94 lines
3.0 KiB
Bash
Executable File
94 lines
3.0 KiB
Bash
Executable File
#!/bin/bash
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set -e
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# Colors for output
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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YELLOW='\033[1;33m'
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NC='\033[0m' # No Color
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echo -e "${GREEN}Building Coop Web...${NC}"
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# Get the script directory
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SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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PROJECT_ROOT="$SCRIPT_DIR/../.."
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WEB_ROOT="$SCRIPT_DIR/.."
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# Parse arguments
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RELEASE_FLAG=""
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if [[ "$1" == "--release" ]]; then
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RELEASE_FLAG="--release"
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echo -e "${YELLOW}Building in release mode${NC}"
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fi
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# wasm_thread requires a nightly compiler for its atomics features
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CARGO="cargo +nightly"
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# Step 0: Toolchain prerequisites
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echo -e "${GREEN}Step 0: Checking toolchain...${NC}"
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rustup target add wasm32-unknown-unknown --toolchain nightly
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if [[ "$(uname)" == "Darwin" ]]; then
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# secp256k1-sys compiles C for wasm; Apple clang has the wasm32 target and
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# llvm-ar for archives comes from the rustup llvm-tools component
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if ! xcrun --find clang &>/dev/null; then
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echo -e "${RED}Apple clang not found. Install the Xcode command line tools: xcode-select --install${NC}"
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exit 1
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fi
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rustup component add llvm-tools-preview --toolchain nightly
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RUSTUP_HOME=$(rustup show home)
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if [[ "$(uname -m)" == "arm64" ]]; then
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HOST_ARCH="aarch64-apple-darwin"
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else
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HOST_ARCH="x86_64-apple-darwin"
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fi
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LLVM_BIN="$RUSTUP_HOME/toolchains/nightly-$HOST_ARCH/lib/rustlib/$HOST_ARCH/bin"
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export CC_wasm32_unknown_unknown=clang
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export AR_wasm32_unknown_unknown="$LLVM_BIN/llvm-ar"
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echo -e "${GREEN}Using Apple clang + rustup llvm-ar for wasm32 C code${NC}"
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fi
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# Match wasm-bindgen-cli to the version in Cargo.lock
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LOCKED_BINDGEN=$(grep -A1 '^name = "wasm-bindgen"$' "$PROJECT_ROOT/Cargo.lock" | grep version | cut -d'"' -f2)
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if [[ "$(wasm-bindgen --version 2>/dev/null | awk '{print $2}')" != "$LOCKED_BINDGEN" ]]; then
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echo -e "${YELLOW}Installing wasm-bindgen-cli $LOCKED_BINDGEN to match Cargo.lock...${NC}"
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cargo install -f wasm-bindgen-cli --version "$LOCKED_BINDGEN"
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fi
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# Step 1: Build WASM
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echo -e "${GREEN}Step 1: Building WASM...${NC}"
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export CARGO_TARGET_DIR="$PROJECT_ROOT/target"
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RUSTFLAGS='-C target-feature=+bulk-memory -C link-arg=--max-memory=4294967296' \
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$CARGO build -p coop_web --target wasm32-unknown-unknown $RELEASE_FLAG
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# Determine the build directory
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if [[ "$RELEASE_FLAG" == "--release" ]]; then
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BUILD_MODE="release"
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else
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BUILD_MODE="debug"
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fi
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# WASM file is in workspace target directory
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WASM_PATH="$PROJECT_ROOT/target/wasm32-unknown-unknown/$BUILD_MODE/coop_web.wasm"
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# Check if WASM file exists
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if [[ ! -f "$WASM_PATH" ]]; then
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echo -e "${RED}Error: WASM file not found at: $WASM_PATH${NC}"
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exit 1
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fi
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# Step 2: Generate JavaScript bindings
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echo -e "${GREEN}Step 2: Generating JavaScript bindings...${NC}"
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wasm-bindgen "$WASM_PATH" \
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--out-dir "$WEB_ROOT/www/wasm" \
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--target web \
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--no-typescript
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echo -e "${GREEN}✓ Build completed successfully!${NC}"
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echo -e "${YELLOW}Next steps:${NC}"
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echo -e " cd web/www"
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echo -e " deno install"
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echo -e " deno task dev"
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