feat: add local repository scanning (#8)
Reviewed-on: https://git.reya.su/reya/signed/pulls/8
This commit was merged in pull request #8.
This commit is contained in:
@@ -2,56 +2,29 @@ use dock::{DockArea, DockPlacement, panel_handle};
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use gpui::prelude::*;
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use gpui::{App, Entity, PathPromptOptions, SharedString, WeakEntity, Window, div, px};
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use gpui_base::input::TextareaState;
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use gpui_component::button::{Button, ButtonVariants, Toggle, ToggleVariants};
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use gpui_component::button::{Button, ButtonVariants};
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use gpui_component::dialog::{DialogDescription, DialogFooter, DialogHeader, DialogTitle};
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use gpui_component::form::{field, v_form};
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use gpui_component::input::{Input, InputState, Textarea};
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use gpui_component::{ActiveTheme, Disableable, IconName, Sizable, WindowExt, h_flex, v_flex};
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use nostr::prelude::*;
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use signed_core::{Announcement, filters};
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use gpui_component::{ActiveTheme, Disableable, IconName, WindowExt, h_flex};
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use signed_core::Announcement;
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use signed_state::Backend;
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use super::super::RepoDetailView;
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/// Grasp servers offered when the user hasn't published a grasp list (kind `10317`) yet.
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const DEFAULT_GRASP_SERVERS: [&str; 3] = [
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"wss://relay.ngit.dev",
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"wss://gitnostr.com",
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"wss://git.shakespeare.diy",
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];
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use super::grasp_servers::{GraspServersState, grasp_servers_field, load_user_grasp_servers};
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/// Shared state for the Create Repository dialog, so async results can be rendered.
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#[derive(Default)]
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pub struct CreateRepoState {
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pub busy: bool,
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/// The user's grasp list (kind `10317`) is being loaded.
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pub loading_servers: bool,
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pub error: Option<SharedString>,
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pub grasp_servers: Vec<RelayUrl>,
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/// Whether the grasp server section is shown; defaults to shown.
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pub servers_enabled: bool,
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}
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impl CreateRepoState {
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/// Defaults until the user's grasp list arrives; replaced by it when it lists any servers.
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fn new_default() -> Self {
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Self {
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loading_servers: true,
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servers_enabled: false,
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grasp_servers: DEFAULT_GRASP_SERVERS
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.iter()
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.filter_map(|url| RelayUrl::parse(url).ok())
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.collect(),
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..Default::default()
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}
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}
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}
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/// Open the Create Repository dialog.
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///
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/// The dialog loads the user's default grasp servers (kind `10317` grasp
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/// list) and falls back to [`DEFAULT_GRASP_SERVERS`] when none are set.
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/// On success the dialog closes and the new repository opens in the dock.
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/// list) and falls back to the shared defaults when none are set. On
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/// success the dialog closes and the new repository opens in the dock.
