This commit is contained in:
2026-08-20 15:04:36 +07:00
parent 55fd3324b3
commit 584a8385a1
10 changed files with 556 additions and 324 deletions
Generated
+1
View File
@@ -1829,6 +1829,7 @@ version = "1.0.0"
dependencies = [
"anyhow",
"gpui",
"gpui-base",
"gpui-component",
"itertools 0.13.0",
"serde",
+1
View File
@@ -21,6 +21,7 @@ reqwest_client = { git = "https://github.com/zed-industries/zed" }
# `tree-sitter-languages` enables syntax highlighting for the TextView
# code preview (fenced code blocks are highlighted with tree-sitter).
gpui-component = { git = "https://github.com/longbridge/gpui-component", features = ["tree-sitter-languages"] }
gpui-base = { git = "https://github.com/longbridge/gpui-component" }
dock = { path = "crates/dock" }
+1
View File
@@ -8,6 +8,7 @@ publish.workspace = true
[dependencies]
gpui.workspace = true
gpui-component.workspace = true
gpui-base.workspace = true
anyhow.workspace = true
serde.workspace = true
+2 -1
View File
@@ -4,6 +4,7 @@ mod panel;
mod resize_handle;
mod stack_panel;
mod state;
mod tab_bar;
mod tab_panel;
mod window_controls;
@@ -53,7 +54,7 @@ pub(crate) fn t(key: &'static str) -> &'static str {
}
/// The fixed height of the tab bar, which doubles as the window title bar.
pub(crate) const TAB_BAR_HEIGHT: Pixels = px(44.);
pub const TAB_BAR_HEIGHT: Pixels = px(44.);
/// A host-owned drag item, dragged into the dock by the application.
#[derive(Clone, Debug)]
+469
View File
@@ -0,0 +1,469 @@
use std::sync::Arc;
use gpui::prelude::FluentBuilder;
use gpui::{
AnyElement, App, AppContext, ElementId, Entity, InteractiveElement as _, IntoElement,
ParentElement as _, RenderOnce, ScrollHandle, StatefulInteractiveElement, Styled as _, Window,
div, px,
};
use gpui_base::{InteractiveElementExt, Tab, Tabs};
use gpui_component::{ActiveTheme, ElementExt, h_flex};
use super::{AnyDrag, DragPanel, PanelView, TabPanel};
use crate::TAB_BAR_HEIGHT;
/// The dock's custom tab bar, built on gpui-base's unstyled [`Tab`]/[`Tabs`].
///
/// The dock owns the pill presentation; the layout mirrors gpui-component's
/// `TabBar`: a prefix (dock toggle / tab navigation), a scrollable tab strip
/// with a trailing drop target, then a suffix (panel toolbar).
///
/// Tabs are draggable to move panels between groups and double as drop
/// targets, so panel-level events are forwarded to the owning [`TabPanel`].
#[derive(IntoElement)]
pub(crate) struct TabBar {
id: ElementId,
panels: Vec<Arc<dyn PanelView>>,
active_panel: Option<Arc<dyn PanelView>>,
collapsed: bool,
draggable: bool,
droppable: bool,
tab_panel: Entity<TabPanel>,
scroll_handle: ScrollHandle,
prefix: Option<AnyElement>,
suffix: Option<AnyElement>,
empty_space: Option<AnyElement>,
}
impl TabBar {
pub(crate) fn new(id: impl Into<ElementId>, tab_panel: Entity<TabPanel>) -> Self {
Self {
id: id.into(),
panels: Vec::new(),
active_panel: None,
collapsed: false,
draggable: false,
droppable: false,
tab_panel,
scroll_handle: ScrollHandle::new(),
prefix: None,
suffix: None,
empty_space: None,
}
}
/// The panels to show as tabs, in strip order.
pub(crate) fn panels(mut self, panels: Vec<Arc<dyn PanelView>>) -> Self {
self.panels = panels;
self
}
/// The currently active panel; its tab is rendered as the filled pill.
pub(crate) fn active_panel(mut self, active_panel: Option<Arc<dyn PanelView>>) -> Self {
self.active_panel = active_panel;
self
}
/// Collapsed tab panels render no suffix or trailing drop target, and
/// their tabs lose the active style and all interactions.
