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use gpui::prelude::*;
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use gpui::{App, SharedString, StyleRefinement, Window};
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use gpui_component::avatar::Avatar;
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use gpui_component::{ActiveTheme, Sizable, StyledExt};
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/// A user avatar: the gpui-component [`Avatar`] sized small and rounded with
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/// the theme radius, showing the user's picture or a name-initials fallback.
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#[derive(IntoElement)]
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pub struct UserAvatar {
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name: SharedString,
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picture: Option<SharedString>,
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style: StyleRefinement,
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}
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impl UserAvatar {
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/// Create an avatar for `name`; the name seeds the initials fallback
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/// shown when no picture is set.
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pub fn new(name: impl Into<SharedString>) -> Self {
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Self {
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name: name.into(),
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picture: None,
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style: StyleRefinement::default(),
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}
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}
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/// The user's picture URL, if known.
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pub fn picture(mut self, picture: Option<impl Into<SharedString>>) -> Self {
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self.picture = picture.map(Into::into);
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self
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}
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}
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impl Styled for UserAvatar {
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fn style(&mut self) -> &mut StyleRefinement {
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&mut self.style
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}
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}
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impl RenderOnce for UserAvatar {
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fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
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Avatar::new()
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.name(self.name)
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.when_some(self.picture, |this, url| this.src(url))
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.rounded(cx.theme().radius)
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.refine_style(&self.style)
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.small()
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}
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}
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