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pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App) {
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let name_input = cx.new(|cx| InputState::new(window, cx).placeholder("Repository name"));
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let desc_input = cx.new(|cx| {
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@@ -66,21 +39,21 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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let relay_input = cx.new(|cx| {
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InputState::new(window, cx).placeholder("wss://relay.example.com or relay.example.com")
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});
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let state = cx.new(|_| CreateRepoState::new_default());
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let state = cx.new(|_| CreateRepoState::default());
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let grasp_state = cx.new(|_| GraspServersState::new_default());
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load_user_grasp_servers(state.clone(), window, cx);
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load_user_grasp_servers(grasp_state.clone(), window, cx);
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window.open_dialog(cx, move |dialog, _window, _cx| {
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const DESC: &str = "Publish a new repository to your grasp servers.";
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const FOLDER_NOTE: &str = "Where the repository is stored, defaults to your Desktop";
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const SERVER_NOTE: &str =
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"Where the repository is hosted, the initial push goes to each server";
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let name_input = name_input.clone();
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let desc_input = desc_input.clone();
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let folder_input = folder_input.clone();
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let relay_input = relay_input.clone();
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let state = state.clone();
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let grasp_state = grasp_state.clone();
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let dock_area = dock_area.clone();
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dialog
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@@ -89,9 +62,6 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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.content(move |content, _window, cx| {
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let busy = state.read(cx).busy;
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let error = state.read(cx).error.clone();
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let servers = state.read(cx).grasp_servers.clone();
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let loading_servers = state.read(cx).loading_servers;
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let servers_enabled = state.read(cx).servers_enabled;
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content
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.child(
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@@ -137,89 +107,7 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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),
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),
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)
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.child(
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field()
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.label_fn({
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let state = state.clone();
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move |_window, cx| {
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let enabled = state.read(cx).servers_enabled;
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h_flex()
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.w_full()
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.justify_between()
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.items_center()
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.gap_1()
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.child(
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Toggle::new("grasp-servers-toggle")
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.xsmall()
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.ghost()
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.icon({
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if enabled {
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IconName::ChevronDown
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} else {
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IconName::ChevronUp
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}
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})
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.checked(enabled)
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.on_click({
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let state = state.clone();
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move |checked, _window, cx| {
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state.update(cx, |state, cx| {
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state.servers_enabled =
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*checked;
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cx.notify();
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});
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}
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}),
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)
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.child(div().child("Grasp servers"))
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}
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})
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.when(servers_enabled, |this| this.description(SERVER_NOTE))
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.child(v_flex().gap_1().when(servers_enabled, |this| {
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this.children(servers.iter().enumerate().map(
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|(ix, relay)| {
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render_server_row(ix, relay, state.clone(), cx)
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},
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))
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.child(
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h_flex()
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.gap_1()
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.items_center()
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.child(
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div().flex_1().child(Input::new(&relay_input)),
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)
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.child(
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Button::new("add-relay")
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.icon(IconName::Plus)
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.ghost()
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.tooltip("Add grasp server")
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.on_click({
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let state = state.clone();
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let relay_input = relay_input.clone();
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move |_ev, window, cx| {
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add_relay(
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&state,
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&relay_input,
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window,
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cx,
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);
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}
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}),
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),
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)
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.when(
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loading_servers,
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|this| {
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this.child(
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div()
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.text_xs()
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.text_color(cx.theme().muted_foreground)
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.child("Loading your grasp servers..."),
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)
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},
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)
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})),
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),
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.child(grasp_servers_field(&grasp_state, &relay_input, cx)),
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)
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.children(error.map(|message| {
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div().text_sm().text_color(cx.theme().danger).child(message)
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@@ -237,6 +125,7 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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let name_input = name_input.clone();
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let desc_input = desc_input.clone();
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let state = state.clone();
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let grasp_state = grasp_state.clone();
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let dock_area = dock_area.clone();
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move |_ev, window, cx| {
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@@ -244,6 +133,7 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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name_input.clone(),
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desc_input.clone(),
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state.clone(),
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grasp_state.clone(),
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dock_area.clone(),
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window,
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cx,
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@@ -256,53 +146,6 @@ pub fn open(dock_area: WeakEntity<DockArea>, window: &mut Window, cx: &mut App)
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});
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}
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/// A grasp server row: the host as a tag plus a remove button.
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fn render_server_row(
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ix: usize,
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relay: &RelayUrl,
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state: Entity<CreateRepoState>,
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cx: &App,
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) -> impl IntoElement {
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h_flex()
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.w_full()
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.gap_1()
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.items_center()
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.child(
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h_flex()
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.h_8()
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.w_full()
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.px_2()
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.bg(cx.theme().muted)
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.text_color(cx.theme().muted_foreground)
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.text_sm()
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.rounded(cx.theme().radius)
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.child(display_server(relay)),
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)
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.child(
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Button::new(format!("remove-relay:{ix}"))
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.icon(IconName::Close)
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.ghost()
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.flex_shrink_0()
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.tooltip("Remove")
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.on_click({
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let state = state.clone();
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move |_ev, _window, cx| {
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state.update(cx, |state, _| {
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state.grasp_servers.remove(ix);
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});
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}
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}),
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)
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}
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/// The bare host of a grasp server (defaults are entered without a scheme).