pub(crate) fn collapsed(mut self, collapsed: bool) -> Self {
self.collapsed = collapsed;
self
}
/// Whether the tabs can start a panel drag.
pub(crate) fn draggable(mut self, draggable: bool) -> Self {
self.draggable = draggable;
self
}
/// Whether the tabs and trailing space accept drops.
pub(crate) fn droppable(mut self, droppable: bool) -> Self {
self.droppable = droppable;
self
}
/// Track the strip's scroll state with the given handle, so callers can
/// scroll a tab into view with [`ScrollHandle::scroll_to_item`].
pub(crate) fn scroll_handle(mut self, scroll_handle: &ScrollHandle) -> Self {
self.scroll_handle = scroll_handle.clone();
self
}
/// Element shown before the tab strip.
pub(crate) fn prefix(mut self, prefix: impl IntoElement) -> Self {
self.prefix = Some(prefix.into_any_element());
self
}
/// Element shown after the tab strip.
pub(crate) fn suffix(mut self, suffix: impl IntoElement) -> Self {
self.suffix = Some(suffix.into_any_element());
self
}
/// Replace the trailing empty space (the drop target after the last tab).
#[cfg(test)]
pub(crate) fn empty_space(mut self, empty_space: impl IntoElement) -> Self {
self.empty_space = Some(empty_space.into_any_element());
self
}
fn render_tab(
&self,
ix: usize,
panel: Arc<dyn PanelView>,
active: bool,
window: &mut Window,
cx: &mut App,
) -> Tab {
// While collapsed, tabs lose the active style and all interactions.
let droppable = self.collapsed;
let tab_panel = self.tab_panel.clone();
// The `ix` element id keeps each tab's identity stable across renders.
Tab::new(ix)
.h_6()
.px_3()
.text_sm()
.whitespace_nowrap()
.flex()
.items_center()
.justify_center()
.gap_1()
.flex_shrink_0()
.overflow_hidden()
.rounded(cx.theme().radius)
.text_color(cx.theme().foreground)
.map(|this| {
if let Some(tab_name) = panel.tab_name(cx) {
this.child(tab_name)
} else {
this.child(panel.title(window, cx))
}
})
// Pill presentation: the selected tab is the filled pill, the
// rest are transparent until hovered.
.styles(|styles| {
styles.selected(|style| {
style
.text_color(cx.theme().tab_active_foreground)
.bg(cx.theme().tab_active)
})
})
.hover(|this| {
if active {
this
} else {
this.text_color(cx.theme().secondary_foreground)
.bg(cx.theme().secondary_hover)
}
})
.selected(active)
.on_click(move |_, window, cx| {
tab_panel.update(cx, |view, cx| view.set_active_ix(ix, window, cx));
})
.when(!droppable, |this| {
this.when(self.draggable, |this| {
this.on_drag(
DragPanel::new(panel.clone(), self.tab_panel.clone()),
|drag, offset, _, cx| {
cx.stop_propagation();
drag.drag_offset.set(offset);
cx.new(|_| drag.clone())
},
)
})
.when(self.droppable, |this| {
this.drag_over::<DragPanel>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().drag_border)
})
.on_drop({
let tab_panel = self.tab_panel.clone();
move |drag: &DragPanel, window, cx| {
tab_panel.update(cx, |view, cx| {
view.will_split_placement = None;
view.on_drop(drag, Some(ix), true, window, cx);
});
}
})
.drag_over::<AnyDrag>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().drag_border)
})
.on_drop({
let tab_panel = self.tab_panel.clone();
move |item: &AnyDrag, _, cx| {
tab_panel.update(cx, |view, cx| {
view.will_split_placement = None;
view.emit_drag_drop(item, None, cx);
});
}
})
})
})
}
fn render_empty_space(&self) -> AnyElement {
let tabs_count = self.panels.len();
// The strip after the last tab is a drop target for panels and
// host-owned drag items. Its left edge (right after the last tab)
// marks the start of the title-bar drag overlay.
