius);
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theme.radius_lg = px(settings.radius_lg);
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theme.focus_ring = settings.focus_ring;
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theme.shadow = settings.shadow;
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theme.font_size = px(settings.font_size);
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theme.mono_font_size = px(settings.mono_font_size);
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if let Some(config) = light_config {
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theme.light_theme = config;
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}
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if let Some(config) = dark_config {
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theme.dark_theme = config;
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}
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// Re-apply the active mode so the updated configs take effect.
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Theme::change(mode, None, cx);
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}
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Reference in New Issue
Block a user