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fn display_server(relay: &RelayUrl) -> SharedString {
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relay
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.domain()
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.map(SharedString::from)
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.unwrap_or_else(|| SharedString::from(relay.to_string()))
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}
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/// Prompt the user to pick the folder the repository will be stored in, using
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/// the platform's native folder picker, and show the result in the disabled
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/// folder input.
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@@ -331,54 +174,19 @@ fn choose_folder(folder_input: &Entity<InputState>, window: &mut Window, cx: &mu
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.detach();
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}
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/// Parse the relay input (accepting a bare host) and append it to the list.
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fn add_relay(
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state: &Entity<CreateRepoState>,
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input: &Entity<InputState>,
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window: &mut Window,
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cx: &mut App,
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) {
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let value = input.read(cx).value().trim().to_owned();
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if value.is_empty() {
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return;
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}
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let normalized = if value.contains("://") {
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value.clone()
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} else {
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format!("wss://{value}")
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};
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match RelayUrl::parse(&normalized) {
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Ok(relay) => {
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state.update(cx, |state, _| {
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state.error = None;
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if !state.grasp_servers.contains(&relay) {
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state.grasp_servers.push(relay);
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}
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});
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input.update(cx, |input, cx| input.set_value("", window, cx));
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}
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Err(_) => {
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state.update(cx, |state, _| {
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state.error = Some(format!("Invalid grasp server URL: {value}").into());
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});
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}
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}
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}
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/// Run the create-repository flow; closes the dialog and opens the new repository on success.
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fn create_repository(
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name_input: Entity<InputState>,
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desc_input: Entity<TextareaState>,
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state: Entity<CreateRepoState>,
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grasp_state: Entity<GraspServersState>,
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dock_area: WeakEntity<DockArea>,
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window: &mut Window,
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cx: &mut App,
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) {
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let name = name_input.read(cx).value().trim().to_owned();
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let description = desc_input.read(cx).value().trim().to_owned();
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let servers = state.read(cx).grasp_servers.clone();
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let servers = grasp_state.read(cx).grasp_servers.clone();
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if name.is_empty() {
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state.update(cx, |state, _| {
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@@ -444,54 +252,3 @@ fn open_repo(
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dock_area.add_panel_view(panel_handle(panel), DockPlacement::Center, None, window, cx);
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});
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}
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/// Load the user's grasp list (kind `10317`) from the local database and
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/// replace the defaults with it when it lists any servers.
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fn load_user_grasp_servers(state: Entity<CreateRepoState>, window: &mut Window, cx: &mut App) {
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let backend = Backend::global(cx);
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let Some(user) = backend.read(cx).current_user() else {
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state.update(cx, |state, _| state.loading_servers = false);
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return;
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};
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let client = backend.read(cx).client();
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let handle = window.window_handle();
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cx.spawn(async move |cx| {
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let result: anyhow::Result<Vec<RelayUrl>> = async {
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let mut events: Vec<Event> = client
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.database()
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.query(filters::grasp_list(user))
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.await?
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.into_iter()
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.collect();
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events.sort_by_key(|event| event.created_at);
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Ok(events
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.into_iter()
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.last()
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.map(|event| {
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event
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.tags
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.iter()
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.filter(|tag| tag.kind() == "g")
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.filter_map(|tag| tag.content())
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.filter_map(|url| RelayUrl::parse(url).ok())
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.collect()
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})
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.unwrap_or_default())
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}
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.await;
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let _ = cx.update_window(handle, |_, _window, cx| {
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state.update(cx, |state, _| {
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state.loading_servers = false;
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if let Ok(servers) = result
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&& !servers.is_empty()
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{
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state.grasp_servers = servers;
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}
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});
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});
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})
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.detach();
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}
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Block a user