let mut empty = div()
.id("tab-bar-empty-space")
.h_full()
.flex_grow_1()
.min_w_16()
.on_prepaint({
let view = self.tab_panel.clone();
move |bounds, _, cx| {
view.update(cx, |this, cx| {
if this.title_bar_strip_bounds != Some(bounds) {
this.title_bar_strip_bounds = Some(bounds);
cx.notify();
}
});
}
});
if self.droppable {
empty = empty
.drag_over::<DragPanel>(|this, _, _, cx| this.bg(cx.theme().tokens.drop_target))
.on_drop({
let view = self.tab_panel.clone();
move |drag: &DragPanel, window, cx| {
view.update(cx, |this, cx| {
this.will_split_placement = None;
// Dropping a panel from this same tab group onto
// the strip moves it after the last tab.
let ix = if drag.tab_panel == cx.entity() {
Some(tabs_count - 1)
} else {
None
};
this.on_drop(drag, ix, false, window, cx);
});
}
})
.drag_over::<AnyDrag>(|this, _, _, cx| this.bg(cx.theme().tokens.drop_target))
.on_drop({
let view = self.tab_panel.clone();
move |item: &AnyDrag, _, cx| {
view.update(cx, |this, cx| {
this.will_split_placement = None;
this.emit_drag_drop(item, None, cx);
});
}
});
}
empty.into_any_element()
}
}
impl RenderOnce for TabBar {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let tabs: Vec<_> = self
.panels
.iter()
.enumerate()
.filter_map(|(ix, panel)| {
let mut active = self.active_panel.as_ref() == Some(panel);
if !panel.visible(cx) {
return None;
}
// Always not show active tab style, if the panel is collapsed
if self.collapsed {
active = false;
}
Some(self.render_tab(ix, panel.clone(), active, window, cx))
})
.collect();
let empty_space = match self.empty_space {
Some(empty_space) => empty_space,
None => self.render_empty_space(),
};
Tabs::new(self.id)
.px(px(-1.))
.h(TAB_BAR_HEIGHT)
.flex()
.items_center()
.text_color(cx.theme().tab_foreground)
.when_some(self.prefix, |this, prefix| this.child(prefix))
.child(
h_flex().id("tabs").flex_1().overflow_x_hidden().child(
h_flex()
.id("tabs-inner")
.relative()
.gap(px(4.))
.overflow_x_scroll()
.lock_scroll_axis()
.track_scroll(&self.scroll_handle)
.children(tabs)
.when(!self.collapsed, |this| this.child(empty_space)),
),
)
.when_some(self.suffix, |this, suffix| {
this.when(!self.collapsed, |this| this.child(suffix))
})
}
}
#[cfg(test)]
mod tests {
use std::sync::atomic::{AtomicBool, Ordering};
use gpui::{
Context, Entity, MouseButton, Render, TestAppContext, VisualTestContext, WindowOptions,
div, px, size,
};
use gpui_component::{Root, Theme, v_flex};
use super::*;
use crate::DockArea;
use crate::tab_panel::title_bar_drag_handlers;
#[derive(Default)]
struct ProbeFlags {
empty_down: AtomicBool,
empty_click: AtomicBool,
control_down: AtomicBool,
control_click: AtomicBool,
}
struct ProbeView {
flags: Entity<ProbeFlags>,
tab_panel: Entity<TabPanel>,
}
impl Render for ProbeView {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let flags = self.flags.clone();
let empty = title_bar_drag_handlers(
div()
.id("empty-space")
.h(TAB_BAR_HEIGHT)
.flex_grow_1()
.min_w_16(),
window,
cx,
)
.debug_selector(|| "empty-space".into())
.on_mouse_down(MouseButton::Left, {
let flags = flags.clone();
move |_, _, cx| flags.update(cx, |f, _| f.empty_down.store(true, Ordering::SeqCst))
})
.on_click({
let flags = flags.clone();
move |_, _, cx| flags.update(cx, |f, _| f.empty_click.store(true, Ordering::SeqCst))
});
let control =
title_bar_drag_handlers(div().id("control-space").h_8().flex_grow_1(), window, cx)
.debug_selector(|| "control-space".into())
.on_mouse_down(MouseButton::Left, {
let flags = flags.clone();
move |_, _, cx| {
flags.update(cx, |f, _| f.control_down.store(true, Ordering::SeqCst))
}
})
.on_click({
let flags = flags.clone();
move |_, _, cx| {
flags.update(cx, |f, _| f.control_click.store(true, Ordering::SeqCst))
}
});
v_flex()
.size_full()
.child(TabBar::new("probe-bar", self.tab_panel.clone()).empty_space(empty))
.child(control)
}
}
/// Diagnostic: verify that the tab bar's trailing empty space receives
/// mouse events when wrapped by `title_bar_drag_handlers`, i.e. the
/// strip's scroll containers do not swallow them.
