create local repo
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@@ -1,3 +1,5 @@
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use std::path::PathBuf;
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use dock::DockArea;
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use gpui::prelude::*;
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use gpui::{App, Entity, PathPromptOptions, SharedString, WeakEntity, Window, div, px};
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@@ -9,7 +11,7 @@ use gpui_component::input::{Input, InputState, Textarea};
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use gpui_component::{ActiveTheme, Disableable, IconName, WindowExt, h_flex};
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use settings::SettingsStore;
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use signed_core::Announcement;
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use signed_state::Backend;
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use signed_state::{Backend, CheckoutsStore};
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use super::super::open_repo_panel;
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use super::grasp_servers::{GraspServersState, grasp_servers_field, load_user_grasp_servers};
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@@ -56,7 +58,7 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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window.open_dialog(cx, move |dialog, _window, _cx| {
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const DESC: &str = "Publish a new repository to your grasp servers.";
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const FOLDER_NOTE: &str = "Where the repository is stored.";
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const FOLDER_NOTE: &str = "Where the repository's working copy is created.";
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let name_input = name_input.clone();
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let desc_input = desc_input.clone();
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@@ -134,6 +136,7 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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.on_click({
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let name_input = name_input.clone();
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let desc_input = desc_input.clone();
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let folder_input = folder_input.clone();
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let state = state.clone();
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let grasp_state = grasp_state.clone();
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let dock_area = dock_area.clone();
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@@ -142,6 +145,7 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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create_repository(
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name_input.clone(),
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desc_input.clone(),
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folder_input.clone(),
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state.clone(),
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grasp_state.clone(),
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dock_area.clone(),
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@@ -194,10 +198,13 @@ fn choose_folder(folder_input: &Entity<InputState>, window: &mut Window, cx: &mu
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.detach();
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}
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/// Run the create-repository flow; closes the dialog and opens the new repository on success.
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/// Run the create-repository flow,
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/// opens the new working copy and the repository panel on success.
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#[allow(clippy::too_many_arguments)]
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fn create_repository(
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name_input: Entity<InputState>,
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desc_input: Entity<TextareaState>,
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folder_input: Entity<InputState>,
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state: Entity<CreateRepoState>,
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grasp_state: Entity<GraspServersState>,
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dock_area: WeakEntity<DockArea>,
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@@ -206,6 +213,7 @@ fn create_repository(
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) {
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let name = name_input.read(cx).value().trim().to_owned();
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let description = desc_input.read(cx).value().trim().to_owned();
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let folder = PathBuf::from(folder_input.read(cx).value().trim());
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let servers = grasp_state.read(cx).grasp_servers.clone();
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if name.is_empty() {
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@@ -228,16 +236,24 @@ fn create_repository(
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let backend = Backend::global(cx);
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let task = backend.update(cx, |backend, cx| {
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backend.create_repository(&name, &description, servers, cx)
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backend.create_repository(&name, &description, folder, servers, cx)
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});
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let handle = window.window_handle();
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let state = state.clone();
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let dock_area = dock_area.clone();
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cx.spawn(async move |cx| match task.await {
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Ok(announcement) => {
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Ok((announcement, local_path)) => {
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cx.update_window(handle, |_, window, cx| {
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window.close_dialog(cx);
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// Remember the new working copy as a checkout of this
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// repository, so the New PR panel pre-fills it.
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let checkouts = CheckoutsStore::global(cx);
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checkouts.update(cx, |store, cx| {
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store.record(local_path.clone(), announcement.addr(), cx);
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});
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cx.open_with_system(&local_path);
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open_repo(dock_area, announcement, window, cx);
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})
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.ok();
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