#[gpui::test]
fn tab_bar_empty_space_receives_events(cx: &mut TestAppContext) {
let (flags, handle) = cx.update(|cx| {
cx.set_global(Theme::default());
let flags = cx.new(|_| ProbeFlags::default());
let handle = cx.open_window(
WindowOptions {
window_bounds: Some(gpui::WindowBounds::Windowed(gpui::Bounds {
origin: gpui::Point::default(),
size: size(px(800.), px(100.)),
})),
..Default::default()
},
|window, cx| {
let flags = flags.clone();
let dock_area = cx.new(|cx| DockArea::new("probe-dock", None, window, cx));
let tab_panel =
cx.new(|cx| TabPanel::new(None, dock_area.downgrade(), window, cx));
let content = cx.new(|_| ProbeView { flags, tab_panel });
cx.new(|cx| Root::new(content, window, cx))
},
);
(flags, handle.unwrap())
});
let mut cx = VisualTestContext::from_window(handle.into(), cx);
cx.run_until_parked();
cx.update(|window, cx| {
_ = window.draw(cx);
});
let empty_bounds = cx
.debug_bounds("empty-space")
.expect("empty-space must be laid out");
let control_bounds = cx
.debug_bounds("control-space")
.expect("control-space must be laid out");
let empty_center = empty_bounds.center();
let control_center = control_bounds.center();
// Control: a plain div with the same handlers, outside the tab bar.
cx.simulate_click(control_center, Default::default());
// Target: the tab bar's empty-space strip.
cx.simulate_click(empty_center, Default::default());
let (empty_down, empty_click, control_down, control_click) = cx.read(|cx| {
let flags = flags.read(cx);
(
flags.empty_down.load(Ordering::SeqCst),
flags.empty_click.load(Ordering::SeqCst),
flags.control_down.load(Ordering::SeqCst),
flags.control_click.load(Ordering::SeqCst),
)
});
assert!(
control_down,
"control mouse_down must fire at {control_center:?}"
);
assert!(
control_click,
"control click must fire at {control_center:?}"
);
assert!(
empty_down,
"empty-space mouse_down must fire at {empty_center:?}"
);
assert!(
empty_click,
"empty-space click must fire at {empty_center:?}"
);
}
}
+21 -280
View File
@@ -16,17 +16,17 @@ use gpui::{
use gpui_component::animation::{Lerp, ease_out_cubic};
use gpui_component::button::{Button, ButtonVariants as _};
use gpui_component::menu::{DropdownMenu, PopupMenu};
use gpui_component::tab::{Tab, TabBar};
use gpui_component::{
ActiveTheme, AxisExt, Disableable, ElementExt, IconName, Placement, Selectable, Sizable,
h_flex, v_flex,
};
use super::tab_bar::TabBar;
use super::{
AnyDrag, ClosePanel, DockArea, DockEvent, DockPlacement, DropTarget, Panel, PanelControl,
PanelEvent, PanelState, PanelView, StackPanel, ToggleZoom,
};
use crate::{PanelInfo, TAB_BAR_HEIGHT, t, window_controls};
use crate::{PanelInfo, t, window_controls};
#[derive(Clone)]
struct TabState {
@@ -41,7 +41,7 @@ struct TabState {
pub(crate) struct DragPanel {
pub(crate) panel: Arc<dyn PanelView>,
pub(crate) tab_panel: Entity<TabPanel>,
drag_offset: Rc<Cell<Point<Pixels>>>,
pub(crate) drag_offset: Rc<Cell<Point<Pixels>>>,
drag_session_id: u64,
}
@@ -150,7 +150,7 @@ pub struct TabPanel {
zoomed: bool,
collapsed: bool,
/// When drag move, will get the placement of the panel to be split
will_split_placement: Option<Placement>,
pub(crate) will_split_placement: Option<Placement>,
drop_placeholder_animation: Option<DropPlaceholderAnimation>,
drop_placeholder_animation_name: SharedString,
@@ -160,7 +160,7 @@ pub struct TabPanel {
title_bar_bounds: Option<Bounds<Pixels>>,
/// Bounds of the tab bar's trailing empty space (right after the last
/// tab), which marks where the draggable region starts.
title_bar_strip_bounds: Option<Bounds<Pixels>>,
pub(crate) title_bar_strip_bounds: Option<Bounds<Pixels>>,
/// Bounds of the tab bar's suffix (toolbar) area, which marks where the
/// draggable region ends.
title_bar_suffix_bounds: Option<Bounds<Pixels>>,
@@ -342,7 +342,7 @@ impl TabPanel {
self.active_ix
}
fn set_active_ix(&mut self, ix: usize, window: &mut Window, cx: &mut Context<Self>) {
pub(crate) fn set_active_ix(&mut self, ix: usize, window: &mut Window, cx: &mut Context<Self>) {
if ix == self.active_ix {
return;
}
@@ -845,10 +845,8 @@ impl TabPanel {
self.tab_bar_scroll_handle.scroll_to_item(visible_ix);
}
let tabs_count = self.panels.len();
// TabBar lays out its scrollable content at content width, so the
// strip after the last tab only spans `min_w_16` — the rest of the
// The tab strip lays out its scrollable content at content width, so
// the area after the last tab only spans `min_w_16` — the rest of the
// tab bar has no element at all. Cover that dead zone with a
// measured overlay so the whole non-interactive area can drag the
// window. Its span is [last tab's right edge, suffix's left edge].
@@ -898,11 +896,13 @@ impl TabPanel {
}
})
.child(
TabBar::new("tab-bar")
.h(TAB_BAR_HEIGHT)
.pill()
.small()
.track_scroll(&self.tab_bar_scroll_handle)
TabBar::new("tab-bar", cx.entity())
.panels(self.panels.clone())
.active_panel(state.active_panel.clone())
.collapsed(self.collapsed)
.draggable(state.draggable)
.droppable(state.droppable)
.scroll_handle(&self.tab_bar_scroll_handle)
.prefix(
h_flex()
.items_center()
@@ -916,132 +916,6 @@ impl TabPanel {
.children(left_dock_button)
.child(self.render_prev_next_tab_buttons(cx)),
)
.children(self.panels.iter().enumerate().filter_map(|(ix, panel)| {
let mut active = state.active_panel.as_ref() == Some(panel);
let droppable = self.collapsed;
if !panel.visible(cx) {
return None;
}
// Always not show active tab style, if the panel is collapsed
if self.collapsed {
active = false;
}
Some(
// Note: upstream also calls the crate-private `Tab::ix(ix)` and
// `Tab::tab_bar_prefix(...)` here. `TabBar` re-applies `ix` per
// child itself, and `tab_bar_prefix` only clears the first
// tab's left border when the bar has no prefix — both are
// inaccessible from outside gpui-component, so they are
// omitted.
Tab::new()
.map(|this| {
if let Some(tab_name) = panel.tab_name(cx) {
this.child(tab_name)
} else {
this.child(panel.title(window, cx))
}
})
.selected(active)
.on_click(cx.listener({
move |view, _, window, cx| {
view.set_active_ix(ix, window, cx);
}
}))
.when(!droppable, |this| {
this.when(state.draggable, |this| {
this.on_drag(
DragPanel::new(panel.clone(), view.clone()),
|drag, offset, _, cx| {
cx.stop_propagation();
drag.drag_offset.set(offset);
cx.new(|_| drag.clone())
},
)
})
.when(
state.droppable,
|this| {
this.drag_over::<DragPanel>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().drag_border)
})
.on_drop(cx.listener(
move |this, drag: &DragPanel, window, cx| {
this.will_split_placement = None;
this.on_drop(drag, Some(ix), true, window, cx)
},
))
.drag_over::<AnyDrag>(|this, _, _, cx| {
this.rounded_l_none()
.border_l_2()
.border_r_0()
.border_color(cx.theme().drag_border)
})
.on_drop(cx.listener(
|this, item: &AnyDrag, _, cx| {
this.will_split_placement = None;
this.emit_drag_drop(item, None, cx);
},
))
},
)
}),
)
}))
.last_empty_space(
// Empty space to allow dropping at the last tab. Its left
// edge (right after the last tab) marks the start of the
// title-bar drag overlay.
div()
.id("tab-bar-empty-space")
.h_full()
.flex_grow_1()
.min_w_16()
.on_prepaint({
let view = view.clone();
move |bounds, _, cx| {
view.update(cx, |this, cx| {
if this.title_bar_strip_bounds != Some(bounds) {
this.title_bar_strip_bounds = Some(bounds);
cx.notify();
}
});
}
})
.when(state.droppable, |this| {
let view = view.clone();
this.drag_over::<DragPanel>(|this, _, _, cx| {
this.bg(cx.theme().tokens.drop_target)
})
.on_drop(cx.listener(
move |this, drag: &DragPanel, window, cx| {
this.will_split_placement = None;
let ix = if drag.tab_panel == view {
Some(tabs_count - 1)
} else {
None
};
this.on_drop(drag, ix, false, window, cx)
},
))
.drag_over::<AnyDrag>(|this, _, _, cx| {
this.bg(cx.theme().tokens.drop_target)
})
.on_drop(
cx.listener(|this, item: &AnyDrag, _, cx| {
this.will_split_placement = None;
this.emit_drag_drop(item, None, cx);
}),
)
}),
)
.when(!self.collapsed, |this| {
this.suffix(
h_flex()
@@ -1249,7 +1123,7 @@ impl TabPanel {
/// Report a host-owned drag landing on this TabPanel. `placement` is `None`
/// to merge into this tab group instead of splitting.
fn emit_drag_drop(
pub(crate) fn emit_drag_drop(
&mut self,
item: &AnyDrag,
placement: Option<Placement>,
@@ -1269,7 +1143,7 @@ impl TabPanel {
/// Handle the drop event when dragging a panel
///
/// - `active` - When true, the panel will be active after the drop
fn on_drop(
pub(crate) fn on_drop(
&mut self,
drag: &DragPanel,
ix: Option<usize>,
@@ -1575,11 +1449,9 @@ impl Render for TabPanel {
#[cfg(test)]
mod tests {
use std::sync::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use gpui::{Axis, TestAppContext, VisualTestContext, WindowHandle, WindowOptions, size};
use gpui_component::tab::{Tab, TabBar};
use gpui_component::{Root, Theme, v_flex};
use gpui::{Axis, TestAppContext, VisualTestContext, WindowHandle};
use gpui_component::{Root, Theme};
use super::*;
use crate::DockItem;
@@ -2291,140 +2163,9 @@ mod tests {
});
}
#[derive(Default)]
struct ProbeFlags {
empty_down: AtomicBool,
empty_click: AtomicBool,
control_down: AtomicBool,
control_click: AtomicBool,
}
struct ProbeView {
flags: Entity<ProbeFlags>,
}
impl Render for ProbeView {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let flags = self.flags.clone();
let empty = title_bar_drag_handlers(
div().id("empty-space").h_full().flex_grow_1().min_w_16(),
window,
cx,
)
.debug_selector(|| "empty-space".into())
.on_mouse_down(MouseButton::Left, {
let flags = flags.clone();
move |_, _, cx| flags.update(cx, |f, _| f.empty_down.store(true, Ordering::SeqCst))
})
.on_click({
let flags = flags.clone();
move |_, _, cx| flags.update(cx, |f, _| f.empty_click.store(true, Ordering::SeqCst))
});
let control =
title_bar_drag_handlers(div().id("control-space").h_8().flex_grow_1(), window, cx)
.debug_selector(|| "control-space".into())
.on_mouse_down(MouseButton::Left, {
let flags = flags.clone();
move |_, _, cx| {
flags.update(cx, |f, _| f.control_down.store(true, Ordering::SeqCst))
}
})
.on_click({
let flags = flags.clone();
move |_, _, cx| {
flags.update(cx, |f, _| f.control_click.store(true, Ordering::SeqCst))
}
});
v_flex()
.size_full()
.child(
TabBar::new("probe-bar")
.child(Tab::new().label("Alpha"))
.child(Tab::new().label("Beta"))
.suffix(div())
.last_empty_space(empty),
)
.child(control)
}
}
/// Diagnostic: verify that the tab bar's `last_empty_space` element
/// receives mouse events when wrapped by `title_bar_drag_handlers`.
#[gpui::test]
fn tab_bar_empty_space_receives_events(cx: &mut TestAppContext) {
let (flags, handle) = cx.update(|cx| {
cx.set_global(Theme::default());
let flags = cx.new(|_| ProbeFlags::default());
let handle = cx.open_window(
WindowOptions {
window_bounds: Some(gpui::WindowBounds::Windowed(gpui::Bounds {
origin: gpui::Point::default(),
size: size(px(800.), px(100.)),
})),
..Default::default()
},
|window, cx| {
let flags = flags.clone();
let content = cx.new(|_| ProbeView { flags });
cx.new(|cx| Root::new(content, window, cx))
},
);
(flags, handle.unwrap())
});
let mut cx = VisualTestContext::from_window(handle.into(), cx);
cx.run_until_parked();
cx.update(|window, cx| {
_ = window.draw(cx);
});
let empty_bounds = cx
.debug_bounds("empty-space")
.expect("empty-space must be laid out");
let control_bounds = cx
.debug_bounds("control-space")
.expect("control-space must be laid out");
let empty_center = empty_bounds.center();
let control_center = control_bounds.center();
// Control: a plain div with the same handlers, outside the TabBar.
cx.simulate_click(control_center, Default::default());
// Target: the TabBar's last_empty_space.
cx.simulate_click(empty_center, Default::default());
let (empty_down, empty_click, control_down, control_click) = cx.read(|cx| {
let flags = flags.read(cx);
(
flags.empty_down.load(Ordering::SeqCst),
flags.empty_click.load(Ordering::SeqCst),
flags.control_down.load(Ordering::SeqCst),
flags.control_click.load(Ordering::SeqCst),
)
});
assert!(
control_down,
"control mouse_down must fire at {control_center:?}"
);
assert!(
control_click,
"control click must fire at {control_center:?}"
);
assert!(
empty_down,
"empty-space mouse_down must fire at {empty_center:?}"
);
assert!(
empty_click,
"empty-space click must fire at {empty_center:?}"
);
}
/// The title-bar drag overlay must cover the dead zone between the last
/// tab and the suffix (TabBar's scrollable content is content-width, so
/// that area has no element of its own).
/// tab and the suffix (the tab strip's scrollable content is
/// content-width, so that area has no element of its own).
#[gpui::test]
fn title_bar_drag_overlay_covers_the_dead_zone(cx: &mut TestAppContext) {
let fixture = setup(cx);
@@ -6,13 +6,13 @@
use std::path::PathBuf;
use std::rc::Rc;
use dock::{Panel, PanelEvent};
use gpui::prelude::*;
use gpui::{
AnyElement, App, Context, Entity, EventEmitter, FocusHandle, Focusable, Pixels, Render,
ScrollStrategy, SharedString, Size, WeakEntity, Window, div, px, size,
};
use gpui_component::clipboard::Clipboard;
use dock::{Panel, PanelEvent};
use gpui_component::list::ListItem;
use gpui_component::resizable::{resizable_panel, v_resizable};
use gpui_component::scroll::{ScrollableElement, Scrollbar};
@@ -486,8 +486,6 @@ impl CommitDiffView {
v_flex()
.px_4()
.pt_2()
.pb_4()
.w_full()
.gap_4()
.child(
@@ -609,8 +607,8 @@ impl Render for CommitDiffView {
v_resizable("commit-diff")
.child(
resizable_panel()
.size(px(170.))
.size_range(px(100.)..px(400.))
.size(px(180.))
.size_range(px(120.)..px(420.))
.flex_none()
.bg(cx.theme().background)
.child(self.render_header(cx)),
+13 -11
View File
@@ -941,8 +941,7 @@ impl RepoDetailView {
v_flex()
.px_4()
.pt_2()
.pb_2()
.pb_4()
.w_full()
.gap_8()
.border_b_1()
@@ -1213,16 +1212,19 @@ impl Render for RepoDetailView {
v_flex()
.id("repo")
.size_full()
.gap_4()
.child(self.render_header(cx))
.child(match self.active_tab {
0 => h_flex()
.flex_1()
.w_full()
.overflow_hidden()
.child(Self::render_tree_column(tree_state, view, cx))
.child(self.render_content_column(pane_title, cx))
.into_any_element(),
_ => self.render_commits_tab(cx),
.map(|this| match self.active_tab {
0 => this.child(
h_flex()
.flex_1()
.w_full()
.overflow_hidden()
.child(Self::render_tree_column(tree_state, view, cx))
.child(self.render_content_column(pane_title, cx))
.into_any_element(),
),
_ => this.child(self.render_commits_tab(cx)),
})
}
}
+39 -26
View File
@@ -1,7 +1,7 @@
use std::sync::Arc;
use assets::CustomIconName;
use dock::{DockArea, DockPlacement, Panel, PanelEvent, title_bar_drag_handlers};
use dock::{DockArea, DockPlacement, Panel, PanelEvent, TAB_BAR_HEIGHT, title_bar_drag_handlers};
use gpui::prelude::*;
use gpui::{
App, ClickEvent, Context, ElementId, EventEmitter, FocusHandle, Focusable, Render,
@@ -11,7 +11,7 @@ use gpui_component::avatar::Avatar;
use gpui_component::button::{Button, ButtonVariants};
use gpui_component::input::InputState;
use gpui_component::{ActiveTheme, Icon, IconName, Sizable, StyledExt, h_flex, v_flex};
use signed_state::{Backend, BackendEvent, ProfileStore};
use signed_state::{Backend, BackendEvent, Profile, ProfileStore};
use super::RepoListView;
@@ -100,6 +100,42 @@ impl SidebarPanel {
fn open_import(&mut self, window: &mut Window, cx: &mut Context<Self>) {
import_dialog::open(window, cx);
}
/// Render the user avatar and name in the sidebar, wrapped in the window titlebar drag area.
fn render_user(
&self,
profile: &Profile,
window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
let name = profile.name();
let picture = profile.picture();
title_bar_drag_handlers(
h_flex()
.id("user")
.h(TAB_BAR_HEIGHT)
.when(cfg!(target_os = "macos"), |this| this.pl(px(80.)))
.child(
div().child(
Button::new("user").text().dropdown_caret(true).child(
h_flex()
.gap_1()
.child(
Avatar::new()
.name(name.clone())
.when_some(picture, |this, url| this.src(url))
.small()
.border_0(),
)
.child(div().text_xs().font_semibold().child(name)),
),
),
),
window,
cx,
)
}
}
impl Panel for SidebarPanel {
@@ -180,30 +216,7 @@ impl Render for SidebarPanel {
div()
.flex_1()
.when_some(profile.as_ref(), |this, profile| {
let name = profile.name();
let picture = profile.picture();
this.child(title_bar_drag_handlers(
h_flex()
.id("sidebar-profile")
.h_12()
.px_3()
.gap_2()
// The macOS traffic lights overlay the
// top-left corner of the window; keep the
// profile content clear of them.
.when(cfg!(target_os = "macos"), |this| this.pl(px(80.)))
.child(
Avatar::new()
.name(name.clone())
.when_some(picture, |this, url| this.src(url))
.small()
.border_0(),
)
.child(div().text_sm().child(name)),
window,
cx,
))
this.child(self.render_user(profile, window, cx))
})
.child(
v_flex()
+6 -1
View File
@@ -1,6 +1,7 @@
use std::sync::Arc;
use assets::Assets;
use dock::TAB_BAR_HEIGHT;
use gpui::*;
use gpui_component::theme;
use gpui_platform::application;
@@ -53,7 +54,11 @@ fn main() {
app_id: Some("Signed".to_owned()),
titlebar: Some(TitlebarOptions {
title: Some(SharedString::new_static("Signed")),
traffic_light_position: Some(point(px(9.0), px(9.0))),
// AppKit's traffic-light buttons are 14 pt tall; offset them so their vertical center matches the tab bar.
traffic_light_position: Some(point(
px(9.0),
px(TAB_BAR_HEIGHT / px(2.) - 14. / 2.),
)),
appears_transparent: true,
}),
app_owns_titlebar_drag: true,